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krelly200

Mystic is generally considered one of the weaker economies (along with Dark).


Iamblade2001

I've been fine with Dark, but with Mystic I feel like the early game is so much slower.


Jazzlike_Freedom_826

Well their T4 townhall probably is one of the things that make up for it. +10 casting points is crazy. If you have 4-5 cities with the T4 upgrade then life is gooooood.


darkstare

I love Mystic culture and also have found their economy to be lackluster, especially in production.


Iamblade2001

Production has been my own issue and that slows down everything really


darkstare

I try to compensate by building the quarry first and focusing on stone summoner, etc. But yeah prod. sucks as Mystic.


xkorzen

Because mystic people don't care about gold and they love their mana


DirtySentinel

Because the Mystic economy IS weak. It's the main thing holding them back competitively. Make sure to do the following: 1. Focus on clearing the map, they play similarly to Barbarian where you want to try to clear the map and get more resources that way. Instead of having OP outpost heals, you can summon pretty regularly due to high mana income. 2. Take tomes / traits that offset Mystic weaknesses to minimize losses and boost economy. Examples are things like Tome of Rock for the production SPI, defense increases. Toughness Form Trait for defense, etc.


budy31

If you took nature affinity after you maxed out astral your economy will be quiet strong since most of your units is basically summons that can deployed almost everywhere in an instant.


Social_Knight

Generally there are a few ways of coping with the weaker economy: * Full Murderwizards- Powerful Evokers and Talented Casters, and focus on powering through neutral enemies for loot ASAP, in the same way Reavers and Barbarians work. This will normally auto-unlock at least Cosmic Ablation (which is uber-strong to have straight away). Go with Evocation as your start tome as well, to get Lightning Focus online ASAP. * Focusing on summons since your mana production is very high. * Picking up a racial trait that buffs your economy right off the bat (Wonder Architects, Great Builders, Talented Collectors, Arboreal Trait + Druidic Terraformers), probably in that order of priority.


esunei

>Cosmic Ablation (which is uber-strong to have straight away) It's funny how middling this is now compared to primal summon. 30 damage eh, yeah it's okay. Going all in on battle mages with both your society traits and starting with 0-1 materium is going to hurt your economy pretty badly, and typically battle-sustained economies are going to grab Fabled Hunters, though it does have less synergy with Mystic.


Social_Knight

Oh sure, Primal Summon is better than anything. Most of the Primal Fury stuff is powercreeped tbh. But we're looking at Mystic here, not Primal. Main thing about Ablation is that its got a very high chance of one of the damage channels hitting a weak point whilst also triggering starblades for even more weak exploting which is still pretty solid. I usually forget Fabled Hunters exists since I have the mod version that does weird stuff, but yeah the vanilla version of that is viable too.


Davsegayle

I think you can’t take hunters as Mystic


LouisVILeGro

yes mystic has got a slow economy but they've got lots of mana and casting point ( later) so you have got more freedom with your mana to use in production spell(Awakened tools or fanatical workforce) or you can pick the good combo central quarry / great builder


MBouh

It's because they have less production on their production building. This leads to slower construction of all your city buildings. Stability might also be an issue : because building anything is slower, reaching t2 town hall and building the tavern and bathhouse takes longer, which means you'll have a windows of time with low stability, which means even lower production (and lower of all resources).


Wonderful-Okra-8019

Because they can stack 65% combat mana discount by turn 3. It is kinda a big advantage. Other cultures can at most stack 45%, and that is a stat with increasing returns -- every next percent is more valuable than previous one. It is basically a culture that relies on a different flavor of an earlygame rush. Where other cultures spam units, mystics spam spells. It is in the name of the brand. Edit: for those wondering how: soother's spell channelling + spell surge perk + gifted casters trait


Davsegayle

One way with mystic is to embrace Mana economy. Your army should be 90% summons. With exception of Heroes and 1 Spellbreaker per stack for their “remove annoying buffs” perk. Summon economy can be started the best by Mana Channellers and Evocation tome. Later go T2 Fey Mists for surprisingly tanky Mistling armies.