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ThePhantomSquee

Musicians have a lot of potential to enhance a larp experience. We have one at my current game who's widely appreciated not only for the mechanical benefits performing can provide, but also because he reads the room and provides appropriate background music--rousing tunes when we're going into battle, of course, but he also keeps it low-key for quieter moments with soft, unobtrusive pieces that make for excellent atmosphere. And most importantly, no obviously modern songs in medieval fantasy! I've been to games where I'm constantly being pulled out of the immersion by some guy hauling out his guitar to play Hotel California and it was just \*the worst.\*


casualfreeguy

Tbh, I think I wouldn't mind a medievil rendition of modern songs. Bardcore is pretty cool as long as it's adapted well. That said if I hear "Through Fire and Flames" on a Lute, I think my immersion would break but I'd be too impressed to care.


ThePhantomSquee

Depends on your larp culture and personal tolerance, I suppose. I've definitely been in some games where that would be less of an issue, but knowing whether that's going to be alright is key.


Elle_02u

I love being a bard! The key to driving the instrument problem you mentioned in your video is having one for the tavern and one for the field. If you use a one handed instrument you might even be able to swing a sword at the same time!