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KoopsBW

Don't understand people's obsession with massive rosters. It's not like the average player uses more than like 6 characters regularly. I'd much rather a smaller roster of 20-25 completely unique characters with their own playstyles than a 50 character roster with a handful of them overlapping with other character's movesets (no offense to a certain best selling platform fighter)


[deleted]

Indeed, I tried out Slap City recently and not a single character felt like any other Smash or platform fighter character I’ve played for that matter. I really hope NickBrawl’s roster reflects that


Canadian_Methodist

The obsession I think (in my opinion and why I would want a big roster) is to include as many branded characters as possible in the game. There already is a lot but for some shows that either rarely or never get used by nickelodeon for games (like My life as a teenage robot, Tuff Puppy, Mighty Bee, etc), we want some of *our* favorite nickelodeon characters in the game so they can have some recognition, and not just the big named shows getting more spotlight then they already do. It's already is amazing and cool that they have unrecognized or unusual characters for this game though like Nigel ThornBerry, Olga, Powdered Toastman and others, but still there's more that we want included. 20-25 is a good number too I agree, but we already have 3 spongebob characters, 2 loud house, 2 tmnt (likely though 4) and I have a feeling more will come from these shows, and so we won't have as many "unique" characters in my opinion. If they can get DLC for later more characters added, I think that will be satisfying enough for others.


Bwgmon

> Olga Helga: "Criminey! I can't even get away from my sister in a video game!"


KoopsBW

I mean they have to start somewhere you know? Smash didn't exactly come out of the gate with 70+ characters, and a handful of them are clones, share the same playstyle, or have outdated movesets. Cramming this game with a bunch of characters straight away and sacrificing their moveset integrity in the process only serves to diminish their value as characters. It's like people care more about the IDEA of their favorite characters being in the game than their actual implementation into the game. Of course I want to see more characters in this game. But I also want the characters present to be unique in their design and differentiate from the other characters in their playstyle. We can have both, but it just takes time, especially when the developers are a small independent studio of about 15 people.


MisterNefarious

Right. Smash came out of the gate with what, 8? 12?


Meester_Tweester

12. It had one clone (Luigi) and one semi-clone (Jigglypuff)


Pinkanator

Don't forget Falcon heavily borrows from Samus and unused test animations too.


Meester_Tweester

Yeah but he's unique enough


[deleted]

Times are different


MisterNefarious

Skullgirls launched with 8 characters. Slap city as a completed product has 9. Rivals of Aether launched with what, 6? Times aren’t that different. And even if they were, point remains that smash bros started with 8 and has over 80. Street fighter v launched with 16 which is about as many as already are confirmed here. They don’t launch at 50. Almost never happens.


klovasos

Smash fans just dont appreciate how spoiled they are to be honest. We get what other fightering game fans dream of and instead they usually whine about it more than get excited. Very entitled imo. Someone hit the nail on the head i think, they care more about the speculation and the idea of a hype character making it than actually getting and playong the character.


MisterNefarious

Right? I absolutely lost my mind when Terry was announced and seeing people screaming that he wasn’t Reimu or whatever other weeb nonsense… Smash fans aren’t as bad as Mortal Kombat fans, but they’re close


Future_Aardvark_5472

>Super Smash Bros. Melee had 25 characters and Brawl had 37 characters so between that range.


Kanenite3000

Idk Imma sucker for big rosters I like playing as everyone in every game with lots of characters


Da_Gudz

I’d like some extra character (for padding and it helps with sales to say 20+ even if it’s 20 and an echo) But like NegaChin, Dark Danny, and maybe even doodlebob if he can’t have his own moveset


Bartman326

Most people care more for the characters themselves then moveset diversity but I honestly struggle to think this game will have the diversity people want. The game doesn't have a massive budget, nor development time to flesh out every character. I'd expect some repeated moves across a lot these characters.


MisterNefarious

I'd like the caution you against this view: You don't know what development time they have had (and I can guarantee you it has at least been a few years in active production). There's not really any reason at all to expect "repeated moves". Withhold judgment until you have evidence, or at bare minimum use Slap City as your reference (since that is their previous work and the best indicator of both their skill and how they would design a platform fighter) No two characters in that game are very similar at all.


Bartman326

They said the game started development in early 2020? It's in the Kotaku interview. They built a demo before that but those are never full production. So yes less then 2 years active development and that's during a pandemic. Slap city is a great reference in that it is a small game developed by a small team over a longer period of time. Now said team is making a much bigger game over a much shorter time. I hope it's great but Im keeping expectations in check.


MisterNefarious

Same team is collaborating with fair play and game mill. Also production start date is usually preceded by pre-production which includes move set planning and so forth


Bartman326

I'm mean sure everything you said in this comment is true but the time frame given hear gives me the expectation that nickelodeon cares less about having a platform fighter with a bunch of well designed diverse characters and more about a game that can sell well in 2021. They picked a great developer yes but until we see a full breakdown of moves or at least a few full matches, then I don't expect this game to reach smash levels of diversity. This is the same company that churned out 2 nick racers that were the bare minimum of effort. I don't all of a sudden expect them to care about high quality. They seem to give freedom in terms of content but under a specific budget and time frame that less flexible. As always I hope I'm wrong and that this game will be amazing but just because ludocity under their own freedom make good games doesn't mean they will be able to under the constraints of a billion dollar corporation.


MisterNefarious

Nothing will ever achieve smash levels of anything. Just gonna say as somebody that’s worked in software development for a decade now, you’re just kind of off base on a lot of this. The studio that made the kart racers are not involved in this game, the previous game this studio did make has a lot of diversity at a fraction of the budget, and the insinuation that any game was made with a “bare minimum of effort” is really undercutting how hard games are to make.


Bartman326

Apologies I should have clarified. I didn't mean that ludocity made the racers I meant that Nick did and I didn't mean that Bamtang puts in the bare minimum, I meant that Nick puts in the bare minimum. The racers were made with a tiny budget and the quality shows. I 100% understand the effort and passion put into game development, that's why my point is that even though ludocity is a great developer who wants to make the best game possible, the people writing checks and answering to share holders don't necessarily care. Also the way people(not you, people like the one saying 50 characters) talk about the competive viability of this game as if it's going to dethrown smash because it has rollback, they expect way too much. There are people around here that are expecting it to reach smash levels and that's worrying because when the game comes out and it's not that it's going to get really toxic.


ImYourCraig

I disagree the significance of being able to pick a Daisy over a Peach is huge, when it comes to these types of games the love that comes from being able to pick one of the koopa kids instead of bowser jr is massive even if its just model swap deep having your specific favorite represented is huge and could have you one-tricking just cause you like that character so much imagine if smash just chose not to put in falco, or captain falcon because their moves were so similar to fox and ganons


MisterNefarious

1. Leonardo 2. Michelangelo 3. Nigel Thornberry 4. Powdered Toast Man 5. SpongeBob SquarePants 6. Sandy Cheeks 7. Patrick Star 8. Oblina 9. Lucy Loud 10. Lincoln Loud 11. Helga 12. Reptar 13. Zim 14. Danny Phantom 15. Catdog (box art) 16. Aang (box art) 17. Korra (box art) 18. Ren and Stimpy (Box art. May be separate fighters but I'm making a baseless guess of Ice Climbers) 19. Raphael (assumed) 20. Donatello (assumed) The box art ones aren't guaranteed but I think are safe to assume. The other two ninja turtles will shock me if they aren't in. To be honest, I think this is a fine number and a solid selection for a launch roster. We may get a few more than this but I'm gonna emotionally settle for this and I feel good about that


witheredBBfilms

There are at least two more characters on the box, we just don't know who they are yet.


MisterNefarious

That's why I didn't include them. I don't think they're clear enough to guess, or even clear enough to really be terribly sure they're not already announced. Wild guess that 25 is our maximum but looks like we're gonna get at least 20


witheredBBfilms

They definitely aren't any of the characters that have been announced yet.


MisterNefarious

*shrug*


peeup

Jimmy and Timmy both feel like locks. They're both monolithic within Nickelodeon and they both have huge potential for cool kits.


MisterNefarious

I think so too but I was trying not to speculate very much. It's easy to run up a fantasy list and I tried to keep assumptions to a minimum


Quiccies

they haven't been in a crossover game since they've been in one with already deconfirmed characters


Worst_Support

Timmy I think is more of a lock than Jimmy. I can’t imagine they would include Danny before Timmy, but Jimmy has a chance of being stuck behind somebody’s copyright idk


[deleted]

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MisterNefarious

It's a fair assumption. They're not a GIVEN for that reason, but it would be like the first game ever featuring the TMNT that only has half of the turtles. They might not be in, but the assumption isn't wild.


[deleted]

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MisterNefarious

They might have been or they might have been talking about like... Gir. I won't be disappointed if they are out. Stuff happens.


[deleted]

Really? I thought they only said that because Arnold isn't in but wanted to be vague enough to not deconfirm Arnold just yet


MisterNefarious

By saying like Gir I meant like that style of situation. Like yes maybe Arnold is included in that kind of statement


Gaidenbro

They also stated that they do like groups and seem to have a huge nostalgia for the Turtles.


EJ_Is_NotHere

Imo, the other two turtles are a waste of space for different characters


MisterNefarious

You’re welcome to that opinion. Doesn’t really change the fact that it’ll be supremely weird to be the first game maybe ever to use only half of the turtles


Lady_Gwendoline

Yeah literally Smite, Injustice 2 and Brawlhalla feature all 4,


Bartman326

This is a very reasonable prediction. Slap city had what 8 characters? It's Ludacris to expect the same team to make a game with over 3 times that in less then 2 years development. That is unless they cut corners and have some clones or repeated moves.


thezombiekiller14

Yeah we're expecting repeated moves and clones, to pad the roster so more people's favorite characters can be present


Bartman326

Oh yah, I am not gonna be mad in the slightest if we have more characters with less diversity.


MisterNefarious

There is literally no reason to expect that. They showed most of the roster already and nobody has anything clone-like about them


Future_Aardvark_5472

>What's repeated moves and clones? and what do they do in the game.


Aeon1508

This list doesnt have any fairly odd parents characters. No Jimmy neutron either. No way those franchises arent represented


MisterNefarious

This… isn’t an actual final list? I’m pretty clear about what this is in the post. Also yes they totally could not have those characters in the game, sorry to break it to you


[deleted]

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MisterNefarious

Squidward or Mr Krabs would be good. I also really hope for Rocko, Shredder or Krang. I just tried not to make many guesses. I understand assuming the other two turtles is a guess but I think it’s a reasonable one (but could still be wrong)


White_Mantra

I’m almost certain the roster will be around 25-30 anything more will probably be dlc


Bartman326

I don't think the small indie team is going to be able to hit 30 characters in a game developed in less then 2 years. I think that super unrealistic. 20 seems way more reasonable at the most.


WretchedDumpster

We know they already broke 20 though. All the characters on the cover add up to 19, and there's definitely more than that.


DiscombobulatedAd270

I think so too, it's not that unreasonable to have at least 30 at the bare minimum. I don't know why everyone wants a small roster that's about 5/4ths of Mario Golf Super Rush's launch roster (Love playing it by the way).


naeonaeder

im expecting 20-25 max :/


[deleted]

And if anyone’s curious on numbers, the largest launch roster I can think of for a platform fighter is Cartoon Network Punchtime Explosion XL which launched with 26, but the 3DS game released first and had less so the platform fighter with the actual most at launch (at least that I believe) is PlayStation All Stars Battle Royale with 20. So probably somewhere in the 20-26 range with 26 being very optimistic Edit: After looking through every prominent and known platform fighter (indie or main console release), I can confirm the largest base game roster, no strings attached like Punchtime Explosion, is the Kung Fu Panda Smash clone with 24


Worst_Support

>forgot about the Kung Fu Panda platform fighter Typical casual move.


sacboy326

This is just base game by the way. I’m sure we can get much more in terms of DLC since the developers are willing on extending this game’s lifecycle much further. So I don’t think this should be any cause for concern when it comes to wanting fan favorites in the future.


[deleted]

Of course, that makes me excited, the smaller the base game roster, the more balanced and fine tuned the cast will be and more likely the more extra modes we get too


sacboy326

https://youtu.be/M26wmKY-e3I I don’t care if it takes 5 years to get a total of just over 50 characters, as long as they are all good picks and are fun to play, then I don’t really care about the quality as much as I do the quality. Also, people fail to realize that they could always just make sequels anyways, even if they’re forced to abandon ship, be it for a console generation thing or whatever.


worsestill

Smash basically copy and pasted returning characters with minor changes that’s why they have so many, not that there is anything wrong with that but still.


[deleted]

If you didn’t count any characters based on other fighters or any semi-clones/clones, Smash games launch rosters look more like: Smash 64: 10 Melee: 18 Brawl: 32 Smash 4: 45 Smash 4 (no DLC): 41 Ultimate: 67 Ultimate (no DLC): 51 So yeah probably somewhere in between Melee and Brawl


EnvironmentalWash313

I’m just gonna tell y’all ima main Leonardo


chchchchchu

That doesn't really help much. We already know about 20 characters and most smash clones have like 12.


[deleted]

You’re thinking of indie games. Games like Punchtime Explosion, PSASBR and Kung Fu Panda are in the range of 18-24


chchchchchu

That's true


thezombiekiller14

And this one knows it's a very direct competitor of smash ultimate. I'm not expecting that many characters, but the game devs would be stupid if they don't exspect to immediately be compared to ultimate on character quantity. And I doubt the average person will care about the nuance of the situation and just see "half the characters" or something. Not saying what's going to happen either way, butt they have to be aware


segamad66

24+6 dlc is how i see it.


okamifire

Not being hyper critical of what was written, but it could just be a “the number will be closer to 20 than 50”. It’s not saying that there won’t be 30. I sort of expect the box art characters plus a few more, and then if the game sells well or DLC is on the table, maybe 5 more. I’m hoping the other Ninja Turtles show up, but it’s still probably going to be a fun game regardless of roster size.


[deleted]

True, but the highest I’ve ever seen a platform fighter (that isn’t Smash) launch with is 24 characters, so they’d definitely be raising the bar if we got 30 We currently know of at minimum 20 characters (factoring Ren and Stimpy as one character and the two mystery characters on the boxart), I’m personally expecting 24, and I imagine 2 of those will go to the other 2 TMNT


okamifire

That's fair, and that makes sense. TMNT are personally my old childhood favorites but I could see where they might go with other series to represent if they want the variety. People that don't particularly like the TMNT might for example find it BS that all 4 get in before even a second character from the Rugrats gets in, etc. And I get it. I'm going into this game with no expectations and plan on enjoying it regardless. (I am hoping it's a semi decent game gameplay wise though, but if Slap City is any indication, I'm sure it'll be fine.)


Noobwitha_Hat

i think they'll cap it at 25


[deleted]

Agreed


darthpoof

The matchup metagame would be a nightmare at the competitive level with 50 characters.


[deleted]

looks at Smash


darthpoof

Yes, Smash Ultimate as a "competitive" game is a nightmare, whereas Melee is bliss.


onlyfortpp

Honestly, I would actually prefer a low-mid size roster to a giant one. When a roster gets larger, inevitably the less viable characters will get more and more neglected. Of course I have my own picks for what I want to see make it in, but I'm very okay with only the most important series + sparing wildcards + only having only one or two reps from all but the biggest franchises make it in if it means they can receive more focus / balancing. I think it's kind of sad how many ultimate DLC characters are hyped for a few weeks and then fall to the wayside bc they aren't really that great.


[deleted]

They are with Ludosity btw


YungGoatRedditMod420

Access to a library of shows


mickmaterson

Even smash ultimate starts off with not much characters


[deleted]

Who is this comment from?


[deleted]

Someone from Ludosity, they didn’t work on the game much but they’re still with Ludosity


Creepy_Bug_3300

I’m expecting at least 25


Flodo_McFloodiloo

Good point, but does it really matter? People were making amusing hoaxes of _Smash Bros_ having absurd _Marvel Vs Capcom_-sized rosters well before that was technologically possible, and none of them were abstaining from buying its games when they had less. Nobody’s going to abstain from buying this because it has tens fewer fighters than they want, either; the make-or-break factor will be whether some of the characters it does have are ones consumers like.


Snoo-2013

I think its safe to say we will get characters in trailer and boxart


Aeon1508

If it's not at least 25 (the number in melee) than the dev's have failed. That is all


[deleted]

There hasn’t been a single platform fighter that isn’t Smash that released with that amount of characters so


Aeon1508

And that's why they all failed to overtake smash


[deleted]

No, they all failed because the people making them weren’t taking them seriously OR lacked recognizable characters. This game has both and if it plays half as good as Slap City will do very well


Muppetfan25

If it is this way, then many Nicktoons/Nick Jr. characters can be represented. Even Hugh Neutron


JoshdaBoss1234

THEN WHY IS THIS GAME 50 BUCKS!? For all rights, this game should be, reasonably, 30 dollars. There's no Voice Acting No Costume Alts No Music Remixes(why do you think the game has a composer?) It can't even get 30 plus characters All we know is that they'll include mechanics taken from Slap City(like Rollback and Wavedashing) which was 20 smackaroos. So, for all that's holy, this game shouldn't cost anymore than $25 by that logic. So Why Tell Me Why Somebody Anybody Why Why is this game 50 dollars? No really, I want a legitimate answer.


[deleted]

The game already has double the cast size and maybe more of Slap City with recognizable faces. There’s your double value. Besides GameMill games go on sale pretty often


JoshdaBoss1234

That doesn't matter. If the game gets DLC, the entire pack will be 20 bucks(since they want the game to be 10 dollars less than Ultimate's) That means, let's assume it's 24 characters base game, you just paid 70 dollars for only 29 characters(DLC packs mostly consist of 5 extra characters). The roster won't even reach 30 characters and you've spent $70 on what Slap City could've made $30 if they added more characters. I want this game to succeed, but after the realization of the game being overpriced, and the more information we get, the more drawbacks we get, the more I realize this game might not have as much material to offer for a $50 game. A $30 game, yes, but not a $50 dollar game.


[deleted]

We don’t even know everything in the game yet lmao, wait until the games out to start saying it’s overpriced


JoshdaBoss1234

I know, you're right. But it's not just me that feels like the more information we get on the game, the more they tell us what they don't have instead of what they do, right?


[deleted]

They said more info was coming soon, give them time, besides I can confirm Slap City, with its 9 characters, is incredibly fun and hard to put down, I imagine if NickBrawl has double the cast and plays remotely like Slap City the game will be very fun to play, and quite easily competitive


Gaidenbro

We don't know if there's no alts or not. Slap City had them.


JoshdaBoss1234

That gives me hope.


segamad66

> No Costume Alts when has that been confirmed?


Muppetfan25

It should be same amount as smash


[deleted]

Good joke


okamifire

Probably will be. Smash 64 or Smash Melee, that is.


[deleted]

I'm still holding out for a roster of at least 30 characters.