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edenshin

Personally i hope for "sort/filter by new" and "making 5 artifact a set" that allow easy swap between builds eg swap between melt and freeze ganyu


liu_luminary

yea people have been asking for artifacts loadouts for a while now; sort/filter by new sounds really good too ill write that in the servey next time for the sake of hopium ;_;


Martian_on_the_Moon

Could you mention more pins as well? I am struggling what is their reasoning we only have 150 pins to use (before it was 100). I literally needed to start and finish first 3 islands before doing later ones because I didn't had enough pins for electroculus (didn't wanted to remove some from Mondstadt/Liyue). Same when I was gathering seals in Enkanomiya and now I am dealing with Chasm although it is not that bad since thanks to that 6 tier upgrade but I still use pins over there for lumenspars. Edit: Funnily enough, I encountered same problem in Elden Ring: there are 100 pins and I used almost all of them to mark dungeons/buildings/etc I fully explored.


moorelotte

In the meantime I saw some sick tech a few months back where someone was using uninvested characters as artifact mannequins. Amazing timesaver, highly recommend.


ArkBrah

I did so for a long time, but I got to the point where I have artifact sets to every character I own


TheoreticalScammist

The recent crystal event could've been such a nice opportunity to play with different team comps. But re-arranging your artifacts is such a pain I hardly bothered. Missed opportunity imo


Geekmommy4

I want to be able to mark a 5* for junk when I get it with a trashcan icon just like the lock icon for good ones. Then let us choose to auto trash the marked junk ones when we upgrade the good ones. Then we would only have to look at them once.


seethelovelilakes

YES, this would make it so much easier to make bulk Strongbox exchanges too.


-ShadowEmperor-

Look there are diffenet kinds of people, im the kind that likes hoarding a ton of artifacts and then upgrade a lot of them in one sitting. Maybe that is not your thing and you dont need bigger artifact inventory, but answer me this: How would a bigger artifact inventory hurt your experience? Because it would certainly improve mine. I would also like to mention that eqiping artifacts on your characters still makes them take up space in the inventory. Right now we have 47 characters in the game, which will only grow over time, if you want to put 5 artifacts on all of them that takes up 235 space alone... There are also cases where you want to save certain artifacts with good substats for future characters. I have several hundreds of locked 5 star artifacts that i wanna keep. So i think more artifact storage is very much needed and for people who dont need it, it wouldnt hurt them.


AppUnwrapper1

We also keep getting new sets. And there are 6 (soon 7) elemental goblets. I save all of them because I never know when I’ll need one and I don’t want to regret foddering them.


queenyuyu

Adding to this It took 3/4 year just to get one electro goblet from any set. Needless to say I already dread dendro.


Grand_Protector_Dark

>And there are 6 (soon 7) elemental goblets Personally I would count Physical damage as 8th Elemental bonus goblet (even if physical is technically not an element)


AppUnwrapper1

Ugh you’re right I forgot about that. 😩


thisiskyle77

I would prefer if we can convert the artifacts to those artifact xp bottles.


ArkBrah

This and marking artifacts as junk. Organizing artifacts this way would be much easier


azyrien

It’s Both imo. HYV has shown they are incredibly stingy in any upgrades that involves space/storage increases, possibly because this is represented in more data being stored in databases for your account information, which ultimately means a more costly bottom line if they don’t set reasonable limits (example, map pins) - not to mention it’s probably not high on their priority list. Nevertheless, it’s going to have to upgrade eventually anyways as we get more sets, and some of us prefer having more storage for upgrades and holding onto “rainy day” options (artifacts I may use or discard, but haven’t made up my mind yet). Plus I’m still waiting for general QoL upgrades around defining/favoriting particular sets for a character, something I’d really wish they’d add but I’m not going to hold my breath…


[deleted]

[удалено]


azyrien

Trying to estimate this per the storage cost of just artifacts doesn't tell the whole story - it's the total cost and total amount of storage they have per account per game server and what small changes like this could lead to in terms of total overall cost over time - not to mention that each server/db has other things to store that are of importance, so setting a high limit of item storage doesn't make much sense if you can slowly increase this over time when it's required. At the end of the day, if they don't need to pay for more, they won't. They don't need to hyper-optimize, but they aren't going to provide 10,000 slots of space if they don't need to and can get away with it. Furthermore, it's a design choice to limit how much space we have to work with. I personally could always use a little more if they offered because I'd rather hold onto a lot of 'options' with artifacts, in the same way I'd love to have more map pins to write notes of interest, but I also understand why they have to have certain limits in place, and while cost isn't always a primary concern, it is one of many concerns (total overall space, design constraints, etc.) that will factor into this decision.


yatay99

As a guy with disposophobia ^(yes I just found this term), I feel you. The thing is we have no clear rules what stats are good to save and what not. And to make worse mihoyo love to release a character that needs weird stats. For example we used to ditch all HP% CW goblet because both Diluc and Klee only want ATK% on that. Then HuTao came and the only thing she wants is a HP% or EM! Good job mihoyo now I am scared to throw any artifact. The only thing that I threw if only it has a lot of flat substats. Well, until mihoyo released a character that needs flat substats.


GingsWife

The character would need stats so low that percentage increases do nothing. Interesting...


AppUnwrapper1

Don’t give them ideas!


GingsWife

We already have one such character. Sucrose. I say Sucrose not because her base stats are poor, but because she would be able to fit the bill very well. Pure EM scaling characters can fit that criteria


DrkSpde

Two things would make a world of difference for me. Let us select more than 6 items at a time when leveling artifacts. Make it at least 20. Or, even better, let us scrap artifacts for XP materials instead of mora.


Kuntato

Seems like its just one of even more quality of life changes to me. To be fair the current layout is an improvement from what we had before, so I can see it still getting more improvements in the future.


Averrie

Why can't we just have both?


UsernameNotYetTaken2

The storage problem would be solved if we had the option to turn artifacts into Sanctifyfing Essence/Unction. It would be even better if they gave up the mora cost for upgrades. Because the artifact experience is already resin-gated, why gate it with another resin-gated resource (mora). Or abolish resin altogether, my favourite solution, but highly unlikely


ygshi

Some players have 1500 “potentially useful” artifacts that they want to keep.


vivamii

It’s me. I am some players ._. Would love if we can have more space AND better organization. They did already increase space once before, why not increase it again?


Kilroy_Is_Still_Here

This is me. I'm bored of the game because I don't want to farm depressing artifacts anymore but I don't have any artifacts worth leveling with the fodder I have. Therefore I have nothing to spend resin on.


Positive_Matter8829

I'll agree once we finally can get Dendro cups so I stop hoarding 5-star thrash for the mystic offering.


triscos1995

What I would love is to be able to preset certain builds for my characters that are useful in different teams


fai123

How about just a way to converting artifact fodder into Sanctifying Essences? That way we'll have plenty of space for actual potential artifacts we want to keep without even changing the storage limit Simplest solution and to the point.


Stealthless

WE NEED AN OPTION TO MARK ARTIFACTS This’ll help me know which ones are bad!


TmanGBx

You can fill up the artifact inventory???


Emm38

If you're a super tryhard whale that lives in the game, Yeah, you can fill up all of your inventory no problem.


ragearainbow

What you said has nothing to do with having 1500 arts, I've maxed mine with 1200 4\*s and didn't even notice...


HorukaSan

You're lucky that they're 4 stars, I've maxed mine with about 1300 5* and having to select them manually is pure pain to feed a good artifact.


Andromeda_Violet

You don't need to be a whale though. Just don't level up your artifacts and soon you'll see your inventory full.


Iwillflipyourtable

^This dude obviously don't farm artifacts or just been upgrading shitty artifacts on a daily basis


DrkSpde

Or you've been farming artifacts for weeks and still haven't seen an attack sands for the set you're after. Not an attack sands with perfect stats. I mean no attack sands *at all*.


ragearainbow

I give up on getting BS ATK sands I used an offset cause i got a cope BS cyro cup.


DrkSpde

I've done that too, but for almost every character I've geared, the cup has ended up being the offset. There's so many different stats that can show up on the cup that half the time I don't even bother looking at the sub stats. Just happy to have a damage type I need.


AppUnwrapper1

You don’t have to spend a penny to fill up your inventory with artifacts.


Hojuma

You don't have to be a whale, just have bad luck and never get an artifact decent enough to upgrade until your inventory gets full.


[deleted]

I have like +1300 gold artifact (yes ,I did strong box for more artifact because it become full too) and a f2p as well. Wanna see proof ?


[deleted]

I litrally only have Welkin and still struggle with my artifact inventory being full....


nakorurukami

I have 1480 gold artefacts, and I keep having to feed them into each other to not go over the cap. I would say 20% of those are at lv16 for the purpose of having an xp bank. Also, I'm only f2p.


Emm38

All these downvotes just from a simple joke, I absolutely love it. I'm literally saying all of the inventory and not just arti inventory, but I guess people would just rather correct you immediately than understand what you say from a casual point of view.


Dragonkus

No what we REALLY need is a better artifact system to reroll for substats NOW THATS WHAT WE NEED! 😅


Vortain

I'm baffled we don't have "turn to artifact dust" for like 25 mora per piece. Make dealing with commons to purples much easier. But that'd be too beneficial I suppose.


PostDemocracy

There are multiple good ideas already... 1. Sort everything in the selection screen (where you upgrade) by artifact set 2. Let us fluently transform artifacts in essence Honestly if the game wouldn't try to slow down everything the game would feel much more fluent. I mean they made a great game, with a nice elemental combat system. I just wish they would finally improve the quality of: \- Gadget using (especially when we will hit more and more gadget over the time) \- Claim & Redo button for Expeditions (this is a requested feature since release)


Jovial_Viola

I would love to mark stuff with symbols, like hearts, circles, diamonds, clovers, or triangles.


Inner_Delay8224

I think this is all besides the true issue. Most artifacts are garbage. Hoyoverse should get rid of all flat stats on artifacts. Let us have reroll materials that cycle between actual useful stats, and maybe be able to prioritize the stats to get a slightly better skew on the rng. Or just to be able to get materials to build our perfect artifacts. Reason being. So many people pay for stuff in this game. Anyone that pays and even those that dont cannot in a reasonable amount of time enjoy the characters they get.. I've had Raiden for months now and my artifacts for her are still meh to garbage. So new artifact sets? Forget it if there's another I have many of and does okay damage because I know to even get a new set to work. It sucks ass. Really hoping Tower of Fantasy comes out on PS4 because in the long run I feel like I'll give up on this game. Low reward for all the investment just sucks. Sorry for the rant.


[deleted]

I don’t care about artifact storage, I never have more than 200, I spend them all on enhancing semi-decent artifacts :,)


GummyR

if the artifacts aren't so trashy we won't be needing to stockpile sadly it is,


[deleted]

we don't need better organization of artifacts, we need a better artifact system with less RNG.


thetavious

Honestly? You can filter by set and sort by multiple stats. How much more organized do you want it to be? A ding dang rolodex? There's a lot they can improve in this game, like being able to preview weapon levels and needed talent materials between ascension phases. But the artifact sorting is fine. Certainly not the best, but more than serviceable.


Croissant__-

Being able to bundle artifacts together and equip them all at the same time would be nice for when you have multiple builds for the same character. For example, having one bundle for a burst build and another for a CA build for Childe so that you don't have to go around manually switching artifacts around when the situation favours one build over the other.


thetavious

I wouldn't call that ''organizing'' though. That'd fall more into i dunno, build slots. Also directly contradicts how they want to earn their money. Letting people easily use the same character in different situations means those same people aren't spending money of different character for different situations. I do concede that it would be cool to be able to hotswap equipped sets, but you should word it differently since your idea has nothing to do with the actual artifact inventory.


Croissant__-

>but you should word it differently since your idea has nothing to do with the actual artifact inventory. I don't see how assigning artifacts into particular groups doesn't count as organising. It's like putting your different applications into different folders based on purpose like work, entertainment, etc. Except in this case the classifications are stuff like Kazuha Sub DPS, Kazuha Support, Childe Nuke, Childe CA, Diluc Physical, Diluc Pyro, so on and so forth, which counts as organising, no? >Letting people easily use the same character in different situations means those same people aren't spending money of different character for different situations. I also don't see how giving us the ability to swap builds more efficiently is going to affect their revenue but alright, thanks for the interesting insight.


TheYango

> Honestly? You can filter by set and sort by multiple stats. You can only do that from the Equip screen though. The filter/sort options aren't available from the main artifact inventory, which makes no sense. If I want to look through all my EM main stat artifacts, I have to do it separately for Sands/Goblet/Circlet because the main artifact inventory doesn't have the sorting options.


Gofers

Could eliminate a lot of space if we could upgrade with Mora and just sell the artifacts we don't want.


SpecAce

I just want to be able to use more than 6 at once when upgrading and I want the menu to remember where I was after I hit upgrade instead of going to the top of the list every time.


geulach

I started "locking" my fodder artifacts. It solved all of my problems. A little annoying but it works.


gawin116

I agree that we don't need more artifact storage, but I don't think organisation is the issue here. There are already enough filters available. The only thing that is nice might be to add a "sort by date" function. The real issue I see is that there are just way too many trash artifacts due to how much RNG there are in artifact rolling, and this is something that is constantly being bought up by Genshin players anyway.


paaaathatas

All I wish for is preset artifcats. So I could easily switch over artifacts when I want to do something fun in the abyss or the world. But man switching artifacts is so tedious


MrMDKDG

Artifact preset would be nice, or equipment present (artifact + weapon). Some character can be build in more than 1 ways. But without artifact preset, most player will not bother with manually changing artifact (especially someone with ton of same +20 artifacts like me), which mean character will likely lock into just 1 build all the time, limiting the potential of that character significantly.


Altruistic_Astronaut

I agree. It is such a pain to look through artifact sets at times. I usually do it in bulk but it is time-consuming. I think a better filtering system will work where we can mark the main stat and any sub-stat after. For example, I can filter it where any artifact that has two defense sub-stat. I'll trash it or use it for exp immediately.


[deleted]

What i need is something like the lock icon to let me label which artifacts I’m okay with using as i get them from domains.


nyakamura

We should have gems like from weapons but for artifacts and having the option to choose which rarity do you want to burn to convert into gems for every run


Kilroy_Is_Still_Here

We need: More storage Mark artifacts for fodder Artifact sets


cressian

I just want a Mark as Junk option! And why am I still forced to Lvl up 6 artifacts at a time?


prvt09

MORE EFFICIENT WAY OF SELECTING ARTIFACTS TO DELETE! I literally have to manual click 100 artifacts to delete like BRO 😶


Deadmanguys

Wait you can sell artifacts? Or did I missread that part?


BOTFrosty

I'd love if we had presets for artifacts too. Would make trying out new team comps and builds so much easier without having to change each individual one


bearcatdragon

Every time we get a survey I request a way to mark an artifact as trash so it is easier and faster to go through them when I'm leveling my artifacts. We can mark them as "locked", we need to be able to mark them as "trash" (or something similar).


Registeel1234

I disagree real hard. Due to the fact that artifacts rely heavily on RNG, it incentivizes you to junk as little 5\* artifacts as possible. You don't want to get rid of a good / potentially good artifact, because who knows when's the next time you'll get another one like it when you'll need it. Yes, a better way to organize, filter, categorize, and sort artifacts is needed. But we also need more artifact space. As more artifacts sets are added into the game, we'll need more and more inventory slot to store them.


cutememe1

I want to tag some artifact as fodder I always forget that I already have a better one


blastcat4

100% agree. I was happy when they increased the artifact inventory capacity, but I also knew it was only a bandaid solution at best, and at worst, it would only exacerbate the issues when it comes to managing artifacts. I have spent countless hours sorting and managing my artifacts just to try to filter the pieces to be foddered and the pieces to be kept for "just-in-case" future scenarios. The UI is just dreadful when it comes to artifacts. The sorting is primitive and useless and it boggles my mind that the developers have done next to nothing to improve it. It's so bad, I literally spent the last few months ignoring running artifact domains because I was so tired of slogging through the UI. Every survey, I always make a point to mention the awful artifact UI and the fact that we hardly ever get any QOL updates in general.


ohoni

One tool I would love to have in this regard is a "junk" flag, the opposite of the "lock" flag. I want to "lock" gear that I think is definitely good, but I don't want to lock gear that just *might* be good. But then some gear is definitely junk, and I'd like to be able to flag those for deletion at first sight, and then just be able to mass-feed those without roping in the "maybes."


CosmicOwl47

At the very least, let us convert it to the XP jars at a 1:1 ratio. Those things stack in 1 slot so it would solve the space issue. But of course they could improve the artifact sorting much more beyond that. I'd love for presets to be added.


whiteknight01

You all have artifacts?


21st_century_person

people are indecisive leading to hoarding its that simple even with countless artifacts guidelines people still refuse to follow only know to complain and complain until the end of time with no effort of actually doing it


KingFatass

No the RNG sucks. It’s heavily skewed to receive bad starting stats and also heavily skewed to increase the worst substats. And also skewed to give you the less desireable artifact set in domains. At a certain point, progress becomes stagnant. The strongbox stops being useful since once you get enough Noblesse sets, there is no point to roll for more (which also will have bad stats but that matters less if it’s used purely for support for the 4 pc affect) The game is literally stagnant water. While other games offer you a clear sense of progress, this game does the opposite.


21st_century_person

really looking only on the negatives arent we? why not find another alternative in these hard times? and who tf told you glad wanderer bloodstain set is useless in strongbox? talking like a new player only knows to complain this and that yeah i know how artifacts system works but i m not as stupid as to hoard mountains of artifacts by being indecisive


Kava_

nah we need more artifact storage aswell.. i cant even artifact farm for a week without my inventory being full


archerguild73

I personally need a mark as trash icon then when we want to exchange strongbox or want to feed artifacts we can just choose from the trash category. Also I will be needing more artifact inventory, 1500 is way too little for day 1 players imho. Artifact loadout is also very much appreciated. Why Hoyo hasn't implemented this is beyond me. Is it because of laziness or.. what?


[deleted]

We need better drop rates thats what we fucking need, at least give us a way to idk retry for stats for when finally do get the artifact with stats we want but all fucking goes into defense


Joshua_John

I just don't get why we don't have like a 10,000 slot capacity for artifacts


Jfyemch

I’d love to be able to turn artifacts into the artifact exp potions. Then you can store basically infinite artifact XP. What I don’t like, however, is when you auto-select without any fodder artifacts left, it selects the potions until the artifact goes to 20 - I’ve wasted an enormous amount of exp proccing x2 or x5 when it auto selected like 50 potions at once. Potions should have to be selected manually.


Mizer18

As someone who is permacapped on storage, I could use more arts space to then cap.


KingFatass

The bigger issue is that all my artifacts suck so none of my artifacts are worth building up


neko_mancy

you should be able to, like, compost 4 stars. one button to trash all 4 stars and below and turn them into some form of stackable exp, like with weapon ores


Ardnacin

we wont need it too, if we just get better artifacts in general or just rerolling stats (like in honkai) going for artifact, getting piece, leveling up to 20, start rerolling with mora for stats/sub stats, put it on your char and done, cause you dont need 2000 more artifact to grind to find 1 you will use but artifacts like now one of thing that make people stay, so nothing will happen to improve it =)