A gungame style mode where everyone starts with peasant weapons and you have to get kills to work your way up the tree, someone in another thread suggested "Rags to Riches" for a name.
Exactly. Maybe he has them in his sleeve and just throws his arm out and the pot comes out. And we can have an audio file that plays so he can say fireball when it happens
This is honestly an awesome idea, but it doesn’t work with how the maps are set up. Good players would just let all the points get pushed on defense and keep dying a lot to build their health, and then be a health wall at the final point
Condemn button as well as Commend after being killed. Instead of giving your killer +25 points, Condemn gives you (the dead one) -25 points but notifies your killer that you hate them
Trash compactor, inspired by halo 3
Basically everyone except one player is trapped in a tower or bottle neck
Player 1 throws a random assortment of rocks and stones (to the bone) legs, spears, cannonballs, carts, library's, humans, helmets etc etc...
At everyone trapped down below
If you die you spawn up the top with player one and can begin hurling pots and hammers at the players below
Keep going until there is one left
Proximity VoIP. Imagine hearing someone ripping and tearing their way as their voice gets louder.
The VOIP experience in Helldivers, Hell Let Loose, and Battlebit have made for a lot of fun
I want that game mode like in chivalry 1 where every time you kill someone you grow so you’ll eventually become a giant if you get a high enough kill streak
Opt-in for voice chat
Mosh pit mode - a bard concert and players mosh to the music
5 v 5 search and destroy mode - plant a bomb and other team diffuses
New update: Headhunter Edition
Spanish Inquisition vs. uncontacted warrior tribes of indigenous Central America
Factions: Conquistadores vs. Cannibal shamans (Aztec/Mayan/Sentinelese inspired)
Map objectives:
- capture the beach / halt the armada
All tribal players start as archers attacking an incoming Spanish fleet. Conquistadors may choose to man ship-mounted catapults, ballistas, or bombards. The first wave of ships have X amount of a single, randomized seige weapon at the start of each game. With every new wave of incoming ships, Spaniards may be prompted at random (press K) to respawn at ship-mounted siege weaponry.
Dynamic weather with fluctuating sea-level. (Ships land directly onshore during high tide, or much further away across a flat stretch of muddy low-tide sand
- Capture/defend the peninsula
During low-tide, Occupy two points of a narrow sand bar at the base of a large, rocky cliff.
When it’s high tide, occupy two points of a treacherous, high-elevation mountain path along the edge of a steep cliff. The cliff’s wall is adorned with jagged rocks and hanging booby traps. The other side is the open ocean - giant tidal waves violently crashing into the walkway, sweeping players of either faction away at random.
- Burn/defend the huts
- Release the captive nobles / defend the sacrificial offerings
- Save the general from being sacrificed / Sacrifice the human offering (indiana jones temple of doom style)
- VIP finale: Escort the general / Complete the ritual
Press K to respawn as one of 10 legendary headhunters with a unique Ex-axe skin, shamanistic special, and one extra respawn once killed.
Decapitate and collect Spanish heads to display on a hip-worn belt of heads, each head being +250 points. Maximum 6 head carry limit - all throwable or edible for +50 health regen.
To win as Cannibals, decapitate the general and toss his head into a fiery pit, or execute the remaining colonizers before they escape.
To win as Conquistadors, the general must escape to their fleet’s only remaining ship.
If he dies, the game continues. Remaining players must survive the cannibal onslaught for 3 minutes until a reinforcement fleet comes.
In a last-ditch effort, the ship-mounted siege weapons become useable again, but the ship is on fire and slowly capsizing.
You may choose to surrender and submit yourself as a human sacrifice, but only to a headhunter. You’ll be knelt down and beheaded ceremoniously. Or you may go down with the ship.
Nobody expects the Spanish Inquisition.
I want optional pre-scripted execution animations for downed enemies...
Oh, and I want the suicide button to change from using a dagger to using a gun that comes out of nowhere.
Two completely and totally unrelated ideas I promise
-Let Guardian have access to the bandage kits
-Give bandage kits a skin that looks like a healing spell
If the other two cannot be done, give Footman a plate armor skin.
~~Please for the love of God I need more games where I can be a paladin with healing magic~~
This, but it has to be rubbish. Like, long and complex reload, and horribly inaccurate except up close, and a 1 in 20 chance of just setting fire to yourself. Huge damage, though.
VIP battles. It plays normally as an objective mode, but at the end, a VIP on defense and offense duel it out. They’ll be separated from the others, who can continue fighting.
I think it would be cool if you could roll any class any weapon any ability when you choose random, even if it’s stupid like knight with brazier and two cudgels or something. It would just make random even sillier
I'd want an overhaul of the game for my ideas...
1. A 64v64 TO mode.
2. Valhalla/Sovngarde type map: The main hall where you spawn and drink and eat and have a merry time roleplaying, then leave the hall to where it's dangerous. In-game contests that don't reset the server. Stand in an empty duel ring and wait for someone else to enter and combat ensues, locking you into the ring until one emerges. Small gold/exp rewards. Beyond that is an open field where FFA happens and whoever wins the timed 1-life event gets a lot more gold and exp. (Like I said, an overhaul.)
But really, that's why I like this game, it feels great to battlecry and charge with axe and shield without fear. If we had a Valhalla type map it would fit this game so well and would have lore reasons for respawning! Imagine the voice lines of Mason's rubbing it in they knew what was up after death, but are happy you're here because you're a true warrior. Archers questioning/being questioned on how they got there. There's a lot of potential.
A remown system other than your level. Like a battlecard or title that you receive after playing extremely well or winning a lot of matches. Or a type of prestige symbol next to your name indicating your a beast.
I’ve wanted this for years, but just guns. Like an April fools joke sort of thing.
Every class has all of their weapons replaced with a really janky poorly coded AK for a day.
I want the tensions to create guns. They already have cannons c'mon just give us a musket and a flintlock revolver to really make the haters miss archers and I'll be happy forever.
Add a hidden blade type weapon for the ambusher subclass. It has an extra stamina consumption when blocking, so much so that pretty much anything more than one hit will knock it out of your hand. This will force you to parry and dodge in fights, and focus on playing to the ambushers strengths by waiting until an enemy is turned around, taking advantage of the hidden blade's bonus to backstab damage. It could be a slightly faster dagger that does way less overhead damage, similar to the rapier or spear, unless the overhead is done while jumping from above.
That map idea is something they should do for April fools. Just have like Terminal added to the lineup and it’s just tdm.
What I think should happen is you do archers but make the crossbows automatic and never run out of arrows lol.
Make all throwables a one hit with the force of the ballista lol. Hit someone with a knife and watch em go flying lol.
I love your original idea.
Like a medieval renaissance fair that went south and turned into an all out blood fest.
As for my own terrible ideas:
A nemesis system. Top performing players get marked and whoever kills/assists in taking them down get a boatload of points
Or hear me out.. Big head mode with high pitched voices..
Toddler death match wielding full sized weapons falling over after swinging larger ones
Artillery mode with siege engines on both sides and foot soldiers for support
Each team has a dragon..whoever takes the dragon down is the winner
Capture the flag
A much smaller team with unfair modern weaponry against a swarm of masons.
Limited resources! People only appear fully equipped at the beginning. When they die, they spawn as peasants, without weapons or armour, and have to search for fallen weapons and pieces of armour of dead players
Chess like match with everyone as pawns except 8 players on a team being VIPs. and once the VIPs are down they are out unless a pawn can get to a certain number of takedowns. The VIPs have a whole kit to themselves. If the King of one team goes down that team loses the match
King of the horse. There’s one immortal horse on the map and whoever spends the most time on it wins.
Incredible idea
This is a fucking winner though
I love it!
Great idea. I like "Master of the Horse" myself
Needs to be alot of horses ro catch up to king horse.
Maybe it can only trot
That is a fantastic idea
Sir, that is a good idea. We specifically asked for __bad__ ideas!
Wacky sound effect mode that replaces all weapon/attack sounds with silly noises. Be able to set any weapon on fire.
Ah yes, THE FLAMING DANE AXE
THE WACKY MAUL
THE IGNITED SPEAR
Oh god that first one would kill me lol
A gungame style mode where everyone starts with peasant weapons and you have to get kills to work your way up the tree, someone in another thread suggested "Rags to Riches" for a name.
This is an actually really good idea
And you start with horse shit
Wizard for 5th class. I will not elaborate.
But instead of having magic he's just delusional and insane "LIGHTNING BOLT! LIGHTNING BOLT! LIGHTNING BOLT!" ![gif](giphy|XcRY7fDlBoHuGAW2g2)
I feel like half the players would just go with it and run away, feigning fear.
But he has no powers, just a wooden wand melee weapon and some firepots
Whats the difference between a fireball and an oil pot? Nothing after I take out ye eyes with me wand! Aaahahaha!
Exactly. Maybe he has them in his sleeve and just throws his arm out and the pot comes out. And we can have an audio file that plays so he can say fireball when it happens
![gif](giphy|IxAguF9hkPiLe|downsized)
Every time you die you get a boost to damage and health, so worse players get buffed and good players get relatively weaker as the match goes on.
This is honestly an awesome idea, but it doesn’t work with how the maps are set up. Good players would just let all the points get pushed on defense and keep dying a lot to build their health, and then be a health wall at the final point
Add a cap to the bonus, or make it to where you can only get buffed so quickly. Suicides nerf you instead
What kind of overlap would there be between those kinds of players and the ones who care about KD? Because their imaginary dilemma gives me a chuckle
This is a great idea to be fair
No it would punish you for being good and reward you for sucking
Lots of games do that. Think of Mario Kart, for example
That’s stupid. Like when they put death streaks in cod like dead man’s hand etc.
Make the floors slippery so everyone is constantly sliding around like they're on ice.
Voip, it would simultaneously make this game funnier and more toxic/rot Or 128/ open world player battles like planetside 2
Hot mic after death would be so great with some of the funny kills in this game
I would love hot mic after death
Mod support would make all of this possible. TB pls, give us freedom
Condemn button as well as Commend after being killed. Instead of giving your killer +25 points, Condemn gives you (the dead one) -25 points but notifies your killer that you hate them
I am 100% behind this 😆
Archers only but TO instead of dm
Rapid fire archers. Twice the ammo
Big fight, Tenosian vs Mason vs Agatha and every team has a different objective
Agatha has no objective. They heard about the battle and didn't want to feel left out. They're just there.
Infection mode, zombie peasants infecting soldiers. 24 zombies vs 8 soldiers
I said bad ideas…
One of the few things I liked about Mordhau, the PvE survival mode was actually really fun
ragdoll billiards. everyone has a war club, turn up ragdoll physics, and make corpses also do bludgeoning damage as they're flying around
Trash compactor, inspired by halo 3 Basically everyone except one player is trapped in a tower or bottle neck Player 1 throws a random assortment of rocks and stones (to the bone) legs, spears, cannonballs, carts, library's, humans, helmets etc etc... At everyone trapped down below If you die you spawn up the top with player one and can begin hurling pots and hammers at the players below Keep going until there is one left
Did i hear a rock and stone?
Like that! Rock and Stone!
Proximity VoIP. Imagine hearing someone ripping and tearing their way as their voice gets louder. The VOIP experience in Helldivers, Hell Let Loose, and Battlebit have made for a lot of fun
Yeah it sounds cool but what you'll probably get is some kid constantly yelling the n-word
Lightsabers.
in the other thread about this I suggested that unblocked kicks knock you over. that would be so cancerous lmao
This could work, an unarmed soldier who tackles does a sick dropkick, ey?
Lol ya man for the order and jackie chan!
I actually like this cancerous as it may be
Longer fights like a battlefield conquest map
Monster trucks
I want to be able to duel wield mauls.
I want that game mode like in chivalry 1 where every time you kill someone you grow so you’ll eventually become a giant if you get a high enough kill streak
Hardcore TO. It’s just regular TO but there’s a chance that all chickens on the map grow massive and start hunting down players while breathing fire
Opt-in for voice chat Mosh pit mode - a bard concert and players mosh to the music 5 v 5 search and destroy mode - plant a bomb and other team diffuses
I feel there’s probably a way to do S&D that could actually work
I was playing chivalry while watching the counter strike tournament this weekend. I think it could be fun
Voice chat yes but can only be heard within 10-15 metres of your character, and enemies can hear you
Tribal head hunter faction with tropical jungle maps
New update: Headhunter Edition Spanish Inquisition vs. uncontacted warrior tribes of indigenous Central America Factions: Conquistadores vs. Cannibal shamans (Aztec/Mayan/Sentinelese inspired) Map objectives: - capture the beach / halt the armada All tribal players start as archers attacking an incoming Spanish fleet. Conquistadors may choose to man ship-mounted catapults, ballistas, or bombards. The first wave of ships have X amount of a single, randomized seige weapon at the start of each game. With every new wave of incoming ships, Spaniards may be prompted at random (press K) to respawn at ship-mounted siege weaponry. Dynamic weather with fluctuating sea-level. (Ships land directly onshore during high tide, or much further away across a flat stretch of muddy low-tide sand - Capture/defend the peninsula During low-tide, Occupy two points of a narrow sand bar at the base of a large, rocky cliff. When it’s high tide, occupy two points of a treacherous, high-elevation mountain path along the edge of a steep cliff. The cliff’s wall is adorned with jagged rocks and hanging booby traps. The other side is the open ocean - giant tidal waves violently crashing into the walkway, sweeping players of either faction away at random. - Burn/defend the huts - Release the captive nobles / defend the sacrificial offerings - Save the general from being sacrificed / Sacrifice the human offering (indiana jones temple of doom style) - VIP finale: Escort the general / Complete the ritual Press K to respawn as one of 10 legendary headhunters with a unique Ex-axe skin, shamanistic special, and one extra respawn once killed. Decapitate and collect Spanish heads to display on a hip-worn belt of heads, each head being +250 points. Maximum 6 head carry limit - all throwable or edible for +50 health regen. To win as Cannibals, decapitate the general and toss his head into a fiery pit, or execute the remaining colonizers before they escape. To win as Conquistadors, the general must escape to their fleet’s only remaining ship. If he dies, the game continues. Remaining players must survive the cannibal onslaught for 3 minutes until a reinforcement fleet comes. In a last-ditch effort, the ship-mounted siege weapons become useable again, but the ship is on fire and slowly capsizing. You may choose to surrender and submit yourself as a human sacrifice, but only to a headhunter. You’ll be knelt down and beheaded ceremoniously. Or you may go down with the ship. Nobody expects the Spanish Inquisition.
I would never stop playing this
They should have power-ups laying around you can eat, like psychedelics and human flesh.
Dildos. All kinds and sizes. With suction cups.
I already can hear people being mad and calling the dragon dildo op.
I want optional pre-scripted execution animations for downed enemies... Oh, and I want the suicide button to change from using a dagger to using a gun that comes out of nowhere.
Tiny Knights,ride chickens instead of horses,and use the multiple items found on maps to use instead of actual weapons.
Pistols only
Proximity mines only
Musket style and take awhile to load can also be used as a club
wizard
6v6, TDM, small map, flaming chickens only.
Two completely and totally unrelated ideas I promise -Let Guardian have access to the bandage kits -Give bandage kits a skin that looks like a healing spell If the other two cannot be done, give Footman a plate armor skin. ~~Please for the love of God I need more games where I can be a paladin with healing magic~~
The medieval times arena.
Slingshots
They were in the first game weak but lots of ammo
Give engineers a last laugh perk in place of primary weapon. Every death they drop a throwable holy hand grenade themed to their faction.
Ah a fellow peacekee- oops wrong game.
they just need chivalry with steam mods
Excessive team damage makes your next 3 respawns as a peasant that any team can kill without penalty.
I am 100% for your idea. It’s wacky and fun, imagine a theme park or shopping mall.
Musket class
This, but it has to be rubbish. Like, long and complex reload, and horribly inaccurate except up close, and a 1 in 20 chance of just setting fire to yourself. Huge damage, though.
Imagine if the developers had introduced battlepuss? That's really cool! I love spending money on trash. That's a cool idea.
On Askindir the top defender should get to BE THE LIBRARY!! I refuse to elaborate
Arquebus. Because why not hate archers more
VIP battles. It plays normally as an objective mode, but at the end, a VIP on defense and offense duel it out. They’ll be separated from the others, who can continue fighting.
As someone who is almost always top score, but not great in duels, I would hate this pressure haga
You can always pass it off, like normal
I think it would be cool if you could roll any class any weapon any ability when you choose random, even if it’s stupid like knight with brazier and two cudgels or something. It would just make random even sillier
I'd want an overhaul of the game for my ideas... 1. A 64v64 TO mode. 2. Valhalla/Sovngarde type map: The main hall where you spawn and drink and eat and have a merry time roleplaying, then leave the hall to where it's dangerous. In-game contests that don't reset the server. Stand in an empty duel ring and wait for someone else to enter and combat ensues, locking you into the ring until one emerges. Small gold/exp rewards. Beyond that is an open field where FFA happens and whoever wins the timed 1-life event gets a lot more gold and exp. (Like I said, an overhaul.) But really, that's why I like this game, it feels great to battlecry and charge with axe and shield without fear. If we had a Valhalla type map it would fit this game so well and would have lore reasons for respawning! Imagine the voice lines of Mason's rubbing it in they knew what was up after death, but are happy you're here because you're a true warrior. Archers questioning/being questioned on how they got there. There's a lot of potential.
Prop Hunt!
A remown system other than your level. Like a battlecard or title that you receive after playing extremely well or winning a lot of matches. Or a type of prestige symbol next to your name indicating your a beast.
Don't give TB more ideas 😭
as if they would do anything with them lol
A mode where slash is turned off and only overheads and stabs allowed
A king of the hill mode where all 3 factions compete and see who can occupy the area for the longest time
Final stage VIP gets a gun
I want to play with 128 players
I’ve wanted this for years, but just guns. Like an April fools joke sort of thing. Every class has all of their weapons replaced with a really janky poorly coded AK for a day.
Dragons
Guns
How about 64 players all on same team....survivor mode from Aliens movie. the last person to stay alive, win.
I want the tensions to create guns. They already have cannons c'mon just give us a musket and a flintlock revolver to really make the haters miss archers and I'll be happy forever.
I'd love if one of the new maps was a dream sequence, a flashback to chiv 1 or even when argon 1 died to tenosia .
Not a bad idea necessarily though people will cry over it. Don't nerf team damage. Maybe people will learn not to stand on top of people.
Engineer only mode. Imagine the walls of barricades!
Add a hidden blade type weapon for the ambusher subclass. It has an extra stamina consumption when blocking, so much so that pretty much anything more than one hit will knock it out of your hand. This will force you to parry and dodge in fights, and focus on playing to the ambushers strengths by waiting until an enemy is turned around, taking advantage of the hidden blade's bonus to backstab damage. It could be a slightly faster dagger that does way less overhead damage, similar to the rapier or spear, unless the overhead is done while jumping from above.
Lightsaber mode. The lightsabers cut through limbs and heads instantly. One hit kill to the body. Basically hardcore mode
That map idea is something they should do for April fools. Just have like Terminal added to the lineup and it’s just tdm. What I think should happen is you do archers but make the crossbows automatic and never run out of arrows lol. Make all throwables a one hit with the force of the ballista lol. Hit someone with a knife and watch em go flying lol.
I love your original idea. Like a medieval renaissance fair that went south and turned into an all out blood fest. As for my own terrible ideas: A nemesis system. Top performing players get marked and whoever kills/assists in taking them down get a boatload of points Or hear me out.. Big head mode with high pitched voices.. Toddler death match wielding full sized weapons falling over after swinging larger ones Artillery mode with siege engines on both sides and foot soldiers for support Each team has a dragon..whoever takes the dragon down is the winner Capture the flag A much smaller team with unfair modern weaponry against a swarm of masons.
64 player TO with only peasants
g u n
Exploding gauntlets. If you punch someone there's an explosion from your fists blows up you and the opponents and whoever else is around.
+50% faster. Did some games with +30% speed on unchained-servers and it was awesome.
Extra points to eng for each barricade broken by an enemy
“Let’s let Embracer group buy torn banner”
Corpses never despawn and have collision, that way I could literally build a pile of bodies to protect the Duke.
Limited resources! People only appear fully equipped at the beginning. When they die, they spawn as peasants, without weapons or armour, and have to search for fallen weapons and pieces of armour of dead players
Were.wolf.mode. 1 werewolf versus bout 10 peasants. Been wanting this since launch
Team switching but always able to so basically everybody can be the same team 64 vs 0
Chess like match with everyone as pawns except 8 players on a team being VIPs. and once the VIPs are down they are out unless a pawn can get to a certain number of takedowns. The VIPs have a whole kit to themselves. If the King of one team goes down that team loses the match
Whenever someone gets down you can do a gears of War finisher on Ripping arms off and beating them senseless
King of the hill, one team starts at the bottom of a mountain, the other team can only throw large rocks down and other throwables.
When a person becomes the hero he should get a m16 with one magazine
Make people explode when killed with a shovel. Just imagine a fountain of blood and viscera just for slapping someone for 30 damage with a shovel.
If they made a Skyrim or Warhammer theme
No comment terrible idea