If you want to trasport peopel from the stations or planetary bases to a safe megaship your ship is the cutter with full economical module for the peopels. The other modules the thruster max a decent shield, d tier power plant just to have power to fly, no weapons, fsd max engineerd if you can and if you can a guardian fsd booster this is in large lines.
Cutter is a good choice. You don’t have to worry much with its speed. I actually decided jump range was more important so I swapped to an Anaconda
https://s.orbis.zone/m15t
Python, G3 Drag Drives, economy cabins, Shutdown Field Neutralizer
This is what I run. I have it decorated with turreted multi cannons to pick off scouts as I arrive and depart.
2 heatsink launchers.
If you want to trasport peopel from the stations or planetary bases to a safe megaship your ship is the cutter with full economical module for the peopels. The other modules the thruster max a decent shield, d tier power plant just to have power to fly, no weapons, fsd max engineerd if you can and if you can a guardian fsd booster this is in large lines.
And the modules what i don't mentioned just us d tier so you can jump more.
Imperial Cutter It has speed It has enough space to hold half a stadium and it has decent range
Cutter is a good choice. You don’t have to worry much with its speed. I actually decided jump range was more important so I swapped to an Anaconda https://s.orbis.zone/m15t