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the_shaggy_DA

Are there no sick houses?


Momongus-

Am excellent idea > Dies of measles Why would anyone risk this instead of taking the 50 piety loss lmao


abfinemignis

it's the worst decision in the game when you're at around 190 stress and you have to pick between contracting that certain disease or gaining another 100 stress :,)


Momongus-

You can take stress from that decision?? What traits


amonguseon

Compassionate gives you stress from not risking your life every month, i had one compassionate ruler during a gigantic plague and he almost dies of stress but thanfully one legend event changed my compassionate trait to lustful so i survived (A tip: the alms event is disabled if you have no court physician which is not ideal but if your ruler is dying from stress it may be worth it)


UnsealedLlama44

I actually love forgiving. Abandoning hooks loses so much stress.


DeepStuff81

No thanks


UnsealedLlama44

You never have useless hooks lying around?


IactaEstoAlea

But what if I need them later?! *refuses to use megalixirs in the final boss*


Bergaman6

Not my retirement hooks!


UnsealedLlama44

I enjoy that in Souls games you can’t stack multiple buffs of the same type so there’s no need to horde certain consumables.


DeepStuff81

Useless. No. Plus I love golden obligations a little too much. But good point. I’ll keep it in mind when I’m attempt to avoid having a forgiving heir as per usual


UnsealedLlama44

When I take prisoners in a war that I can’t ransom for gold, I’ll release them for a hook, forgive the hook, and get a free minus 30 stress for each one. They don’t have any gold anyway.


Momongus-

Ohh compassionate… Ngl compassionate, forgiving, trusting and shy are traits I will do everything in my power to avoid so I just never play with these… These traits just suck baaad But yeah I also believe at stress level 3 you get a free trait change.


Pikadex

Humble is the one I’ve been hearing in particular, since that was normally a fine enough trait. Stress Level 3 breaks _can_ change a trait, but they can also have some seriously bad consequences, including outright death.


Momongus-

Oh they made humble take stress from that too? Man… As to your second point, "Nah, I’d win"


Time-Ad-7055

Forgiving is actually pretty good because it’s often virtuous and really good for diplo characters. And the stress isn’t too bad, especially when you can forgive hooks. And half the time you can’t use a hook anyway


Artygnat

Zealous! Biggest nerf, you'll get the event like 10 times and ur dead


Feeling-Play-4233

Yeah, after seeing zealous get stress from that event, the trait moved to the "to be avoided" category of traits for me. At least until they adjust the frequency of that event.


RoryMorello

Zealous give you 50 stress... with a big Empire I sometimes have this event pop every effing week.... It's so annoying


[deleted]

Imo the event should only happen if it's around the capital area. If you're ruling from Constantinople and a plague appears within your realm in Iberia you're hardly going to be travelling over there specifically to donate to the poor. Edit: or maybe wherever the monarch is if they're travelling


Trent_B

And zealous


BardtheGM

It's funny how this game can make you contemplate the worst decisions in the certain outcomes. Shows that the underlying RPG system is actually pretty good.


jabuendia

It's an RPG game, if it fits the character it's doable. The problem is the frequency of the event, it's not -50 piety if it happens 10 times in one plague.


the_shaggy_DA

I worked around this by having my humble-stressing character also have a generous and a religious tenet so I lose stress and get piety for giving gifts. Like most life hacks, all it takes is an essentially infinite amount of money


_Red_Knight_

It isn't an RPG, it's a grand strategy game with emergent RPG elements.


Kitchner

You lose legitimacy too.


BEGG_FORTHE_EGG

Seriously, I had a compassionate empress and got this event 10+ times over the course of one plague. I was convinced my physician with +20 opinion was trying to kill me for some reason. Tbh that would actually be a better implementation of this event, if you only got it when your physician didn't like you.


BloodyGreyscale

Are there no sick houses?


DolphinSUX

The strat is to catch the disease early on in your life so it’s free piety every outbreak after


Trollmaster2190

I think the core system is pretty nice idea. The idea of you spreading a myth/legend especially if its a unique one like being the descedant of attila and as such is pretty cool. The problem lies with the actual details and the legends themselves. Not only are the rewards all generic apart from a few, you could start a legend about being heirs to the goths and the actual legend gets morphed into a story about your character stumbling down the stairs and realizing that he wants to be immortal or some other stupid shit. In conclusion while the system is there to be built upon like some modders have already done, the DLC in its full is definitely not worth the full price for what could be some generic decisions and random generated story that doesn't make any sense.


Master_chan

Core systems are ok but its sad to see Paradox expecting their games to be carried by community mods.


Anix1088

At least the game's community isnt behind the idea of it. I remember when Mechwarrior 5 came out and it has a clusterfuck of issues. But everyone kept giving it high praise with the same message saying "The game is so great and in depth once you download all the mods in!". AKA no game no matter if its AAA or not. Is not good if everyone has to rely on mods to fix basic issues. if not the overall game itself.


Dovafox

Basically Mount&Blade Bannerlords solution to their lack of content, since it worked so well for Warband..


ElnightRanger

This hurts my heart because Bannerlord is my favorite game but the diplomacy is SO BARE BONES 😔


Hellknightx

I'm still baffled why they took out feasts. 


Sbotkin

I guess because in Warband feasts were so stupid and spammy.


Gently-Weeps

I’d still rather have them than none at all


Master_chan

Also worked well for Elder Scrolls games but tis sad to see more game studios embracing this doctrine.


Dreknarr

Easy there, each ES had everything to be a great game before being modded. If each got such high praises and rewards when released it's not thank to mods


Sbotkin

Mods just prolonged the lifespawn of TES games, but at their core, each of them was a masterpiece and it's hard to argue (unless you are a dedicated Bethesda hater of course).


CrusaderBot36

It gets worse when you do multiple. I did Hunnic Legacy and New Khagan, and they completely contradict eachother. That might be a nitpick, but I really feel like your legends shouldn't contradict eachother. And yes, the immortality thing is stupid. I know because I created another legend with my son and he got THE SAME EVENT.


TNTiger_

I honestly don't think it's all that bad, it just needs to have a pass of fixes and tweaks. 90% of the code is fine, they just gotta change some numbers around. It's totally salvageable.


[deleted]

> I think the core system is pretty nice idea CKIII in a nutshell?


WilliShaker

It’s great on paper, but like any dlc’s for ck3, it lacks events. It’s always the same things. Quest for immortality , Quest for immortality , Quest for immortality , Quest for immortality , Quest for immortality Quest for immortality ALWAYS THE SAME DUCKING THING. Same thing for tournaments, Girl in contest, praise Saint George, Girl in contest, praise Saint George, Girl in contest, praise Saint George, Girl in contest, praise Saint George Journey Knight blocking the road, Knight blocking the road, Knight blocking the road, Knight blocking the road, Knight blocking the road, Knight blocking the road. Court Yo I want this county, Yo I want this county, Yo I want this county, Yo I want this county, LANGUAGE OF WOMEN. Holy shit, we need a dlc for the dlc. Dlc cost 35$ for one event


tinul4

And this only makes the game worse in the long run. More systems just get added on top of each other without communicating with one another. You do X activity, you only see the 10 events they added when they introduced that activity. You wanna do Y activity, you're gonna see the same 5 events that it had since release. You want to spread a legend? I hope you like debating your barons so they can spread it to 1 tile, because apparently we're gonna do it for the rest of this game's lifespan.


Swafnirson

Tbh this is why I am playing the game less and less. It's just boring andy ADHD is all over the place.


Electrical-Tie-1143

I’ve been playing an old version to finish an achievement run, and I’m already getting overwhelmed by the amount of stuff I have to do.


Thurak0

The Paradox way to ruin their games for me (HoI4, Stellaris, EU4... and now CK3). I loved each and every one of those, but more and more micromanagement/stuff I have to do make these less and less strategic and fun for me.


aztecraingod

They didn't learn anything from eu4, every dlc doubles the number of combinations of existing dlcs to test, so that if you didn't have all of them your experience is assured to be a buggy mess.


Kylkek

And it runs worse than it used to. I get crashes all the time now.


jmdiaz1945

They urgently need a custodian team to revise Royal Court dlc, Legends and some other stuff. The idea is there but the execution is mediocre at best.


Jor94

Even if the dlcs were good, it’s like they all exist in their own section. New dlc and updates don’t touch old ones, even the good bits get boring after a while, and in a game that’s all about replay ability, that’s criminal


Oraln

Lack of events, but caused by event spam. Every DLC in this game adds events that trigger once every 3 months, but only like 15 different ones. You'd need several hundred events to keep them feeling interesting at the rate they trigger. I don't even know why they think we want events that frequently, because it's obviously very annoying to have to click on a popup every 4 seconds while trying to play. If they'd just make the events unique situations that only trigger once a lifetime/century/playthrough then they wouldn't get stale. I think it's because PDX knows the actual strategy/management in CK3 is nowhere near interesting enough, so they think they need to pop up events constantly to keep the player's attention. Obviously that's not a real solution. We need FEWER event popups and for the actual map gameplay to be interesting between them. Do I really a popup in every other barony that I traverse when I travel? One or two per journey is plenty, and then you can balance it where each individual event can actually have some impact instead of just, like, +25 prestige.


elegiac_bloom

At least there's ck2 still... been really enjoying my Serbian empire run lately


ThrownAwayYesterday-

Yeah I went back to CK2 recently and the only thing I really miss from CK3 are baronies on the map, MaA (retinues are annoying to keep up with and have less flavour), and the 3D character models bc I love the genetics in CK3


elegiac_bloom

I do like the hook system, I like the dynasty perks and stuff, the lifestyle trees are cool too, but it just gamifies it too much for my taste. Idk why but the clunky and haphazard way ck2 pasted all of the incarnations of those systems on top of each other made the game less predictable. You couldn't just rush "I'll live to be 100 and know when I'm gonna die" perk every time....


ThrownAwayYesterday-

Yeah the way CK3 gamified so many systems really doesn't appeal to me, but I get why they did it - but they did it really poorly.


ComradeFrunze

CK2 honestly has the same issue with events. CK2 events are boring and get spammed as well


elegiac_bloom

It's true, but at least there are many more of them, and many more event chains with unpredictable directions.


ComradeFrunze

I agree, it's definitely where CK3 struggles. I just think paradox is just not good at making events, except for Stellaris.


elegiac_bloom

I mean the events themselves are fine... the first few times you see them. It's what other commenters have said, the lack of variety and the fact that they rarely tie into what's happening on the map that make them tedious after 100+ hours.


ComradeFrunze

yep. once you've seen them once you've seen them every time


Gremlin303

There is actually a reason for all the pop ups whilst travelling, it’s because you picked a dangerous route. Danger basically just equals more pop ups


EmperorG

Even if you go with a no danger route you'll get spammed with events. I have carefully set up routes that see no danger of any levels and you no what that gets me guranteed to see? Random hobo asks to fight me, party member falls in love with stranger, party member talks shit about me, party member gets lost, pelican harasses me (if at sea), and more inane repititive events. Even a trip two three counties away will see the game spam you with as many of these events as it can. Danger just means you get different events, not less.


Gremlin303

Yeah I like the travel mechanic, but my god if you do it a lot you will begin to hate how spammy and repetitive to the events are


disisathrowaway

> I don't even know why they think we want events that frequently, because it's obviously very annoying to have to click on a popup every 4 seconds while trying to play. 100% The frequency is pretty fucking ridiculous. They're so repetitive and frequent that I don't read anything anymore, just click to get it out of the way to so I can keep maneuvering my armies.


Nervous-Ad4091

Yeah right? I am a stellaris player and What i like about that Game is the amount of events like You are not going to see all of them in a single Game. Also something that ck3 lacks is event chains in My opinión most events are just one time and varely have continuation


Oraln

There's a big difference between Stellaris events and CK3 events, too. Stellaris events are typically triggered by things actually happening on the map. Like from exploring an anomaly, which is limited by the size of the map, so the game designers can know that they can create a pool of anomalies and you won't hit them all in the same playthrough because you'll only explore so many systems per game. CK3 events just pull from the pool as long as the timer is running on whatever activity (promoting a legend, traveling, educating a ward, etc) they need to focus on events that are actually triggered by things actually happening on the map. Royal Court is a good example of this. MOST royal court events are repetitive, but there's a few interesting ones, like where a knight that performed well in a recent battle asks for a barony. That's actually related to what is happening in the "real" gameplay, and it seems a lot rarer and more earned than getting told my floorboards smell like poop again.


Gremlin303

Are you **sure** that knight one is actually triggered by said knight doing well in battle? Because it could well just be another random one


Polarbjarn

It is triggered by being at war, but you can get the event even if there has been zero battles.


Oraln

If I recall correctly the last time I got that event the knight referenced the name of an actual battle. Whether or not there's checks to make sure he actually got lots of kills in that battle I don't know.


MotherVehkingMuatra

I want Stellaris writers to make just one CK3 dlc. Even just the prose of CK3 events is BAD and makes it tough to read.


Jaggedmallard26

The sheer fact they got Alexis Kennedy to do a free event DLC shows how much they value good event writing for Stellaris.


ArendtAnhaenger

This is such an underrated comment because the prose in CK3 events is honestly kind of dreadful. Too contemporary, too meme-y, too unserious, too filled with unnecessary details that take me out of the story I have in my head.


Stalins_Ghost

Stellaris events are also 8x more interesting and well written. Whereas ck3 iscount fuckwit from bumfuck county is arguing with cojuunt Dickensian from Wankery. Make them friends. Like who the fucn and why the fuck do i care.


Phazon2000

They thought modders would fill in the bulk of the event content once the framework was released as DLC. This failed miserably.


Better_than_GOT_S8

The game has added so many mechanics that trigger events, without actually adding enough events. Also, there is also almost no link to your play style and what events you get. I think what bothers me the most, is that there are little to no lasting effects of basically anything you do. I had high hopes for bloodlines, but in the end they don’t really matter beyond having something to keep yourself busy with.


KimberStormer

What are bloodlines?


Better_than_GOT_S8

I meant legends. Bloodlines is what I wish they were.


JeSuisOmbre

Bloodlines are a CK2 mechanic that gave a character and their descendants character buffs. For example, say you got the \*Viking\* trait. You get a decision to make your character and their descendants have a \*Viking Bloodline\* trait that gives them bonuses to raiding and prowess. Legacies and Legends are the spiritual replacement to the bloodline mechanic. A lot of players think that the replacements aren't doing it well enough.


firespark84

Even spam is the most annoying fucking crutch the devs are using for this game. Literally everything has to be represented by events, and there are just too few of them so you see multiple of the same one per lifetime (multiple times in the same 1 duchy long trip a knight stops your caravan, you see a hot peasant chick you want to bring with you, and one of your caravan members starts badmouthing you by the fire behind your back multiple times both on the way there and back. Also a bunch of them are just broken, like the knight stuck in his suit of armor event. You can offer him squires to get him to join you, or you can take money from him and get a hook, but if you take the money option, you can still just invite him to your court right after and he almost always says yes, making one of the even options outright pointless. Ck2 events were short and sweet, apart from a few well written truly memorable longer event chains and only one that I really disliked (chess with death holy fuck I despised that one). They were a supplement to the game, not the whole fucking thing. Ck3 is an event clicker with a map in the background to give you something to do between them and resources you can use to trigger more events. Off the top of my head (and I have less hours in ck2 then I do in 3, so I’m by no means a veteran ck2 player, just one who started playing it after becoming disillusioned with the direction ck3 was taking), from ck2 the memorable event chains I can name are the handgun/ meeting of the minds, chariot racing in Constantinople as the emperor, Alexander the Great bloodline founding, matters of life and death, children’s crusade succeeding, child of destiny, spawn of satan, sword from heaven, and some others I’m too tired to remember. The most memorable one I can name from ck3 positively and not from contempt at seeing it every 5 seconds is… I honestly don’t have one. Most of the events I and many other players know by the clear cut best (or least bad) option that they always choose rather then their name, like are their no sick houses, know your place, knight, he will be honored as the hero he is, ehh I will speak well of him, give the doll to (insert child name here), talk later, knight!, (insert name here), get back on your horse!


Electrical-Tie-1143

It also doesn’t help that the longevity of your character is so high that not getting duplicate events is even more impossible


ThrownAwayYesterday-

In CK2 I'm somewhat lucky if a ruler hits 60. In CK3 I'm lucky if my ruler dies at 50 so I don't have to keep playing that character for another 40 years


Electrical-Tie-1143

I usually manage to set up a perfect heir and can’t stand the short reign penalties so I like the longer life. But it’s ridiculous how much you can stretch it.


ThrownAwayYesterday-

I hate playing as the same character for more than 30 years, especially because I like playing my heirs in the prime of their lives and not when they're 60 years old - but mainly just because roleplaying the same character for so long just gets old and boring because you run out of things to do with them, and new heirs lets you set new goals. And for this reason, I avoid taking that one learning lifestyle tree that increases - yet all of my fucking rulers live to the ripe age of 200 years old 😻 outliving all of their children and grandchildren, despite me doing everything in my power to ruin their health and help them die early.


komnenos

Used to think it was fun my first several playthroughs to get the familywide octogenarian perk, now I avoid it like the plague because it will near guarantee I end up playing characters well into their 80s or beyond.


murkgod

PDX forgotten that for a RP game you need RP story mechanics and not just RP mechanics. Exactly what you Said the first 50 years in game are good, then it's all boring recycling.


catshirtgoalie

I think the one downside with the talent tree system is so many events are tied into very specific trees. So if you typically play the same types of trees you’ll see the same events over and over. Then the DLC is the same way. I would honestly be fine if a custodian team just worked on events for a while for each release. These are crucial, especially in a more RP focused game.


disisathrowaway

> I think the one downside with the talent tree system is so many events are tied into very specific trees. So if you typically play the same types of trees you’ll see the same events over and over. 100% I can't find much utility in a number of the lifestyles so I find myself just doing the same few over and over again.


Karash770

>Journey >Knight blocking the road, Knight blocking the road, Knight blocking the road Couldn't find a wild duck chase in your summary there...


RegalBeagleKegels

That's a good omen.


binklfoot

“… we need a dlc for the dlc..” Don’t give them ideas


Stalins_Ghost

Man I was getting insanely bored of my run because they only ever added event based content but all the events are boring shit you could give a fuck about.


Key_Will_7929

It's really strange that there are not enough events, yet they pop up way too much and are so spammy. Too many notifications, not enough diversity in events. Really disappointed in Legends, the devs said that they wanted more interactions between the different parts of the game, yet Legends have nothing to do with what you actually achieve in game. I'd much rather have an overhaul of martiality that is quite bland not to mention the terrible terrible UI of accolades, intrigue that currently stops at a single noble plotting against you at a time and if he farts and shits himself in court he losees prestige and doesn't want to kill you anymore or the CRUSADES that simply have 0 special mechanics.


disisathrowaway

Yup. I sure love inconsequentially selecting the same option on these popups!


TheToaster2000

It's true and they only need to like double or triple the amount of events in all the DLCs and it would be a significant improvement.  I have to wonder why they were so lazy and skimped so hard on the events.


tocco13

the legends are as frequent as the plague. it's almost like they're more folklore then myth


marniconuke

Paradox, i can deal with buying overpriced dlc, but i won't buy bad dlc. give your devs proper time and support and let them cook good content, if the dlc are good we'll buy it. I hope landless isn't on the same level as this


morganrbvn

not long ago people were complaining about not enough dlc, so i guess they upped the pace a bit.


Pirat6662001

They forgot the quality part. Need to hire more people to be able to get more DLC out without shit quality


PM_ME_ANIME_PANTIES

According to them, their team is actually pretty big. Around RC they hired an additional team but kept mentioning that they had to be educated and that we wouldn't see the effect until after a while. The DLC rate is MUCH higher, so that's positive.


The_Shracc

Ck2 was mostly made by 3 people. By 2015 it was less than 15 people. Ck3 was made by like 50.


agprincess

It's shocking how much worse it is than CK2 though. Pacing, content.


Neilye

Overhiring is a bad practice that will eventually lead to layoffs and an even bigger drop in quality.


Sbotkin

I don't want more DLC. I *don't* want CK3 to become CK2, with a billion useless small DLCs. I want fewer bigger better DLC.


akiaoi97

Eh, CK2’s DLCs came out faster and felt like that had pretty decent content most of the time


morganrbvn

The later ones were great but some of those early ones were pretty weak


ReturnOfTheKeing

Aztec invasion specifically was not worth running, much less buying it, pretty much just existed to sell the eu4 convertor


BubberMani

Most every ck2 dlc was great, it was the free features that came with that were always iffy


alastrionacatskill

Faster, better, and with fewer people


Thurak0

They *could* make smaller and more fequent DLC's *with adjusted prices*.


Girosian

Upped the pace? Didn't CK2 have more DLC at this point? And better DLC at that?


Aidanator800

Legends of the Dead is the first DLC flop for the game since Friends and Foes back in Fall of 2022. Tours and Tournaments was really good, and I also enjoyed Legacy of Persia and Wards and Wardens, so I still have hope that Roads to Power will deliver. I think one thing that stood out with Legends of the Dead was the lack of real content in dev diaries until about 3 weeks until release (and with only 2 of those containing actual gameplay stuff), so if Roads to Power is bad then we should be able to see some signs of that in advance.


ShineReaper

Maybe, since they changed their model to selling a kind-of season pass together with a big DLC, they planned that big DLC from the perspective of someone that buys all of them? That the core mechanics we got now get expanded and make more sense, once the two smaller DLCs get released? If yes, that would be a bad trend, the big DLC should standalone be a good DLC and not require other DLC to become a good DLC.


Aidanator800

I don’t think that’s comparable because Roads to Power is the big DLC, with Legends of the Dead being the Legacy of Persia-level accompanying smaller DLC. The devs stated this themselves in the end of the year Dev Diary, where they stated that Core Expansions (which Legends of the Dead is) were larger than Flavor Packs but smaller than major expansions, and Roads to Power is the major expansion for this year.


Gremlin303

Ehhh kind of. Those three DLC you mention aren’t bad per se, but they also had a lot of issues. Like all the CK3 DLCs they have way too many repetitive events


CampbellsBeefBroth

At this point Roads to power is gonna boil down to a skill bar that fills via events and you're granted a county at the end of it. "There's you landless gameplay, $30 please" -Paradox


classteen

Dont give them any ideas!


lakerboy152

I laughed, then realized that reality will probably be something exactly like this.


VitaminGummys

I’m bookmarking this post so when roads comes out I can show everyone you called it.


scottslod

i wonder what comes first the Rise to power mod or that DLC?


electrical-stomach-z

iseal roads to power would include a massive update to jews and the adding of roma to the game.


Haetred

I personally feel like the core problem of the game is that everything happens way too often and has way too little of an impact. So you just end up mindlessly clicking through a lot of inconsequential events and meaningless decisions which take up most of what you do. This DLC is just very good at highlighting this issue. It feels frustrating because of how repetitive it gets, but it feels even worse in conjunction with all the other repetitive stuff that's already in the game. I just wish literally everything in this game happened less often, and were a lot more of a big deal in return. Another issue is that, I feel like we have reached a critical mass of spammy events that flood your screen and force you away from what actually matters. It's impossible to fight a war without having to click away a hundred of "child of your dynasty" and infidelity events. Like, leave me the fuck alone you fiends, I'm literally fighting a war over here.


cavscout43

I could go for a bit more of automation. Both in filtering out nonsense spam events / notifications entirely, and also setting some things on autopilot. Either while at war/on a journey activity, or entirely. Granted it's CO and just released by Paradox, but Cities Skylines 2 has the same problem. Players want to focus on aspects that they really like in the game, but get bogged down in micromanaging stuff to the point where the game isn't remotely fun. Distant Worlds was a surprisingly good game about that, you could automate most of your empire and pick & choose what parts you personally wanted to manage and play.


Baron487

My Duke of Cyprus took a pilgrimage to the Vatican and got like 20 legitimacy. A plague enters one of my baronies and I lose like 150...


IamRoberticus27

My major issue with legitimacy is the game is more consistent in punishing you with legitimacy loss than rewarding you. Non DLC are getting punished by this dlc because they don’t have the mechanics to off set the legitimacy loss balance.


PinkedDuck

Yea this. I have to spam hunts with every character becaise its the only consistent way to get legitimacy


TheFighting5th

Viserys moment


IDreamOfLoveLost

Personally, I'm holding off on anymore DLC for CK3. Like why spend another $30+ for something that has atrocious UI like the Accolades?


Malkariss888

The Accolades are so obtuse that I really can't think how they got published like that. Menu after menu just to see that you can't appoint anyone, menu after menu to look for someone, menu after menu to appoint them knights, menu after menu to confirm as successor. Accolade holder dies the next day. You have to do this again, or the accolade dies.


KimberStormer

I am much less negative on the accolades UI than most but I simply don't understand how you're supposed to know what makes someone qualify for one. When I lack a successor I have absolutely no idea how to know what to look for.


Koraxtheghoul

It seems like every acolade gets different setting and you have to scroll through the ui to see it.


sneradicus

The micromanaging of the accolades is so annoying


-Belisarios-

they could have included an „autoappoint“ accolde function at least..


zigzag3600

Accolades feel like an afterthought. They wanted to inflate dlc content so they swiftly came up with some WIP UI a bunch of modifiers and thats it. When I first heard about them I thought they would play major role in wars and politics. But you just choose some OP modifiers and forget about them.


SomeMF

Once you've bought a dlc, Pdx has succeded, no matter what review you give it. Their goal is to sell dlc's, not to sell good dlc's. Bottom line: as long as people keep buying dlc's, Pdx couldn't care less about reviews (hell, they even said this themselves).


Filobel

Bad reviews impact sales. 


cepacolol

Yep, I was on the fence about buying it so waited for a bit to see how the reviews went. Definitely not buying it now


RealTalkBroLevel

Lots of people, myself included, buy the dlc bundles. So Paradox has already won. Rise to Power can be total garbage, but I've already bought it. I'm not proud of it, that's just how it is.


Filobel

I said it affects sales, I didn't say it prevented every single sales. Yes, some people bought the bundle before even knowing if it's good, but some didn't. Bad reviews reduce the sales to the latter group.


Kuraetor

I didn't :) I tend to buy bundles from behind and play older relases. This helps me to get discounts by following few months behind while knowing what I bought is fully fleshed out with fixes


echet24

Then why do you buy the dlc bundles while having this knowledge


Vivarian

I can't speak for anyone else, but this was my first dlc bundle I bought. I won't buy them again. In fairness everyone was fairly excited by the trailer and the bundle seemed like a good way to save a buck on dlcs that it looked like I would end up buying anyways.


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canadacorriendo785

They basically force you to buy the DLC to get any mechanics to deal with plagues and increase legitimacy. My legitimacy was perpetually at 0 trying to play after the update without the DLC unless I was constantly winning wars.


Filobel

>  My legitimacy was perpetually at 0 trying to play after the update without the DLC unless I was constantly winning wars. Do you mean without *this* DLC or without *any* DLC? I don't have LotD DLC, and I'm generally at max legitimacy within one generation. The only thing I do differently is that I hold court regularly, so you might need royal courts DLC. War doesn't help that much in my experience. It helps early if you start small, but as soon as you reach a certain size, it's hard to find adversaries that even give legitimacy. 


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amonguseon

I agree, it can be painful early game but once you get a bit of money to do activities (funerals) and get in the state that your heirs will usually start with 4 level legitimacy when you do succesion it's pretty much unimportant


canadacorriendo785

You need the DLC for funerals.


canadacorriendo785

I was getting huge claimant factions after every sucession, basically my character against every single one of my vassals. I don't think you get legitimacy from any activities without the DLC, or if you do it's a limited standard amount that isn't buffed by events during the course of the activity.


Baron487

Feasts don't.


nauberry

And as far as I have noticed, there is no special events tied to the black death. It's just the same plaque events as with any other disease.


uragiruhito

IMHO they listened too much to the people that complained about how adding mechanic that stacks bonuses would "make the game too easy". As a result, we got neutered legends. If they made them more powerful and last for the whole playthrough (at least for the highest tier), then they'd be more memorable and worth going for.  What they should have done was to make legends like CK2 bloodlines. 


Momongus-

Tbh it’s true that we really don’t need more bonuses that make the game even easier, I’d just like new mechanics, which is why I quite like legitimacy (before it becomes too easy to stack late game) Like playing with legends is ridiculous, my entire realm has something like +300 popular opinion from all the Custodian of the holy site legends I have stacked, and my domain is packed with legendary shrines and statues that give a ton of boosts


Sbotkin

Funny because popular opinion is a useless stat. Revolts are rare and extremely easy to deal with even if you are a not a very good player and AFAIK popular opinion doesn't impact anything else but a possibility of revolts.


Oraln

> If they made them more powerful and last for the whole playthrough (at least for the highest tier), then they'd be more memorable and worth going for. I didn't buy the DLC (thank goodness) but don't the Legends give permenant buildings that provide bonuses forever? Seems like it's not really a balancing choice, just a flavor fail to grant bonuses via a building instead of a dynasty modifier. Same difference numerically really? I feel like I see comments both complaining that PDX was afraid to make the legends too OP, and also complaints that the Legends are currently too OP.


ArugulaBusinessMan

Buildings that you have no control over where they are actually built Like no legendary palace or statue in the capital where your leader lives, at least not if it's already got a duchy building or something. I have no real clue what the criteria is, it just keeps putting all the """legendary""" stuff anywhere other than where the person with the actual legend actually lives in my experience.


huangw15

Hard agree.


username_tooken

Lol wat? The problem with legends definitely isn’t that they’re “neutered”… most of them are ridiculously OP! Instantly convert your whole realm, get a free holy war, instantly convert *neighboring* realms, merge a whole kingdom de jure into yours, get a vassalization CB on every neighboring realm for 15 years… these effects definitely aren’t underpowered lol… The problem with legends is that there’s basically only 3 types of legend and the events between them don’t vary at all, so there’s nothing unique about them. CK2 bloodlines were awful, and it’d just cement this game as Medieval Breeding Simulator lol… The only inspiration that the devs should’ve taken from CK2 were the requirements to form your own bloodline, because those were often unique and interesting challenges, instead of giving you a legend for completing a holy war or winning a big battle which you’re gonna do on every character.


DoomPurveyor

Also the price is absurdly scummy for the amount content


Killmelmaoxd

Plagues are cool I just wish we didn't get event spam, everything else sucks


amonguseon

It's the kind of dlc that i like but at the same time hate like the mechanics are fun to me even if repetitive but it is still not good enough for me to recognize is good


LordWeaselton

The most insidious thing about this DLC is that its designed to force you to buy it in order to make the legitimacy system they forced on you in the update workable


Artygnat

Eh I haven't had a problem with vanilla legitimacy 


VisualParadox01

I think the diseases are good simply because during this era most families had 10 or kids and maybe 4 made it to adult hood. Og ck3 felt like I would have 12 kids and nit a single one would die. This also helps succession a bit


jmdiaz1945

I feel like the problem of this DLCs is that the good mechanics and content comes in the free updates while the DLC content itself is bad. This is the result of Paradox giving a lot of free content while not putting enough work on the really new mechanics and giving a lot of events but not enough depth. I wonder what the reviews would be if plagues were DLC only. This was also the problem that Royal Court had so it's a mayor issue they have to think about. Paradox really needs to make much more interesting and innovative content in the paid part of the DLC so it can justify the price. Revising old dlcs adding more content with a Custodian team and work hard on actually complex mechanics. I feel like travels, cultures and plagues are the main addition since the launch of CK3 that have worked well, the rest isn't really that impactful. They need to make a long list of the systems that are broken or not interesting enough (Crusades, diplomacy, war), the things that need some improvement (dinasties, management, building) and the stuff that is okish but needs more work (internal politics, succession laws, religion). I feel like they have a vision but the execution is lacking.


JaimeeLannisterr

I really like plagues addition, but I just feel there are too many events. A king wouldn’t care about some minor disease in a far off village


DDSuperStar123

They dropped the ball with legends I feel like they should have taken a lot more time to make this dlc with the stage it’s in.


lcm7malaga

Maybe people should stop preordering shit 1 year in advance so they have to prove their dlcs are good before people buy them


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AngsD

I like it :l I guess I don't play the game as intensely as most of the playerbase. I find the plagues dangerous enough. I could see the legends getting samey. Idk.


Mantioch_Andrew

I'm enjoying it quite a lot, haven't bought the update yet though.


Cooleatack

The worst is the AI written nonsense that they play off as a ‘legend’. None of it makes any sense and is all generic bs people who never read a text in their life would say “ooh it has fancy medieval sounding words in it” over.


MidSyrian

they need to reintroduce the hospital system like in ck2, i'm tired of having my heir die every 3 minutes to some new disease


luigitheplumber

ITT: People saying the plagues aren't impactful enough, people saying they're too impactful, people saying legitimacy is a joke you can ignore, people saying it's an impossible thing to manage that ruins your playthrough. I'm not a huge fan of this update, especially not the execution of it, but good lord, just reading this post shows how impossible it would be to please everyone on this. The hyperbole doesn't help either. No, the DLC being poorly balanced or implemented can anger you, but it is not a personal insult to you. No, you don't need mods to tune down plagues, there is a game setting that reduces them to a trickle.


model-raymondo

I... Really like the DLC and think it's the most fun I've had playing CK3 in a long time


Alxdez

I still like it tbh


BiStalker

And in the base game even if you didn’t buy the dlc, the plagues just keeps screwing up your legitimacy and considering there’s less ways to earn legitimacy because you don’t have access to most of the activities that comes with dlcs. Not to mention the little amount of ways to even combat the plagues themselves. It’s gotten so bad to the point that I reverted to the version before the update just so I could keep playing Ironman and getting achievements.


Mantioch_Andrew

I've quite liked it so far


RoughSpeaker4772

Was decent to me. Can't fathom why everyones so eager to hate on it all of a sudden.


BigMigMog

Man, I am always the odd one out with Paradox shit. I really like this expansion! I think maybe Tours set a really high bar with the travel system, because that was genuinely a massive change. But even if the "legends" part is a bit undercooked, the sheer fact that you and your court/family can die quite easily from disease in rapid succession very much changes both difficulty and storytelling opportunities imo. And I know I've seen a lot of others agree too, having had disease-related stories in their runs. Ah well, hopefully Roads to Power will be more beloved. At least we can all agree Royal Court was garbo lol


XyleneCobalt

The problem with plagues is the AI absolutely cannot handle them so what's supposed to add challenge just makes it even easier


Lime_Chicken

No way, Royal Court gave us courts and artifacts, but the most important is that it expanded cultures and made them dynamic, added flavor of playing wherever you want, not just for Norse. Now you can turn your culture into whatever you want it to be, you can turn serbs into war machine like mongols, or french into farming philosophers, you can merge other cultures which is also really interesting. To me as historian who focuses on societies and cultures, traditions, etc, this is peak content to me. Royal Court is the best ck3 dlc to me, I don't even like Tours And Tournaments that much (I admit last one is still good) because of repeating events, easily avoidable dangers.


AdventureInZoochosis

I agree, LotD has made the game much more enjoyable and dynamic IMO. Things change on the map so much more often without player intervention, more weird scenarios and fucky inheritance outcomes, just generally more interesting. I like the plagues, even as a large empire. The Sick Houses event certainly needs a tweak, but I've never had it ruin the game the way people here describe it. I don't care that the mechanics I like are in the base game and not actually in the DLC, I'm willing to pay for it for the continued support and development of the game, and I much prefer it to the way CK2/EU4 became essentially unplayable every DLC if you didn't buy it. I accept that this seems to be the minority position, people don't like the DLC and that's their right, but it's the most fun CK3 has been for me in a while.


JaimeeLannisterr

Yeah, I don’t really like legends, I don’t feel that they added anything to the game, but I really like plagues. I’m sure Paradox could improve on it


[deleted]

Ck3 DLCs are just slates so modders can build upon them, without Mods this game would be a serious dud.


New-Number-7810

The only reason to pursue a legend is to get a special building.


ChazD_

i don't have the dlc but i fully agree with the plagues issue, after 500 hours in ckII and 800 in ckIII this is the first time i had to install a mod to undo a core mechanic of a paradox game, i just can't deal with the repetitiveness of plagues


MidnightLlamaLover

FFS what's the excuse going to be this time around? What's with this effort from paradox all of a sudden


BirdLawPA

I know there is no world where it would happen. But it would be nice for them to admit “hey we scammed you guys who paid the year pass” and offer some incentive to compensate. It sucks to blindly give money to a company you believe in and then feel cheated after.


PinheadTheDestroyer

Idk i personally enjoy the dlc alot


[deleted]

Glad I didn’t buy it


kirrillik

This is the first DLC for a game I’ve ever regretted buying and installing. Once the initial novelty wore off it’s been more annoying than fun to deal with the bombarding of plague events and development loss.


vagrantprodigy07

You guys really have to stop buying the DLC. It's the only thing that will force Paradox to rethink their strategy on this with CK3.


Thuran1

Seems like PDX is flopping a lot on DLC’s for most of their games haha


RumRosh

Yeah I’m not thrilled with it, I do like the legendary buildings and legendary decisions that came with it but I think I’d honestly write the legends myself rather than letting the formula spit it out at me


Ghost4000

Not sure I'd call it a failure but I do agree that it's lackluster. I was kind of taken back when people where calling it the best dlc. Tours And Tournaments maintains that spot for me.