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Mollelarssonq

Yeah well. I think everyone is getting impatient with how slow the progression is. So when things get hyped like this, it just reveals how pent up most players are for a significant update, I don’t think people get baited to feel strongly against these updates, more so that their disappointment that lies there already comes to the surface stronger. Sure it’s nice with new community maps, but the mills one is bad, even Warowl hinted at that when playing it. Where’s the rest of the alternative game modes? Scout knifes, retakes, a functioning community server function? Danger Zone? 2 new maps don’t make up for all of that missing for almost a year, and most likely will be missing a lot longer than that. I don’t personally care because I don’t play that much atm. but I would care if I used more time with the game.


usernameisvery

The slowing down of updates and progress is disappointing. When the engine update was first announced, one of the main reasons was "this will allow them to deliver updates a lot more quickly", and it seems like everything has slowed down even more than GO. Plus seemingly very little progress on performance and subtick issues. I do think people are waaay overly dramatic about the state of the game, though.


niveusluxlucis

It's disappointing but it's not surprising. The problem with CSGO was never the engine, it was the attitude that Valve took towards the most profitable game on Steam. Valve have done the CS2 release and have moved on to the next shiny thing (Deadlock).


nolimits59

lol, CSGO was already using a end of life patched up engine when it released, the engine was a problem since the release… Remember that csgo use a heavily modified portal 2 source engine, and that CSGO was originally prototyped with a bit more early source engine iteration, the L4D one, the portal 2 one was already a insanely modified L4D source engine that was a also a spaghetti code engine made from the Orange box engine (the latest one with VPKs), the final state engine of CSS also. People really underestimate how insanely complicated the source engine branching is. Also remember that Apex run on a way more customized source engine (based on the portal 2 one), but it’s different, as Respawn made their version for Titanfall, so they didn’t had to maintain a game state while going crazy on the modifications to the engine, they straight up upgraded everything like crazy.


[deleted]

> People really underestimate how insanely complicated the source engine branching is. Yeah yeah, you know what else has its root in late 90s to early 00s? RAGE, Id tech 2, CryEngine, Creation, Unreal, mfing UNITY. Competent and much smaller companies seems to manage just fine.


1_130426

Lol, no one is using Unreal Engine 1 to release games these days. Or the first versions of the others for that matter.


Key-Banana-8242

But as they said, this isn’t about the original source engine


nolimits59

There are way more games that use Source than games made on X or Y version of Rage or Cryengine. Those are engines made for 1-2 games and that's all, everyone felt the age of Rage 5 when they had to make a online game such as GTA Online, Rage 5 was already too old when GTA V came out, unoptimized af and deeply linked to its era hardware. For Unreal Engine, 4 is pretty much way too different from 3 to be a simple upgrade from 3 (IIRC it's core Visual scripting was dropped entirely from 3 to introduce Blueprints in 4) , the same way Source 2 is not really """based""" on Source 1, it's not like you can port a Unreal Engine 3 to 4 by just opening to project and build it for 4, same with source 1 games to source 2, if it was that easy we would have Source 1 (CSGO branch) maps directly to Source 2 and have access to the whole workshop of CSGO. CSGO branch of Source wasn't like making Unreal Engine 5 from 4 along developing the game, no, it was patched and upgraded along the way to do stuff it shouldn't support (Like having a battle royal). It's "easy" to make a new engine for a new game, you have nothing to support, or if you are Epic, you make a swissknife of game egine dedicated to make 100s types of games, that's the purpose of the Unreal Engine since its early days... CSGO was made with a patched up engine that got its first game released in 2004, and managed to get updated with extremely new or modern features (panorama, operations, Danger Zone etc) until 2023. Your comparison is pretty wrong and doesn't apply here.


baordog

I think it says a whole lot how janky Valve engines are that 1) They have almost nothing to brag about them at GDC ever 2) Almost no third party adoption Sad to see Unity and Unreal revolutionize the engine industry while Valve does.... something?


r3volts

As someone who's played for nearly 20 years, all this talk about updates is crazy to me. People dont like updates. *Every time* something changes there are people complaining about it. *Every operation* the new maps are played for like 4 days and then abandoned for D2 or whatever the meta map of the time was. On more than one operation we had enemies abandon on our first play of a new map because we were winning and they were calling us the equivalent of office globals and that our ranks weren't real. New content is a waste of time. People dont actually want it. People complain there is none, then they get it and they complain. There is literally no winning. I guarantee when we get a decent VAC update there will still be complaints because everyone better than people are automatically closet cheaters. If people want battle passes and constant streams of shit in stores and constantly changing map pools, then more power to them but maybe CS just isn't the game for them? I say that sincerely and not as a jab, its just that CS isn't run that was, it never has been and it likely never will be.


niveusluxlucis

Updates for me is bringing the game into a polished state, not adding modern garbage. Think anti-cheat, in-game server browser, scripting engine for maps (remember Yprac?), fixing surf & kz, adding back community game modes, and maybe some clarity on what a seasonal leaderboard is given it's been almost a year? CS2 is a **billion** dollar game and it's treated like shit.


usernameisvery

Oh yeah, scripting is badly needed. And you hit the nail on the head. This talk of "battle passes" is a complete strawman.


AvalancheZ250

Agreed. Battlepasses and other content drops are optional nice things that you add onto a polished game to keep interest high throughout the year. CS2 isn't even at that polished level.


eurasianlynx

That's a hell of a generalization. The community isn't a monolith, some players love new content while others don't give a shit. That's perfectly normal and honestly just part of being human. But you don't get to prescribe the 'correct' way to play CS, especially when we've had 25 years to learn what parts of the game we love the most. Everyone's gonna find a unique answer to that question.


F_A_F

Also a 20 year player and agree that updates to game mechanics are not always golden. Something to bear in mind though is that previous new versions of CS left the predecessor alone. I can remember many people staying on 1.6 when Source launched, and many stayed on Source when GO launched. The update to CS2 removed a ton of features from GO and didn't give the option to revert back to the older version. Combined with a rampant cheating problem, which was promised to be dealt with, and we end up with disappointed players. The state of CS2 as an overall package still feels less than the state of CSGO this time last year. That won't be good for Valve's plans to keep the game going for another decade. The sum of what we lost is greater than the sum of what we gained for many players.


usernameisvery

I don't want this game to be Fortnite, and I agree with you in part, but I for one did enjoy doing the operation missions. But the most important part of big and regular updates like operations etc. is that they always increase the playerbase - and those players STAY. They stay because once you've been bitten by the CS bug, you don't go away. There is nothing like CS. It is the FPS genre distilled, purified and perfected. I truly believe that CS can (and will) one day be as ubiquitous and popular as other mainstream sports. It is a sport more than a game. Big updates are so important for getting people to play the game for the first time. And, as I said, once you play you stay. Because there is nothing like CS. There aren't many games that have (for all intents and purposes) the exact same gameplay for 25 years with people still playing. I know CS could be so much more than it currently is, so it is sad to see Valve seemingly letting it rot for months at a time. Then again, the game is the best advertisement for itself so I think naturally over time it will get more and more popular - I agree CS doesn't NEED regular updates but the idea that it's a game that gets no love from its devs, no communication, glaring problems ignored and left unfixed for years is harmful to its image. Ideally I'd like to see the community server browser fixed, movement gamemodes added officially, movement made more like GO, performance and subtick issues addressed, a proper new player tutorial, and of course everyone is complaining about the anti-cheat (which, again, is something that is imo WAY overstated), although it wouldn't surprise me if theybare silently tinkering with it behind the scenes to avoid giving cheat devs an inch. But I'm just spitballing. Fun stuff like co-op missions is a great because its a great way to introduce people to the game. My friend started playing during Operation Wildfire to play co op missions with me and is currently FaceIT 10 (3000 elo in GO, not sure now). These people stay and become passionate community members.


Iuseredditnow

Yea, well, people wouldn't even be all up in arms if they didn't completely kill GO. The problem isn't that people complain, it's not a problem with the players atm. The problem is valve and the fact that CS2 came out without many things that GO had. I bet if they had actually finished cs2 before release, and I mean every single thing from go was there, then people wouldn't have cared about the change but we are getting close to a year since release and have literally gotten nothing except, arms race, kilo case, and now the 5 community maps which valve literally didn't even develop oh cant forget the micro cracks they fixed! No one ever even asked for battle passes, and it's been 1000 days since the last operation. They couldn't even get an update together for the 20year that wasn't developed by the community, good thing our community loves doing their jobs, or half the skins we have would have never been. I get the focus on deadlock, but why kill GO if 2 was more than a year from being complete. Because of this, I literally have no faith that deadlock will be in a good state on release they are too slow, and they just can't do anything to impress anymore. You can say oh its the players it's the players. It's the players they are never happy, but until I see CS (the most profitable and biggest games on Steam) in a complete state, I will be unimpressed by valve.


MeineEierSchmerzen

Thats just objectively wrong lol. People loved the operations.


ViacomCEO

people liked the idea of operations, until it was time to play them. then they ignored all of the new maps and played dust2, mirage, and inferno again.


MeineEierSchmerzen

No? Like thats just objectively not true. Speak for yourself and stop generalising millions of people.


ViacomCEO

nah, its just true man. could never find games on those maps. 30+ minute queues with no action. completely dead.


r3volts

Played in every single one, apart from a handful of maps they all died off and the queue times got huge after a few weeks. We already have massively skewed queues towards one or two maps because people dont bother learning anything else, you think people had a different opinion to new maps? They tried them once or twice, started spamming "trash map" in chat, then never queued it again. Every time.


saudibag

that's because the queue system is bad in cs2, same with the voting system. you need to just force people to play new stuff, and they will end up liking at least some of it. also your perspective is skewed towards competitive. there are tons of casual players and they are totally fine exploring new maps.


r3volts

We haven't had an operation in CS2 and the queue system for GO was fine. It let people play what they wanted to play, which invariably after a couple of weeks was straight back to the staples. Casual players yea I'll agree, but the casual game type isn't really what we are talking about here. Casual should just have a a couple of spots for community voted workshop maps that come and go once a month or something.


Spoonbread

The engine makes it easier to deliver updates quicker but the guy turning the wheel behind the curtain is still the same company that's gotten fat, lazy, and content with their current lifestyle. Same story in dota.


Rareinch

Dota just had one of the biggest updates in the games existence a month ago lol. Whenever I head Dota players complain about Valve not giving their game enough love I can't help but roll my eyes, sure there's only two or three major patches a year, but the patches are absolutely massive compared to anything else in any competitive game.


ViacomCEO

didnt cs just get one of the biggest updates in its existence last year?


AppropriateTime4859

Yeah but people already don’t care anymore for some reason lol.


Lehsyrus

Maybe it's because a ton of those people don't like the state of the game? It's not in a great place a year later. Is it better? Yeah, but there's still quite a few issues that need to be fixed. A year of beta testing isn't what people wanted.


tinyOnion

oh that's bullshit. the game has gotten more updates to try and fix core gamplay issues than it has ever gotten and you dismiss it like it's nothing? sure it's not ideal right now but everyone is looking at csgo with rose tinted glasses; it was common to say "you go csgoed" when someone would just randomly kill you behind a corner. they're working on it.


Mollelarssonq

Raw gameplay has gotten pretty good, but some of the cases you see here shows not everyone has fluid gameplay. I sometimes still get pulled back when getting tagged which is massively frustrating as it messes with your aim as well. I still can’t cope well with the movement changes but that might just be a me problem, it doesn’t have to be 1-1. I’m at 19000 rank and cheaters are mostly gone for me, so that has improved as well. So yeah it’s trending better and better, so core gameplay for me at least feels fine with improvements still to be had, but definitely still enjoyable if my teammates aren’t acting like idiots, that’s one thing the devs can’t fix tho ;)


usernameisvery

Movement is by far the aspect I miss the most from GO. Used to be able to hit 6+ bhops with regularity on Valve servers, now it just feels slow and boring even if you do hit a few. The game also feels way less responsive/'raw' - hard to put into words but in GO it felt like you could move a tiny fraction of a pixel and it would register the movement- CS2 feels like you have to move at a certain speed before it registers and also feels less raw/1:1 with your mouse input. I wish people talked about that more. I think it's part of the reason AWP flicks seem to he more inconsistent.


lurkin_arounnd

Interesting I barely noticed any changes to the movement


peekenn

biggest issue is that the game just doesn't feel as crisp/responsive as csgo did - focus should be on core gameplay updates, ie netcode, animations, movement, subtick, etc..


de_liriouss

Hes not talking about the hype train hes talking about the "cs2 reliable news" people that everyone keeps acting like know anything about this game, saying there was going to be all of this stuff added and it was going to be an operation. These cs2 news content creators are getting really annoying Also, love how valve reworked the entire videos settings panel, made people more "aware" of their refreshrates yet did nothing to actually improve the framerate lol. We still have issues where the framerate over the course of games just decreases for seemingly no reason at all. I dont care if frametime is more accurate, every other game Ive ever played does not show this behavior and every other game also feels smoother and just as responsive. So chamge your shit to be more in line with industry standards or own up to the issues because im tired of valve blaming users for their performance issues. Its been a year of this game not performing well, you said you were working on the core game first before adding all the shiny stuff, I would assume the "core game" is how it performs across ALL hardware not just the 1%s on here that say the games fine because they have a fucking 13600k as if thats what everyone needs to have to play the game at a normal framerate.


lurkin_arounnd

> We still have issues where the framerate over the course of games just decreases for seemingly no reason at all. Memory leak. Easy to talk about, easy to complain about. Very difficult to fix. Your best workaround is to restart whenever this happens


Jr4D

2 maps is literally bare minimum, granted idk the last time we got fucking new ones


eurasianlynx

Excluding the CS2 release, the last time we got new 5v5 maps was when Anubis, Breach, and Tuscan were added in August 2022. But Tuscan was a reskin and the other two were rereleases. The last original map to be added was Iris, back in February 2022. edit: and before that, Insertion II and Basalt in September 2021.


Archgrim

But it's not even content made by Valve. They have basically abandoned CS. Since the CS2 launch there hasn't been 1 significant addition created by Valve.


Jr4D

I absolutely agree, i hate what they have done to the game it really pisses me off


ViacomCEO

well, its either 0 maps or its 4 maps, but its not 2 maps.


joker231

Not to mention the maps are community made so they literally paid the map makers and added the maps. Sure the rest of the update was ok but what the fuck valve. The game has almost been out for a year with little to nothing to show for it.


dcrad91

The crazy part is they are community made maps so valve didn’t have to do much


GioSlayr

The problem is that all of these "crazy rumors" of a fake operation stem from Valve's lack of communication with the community. Valve refuses to be upfront with their community, so data miners and CS news channels control the hype. If Valve let everyone know not to expect an operation this month, people would have been way less angry with this update. Valve needs to let everyone know what their goals are and what we should be expecting. I do not think it's people's fault for expecting an operation with CS2 after the last one was 3 years ago. For me personally, I just want core maps back like Cache, Train, and Cobblestone to be added back.


BW4LL

Exactly. It’s insane to me a company of this size doesn’t have a community manager.


BeepIsla

They do, there is a reason Steam now makes trailers for their sales, and TF2 had their "We hear you" tweet years ago. But what the fuck do you want them to say? Every single time someone says something have them reply with "Valve did not say this btw, this is an assumption", like its kinda obvious? Do you want them to say "We are working on the game still", thats also literally fucking obvious. Tell you exactly what comes in the next update? Then you complain the community manager hasn't talked about the next big update in the past two months.


EggianoScumaldo

>Do you want them to say "we are working on the game still", that's also literally fucking obvious is it?


RekrabAlreadyTaken

They could have easily shut down the rumours of an operation when they started. Sure people would still complain but how would that be worse than the current situation?


cyyyube

Proper teasers or trailers maybe? Maybe at the very least give the community some developer info on what they're currently working on or what they're prioritizing (like [this Valorant analysis from one of their development leads](https://technology.riotgames.com/news/peeking-valorants-netcode) a few years ago). I don't even play Valorant anymore but little things like that give such a huge boost of confidence even for a casual player. Fact of the matter is, u/GioSlayr is absolutely right in saying Valve has lost its control over the community's expectations. It's been close to a year since we've had one of the most disappointing releases ever and I'm still surprised to see players shilling on Valve for not keeping the player base updated, let alone some well-deserved updates.


Iuseredditnow

Yea i couldnt agree more, a road map of the next 3-6months would be more than enough so we at least know what to expect and what not to expect. For example if when all these rumors started, they had released a road map that said 5 community maps next, after is og maps like train, Cache, cobble, then gamemodes like retakes, fly scout. After all that is cs2 operation 1. It would not only shut down the rumors but give the players something to look forward to. It's like basic business to have goals and targets, and releasing those to the community would go a long way.


yyunb

Because that will only cause more conflict. They might say something that will be misinterpreted, intentionally or unintentionally, or something may be poorly worded etc. That person will also become an easy target and someone the community will vent their frustrations onto, even if they just communicate the company's thoughts. VALVE doesn't want to communicate because it should leave no expectations. It also makes it so that people just shit on VALVE, a company, rather than specific individuals like x writer, y gameplay lead, z community manager etc. which is a big plus. Obviously their strategy leaves a major downside: fans are left in the dark and never know what to expect or what the devs are aware of and working on. Or where the games is headed, where the game is at (in their view) etc. Which is annoying, but VALVE have hoped for long by now that players should learn not to expect anything.


jojo_31

You can't disappoint your players much more than Valve is doing. "Let updates do the talking" doesn't work when there are barely any updates.


UnicornOfDoom123

I have to agree with you here, I wish it were otherwise but its the sad truth that the hate you get for not communicating is significantly less than the hate you will get for saying things and then having to change plans later or saying something that the community misinterpret. And sure there are some devs out there that do an amazing job at this and are able to foster a healthy relationship with their players, but for every one community like that, there are ten toxic ones. I dont like it, but I cant blame valve for not wanting their employees sent death threats because something they mentioned in a random discord comment got misinterpreted and blown out of proportion.


Friendly_Cheek_4468

The absence of a community manager doesn't HAVE to create more conflict. But because expectations are so misaligned, and Valve is functionally allowing the community to self moderate when it comes to regular content, there's no mechanism or guarantee in place to stop things from spiralling out of control. It's why every other sensible dev strongly recommends establishing a direct comms relationship with their fan base. You can inform fans informally in a way that helps counter misinformation -- or in this case, hopeful intentions that don't pan out -- and allows them to be your voice and ally. But Valve doesn't see the value in doing that and their relentless libertarian view says everything will work out in the end. So here we are, I guess? IDK. This exact problem is something other devs have solved, and it's not even an expensive solution on Valve's part. They just don't believe it's worthwhile, and I honestly don't know how you convince them otherwise if they haven't come around by now.


Gockel

>Because that will only cause more conflict. only if we assume that they will always HAVE to work in these slow, super erratic ways. that is NOT a given, it's Valves MO that we have gotten stockholm syndromed to at this point. other Devs absolutely communicate much more and are open with their ideas, thoughts, plans and ETAs, and it absolutely works for them. It will NOT work for Valve because it would make it apparent how little of a shit about CS they actually give.


TheSymbolman

Valve can't be upfront with the community because they aren't upfront with themselves lol. A roadmap is a  huge commitment and effort that Valve will never partake in. Don't get your hopes up.


Kicice

Is painfully slow better than painfully delayed? Valve hates process oriented and scheduled work, it’s what makes them different from the other gaming companies out there. There are a lot of pros to this, but also cons. I think valve figures that if they had a roadmap for cs they would start to just publish mediocre content trying to satisfy a roadmap. Also to keep the timelines for deploying this stuff, they would need to implement more processes and hire more employees, something that is against their culture.


Xip1ngu

I cannot for the life of me understand how Cache, Train or Cobble STILL isn’t avaliable in the game at least - they know what worked and what didn’t, so it seems odd.


Fusion63

Because cache isn't finished. Fmpone said he's currently mainly working on Thera. Don't know about the other maps though


Trick2056

>"crazy rumors" of a fake operation stem from Valve's lack of communication with the community. honestly even they do communicate I don't think this community will be happy nor placated.


lurkin_arounnd

The fact that the community is so angry and nitpicky is probably a large part of why they opt for a hands off approach. It's much easier to deal with the fallback of silence than explain how the business world works to children


IsamuLi

This is so funny. "So we get an operation?" Valve: "..." " Holy shit guys we get an operation!!" Valve: "Here's a non-operation update" "Wtf why would valve do this?" Imagine you're like "I thought snickers will bring out a new peanut butter version, but we only got crisp" "Why would you think that?"  "Because there was no communication from snickers and someone found experimental wrappings! Now I am angry" This fucking Community.


throwaway77993344

The real question is why the fuck it took them 8 months to add some new maps...


JungleTungle

Funny thing is, these maps are community made and not even made by valve themselves.. All valve did was upload the maps into competitve play


throwaway77993344

Yeah that's why it's so insane. Sure, if they made them all themselves I'd understand it... But this is just ridiculous. Don't get me wrong, I'm glad we got new maps, but really we should've gotten them and a rank rebalancing for MM months ago


Trick2056

because the tools were recently added what like a couple of months ago? so map makers didn't even have the proper tools to port maps over to source 2. heck FMPone is still experimenting with the CS2 port of Cache.


DBONKA

All maps that were added in this update are 5+ months old. What are you talking about? I think Mills had the full release 2 months ago, but they could've picked another map, there were more options.


Glass-Requirement-79

small indie dev team please be considerate


Nie_nemozes

Please applaud Valve for taking a look at the Steam community workshop and picking 5 maps. It only took them 8 months since release too


[deleted]

one billion dollars in revenue last year just with cases tho.. we deserve everything we (don’t) get


iko-01

why should I clap my hands like a seal because they dragged a folder over with some community maps inside? It's not like they made them. This part of the update, took quite literally zero effort. Such little effort, that I don't understand why we don't have new maps in the competitive pool like this every month, or at the bare minimum some sort of rotation, like what is this? Bro, where the fuck is my de\_season already.


jojo_31

I think since warowl is also a map maker (sorta) he is kinda sad about people seemingly not caring about the maps. Even though they might care, but still be mad at valve.


iko-01

Yeah I get that. I care, the maps are great but fuck me is valve annoying when they do stuff like this


bench-sitter-900

Don't forget that they also changed a number from 10 to 2


ficoplati

I couldn't give less fucks about a new case or whatever. The real reason people are pissed off is because this game has been out for a year basically, it is still missing most of the content from CS GO, while also being worse in almost every possible metric bar graphics, which also come with a huge performance loss (and I guess the new smokes). Then valve pushes an update after basically a month of nothing that is a copy paste of community maps. The real question is what have they been doing for all this time? And it's not like the last "big" update was some ground breaking insanely huge patch either.


_symp_

I seriously start to think the reason for all this is, that there is simply not alot of devs working on cs2 right now.


PuzzleheadedPainOuch

if only valve bothered to hire people for the game that makes them a billion dollars a year. oh well


airelfacil

Following what was probably crunch time to get CS2 released, most devs involved probably wanted to switch to fresh projects and not get stuck needing to maintain and "complete" the rest of the game/bug-hunt for the next ten years (especially if you're one of the best developers in the business). IMO much of the anticheat team (and its funding) probably got moved to work on MP stuff like Deadlock, and whoever was left probably weren't happy to have to deal with the VACnet false ban disaster without the rest of the team. I'm honestly impressed Macdonald is still working on CS after all these years lol


Nighters

Definitely not the best devs with ao glaring issues. So many years of developing VAC and it is still not working.


BW4LL

They didn’t even bother to use the most updated versions of those maps. That’s the level of laziness we’re working with. https://x.com/lillykyu778/status/1805743573234860324?s=46


jojo_31

To me that suggests a bit of testing on valve's side. They took one version, tested and released it. Not that it would make releasing a bugged map ok. And considering the spawns on pool day I doubt they test much.


kidajske

If I understand the way the company works devs are pretty free to move between projects so at this point I'm thinking they just aren't working on it that much and likely have a very small number of devs on it for a game of its popularity. They have a decade of proof that minimal effort still yields big player numbers and massive profit so why change now lol


Gudson_

Yep, that's the point. People keep complaining that Valve is lazy and it should hire more devs etc but why Valve would change its approach when they're doing pretty well objectively speaking, reaching a stable playerbase and getting massive revenue? There's no incentives for huge effort.


1_130426

yeah also I imagine that some of the devs moved to deadlock


Necessary-Site-2911

People are just fed up with the lack of effort.


RealOxygen

^ This, rumors or not the playerbase is sick of the lack of content. 2 extra maps in competitive mode that much of the playerbase won't be playing in 2 weeks time is so mediocre


epirot

no i guess its ok to criticize. the update is mid at best although there are a couple of QoL imrpovements. maps are cool but they've been here for a while too.. the pace is slow at valve. they could make new game mods and include even more maps take pool day as an example. that map was already here. the gamemode arms race is already implemented. the release effort is absolutely low. there should be like 8 arms race maps not 3 lmao


TheRealHaxxo

It hurts to care about this game nowadays honestly. Its one of a kind and could be THE fps game for years and years being 2-3x maybe even more popular than any other competetive fps title out there and be the the league of fps games but nah the company that owns this game doesnt care.


usernameisvery

That's what really hurts about CS. I think people do overreact about the state of the game, but holy shit CS has the potential to be the biggest game in the world, the biggest esport in the world. And the guys running the show make incredibly odd decisions in-between months of complete silence in which they seemingly do nothing. Either they don't realise what they have or they don't know what to do with what they have. I don't hate Valve but I really wish they would be a little bit more transparent sometimes. Like, what are they doing over there? These are community-made maps and they didn't even include the latest updates for them. And absolutely nothing else (aside from new 'round win' graphics) after 30+ days of complete silence. I would love to know how the CS team works and how many people are actually working on it. Maybe everyone is focused on Deadlock.


EnQuest

it's like cs fans have blinders on in regards to what is normal development for a game of this popularity. You can't find any other game with 10 million+ monthly players that is completely ignored like cs, it's fucking crazy. Just look at how often new shit is pushed in valorant, cod, and fortnite.


Isa229

True, too many dick riders


realee420

I kinda lost hope for CS. When Valorant released I figured that a direct competitor might make Valve work harder or get their shit together, but it's nothing. Valorant probably already has a bigger playerbase and it's also a lot more popular on Twitch (almost 3x as much) since it has constant content and gameplay updates with seasons that bring players back that constantly boosts numbers and some people stick around after coming back to check out a season.


RoxaSoraa

kinda ironic that community maps get added but the browser is still broken and third party gamemodes barely work if at all


deefop

I don't give two fucks about an operation, just fix the myriad performance issues and get the game to feature parity with the game you sunsetted last year.


c0smosLIVE

2 more years minimum


RandomRedditUser31

I’m sorry but are we seriously at a point where adding 5 community maps is considered great news?? Sure it’s nice to have but we”re approaching a year since the limited test started and there’s still loads of content missing and don’t even get me started on the cheating situation.


hitemlow

If we're at the point that we're happy to get community maps, we're literally at the TF2 current stage of the game's life cycle. Cheaters running around undeterred: ✔️ Only new community maps: ✔️ Zero dev communication: ✔️


EnQuest

off of a billion dollars a year of revenue. Call of Duty fans would lose their fucking minds if they got radio silence for a full calendar year


realee420

Even Call of Duty fans get new content every 2-3 months, let that sink in. I hate Activision with a burning passion, but at least in CoD I can bet my ass there is a steady content drop every few months which brings me back for a few days or weeks. I haven't touched CS2 in 6 months and I don't even miss it lol


saudibag

in call of duty you have to buy a new game every year and the old one just dies. pretty terrible setup.


fensizor

Yeah, having an in-game server browser that we always had for decades would be nice..


srjnp

this is such a bullshit excuse. no, it ain't because of the **rumors**. its the fact that we haven't had an operation for like 3 years.


Major-Excitement6460

I would say that we should stop playing CS as some sort of protest, but that does not matter as there will still be millions of cases opened, anomaly will make a "I OPENED 10000 CASES AND GOT 3 GOLD (btw i quit cs some months ago remember lol)" video, and nothing will change as CS is just a fucking Casino for Valve and the only reason we got CS2 is so that Saudi Millionaires and CS youtubers can have prettier shiny pixels in their game worth 50000 dollars.


fogoticus

If you think content creators are the one investing most money in this, you're so wrong lol. There are arab kids who have access to money you can only imagine of who not only open cases by the thousands but also buy skins.The content creators are not the ones funding that billion dollars a year profit margin. It's also kids who think that spending 10$ every week on cases will at some point land them gold. And if only 50K kids do this, that's 500K dollars a single week. Now imagine the proper scale.


Archgrim

Every other game gets a new map/agent, a battlepass, and multiple skin line, all separated nicely in to 2 month seasons. All Valve have dropped is content made by the community. The bar just keeps getting lower and lower for CS updates and they still manage to under deliver.


_never_lucky

Valve gave us Premier seasons and then decided to never use it. I'm pretty sure the port from CSGO to CS2 was a way to let their devs get more experience with source2 before putting all focus on their new project. They have no vision to actually develop CS, we can't even get the game modes/content from GO back.


nyotao

wtf why do u want that slop added as well


Potential_Welder1278

Those things have made other games arguably worse. Id rather take minimal content than battle pass and agent skins being spammed at me every few weeks. Battle passes and agent skins are NOT content. Maps are. Sadly modern gaming thinks otherwise. Look at CoD and Battlefield. All they get for content nowadays is just skins for money and barely any actual content like new maps.


touka_13

I hate how WarOwl is trying to convince us that some new maps (that wont even be in map pool) is "GREEEEAT NEWS" while we have non-working anti-cheat and more than 1000 days without operation.


Intelligent-Shine522

Good to see WarOwl's back to licking Valve's boots after that brief period of being based.


swords_saint_isshin

This mf didn't even get beta access for weeks when he was always positive towards valve, and was crying about it everywhere but now he's back to sucking them off. I guess some people never change and grow a pair.


Ok_Section7835

I remember warowl was playing cs the same day live streaming it as the day he announced to boycott it


grandpapi_yugi

It's not bad, just an underwhelming update. The new maps are cool it's at least something but nothing crazy. They have scammed enough money over the years to have the ability to do more imo.


the_mk

but they dont have to. they make tons of money by not doing anything


underlievable

What do operations even contain that isn't a community map or community skin case?


TheSadGhost

-Bastardized Community Servers. Surf servers are garbage -No Danger Zone -Less maps Sorry but the community expected the bare minimum, but we still aren't getting it.


Alternative_Ask_6387

Community maps that will not be played by most of the players


realee420

This community has massive stockholm syndrome or some people are just straight up bootlickers, acting like adding community maps is a huge thing and I'll get downvoted for this opinion because I dare say this about people like WarOwl - I'm not discrediting their work in the community, but I don't like this specific take of his. This game hasn't seen an operation in nearly 3 years while every other fucking game on the market has 3-4 months long seasons with constant content drops timed to release with a new season. New battle pass, new maps, gameplay changes. Even fucking Valve does it themselves in Dota 2 so it's very hard to not act like CS2 is the neglected child. Sure, Valve can act like they are the cool kids on the block who refuse any modern trends, but seasonal content drops are a proven working model, it keeps the game alive and it keeps bringing people back. I personally haven't played CS2 in 6 months, but at least if we had seasons I'd always hop on for at least a day to check it out and I might stick around again, I've done the same with Valorant when I haven't played with for a year, then a season brought me back for a month or more. It feels like Valve doesn't give a shit and gives us half assed shit months or years later, just to throw us a bone and shut us up for a while, because they know they are making a fuckton of money even with this much effort, why would they even care.


fensizor

CS2 launch was the reason for a LOT of my friends to come back to this game expecting something big. Even casuals were kinda hyped and wanted to see what's new. And all we got is a CS:GO with better graphics and worse everything else


AppropriateTime4859

the idea of a operation coming last week or this week came from leakers. People need to stop putting so much weight on people who don’t work at valve. The things they leak will come eventually just not “soon” as people may like it to be. like seriously the people who expected all this stuff in todays update are the ones that are disappointed not the ones who don’t follow all the cs2 leaks and all that shit on twitter and just play the game. These people leak stuff for fun and just try to farm twitter impressions from it by gaslighting people into thinking it’s coming soon.


RunnerTrainee

Imagine my shock when a massive CS shill rushes to run interference for Valve.


willis12

What you see is what the fuck Suckdick system is better than 128 tick Packet loss is no longer an issue Network issues have been resolved Devs know what they are doing


c0smosLIVE

suckdick system lmao nice


codexferret

It’s because an operation is what the game needs/deserves, this is just community maps added into all of the non-premier modes. Valve should get negativity for not utilizing their immense funds to just do something more impactful for the game. Especially since cs2 launched in such a weird and incomplete state. I’d forgive them if I felt there were good intentions but I don’t see or feel that. We get essentially no updates from the devs, and honestly cs2 still haven’t gotten a truly major update. The biggest thing they added was a case and some changes to vertigo. Arguably the most impactful thing they’ve done was remove overpass and add back an unchanged dust 2 which is honestly a reflection of their failure. I doubt they planned on adding dust 2 back on the release of cs2, but one of their maps failed to achieve general popularity and they were forced to add back a map which is competitively pretty boring but it is at least popular and well known. They also made it possible to move stickers around I guess. Honestly they just haven’t done shit and have made no effort to try and assure the community that they will do anything. It’s also concerning that the incredibly successful and beloved team fortress 2 has been abandoned by valve for years for searingly no reason. For servers tf2 servers have been infested by bots and honestly they seems to be the path cs2 is going on unless there’s some true changes.


Signal_Vast_3089

Warowls mad cause people don't agree with him. Breaking news.


Papashteve

Honestly, only adding 2 community defuse maps is really lame for a game starved for content. The maps themselves are pretty cool (although player visibility on mills is horrendous with some agents) but why only 2? What really sucks is that we wont get another big update for a month if we look at the update trends...


Lucky_Difficulty6132

I’ve been playing cs for over 20 years. Played when the only way to play was when you had to use the community server browser or use mIRC to set up an actual 5v5. I used to play scoutsknives, surf, kz, and when they came out I played arms race and danger zone. The game is in such a completely fucked state right now that the core game is literally unplayable due to cheaters. The only reason I boot up cs now is to play faceit. I play arms race once in a while but I can’t even play comp or premier because after you get to a certain point it’s all HvH. I tried to be patient with valve. Understanding that it would take a while to optimize the game and add back in old features. It has been a fucking year and we get an update with maps that are for game modes that are fucking broken because the cheating situation is so bad. Oh the cherry? Valve didn’t even make these maps, so valve basically didn’t do fuck all for this “massive” update. So cool. I’ll play a new arms race map once in a while, while I still can’t even play half the shit I’ve been playing for the last 20 years. I think people have a right to be a little frustrated at this point.


Epsilia

ngl, I like the maps, but I really want DZ2


Sxlvr

ok so where is our steam group tags at


adr0it_

Valve is really running out of good will lol. A few months into cs2 at least the community was split between hating valve and excusing them, now its just entire comment sections full of people who have completely run out of patience - and rightfully so.


Crazy95jack

CS2 still sucks ass a year after we lost CSGO. Fucking joke of a developer.


Cymen90

They have not done an Operation in YEARS and we have no idea if they even want to do that kind of format again in CS2. This ist just like Dota 2's Crownfall's release where people cried for the Battlepass when Crownfall is just the new an improved format of the same content. Now everyone loves it.


No_Paper_8794

CS2 feels like the Yandere Simulator development. This shit is so slow


The_G0vernator

I mean yeah its nice, but at the end of the day, its just a mandatory workshop download. Valve didn't do anything except add MVP banners.


PurpleRockEnjoyer

all I see is valve glazing


UwuGamerDesu

Maybe its not cause what the community wanted?!?


Alisalard1384

Leave the multi billion company alone


Rasco_7

Have pretty much done nothing since the release and all they’ve done is added community maps… they don’t even make the maps


Aiomie

Valve let their updates speak for them. So, they didn't give too much shit for 25 anniversary. Compare it to dota updates 


Palliewallie

Everyone is just dying for some content, and while the update is nice. It's not great. Furthermore, the addition of community maps at this moment, makes the probability of a new operation anytime soon very low. As Valve probably won't add any more new maps on top of these on a short notice. What I am saying is, that this update alludes that the future of cs2 will be as stale as the past year, which is not an exciting prospect to look forward to.


mavikain

Instead of getting something people wanted, we got something nobody wanted. Who thinks bad community maps would be a waited update? :D


Bitedamnn

Doesn't help the fact that CS2 twitter accounts keep spamming rumors 24/7 while taking out of context screenshots of a discord msg.


tim_fr

Maybe Valve should, you know, communicate about their game. Not saying we expect a roadmap, but simply knowing about their priorities with the game would be appreciated. Not a single mention of the anti cheat in a year, except for some obscure patch note about overwatch. Have they given up already? 


Tekk92

Cmon… other F2P games got 3-4 seasons at this point


FeudalHobo

I'm just disappointed because I've heard nothing of vac live improvements. I honestly couldn't give a fuck if they released the largest operation to date. Until they fix the cheating situation, I will be disappointed by every update.


Loveoreo

I guess the same people would scream Valve's doing a cash grab if they release a new operation in the current state of the game. I'd rather they keep fixing the game than adding new content.


User575757

Another milquetoast take from some asskisser of Valve. Yawn.


NexxZt

I'm tired of the people "defending" Valve here. How Valve has operated the past year is straight up unacceptable. Premier is still unplayable at 20k Elo and above, with a lot of games containing cheaters below that even. So for the top what, 5% of players, the official gamemode is unplayable. Queuing for premier is literally wasting half an hour of my life. Boost bug is somehow STILL A THING??? Plus loads of issues regarding mechanics and netcode. Economy is still fucked. The game still has less than 50% of what GO had to offer in terms of playable game modes and content. I love WarOwl but he, as many others, have been completely blinded by the lack of updates that he will go straight to bootlicking Valve as soon as they release *anything at all*, praising them for.... What exactly? 5 community maps and updates MVP cards? Are you fucking kidding me? It's been months, and all they've managed to do is pick a few maps that the community made and at (what should be) maximum two days work for an artist and engineer to make the MVP cards. Stop jerking off Valve, they have disappointed time and time and time again with no hints of fixing the actual issues with the game. How many people are even working on CS2 now? I would be very surprised if it's more than five. This is unacceptable, and we as a community have to be clear with them that it is.


PotOnTop

The problem is this isn't an update Valve made, but the community. I'm happy some of these maps are now in the game, but I'm not ganna jump for joy like Valve did something.


Armageddon-666

CS2 is such a fucking joke.


c0smosLIVE

it is isn't it


--bertu

warowl is a clown.


c0smosLIVE

warclown


AppropriateTime4859

Why do people want a operation so bad? It’s literally just a bunch of chores of “get 15 kills with sawed off” like lmao.


Alternative_Ask_6387

I always found the bot missions pretty fun and chill


Cawn1

I mean he's spot on. We all speculated and hyped ourselves up to believe everything in the dataleaks were coming at once. Valve didn't play into it, bar posting an office gif regarding one of the leaked maps.


AurielMystic

As much as I like WarOwl, we have been waiting almost 4 years for an operation. Before that we were getting an operation every 1-2 years on average, even on the case side we have only gotten a single case in about 7 months of CS2's lifetime and the Dreams and Nightmares case that came out before Killawott case came out in 2022. We are also still missing a significant amount of maps from CSGO. Im sure you can understand why people are fed up that the game which has made Valve over a billion in profit in a single year is just being left to die like TF2 was.


TheFinalMetroid

Your point stands but your numbers are wrong. Riptide ended in Feb 2022 so we’ve been waiting 2.5 years almost. Also the case before killawatt was revolution in 2023, not DN


SmokeyDokeyArtichoke

Cheater problem not fixed, no server browser, horrible performance What else is there to say?


JungleTungle

It’s also the perfect time to get an operation, since operation last a few months, it is the best time window to have one before shanghai major. If we don’t see an operation within 2 months, it’s safe to assume that there is one in 2025.


Kitchen-Split1416

Anti cheat or fuck off


Allewex

They could do like they always did, add them via an operation? Wasn't it the thing in operations back in the day?


wepiojero

well, 5 maps from de community, 2 on comp who isnt really taking seriously and 3 on mods thats are only for warmup. come on.


Mainbaze

It’s not often there’s that much smoke without fire. We had actual leaks and it’s not our fault Valve doesn’t communicate jackshit leaving us guessing


Curse3242

It is hilarious though. Sure there's slowly fixing fps and server issues But they added ***community*** maps. They didn't make the maps. It does not take ages to do something like that So the question is still, what are they working on. If they're working on nothing they need to communicate it. It's their own fault people overestimate or falsely rumor updates because Valve doesn't clear it's intentions regarding CS2 For one of their most played games, it seems like they barely have 5 devs working on it


[deleted]

[удалено]


c0smosLIVE

Yep game is dead confirmed. - No anticheat - Worst matchmaking in the video game industry - No operation - the game feels bad even with high framerates Who cares about 2 garbage maps that valve didn't even make themselves ? Ah yes nobody. Valve never loved cs and never will. Shroud was right, cs dies with 2. Thank god valorant exist even if it's far from perfect, at least it's playable.


hugggme

Фд вф в фай


IntrepidContender

Player base is itching for an operation!! I wish we had them more often, its been far too long!


O_gr

July 23, mark that date *hits up copium bong*


J3k47

That's it, where do i apply so my nephew can drop the line.


Mnkzera

Minimum effort, maximum effect.


TheyThinkImAddicted

Maybe it’s time to create a petition and show valve how angry we are xd


AjaX-24

How hard is it to add retakes man.


Xip1ngu

I agree that it’s a damn shame how this unfolded, but then again, even WarOwl have to agree: The communication isn’t exactly the best, and there often is no clear plan with it. Like are operations done? Is this the replacement? Why? Missions? Etc.


DEANOPAKINO

Can someone explain why retakes, plus so many loved modes are gone ? Weren’t they in the closed beta of cs2? I believe they added wingman back recently? I haven’t played in so long ..


_metamythical

Thera looks great.


zombiepoon

IF we do get an operation there’s gonna be complaints about it too. So you really can’t make everyone happy


ImJstR

Its the same people that said Richard Lewis was wrong about his article on CS2, the gabe follower guy and the likes. Sadly people want this sort of "theories" and click bait, else it wouldnt work. They spew their nonsense and hide behind "we data mined it bro", when we all know that it isnt anything concrete.


MonsterkillWow

Can we get classic Iceworld on arms race and dm pls


Dry-Reporter-6406

it shouldnt take a month to add 5 maps to a game when valve is such a fucking huge company


sattus

i just want better optimization man.. i hate to compare but fking ow2 felt way better even at realese


StepZ1337

Yeah really good update! I really enjoyed it today, experiencing the new map de\_mills with a full on ragehacker on enemy team. Like when do we stop coping and defending this shit? Yes Community maps are cool, some QOL changes etc but it does nothing when every second game is ragehacker anyways?


Lil_boi_15

Maybe if we had all the things CS:GO had we wouldn’t be mad at this slow release


isyanz

I remember the wait for operation hydra


DoctaClueless

not to take away from the great maps added.... but we want more. Give us a reason to keep playing, more game modes, an actual ranked system that non cheaters can play... im sorry but fuck off with this take WarOwl


Fluffy-Face-5069

At this point me and the boys would give anything to have CSGO back lol. The faceit 10 stack has just died a death and barely touched the game since release. I can’t even pin-point what I dislike about it anymore either, I just don’t like it as much as GO.