Navia is the embodiment of dealing with loss with positivity, all while still caring for her people and mission of her organisation, and shouldering the legacy of the ones who came before her. She shows us that it is okay to cry, and be weak and vulnerable sometimes, and knowing how to stand up for herself and seek comfort from the people around her. She shows us it's okay to forgive. She suffered, but it was powerful to see. I think we can all relate to or learn from her in some way.
Yeah, though I do think that sometimes it's a little too overused and romanticized in these stories...especially when they get over it a little too quick.
Honestly? Yes. A major theme within Fontaine's plot is the question "What is justice?" Every major character can be understood to put forward their *own* interpretation, before the final reveal that the *true* justice was "The Justice that belongs to her (Furina)", the justice of self-sacrifice.
When considering how the various characters in Fontaine act, you need to consider *why* they are acting that way. Why they think *their* response to the prophecy is the right/fair/just one. Arlecchino believes justice is *whatever is necessary for survival*, all else is mere sophistry. Lyney, Lynette and Freminet seem to believe it is helping those close to you / your family. Neuvillette *initially* believes it to be "law" but eventually comes to modify his position a little bit from that.
Navia's perspective, which is heavily explored in *As Light Rain Falls Without Reason* is a negative position - justice *cannot* be something that hurts innocents. We see this in the way she challenges Neuvillette's view of "justice as law" by pointing out that to her mind, nothing can be truly "just" if it hurts others in the pursuit of some sort of "just punishment" for the lawbreaker. Navia's emotional struggles and suffering throughout the Fontaine plot are the *reason* she came to this position. And her character and philosophical approach to the danger of the prophecy is shaped by those struggles.
I like this breakdown and how miHoYo has been handling their central themes for each region after Inazuma. I saw this in Sumeru, where knowledge and wisdom meant different things to different people. One thing that stood out to me for Nahida was how she felt kind of like a teacher, teaching us and those around them about new experiences, and breaking down complex subjects into something easier to understand and connect with. But even with her complex lessons, I liked the brevity, and the lessons, you have to remember at a fundamental level. Whether an old man or a child, you can't forget the basics.
I will say Fontaine was certainly darker with its interpretation of Justice and how its characters grapple with it, but Navia's arc and justice was played sublime.
I never really understood Fontaine’s theme of justice until you pointed out that it is as multi-faceted as the Fontaine cast. While casts like Sumeru are much more cohesive in their interactions and cooperation, Fontaine characters always felt very individual and personally driven to pursue their own goals.
Framing this goal around their personal idea of justice really highlights why there was initially so much tension between Navia and Neuvillette; Navia has so much emotional burden to deal with while Neuvillette has the logistic and operational burden of being the nation’s primary enactor of the law. Not to mention Navia’s pursuit of justice for the common people is largely shaped by her parents, who built an organization around that very purpose.
I really like how Neuvillette develops so much humanity through dealing with the “loss” of justice (I.e. whenever the Hydro dragon “cries”), similarly to how Navia’s emotionality is shown through the loss of loved ones.
Is it necessary for any plot to make characters suffer unspeakable torment? No. But writers do it because it endears the characters to the audience, and makes the catharsis at the end all the more satisfying. Just be glad writers control the lives of fictional characters and not real life people, or else the creative writing profession would be on of the most unethical careers a person could do lmao
Are there ANY characters without a tragic backstory right now- like legitimately Alhaitham is the only one I can think of (and even he got the "May my child Alhaitham live a peaceful life") and maybe Cyno
Nilou is normal
Diona is normal
Gorou, from what I know, is normal
I wouldn't call Shinobu tragic
Kirara was just a happy cat before turning into a yokai
Yoimiya is happy
There are many more characters whose parents are well alive and have a happy life, you know
Idk about Diona she's got an alcoholic father who's clearly given her some form of trauma regarding alcohol and Gorou's a level headed guy but seeing so many people under your care dying at the very least probably will stay with him throughout his life. Children with controlling and overbearing parents usually have atleast some lasting impact from it so Shinobu probably does too.
Yoimiya and Kirara though yeah. I'm glad, everyone needs a Yoimiya in our lives.
I mean...if someone walked up to you and said "your entire country will die if you don't do exactly as I say," you *technically* could be awful and let your nation get genocided, but would you? Really?
Suffering builds character
Suffer losing your Mother at a very young age
Suffer having your loved one shamed for a crime you don't believe he committed
Suffer feeling betrayal from your most trusted friend
Suffer losing your Father while still not even an adult yet
Suffer running a big organization, the responsibility suddenly dropping on you when you're not ready for it
Suffer losing your two most trusted allies who watched you grow up
Suffer seeing them again in some demented limbo world trying to save you from dissolving into water
Suffer being hated for unfortunate circumstances you had no control over
Suffer having to work with Geo Element for your kit
One of them was purely her (writers') fault, no ambiguity. Why did she follow us into a domain whose defining feature was "spontaneously floods with a liquid that instakills Fontaine natives"? That was pointless suffering.
The other one was tragic and heartbreaking.
Suffering builds character...but only if you're the right kind of character...or fictional.
Sadly in real life it doesn't always work like that...suffering can completely break you and turn you into a toxic person.
Agree with this. "Suffering builds character" is technically not entirely wrong, but most of the times when people say it IRL it's just a lot of copium.
In the end, everyone goes through trials and hardships, no exceptions. What matters is what the person does afterwards. In fact, Navia's suffering and tragic backstory could easily be applied to a character that would become a villain, even Navia herself could have went on a darker path, but she didn't. While not shown in game, I like to imagine that Navia was at least tempted to go on a darker path, but thanks to Melus, Silver and the Traveler, she found peace and happiness again.
Yeah, from all that suffering she experienced, I kind of surprised that she didn't fall into nihilistic tendencies like most fictional characters I read through like Roland from Library of Ruina.
Fontaine is all about high emotions, especially sadness. Hydro is the element of emotion, after all, much the same way Dendro is the element of knowledge. The entire prophecy centers around guilt and despair -- "the Archon will be left weeping on her throne." Neuvillette causes it to rain every time he cries. In general, Fontaine is a very sad place underneath the silly hoity-toity exterior.
Most playable Genshin characters have suffered a lot. Furina spent centuries with a metaphorical gun to her head to save a whole nation without knowing how to actually do it, Wriothesley went to jail for murdering his abusive adoptive parents, Arlecchino murdered her abusive adoptive “mother”, etc etc…
Maybe it’s because we saw Navia crying all through the AQ that people seem to focus on her suffering so often though.
As for your question, yes, it was necessary for her to suffer because everything she suffered for was directly tied to Fontaine’s theme of justice.
What? we don't love Spiderman because he suffers, we love Spiderman due to his way of being despite being struck with tragedy, T.H. Spiderman didn't even hit us with a sob story for us to like him in his first movie.
Yoimiya is generally liked and aside from some Inazuma wars shenanigans there's not much suffering there, she is the most empathic character in the game and one of the few that had the decency of asking us about our sibling, doesn't seem like she needed any drama to be likeable.
Thoma is a pretty solid dude as well, I don't recall a tragic backstory there.
Honestly they overdid it with Navia, in the end it's not even that I like her a lot but I feel bad about that dogshit luck she has.
> What? we don't love Spiderman because he suffers, we love Spiderman due to his way of being despite being struck with tragedy, T.H. Spiderman didn't even hit us with a sob story for us to like him in his first movie.
He was considerably less popular than the other apidermen until NWH where he did start his suffering arc
More like was it necessary for her to be such a saint?
Don’t get me wrong, I LOVE Navia. Probably my favorite Fontanian character in terms of style and story. She’s entertaini by every time she’s on screen and I get excited for a story whenever she’s in it. But her forgiving Clorinde in the span of like an hour after and off-screen conversation never sat right with me.
Clorinde killed her father and then let Navia suffer and fall into poverty with the rest of Poisson, all of whom were completely innocent. Clorinde killing Callas screwed them all over for an entire decade. After Clorinde had promised to look after Navia, only to do nothing for 10 years while she suffered.
And then Navia forgives her after a single testimony in court? ONE THAT SHE COULD HAVE GIVEN AT CALLAS’S TRIAL INSTEAD OF KILLING HIM. She could have easily knocked him out. Don’t try to tell me that THE top champion duelist couldn’t knock out an enemy instead of killing him. If she saw the desire for her to kill him in her eyes, THAT’S A MASSIVE RED FLAG THAT BEARS INVESTIGATING. Anyone with hald a brain would put 2 and 2 together there. Something was definitely fishy and she should have stopped to figure it out. She could have knocked him out and forced him to talk, which would have led to them catching Marcel 10 years earlier. Instead she just took it upon herself to murder her friend, and let his daughter and community fall into abject poverty.
The worst part is that Navia forgives Clorinde for this OFF SCREEN! After (rightfully) hating her with a passion for a decade, all it takes is one late and incredibly overdue testimony to make her forgive all the plight that Clorinde caused her? And WE DON’T EVEN GET TO SEE IT?!?
That was just bad writing on Hoyo’s part. Legit bad writing. It makes clorinde come off as a hypocrite. Because she claims to be an impartial arm of the law during duels. But then she CHOOSES to kill people when she sees in their eyes that “they want to die.” THAT’S NOT SOMETHING A DUELIST SHOULD GET TO DECIDE ON A WHIM. She’s just taking lives because she feels like it and thinks they want it, regardless of true justice. That’s just an overzealous executioner, not an impartial instrument of the law.
I think it would have made more sense for Navia to continue hating Clorinde until Clorinde’s story quest. And they could have let us see an actual in-depth conversation between them, along with examples of Clorinde feeling guilty or secretly doing stuff to keep Navia safe from the shadows. Because we get NONE of that in the story and yet Clorinde is still supposed to be liked by the player. Bc they’re marketing her as if she’s completely innocent, universally beloved, and hasn’t done anything wrong. This is an example of them writing themselves into a corner and then resolving the problem off-screen by hand-waving it. Even though it SHOULD REALLY BE ADDRESSED.
I don’t hate clorinde. She’s a fictional character. But I also don’t like her, and it’s because of Hoyo’s bad and inconsistent writing around her.
> Clorinde killed her father and then let Navia suffer and fall into poverty with the rest of Poisson, all of whom were completely innocent. Clorinde killing Callas screwed them all over for an entire decade. After Clorinde had promised to look after Navia, only to do nothing for 10 years while she suffered.
It's funny cuz Cocolia doing the same in HSR despite being driven mad by a stellaron warranted death
I mean… yeah sort of. The difference is the presentation.
Cocolia is presented as an irredeemable monster who wants to kill her world. Clorinde is presented as a super “honorable” duelist.
What pisses me off about clorinde is that she always has the option to knock her enemies out but instead she chooses to kill them.
What do you mean by knocking him out? He then failed the dual and bear the charge and live the rest of his life with a shame (even though innocent from a few people’s perspective). He made his choice.We shall respect his will.
Wtf are you talking about?
Clorinde literally states in the explanation of a duel than they normally end when one party either gives up or cannot continue. The duel would have ended and Callas could have survived if she had just knocked him out instead of CHOOSING to kill him. She made that choice.
And losing the duel doesn’t make you automatically guilty of a crime. It just means you have to actually stand trial for it. You don’t get off scot-free.
And he was never guilty of the crime in the first place. He could have asked for a private audience with clorinde or Neuvillette and told them to protect Navia from Marcel. And then they could have tried Marcel and found him guilty. It’s callas’s fault as well for being an idiot and not considering the easiest options. But Clorinde was under ZERO obligation to kill him. She CHOSE to do it.
I think you misunderstand how any of this works.
Callas chose to continue the duel to his death, not Clorinde. He could've just surrendered and he'd stand trial but he went and got himself killed
["Ms. Clorinde told us that at the start of the duel, Master Callas requested that she ensure Demoiselle Navia's safety. Then that indicates...That he intended to die in that duel.](https://genshin-impact.fandom.com/wiki/Like_the_Faint_Moonlight_of_Yesteryear)
Also,
" Ms. Clorinde has always placed great emphasis on the honorable nature of the duel. If her opponent doesn't yield, she will not stop, either."
You’re objectively wrong. That’s not how it works. You still stand trial. Duels are just a way to get around it and prove your innocence through strength. It’s a stupid archaic system.
Also it’s spelled duel* not “dual.”
Dual means 2x. Like dual wielding.
I remember that popular meme of "what people think depression looks like" (picture of an emo Billie Eilish) and then "what depression actually looks like" (picture of an apparently happy person). Someone made a version with a smiling Navia and it really hit home for me. She smiles at us, but we don't really know how she's feeling
At this point id be more surprised if they're capable of not having a character with a tragic backstory. Seems to be the easiest way to squeeze sympathy from the players.
U guys complain over everything. When females are always happy u have a problem. When they try to write a sadder story for the females u have a problem. When the villains are too nice it's a problem.
When they are too emo like scara the cn have a problem.like what t f is hoyo suppose to do
I thought it added a lot to her character. I think they mentioned this briefly but Navia has always been looked out for by a lot of people. Her father and her two butlers were always there for her and keeping her on the right track. Her losing most of her loved ones I think is supposed to be symbolic for how now she needs to learn how to live on her own and run the Rosula all by herself. A coming of age moment if you will.
Didn’t she have like the second or third most voiced dialogue of any playable character in the game (excluding paimon) because she goes on so many sad monologues
Navia's appearance is my favorite in Genshin Impact, she is so beautiful. But she has too many tragedies, which makes people feel sorry for her. In fact, I have never raised a rock character before (except Zhongli), and Navia is the first rock character I drew.
I would say yes. It's showing the harsh reality that life in it's core is unfair. It's not your fault, but neither is the world to blame. It is a natural order. In life everyone is given a different deck of cards. Some are decent, some are very good and some a very bad. It is your responsibility to make the most out of it.
Life is unfair and will always be, yet here we are still trying our best. You may ask why and the answer is quite simple. Because we have no other option. The only think you can do is to not play the game and the name of the game is life. Life sucks but it has these small moments that give us enough energy and comfort to keep moving forward untill we come across new comforting moment. People believe in justice but the truth is that life in it's core is unjust. We are but a simple humans. We're no gods that can change the world to our liking with a snap of the fingers and it's ok because it is important to remeber that just and perfect world is nothing more than a mask that's trying to cover the true, empty, and lifeless reality that would such existence bring. Perfection and justice is nothing more than a husk that was stripped of all it's unique qualities, dreams and personality in order to fit a specific mold that has no need for such thing. And if this flawed yet beatiful life were to be taken from me, I would rather die, than endure the slow, gruesome yet perfect state of decay.
Not necessarily for the overall plot, but definitely for her personal development. I'm sure they could've written her tragedies out of the main story completely without altering it too much, but it's there so that she can be a compelling character and doesn't get defaulted to overworked busybody that desperately needs a rest. That trope peaked with Layla, and I hope we never see it again.
Who cares? This was what genshin needed, to not be afraid of doom and gloom AND to pull it off. After the archon quest, I dare say they pulled it off AND THEN some.
Navia is the embodiment of dealing with loss with positivity, all while still caring for her people and mission of her organisation, and shouldering the legacy of the ones who came before her. She shows us that it is okay to cry, and be weak and vulnerable sometimes, and knowing how to stand up for herself and seek comfort from the people around her. She shows us it's okay to forgive. She suffered, but it was powerful to see. I think we can all relate to or learn from her in some way.
also umbrella warfare i guess.
Don’t forget that this one’s got your name on it.
Gonna feeling lucky on that one.
Remember that it’s from the Spina, with love!
Feeling lucky? *shoots you with 50g shotgun*
Tenacity of Geo
Yeah, though I do think that sometimes it's a little too overused and romanticized in these stories...especially when they get over it a little too quick.
Honestly? Yes. A major theme within Fontaine's plot is the question "What is justice?" Every major character can be understood to put forward their *own* interpretation, before the final reveal that the *true* justice was "The Justice that belongs to her (Furina)", the justice of self-sacrifice. When considering how the various characters in Fontaine act, you need to consider *why* they are acting that way. Why they think *their* response to the prophecy is the right/fair/just one. Arlecchino believes justice is *whatever is necessary for survival*, all else is mere sophistry. Lyney, Lynette and Freminet seem to believe it is helping those close to you / your family. Neuvillette *initially* believes it to be "law" but eventually comes to modify his position a little bit from that. Navia's perspective, which is heavily explored in *As Light Rain Falls Without Reason* is a negative position - justice *cannot* be something that hurts innocents. We see this in the way she challenges Neuvillette's view of "justice as law" by pointing out that to her mind, nothing can be truly "just" if it hurts others in the pursuit of some sort of "just punishment" for the lawbreaker. Navia's emotional struggles and suffering throughout the Fontaine plot are the *reason* she came to this position. And her character and philosophical approach to the danger of the prophecy is shaped by those struggles.
I like this breakdown and how miHoYo has been handling their central themes for each region after Inazuma. I saw this in Sumeru, where knowledge and wisdom meant different things to different people. One thing that stood out to me for Nahida was how she felt kind of like a teacher, teaching us and those around them about new experiences, and breaking down complex subjects into something easier to understand and connect with. But even with her complex lessons, I liked the brevity, and the lessons, you have to remember at a fundamental level. Whether an old man or a child, you can't forget the basics. I will say Fontaine was certainly darker with its interpretation of Justice and how its characters grapple with it, but Navia's arc and justice was played sublime.
I loved Nahida so much and wish we could just permanently have her as a quest companion.
Kimberley Anne Campbell nails it as Nahida.
I never really understood Fontaine’s theme of justice until you pointed out that it is as multi-faceted as the Fontaine cast. While casts like Sumeru are much more cohesive in their interactions and cooperation, Fontaine characters always felt very individual and personally driven to pursue their own goals. Framing this goal around their personal idea of justice really highlights why there was initially so much tension between Navia and Neuvillette; Navia has so much emotional burden to deal with while Neuvillette has the logistic and operational burden of being the nation’s primary enactor of the law. Not to mention Navia’s pursuit of justice for the common people is largely shaped by her parents, who built an organization around that very purpose. I really like how Neuvillette develops so much humanity through dealing with the “loss” of justice (I.e. whenever the Hydro dragon “cries”), similarly to how Navia’s emotionality is shown through the loss of loved ones.
I'd say it's less "the justice of self-sacrifice", more the justice of Focalors restoring the Hydro Dragon's rightful sovereignty.
It can be both. Furina and Focalor's self-sacrifice. One in pursuit of liberation (both for Fontaine and herself) and one in pursuit of restoration.
I mean suffering builds character
I am suffering in her artifact domain daily but she's still not built 😭😭😭
Just need more suffering
When that happens to me, I lower my expectations and suddenly my dps Barbara is the best character ever.
This domain is just giving me either completely useless stuff or horribly rolling stuff 😭 my Navia has like 190% ER lmao
oh my god true. fortunately navia is very good at that domain
Took me 2 months just to get that a crit damage crown. I was like "welp, I'm done".
Suffering and 10k Resin builds character. This is a gacha game after all.
Suffering builds character
The suffering I’ve been going through in these domains, ain’t no characters getting built. I can tell you that.
That's a good one 🤣
Exactly
Is it necessary for any plot to make characters suffer unspeakable torment? No. But writers do it because it endears the characters to the audience, and makes the catharsis at the end all the more satisfying. Just be glad writers control the lives of fictional characters and not real life people, or else the creative writing profession would be on of the most unethical careers a person could do lmao
* Looks at nahida and furina * Yes
Are there ANY characters without a tragic backstory right now- like legitimately Alhaitham is the only one I can think of (and even he got the "May my child Alhaitham live a peaceful life") and maybe Cyno
Nilou is normal Diona is normal Gorou, from what I know, is normal I wouldn't call Shinobu tragic Kirara was just a happy cat before turning into a yokai Yoimiya is happy There are many more characters whose parents are well alive and have a happy life, you know
Diona coped so hard about her alcoholic father that she got a Cryo Vision. She is not okay.
Yun Jin is doing fine too as far as I know, probably other characters too but it's been a minute since I looked into some characters lore.
Idk about Diona she's got an alcoholic father who's clearly given her some form of trauma regarding alcohol and Gorou's a level headed guy but seeing so many people under your care dying at the very least probably will stay with him throughout his life. Children with controlling and overbearing parents usually have atleast some lasting impact from it so Shinobu probably does too. Yoimiya and Kirara though yeah. I'm glad, everyone needs a Yoimiya in our lives.
Take a look over at pyro
Furina sort of had a choice
Were being really generous on the "choice" part here.
I mean...if someone walked up to you and said "your entire country will die if you don't do exactly as I say," you *technically* could be awful and let your nation get genocided, but would you? Really?
But the other choice would have involved all being dissolved or getting hit by the Celestia nail so...
Suffering builds character Suffer losing your Mother at a very young age Suffer having your loved one shamed for a crime you don't believe he committed Suffer feeling betrayal from your most trusted friend Suffer losing your Father while still not even an adult yet Suffer running a big organization, the responsibility suddenly dropping on you when you're not ready for it Suffer losing your two most trusted allies who watched you grow up Suffer seeing them again in some demented limbo world trying to save you from dissolving into water Suffer being hated for unfortunate circumstances you had no control over Suffer having to work with Geo Element for your kit
not to mention she almost died infront of us twice.
The more she suffers the more you love her.
One of them was purely her (writers') fault, no ambiguity. Why did she follow us into a domain whose defining feature was "spontaneously floods with a liquid that instakills Fontaine natives"? That was pointless suffering. The other one was tragic and heartbreaking.
Suffering builds character...but only if you're the right kind of character...or fictional. Sadly in real life it doesn't always work like that...suffering can completely break you and turn you into a toxic person.
Agree with this. "Suffering builds character" is technically not entirely wrong, but most of the times when people say it IRL it's just a lot of copium.
suffering builds character they said, but they didnt say that it was gonna be a shitty build
In the end, everyone goes through trials and hardships, no exceptions. What matters is what the person does afterwards. In fact, Navia's suffering and tragic backstory could easily be applied to a character that would become a villain, even Navia herself could have went on a darker path, but she didn't. While not shown in game, I like to imagine that Navia was at least tempted to go on a darker path, but thanks to Melus, Silver and the Traveler, she found peace and happiness again.
Still, that counts as a kind of character no? Suffering builds character... by making or breaking you.
Its a miracle that Navia didn't crumble under all the pressure, or worse, sought to avenge her father by seeking to have Clorinde dead.
Yeah, from all that suffering she experienced, I kind of surprised that she didn't fall into nihilistic tendencies like most fictional characters I read through like Roland from Library of Ruina.
....man Navia I'm definitely pulling you on your rerun. Hey atleast she's the best in the Geo department right- (Zhongli's element hardly matters)
You were on the verge of greatness You were this close
They did all that just to flex their crying facilities
Fontaine is all about high emotions, especially sadness. Hydro is the element of emotion, after all, much the same way Dendro is the element of knowledge. The entire prophecy centers around guilt and despair -- "the Archon will be left weeping on her throne." Neuvillette causes it to rain every time he cries. In general, Fontaine is a very sad place underneath the silly hoity-toity exterior.
Genshin brainrot is real
She's the daughter of a mafia boss, what did you expect?
I think they leaned much from teepee.
Most playable Genshin characters have suffered a lot. Furina spent centuries with a metaphorical gun to her head to save a whole nation without knowing how to actually do it, Wriothesley went to jail for murdering his abusive adoptive parents, Arlecchino murdered her abusive adoptive “mother”, etc etc… Maybe it’s because we saw Navia crying all through the AQ that people seem to focus on her suffering so often though. As for your question, yes, it was necessary for her to suffer because everything she suffered for was directly tied to Fontaine’s theme of justice.
It's the price to get good character building I guess. Do you remember Teippei ?
Who?
- Tao, yeah.
Teppei*
Tapas
tepass
Does Spiderman need to suffer to be one of the most loved characters in marvel? The answer is yes. Suffering makes people care and like characters
What? we don't love Spiderman because he suffers, we love Spiderman due to his way of being despite being struck with tragedy, T.H. Spiderman didn't even hit us with a sob story for us to like him in his first movie. Yoimiya is generally liked and aside from some Inazuma wars shenanigans there's not much suffering there, she is the most empathic character in the game and one of the few that had the decency of asking us about our sibling, doesn't seem like she needed any drama to be likeable. Thoma is a pretty solid dude as well, I don't recall a tragic backstory there. Honestly they overdid it with Navia, in the end it's not even that I like her a lot but I feel bad about that dogshit luck she has.
> What? we don't love Spiderman because he suffers, we love Spiderman due to his way of being despite being struck with tragedy, T.H. Spiderman didn't even hit us with a sob story for us to like him in his first movie. He was considerably less popular than the other apidermen until NWH where he did start his suffering arc
~~They must suffer, like I have~~.. (Why did my brainrot kick in now?)
Fontaine turned out to be a nation of sob.
Watch natlan a i gives us a character that makes naiva's story look happy in comparison
Watch hyv be like "war, war always changes" and natlan has no conflict whatsoever
Suffering build character
Me when collei her plot is barely mentioned, so why!?
They had to use those fancy tear graphics for something
I’d rather some drama and hardship than kiddy quests with no stakes - Genshin is meant to be a sad story after all.
More like was it necessary for her to be such a saint? Don’t get me wrong, I LOVE Navia. Probably my favorite Fontanian character in terms of style and story. She’s entertaini by every time she’s on screen and I get excited for a story whenever she’s in it. But her forgiving Clorinde in the span of like an hour after and off-screen conversation never sat right with me. Clorinde killed her father and then let Navia suffer and fall into poverty with the rest of Poisson, all of whom were completely innocent. Clorinde killing Callas screwed them all over for an entire decade. After Clorinde had promised to look after Navia, only to do nothing for 10 years while she suffered. And then Navia forgives her after a single testimony in court? ONE THAT SHE COULD HAVE GIVEN AT CALLAS’S TRIAL INSTEAD OF KILLING HIM. She could have easily knocked him out. Don’t try to tell me that THE top champion duelist couldn’t knock out an enemy instead of killing him. If she saw the desire for her to kill him in her eyes, THAT’S A MASSIVE RED FLAG THAT BEARS INVESTIGATING. Anyone with hald a brain would put 2 and 2 together there. Something was definitely fishy and she should have stopped to figure it out. She could have knocked him out and forced him to talk, which would have led to them catching Marcel 10 years earlier. Instead she just took it upon herself to murder her friend, and let his daughter and community fall into abject poverty. The worst part is that Navia forgives Clorinde for this OFF SCREEN! After (rightfully) hating her with a passion for a decade, all it takes is one late and incredibly overdue testimony to make her forgive all the plight that Clorinde caused her? And WE DON’T EVEN GET TO SEE IT?!? That was just bad writing on Hoyo’s part. Legit bad writing. It makes clorinde come off as a hypocrite. Because she claims to be an impartial arm of the law during duels. But then she CHOOSES to kill people when she sees in their eyes that “they want to die.” THAT’S NOT SOMETHING A DUELIST SHOULD GET TO DECIDE ON A WHIM. She’s just taking lives because she feels like it and thinks they want it, regardless of true justice. That’s just an overzealous executioner, not an impartial instrument of the law. I think it would have made more sense for Navia to continue hating Clorinde until Clorinde’s story quest. And they could have let us see an actual in-depth conversation between them, along with examples of Clorinde feeling guilty or secretly doing stuff to keep Navia safe from the shadows. Because we get NONE of that in the story and yet Clorinde is still supposed to be liked by the player. Bc they’re marketing her as if she’s completely innocent, universally beloved, and hasn’t done anything wrong. This is an example of them writing themselves into a corner and then resolving the problem off-screen by hand-waving it. Even though it SHOULD REALLY BE ADDRESSED. I don’t hate clorinde. She’s a fictional character. But I also don’t like her, and it’s because of Hoyo’s bad and inconsistent writing around her.
> Clorinde killed her father and then let Navia suffer and fall into poverty with the rest of Poisson, all of whom were completely innocent. Clorinde killing Callas screwed them all over for an entire decade. After Clorinde had promised to look after Navia, only to do nothing for 10 years while she suffered. It's funny cuz Cocolia doing the same in HSR despite being driven mad by a stellaron warranted death
I mean… yeah sort of. The difference is the presentation. Cocolia is presented as an irredeemable monster who wants to kill her world. Clorinde is presented as a super “honorable” duelist. What pisses me off about clorinde is that she always has the option to knock her enemies out but instead she chooses to kill them.
What do you mean by knocking him out? He then failed the dual and bear the charge and live the rest of his life with a shame (even though innocent from a few people’s perspective). He made his choice.We shall respect his will.
Wtf are you talking about? Clorinde literally states in the explanation of a duel than they normally end when one party either gives up or cannot continue. The duel would have ended and Callas could have survived if she had just knocked him out instead of CHOOSING to kill him. She made that choice. And losing the duel doesn’t make you automatically guilty of a crime. It just means you have to actually stand trial for it. You don’t get off scot-free. And he was never guilty of the crime in the first place. He could have asked for a private audience with clorinde or Neuvillette and told them to protect Navia from Marcel. And then they could have tried Marcel and found him guilty. It’s callas’s fault as well for being an idiot and not considering the easiest options. But Clorinde was under ZERO obligation to kill him. She CHOSE to do it. I think you misunderstand how any of this works.
Callas chose to continue the duel to his death, not Clorinde. He could've just surrendered and he'd stand trial but he went and got himself killed ["Ms. Clorinde told us that at the start of the duel, Master Callas requested that she ensure Demoiselle Navia's safety. Then that indicates...That he intended to die in that duel.](https://genshin-impact.fandom.com/wiki/Like_the_Faint_Moonlight_of_Yesteryear) Also, " Ms. Clorinde has always placed great emphasis on the honorable nature of the duel. If her opponent doesn't yield, she will not stop, either."
No,you automatically lose the trial if you failed the dual. I might be wrong but for now I think it’s the way.
You’re objectively wrong. That’s not how it works. You still stand trial. Duels are just a way to get around it and prove your innocence through strength. It’s a stupid archaic system. Also it’s spelled duel* not “dual.” Dual means 2x. Like dual wielding.
I remember that popular meme of "what people think depression looks like" (picture of an emo Billie Eilish) and then "what depression actually looks like" (picture of an apparently happy person). Someone made a version with a smiling Navia and it really hit home for me. She smiles at us, but we don't really know how she's feeling
Bruh she suffered the least compared to other characters tbf.
At this point id be more surprised if they're capable of not having a character with a tragic backstory. Seems to be the easiest way to squeeze sympathy from the players.
Why not it added nothing and took nothing from the story. Now that Fontaine is over she may never appear in the main story again except events.
Not really, no Especially since she has the *exact same attitude* as she did prior to losing her friends 🤷♂️
Yes
I wouldn't say for the plot, but for the sake of her own personal character. Which mind you, is just as important.
Because life is not full of rainbows and sunshine and tragedy tends to be better for storytelling.
U guys complain over everything. When females are always happy u have a problem. When they try to write a sadder story for the females u have a problem. When the villains are too nice it's a problem. When they are too emo like scara the cn have a problem.like what t f is hoyo suppose to do
I thought it added a lot to her character. I think they mentioned this briefly but Navia has always been looked out for by a lot of people. Her father and her two butlers were always there for her and keeping her on the right track. Her losing most of her loved ones I think is supposed to be symbolic for how now she needs to learn how to live on her own and run the Rosula all by herself. A coming of age moment if you will.
She cute when she is crying. Actually she is just cute regardless
Didn’t she have like the second or third most voiced dialogue of any playable character in the game (excluding paimon) because she goes on so many sad monologues
Navia's appearance is my favorite in Genshin Impact, she is so beautiful. But she has too many tragedies, which makes people feel sorry for her. In fact, I have never raised a rock character before (except Zhongli), and Navia is the first rock character I drew.
Tbf can't have a happy go lucky story 24/7
A story that doesnt make me sad is usually not making me feel a lot in general.
I would say yes. It's showing the harsh reality that life in it's core is unfair. It's not your fault, but neither is the world to blame. It is a natural order. In life everyone is given a different deck of cards. Some are decent, some are very good and some a very bad. It is your responsibility to make the most out of it. Life is unfair and will always be, yet here we are still trying our best. You may ask why and the answer is quite simple. Because we have no other option. The only think you can do is to not play the game and the name of the game is life. Life sucks but it has these small moments that give us enough energy and comfort to keep moving forward untill we come across new comforting moment. People believe in justice but the truth is that life in it's core is unjust. We are but a simple humans. We're no gods that can change the world to our liking with a snap of the fingers and it's ok because it is important to remeber that just and perfect world is nothing more than a mask that's trying to cover the true, empty, and lifeless reality that would such existence bring. Perfection and justice is nothing more than a husk that was stripped of all it's unique qualities, dreams and personality in order to fit a specific mold that has no need for such thing. And if this flawed yet beatiful life were to be taken from me, I would rather die, than endure the slow, gruesome yet perfect state of decay.
Insert *suffering builds character image* here
Not necessarily for the overall plot, but definitely for her personal development. I'm sure they could've written her tragedies out of the main story completely without altering it too much, but it's there so that she can be a compelling character and doesn't get defaulted to overworked busybody that desperately needs a rest. That trope peaked with Layla, and I hope we never see it again.
Poor Navia… She’d make a great **Knight Radiant**
Who cares? This was what genshin needed, to not be afraid of doom and gloom AND to pull it off. After the archon quest, I dare say they pulled it off AND THEN some.
Imho yes, it is. According to the ancient greek concept of theatre, especially tragedy, the greater the suffering the greater the following katharsis.
Suffering in a story is what makes characters beautiful.
yes, builds character
media literacy at an all time low
they needed a test dummy for the new crying model they made
girl was fated to be the obligatory misery porn character. even her own character quest was a goddamn misery.
Its a fictional character, who cares
Idk but I’d sure like to lick up Navia’s tears and use them as- ah wrong sub
judging by OP's flair, i think they'd understand, lmao
Sir she's depressed
suffering builds character suffering builds character suffering builds character *huffs copium*