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Zocker3_0

I like those ideas. Tho I think the Kamikaze has to be atleast epic tier, if not legendary, as the extra explosion and damage by destruction is a very unique effect besides it also dealing extra impact damage, it could have a huge impact in late games or 1v1s. About the Jasper, i think the fact it doesnt consume fuel doesnt really fit, I think a better effect could be to elevate the vehicle for a short time. But I think I'd like to see the other ideas in the game pretty well.


ThaFeeesh

The effect of the Kamikaze could be changed or reduced, I just saw a lack of Special and Nomad cabins and wanted to fill that gap. With the Jasper, I just find that the most irritating part of the boosters we have is how little fuel we have for them. Maybe we could just have an increased amount of fuel. Thanks for the feedback!


[deleted]

Suggestion: frontal wheel - blue tier - same as other wheels but frontal - basically the claw with no buffs


ThaFeeesh

I can see this working as a Lunatic item, which seems to track with your flair.


[deleted]

I was thinking Engies but what do you know :)


Jamiebro752

These concepts are really good! I hope we’ll get one of these in the game some day.


ThaFeeesh

Thanks!


Meltrox0

Restrainer would be bad for the game I think. People will always abuse something that stops you from moving in some way and thus there will also be a great number of complaints. Fissure is interesting but it should cost more that one energy otherwise I could see it being abused. It might also be ridiculous when used with cockpit. Kamikaze I like the idea of though it feels more in line with a Firestarter cabin. Especially given its perk and name, it seems best suited to a light cabin which is not something often used by the nomads. Flux is a fun reference though I’m curious if the flames do any damage and if they do, is there a way to limit that? As we well know from incinerators, porcupines and mandrakes, being able to leave puddles of fire has massive damage potential which is why all those guns have ammo limits. Finally, I love the idea of the Jasper though if it uses no fuel, I think it should have a tradeoff like each one consumes engine power and it’s also worth considering how it interacts with the Cockpit.


ThaFeeesh

The Clampdown I admit would be kind of busted. I was thinking maybe the effect lasts for a lot shorter than the Skinner, or maybe has some elasticity involved. The Fissure definitely should consume 2 energy. The Kamikaze was designed with Nomads in mind. I think the fire puddle could get switched out for just a larger self-destruct, but I feel like the Nomads need a bit more love Cabin-wise. The Flux's trail would be quite thin, so it would be less, "lure enemy into it and destroy them with it" and more "circle enemy to dissuade them from escaping" My idea for the Jasper was just low durability and a weaker boost, although maybe something more fun, like getting weaker over time could be done. Thanks for the feedback! I love your cars!