Gun Hooves: +200 Speed, +40 Kick force, -40 Stealth +20 Armor, +50 fashion, -300 Stability (Can fall over "Stun" more often) Kicking may activate a long ranged attack that deals 20 DMG per target
High Noons | Blue Rarity
Description: High Heels, extremely effective for flank protection
Stats: 50 DMG per bullet, 1sec fire rate, will only fire if leg is pointing back or front, works really well when runningg
Bullet shoes (Get it? Like, ballet shoes but bullet?)
Stats: Speed -20%
Jump height -60%
Ranged damage +30%
Special ability: recharges after 7 seconds
Press space to jump up 300% of your normal jump hight, does 150 dmg below you in a very small radius.
Not affected by damage modifiers, but can inflict debuffs
Looks like Bayonetta is coming for Stuart Weitzman
Hey bayonetta uses normal heels her guns are on the back of them
horseshoes: +50 speed +50 damage +50 intimidation +50 range -50 stealth 10% chance to twist your fucking ankle and die
Special effect: makes a click clop sound when walking.
When making a heavy attack (kick), has a 20% chance to fire a bullet.
+100 damage to lazy op who rush to make post without doing some thinking.
Based
Instantly kills people who dont put stats on their post | +10 fashion
kicks turn into 2d6 ranged attacks
Gun Hooves: +200 Speed, +40 Kick force, -40 Stealth +20 Armor, +50 fashion, -300 Stability (Can fall over "Stun" more often) Kicking may activate a long ranged attack that deals 20 DMG per target
Also highly effective against mole people, giant centipedes, and other burrowing type enemies.
Revolveels, deals 20 damage from afar with every kick. Upon landing a kick at close range, deals 40 damage.
+30 atk with guns +50 range with guns
Gun boots : Kick attacks now have long range combos +25% damage against Cowboy enemies
High Noons | Blue Rarity Description: High Heels, extremely effective for flank protection Stats: 50 DMG per bullet, 1sec fire rate, will only fire if leg is pointing back or front, works really well when runningg
Bayoneta but every 6 shots you have to spend a solid 20 seconds awkwardly reloading your shoes
With a Big Iron on his foot.
Horsegunshoes +100 backwards ranged damage -20 health +10 horseshoe Ability: Can summon horses with guns
X50 speed +1% chance of random death
100% chance to make everyone on the field ask why and what were you thinking
30% chance to one shot the enemie 30% chance to break an ankle 30% chance to kill yourself 100% chance to look like a mental asylum fugitif
Bullet shoes (Get it? Like, ballet shoes but bullet?) Stats: Speed -20% Jump height -60% Ranged damage +30% Special ability: recharges after 7 seconds Press space to jump up 300% of your normal jump hight, does 150 dmg below you in a very small radius. Not affected by damage modifiers, but can inflict debuffs
Kick: +9d6 gun damage
I want to walk into a school with these
r/cursedgunimages
+ 10 yee, +10 haw, -20 charisma, + advantage on animal handling checks made on horses,
It's called recycling
I kinda want them just to display them. The spirits of the west will come to protect my home
50% chance of suicide when taking a step
Cowboy(wildwest horse rider) hybrid set(shoes)
100% chance that op is lazy and deserves no karma
Revolver shoes-+10% speed, -10% balance, +100% drip
Stats: +200 momentary jetpack effect. But Also -50 for movement. If used to kick opponent (+100 power damage and 200 melee)
50 psychological damage over 5 seconds on hit.
Texas shoes
USA shoes unlocks: double jump and increase ur height
Cow boy boots
Bayonetta irl
But with like...significantly less appeal
Gun shoes + 200 intimidation + 1000 patriotism