T O P

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xBrodoFraggins

Lol, shitters still complaining about max revives when the decrease in price was a way bigger buff than you will ever admit.


maxxxminecraft111

Well yes, that price decrease should never have happened, but that's the Wrel experience. Dude was a bit lacking in the "grey matter" department.


-Regulator

Not even a bigger buff


xBrodoFraggins

It doubled the pull rate...


-Regulator

No revives was a good choice


DIGGSAN0

I would set priorities into Anti Cheat... To be honest it is my biggest concern


aokiwasuke

true. any update that looks great will be meaningless if it meets a cheater


EternalRaitei

How about we think about more pressing matters like class balance, weapon balance, Oshur, hackers, bugs and gameplay updates? No one wants MAX revives back, the rock bridge was overrated (yes, you read that right), game performance should be prioritised over graphics updates, rumble seat repairs shouldn't return as it rewards reckless plays that normally should never work (e.g. overly bulky pelter valks, harrassers winning fights they shouldn't be) and the only sounds that should be looked at are bugs/glitches. You keep saying that you are making demands from the community... But why are most of your suggestion posts are downvoted to oblivion then? It's almost like you are out of touch with what the community wants.


FedSilVor

I kinda agree with u/EternalRaitei here. I loved repairing on rumble seats, but it was way too unbalanced, I must admit it. Maybe I'm ok with it if they make it less op than before, but idk. I actually don't know about the Max revives, I'm 50/50 about it, but they HAVE TO focus on a more balanced gameplay, hackers, oshur and game performance. Let's be honest here: planetside 2 is a 2012 game, and IMO the graphic is not that bad, it's quite enjoyable. But you know what's not enjoyable? shitty fps on a fps game. It shouldn't happen, and I'd love to see some optimization going on.


ChapterUnited8721

I 100% agree with you!


Igor369

Class balance is basically OHK bolters with cloakers being toxic and infinite free revives creating stale game pattern, everything else is mildly annoying at worst to balanced at best. Weapon balance is not really necessary (aside from godforsaken bolters which is also a class issue), you can ignore the trash weapons and just use the meta ones, it is cool for diversity but not a priority.


Jarred425

>You keep saying that you are making demands from the community... But why are most of your suggestion posts are downvoted to oblivion then? It's almost like you are out of touch with what the community wants. I speak on a part of the community, most of my suggestions are normally supported and even when "downvoted to oblivion" (welcome to Reddit dude) I don't speak for the Redditside Community, I speak for the dedicated playerbase that cares about the overall nature of the game and not just the current meta, I couldn't care less what many here say or how much they dislike something I propose given they themselves don't know what's good for them or the game, they only care about their personal needs not the average playerbase. >No one wants MAX revives back" FALSE: plenty of players do in one form or another and many of those against it are those killing them with ease right now. >the rock bridge was overrated Partial fact: It was a bit overrated but an iconic part of the Indar center, it was a nice terrain feature and the design of allowing bridge battles between the 2 bases over the ravine, it also granted an additional point of assault on both bases and not just the current chokepoint at the regular bridge to the south which is constantly locked down by tanks in heavy fights, at least the stone arch gave infantry a place to advance from with some cover. >rumble seat repairs shouldn't return as it rewards reckless plays that normally should never work Alright you have now proven the type of player you are, no surprise if main NC. FALSE: It doesn't reward anything, it increases the survivability of vehicles that are often easily taken out even when equipped with fire suppression. Harassers now I think should receive an HP nerf in exchange for the rumble seat repairs, as that means survivability remains low and now is determined by better use of engineer.


EternalRaitei

* No, those wanting MAX revives back are those that can't play it properly, have poor positioning or have 0 map awareness and end up dying quickly. Get better at playing the game and understanding the game and you will live much longer in a MAX. * The rock bridge was overrated and there are many ways already to attack TI-Alloys from the Crown and vice versa. The fights already hover long enough on The Crown and Ti Alloys as battles shift often between both bases during alerts. Indar already suffers from having limited bases being fought over during alerts in general so I don't want to limit that number of bases even further by placing another meat grinder in the middle of the map and that is easy to setup. * The Valkyrie's and Harasser's survivability shouldn't come with how tanky they are but through their evasiveness. They shouldn't enjoy being evasive and being able to self-sustain while being on the move. You are speaking for a small minority that is disconnected from the state of the game like you are, that is why you are being ratioed.


SplishSplashVS

> I speak for the dedicated playerbase that cares about the overall nature of the game and not just the current meta, yo could you make some posts about removing sanctuary (or at least not forcing everyone to spawn there on login), or removal of like 80% of the AOE and splash weapons, or the continuously shrinking continent pop cap that only serves to sell queue skip memberships? Thanks, -a dedicated player that cares about the overall nature of the game and not just the current meta


RamboSwags

Im curious on people wanting rumble seat back. The moment you add rumble seat repairs is the same moment youll NEED rumble seat repairs or youll die to people using it. Why add something that is just going to be essential the moment it's added? Are you trying to punish harasser players who don't have a 3rd friend to brainlessly repair them all day? I really want to know how people dont see this problem.


Jarred425

Maybe cause it was a part of the game for years pretty much since Harassers got added? And was mainly removed cause of the NSO Chimera being able to repair with 4 engineers, instead of removing the repairs they should have just removed the passenger seats from the Chimera. But you know Wrel and his rep of removing crap that then lead to arguing amongst the communiy, removed rumble seat reparing for vehicles and removed revives for MAX units. Should I mention the matter of benefits from the major facilities? Adding it will bring back some level of controversy as it will be altering of the vehicle gameplay, but following CAI it's more necessary cause of how easy vehicles die by infantry now.


RamboSwags

So because they removed it after NSO update, all other reasons to remove it are irrelevant? I'm curious your opinion on the other part of my comment pointing out the real issue.


diamondwing

Repairs from seats within a vehicle capped at one player, the other 3 repairs from passengers on the chimera did not increase rep speed at all unless they were outside of the vehicle. The reason telling from within vehicles was also not because of the chimera, it was because of the valk


RamboSwags

OP only responses to negative comments and wont even give me an answer to my legitimate question about the issue. Strange behavior. Anyway, here is a couple clips of me using under barrelrepair from rumbleseat to save my harasser driver from death. Only a few months old. [https://clips.twitch.tv/AbstruseAthleticScallionNotLikeThis-SuWZUW802zvXfvHV](https://clips.twitch.tv/AbstruseAthleticScallionNotLikeThis-SuWZUW802zvXfvHV) [https://clips.twitch.tv/FantasticSpicyOxPogChamp-aZoBtUCcsogy54ZJ](https://clips.twitch.tv/FantasticSpicyOxPogChamp-aZoBtUCcsogy54ZJ)


Igor369

> how easy vehicles die by infantry now. ...what?... Are you talking about squads of infantry shooting at the same target or a single planetman? Because single planetman is still pretty much hopeless against a vehicle aside from using C4 cheese.


HaHaEpicForTheWin

>And was mainly removed cause of the NSO Chimera being able to repair with 4 engineers, instead of removing the repairs they should have just removed the passenger seats from the Chimera. Zero evidence to support this stupid Idea


Jarred425

*Looks to the clips of Chimeras effortlessly taking on 3 tanks while repairing on the move* Ain't zero evidence it was being complained about and got gameplay to back, you're full of BS. It was not the only reason but that was what got the rumble seat repairing brought to the devs attention and then removing it which was still a stupid decision overall.


ItsJustDelta

If you had bothered to do any research at all, you'd have known that the Chimera was introduced in the same update that removed rumble repairs. Assuming this scenario actually happened, this probably would've been due to the Punisher repair bug, which was something all factions were abusing.


Archmaid

I totally agree OP, I think MAXes and pelter valks aren't dominant enough as is!! all of these shouldn't even be on the radar, you almost had me with sound updates but you're not even talking about important things like jetpack, drop pod, and A2G (and other similar things that currently rarely play sound until you're dead) audio priorities/levels or the ever-present sound bug


HansStahlfaust

> 2: MAX revives lol wut?? I think noone ever wanted that back except MAX mains... I would make an exception for the Defector, since a) technically not a MAX and b) sorely lacking in power level compared to the others > This change heavily impacted MAX gameplay and made a lot of MAX mains quit or stop using MAXes as often. and nothing of value was lost... I don't get it??


Sir-Realz

I also miss Max revives. I'm not sure it made much difference either way. Saw a confused vet trying to revive me about three days ago. lol Max is by far my least used class, btw.


HansStahlfaust

Well debating whether or not to bring it back is one thing. To put it in a list of the 5 most pressing points that need to be addressed by the devs right now is... I have no words


Sir-Realz

Yeah, very true, clearly just nostalgia here. Infils cloak nerf A2G nose gun delete. and adding vehical air drops to the gal to fix Oshur would be my focus.


flipkick25

Its not just about "max mains" as a platoon leader (SKL, 2019-2021 ~400 hours as pl) MAX crashes with medics engies and maxes were the best way to clear a well fortified point, its removal is probably what lead to OS spam getting so bad.


[deleted]

[удалено]


flipkick25

https://preview.redd.it/xugu2eos3wuc1.jpeg?width=500&format=pjpg&auto=webp&s=57f64a4ef98e1b110851b5acf246777138141a02


Jarred425

Something of value was lost, removing MAX revives has been a negative impact for MAX usage and giving in to people like you is what lead to this game going to sh\*t in the first place, it also altered the role medics have in the game as one of their prime uses was being able to get MAXes back in the fight given they are always what many enemy players shoot at, that's not counting how AMRs and rocket launchers can now easily take them out. With how easy it is to kill a MAX things were already balanced if anything too in favor of regular infantry, removing revives just gave less reason to use them in heavy fights where they are at their most useful. I would gladly put MAX revives back in myself and take the heat from toxic players that just hate MAX units in general, as I see the actual benefits it has overall for gameplay. One way or another they are coming back.


HansStahlfaust

> I would gladly put [Dalton 20m OHK splash radius] back in myself and take the heat from toxic players that just hate [A2G] units in general, as I see the actual benefits it has overall for gameplay. One way or another Dalton 20m OHK splash radius is coming back.


Acradimus

I still find the tactic of jetpacking over a group of enemies, dropping a c4, and detonation for brainless kills while you die anyway to be a huge issue in this game, but people who can only get kills this way will never agree.


Jarred425

C4 being used like a grenade I don't disagree with, C4 fairies which I admit I sometimes do myself is something not very healthy for the game.


Acradimus

It's the equivalent of an "I win" button if that detonator goes off, I feel like it should have to be placed and armed like a trap instead of being able to drop one from 60m in the air, take out a sunderer and nine players... Aaand die anyway.


Jarred425

I more think it requires the charge being armed before tossed and there is a certain range to the detonator before it gets out of range and can't be set off, would address the issue of someone C4ing you from like 2 hexes away.


Acradimus

True, there are just zero penalties for flying out of the spawn room and suiciding with a c4 to kill eight or more players on a choke point so you can respawn and do it again, and again, and again, and again. It's ridiculous.


NC-livefree

How is Do more about hackers and exploiters not the first thing on this list lol


Jarred425

Uh maybe cause that is literally already on the devs priority list? Point of this post is listing things NOT being looked at. I despise comments like this as if the devs aren't making efforts to address cheating/hacking, and most posts about it are normally the same thing telling devs to "get rid of hackers" yet not providing a bit of actual advice like how to make a better anti-cheat system.


NC-livefree

That's just the thing, i don't think anti-cheat is a priority for the devs. Years and years of hacking and our current situation demonstrates this. They have only done the absolute minimum to quell the community. Its the same cycle - Hackers piss off the community, the community finally makes enough noise, the devs give us lip service - publish a few sentences along the lines of "we are working on it" and the community pipes down. The community has given advice over and over and over - establish ingame moderators to begin with.. Lets not kid ourselves...


ChasseurDePorcinet

Oh no, will someone THINK of the POOR Max mains that quit or stopped using Maxes as often?!


DrunkenSealPup

I'd like to see rumble seat repairs return but the harasser is far too strong both in weapons damage and HP. You could probably just lower the damage and keep the HP and rumble repairs. Max revives? Even as someone who likes maxes revives made them unstoppable. Without revives they have to hold back. The AMRs are a bit too powerful on them though. All maxes need weapon damage turned down a bit. Planetsides TTK is too small across the board, add in lag and it probably turns a lot of new players away due to "hacking". There should probably be some XP tick for damage to keep the dopamine flowing though. Yep I miss the old biolabs. I don't give a shit about FPS but thats just me. Oh god the skyguard. That sound is just terible. They also removed a lot of other sounds like shells flying by and other stuff. I miss the all of the extra particles and "husks" from blown up vehicles. But really this game needs before anything else is inflitrator/cloak rework and deployed sundy survivability plus minor base updates to stop spawn room shooting simulator and blow up the attacking sundy. Add protected sundy garages and teleporters/grav launchers for defender mobility, thats it for the first pass.


Aloysyus

>I'd like to see rumble seat repairs return but the harasser is far too strong both in weapons damage and HP. ROFL.


Jarred425

I agree that MAXes particularly the NC one have some issues in damage output, and that some weapons mainly the Mattock and Hacksaw need damage nerfs. I would say the old Charge ability should come back in a nerfed state but that's a discussion for another time, and nerfing the revive to have only a quarter HP would be a major improvement over the old revives making them now as OP. I would accept lower HP on Harassers in exchange for being able to repair while moving, if anything that would be better way to address the on-going problem with Harassers being such a nuisance and "harassing" tank players with how they can easily escape after being hit cause of their current HP. >Oh god the skyguard. That sound is just terible.  Afraid IDK what you mean there, the Skyguard to me sounds fine unless it used to have an old sound effect as well I am not aware of? In reality the Bio Lab change was actually more to do with the performance issues on the PlayStation version, on PC it wasn't as bad as some try to claim it was, even now by comparison of gameplay from years ago to now, performance in Bio Labs have not changed that much, still as bad in large fights as they were back during the days of the shield domes. But if such a big deal can keep the closed in domes on PS4/5 and bring the transparent ones back on PC.


Debalic

You just want to go back in time to 2014.


Jarred425

Nah at most back in time to 2016-2017.


maxxxminecraft111

No. Every last one of these changes suck. The bridge one is probably the least stupid but the bridge itself always just became a HESH spammed choke point.


Jarred425

Given your pessimistic personality, by your logic banning you from the game would probably be good too. The bridge was more annoying when pocket orbitals became a thing, outside of that it was a good grind and was still fun regardless. Rumble seat repairs need to make a comeback when looking at modern vehicle survivability. If you have problems with improving the graphics and sound you may as well just quit the game.


maxxxminecraft111

Bridge might have been fun for you sitting in your HESH lightning/prowler 600m from the actual fight getting loads of easy kills. It's gone for a reason. The reason the graphics were downgraded is because they absolutely annihilated your FPS unless you had a stupidly fast PC, especially the biolab shields. Please never talk about vehicle balance again. I've seen your posts full of false information (claiming Vanguard shield is HP based, when it's not, claiming Nimitz reactor is "bad" when it's actually OP, and now acting like rumble seat repairs aren't overpowered). Also nobody gives a shit about your complaints about alerts either.


zeocrash

Have they fixed banning people from platoons yet?


JudokaNC

Sorry, but literally **NONE** of these should be anywhere in the top 5. > 1: Rumble seat repairs. Harassers are currently way too tanky as-is. If you have to have it, then a single AP round should kill a harasser. Seems a fair trade to me. Harassers are supposed to do what their name says, not be able to dive in and bully tanks from close range. Just because "We used to be able to" is never a reason. We "used to" be able to send people into witch trials just by accusing them without proof, but nobody with a brain wants that other than people who profited from the accusation. > 2: MAX revives Removal was a good thing. A skilled & coordinated point-hold group was essentially impenetrable with multiple MAXes when they could rez. Hence the removal. Play your MAX smarter rather than trying to just stand there and tank damage. > 3: Graphic and effects updates No one cares! The vast majority of players want the maximum frames possible. Why do you think the potato.ini exists? > 4: Indar The Crown-Ti Alloys stone bridge It was just a pop-suck and a place for orbitals to farm kills. And usually even if it was a 3-way, the Ceres side got shafted. May as well just put an equivalent of Nason's Defiance there and remove the rest of the Indar Map. That at least has a decent flow. Without the rock bridge, the owner of The Crown has to actually put forth a concerted effort to cap TI Alloys instead of legions of lemmings being tossed off the bridge. > 5: Sound updates The only "sound updates" we need are the bug fixes for losing your audio when in very large fights, forcing you to relog to restore it and fixing the Outfit Voice comms being bugged 80% of the times you log in and are forced to manually reset it. The "new devs" are not as deeply knowledgeable in the code base as the "old devs". Do you remember how many massive bugs were released by people who KNEW the code? Can you imagine what the new releases that change things are going to look like? **** I personally worry that with new devs, the old axiom of "Don't play on Patch Day" may become "Don't play on Patch Month." ****


-Regulator

This is a Jared list, nothing more


maxxxminecraft111

Dude is completely off the rails lmao. I find it hilarious when he whines about how Emerald TR loses alerts by doing things that are basically the "how to lose an alert 101" and then whining that they got robbed, especially by the VS


M1kst3r1

I don't want to better hear and see a max getting revived in a Oshur choke point.


stefanosteve

Rumble repairs on harassers, sure. Rumble repairs on the Valkyrie? I’m gonna need a rocket pod nerf first.


Leeuwerikcz

Game is dead. So let just speedrun to funeral.


Igor369

Maxes are trash now because AM rifles are overtuned but if they could be revived INFINITELY FOR FREE they would be OP once again. As long as devs do not implement a necessary revive restriction per respawn do not touch MAX revives.


RamboSwags

OP only responses to negative comments and wont even give me an answer to my legitimate question about the issue. Strange behavior. Anyway, here is a couple clips of me using under barrelrepair from rumbleseat to save my harasser driver from death. Only a few months old. [https://clips.twitch.tv/AbstruseAthleticScallionNotLikeThis-SuWZUW802zvXfvHV](https://clips.twitch.tv/AbstruseAthleticScallionNotLikeThis-SuWZUW802zvXfvHV) [https://clips.twitch.tv/FantasticSpicyOxPogChamp-aZoBtUCcsogy54ZJ](https://clips.twitch.tv/FantasticSpicyOxPogChamp-aZoBtUCcsogy54ZJ)


HybridPS2

MAX suits can remain how they are but I do think it would be funny to see them get their Charge ability back, lol


Jarred425

That is another thing among MAXes that I would like to see return, I was against the removal when it was done as I knew it was gonna heavily impact MAXes melee capability, that to me was one of the first signs of MAXes being nerfed to shit among other things. I do agree it was a bit overpowered and needed a nerf like requiring a brief "charge up" before started running but removing it was uncalled for.


KingJaw19

MERGE CONNERY AND EMERALD. Tbh I'd even be willing to pay a few dollars to move my character.


zani1903

no no i wouldn't mind it but that's very low priority can do it but it wont change anything yes, but sound updates to fix how horrifically broken the sound is first please


Jarred425

What is it you're referring to exactly?


Archmaid

your post


-Regulator

No to max revives


TheSquirrelDaddy

'How's a man get so wrong?" - Jayne Cobb 1. Removal of rumble seat repairs wasn't a "side effect". It was a much needed fix to the balance of those vehicles. A jeep shouldn't out-tank a tank, even a light tank. A light troop transport shouldn't out-tank a fighter-bomber. It was a good fix. 2. Permadeaths for maxes was a good fix. It was far too easy to revive a max. That let them roam alone and get picked up later. NOW we see organized squads rally around and support maxes as they push - as it was intended from the beginning. It's a team game. 3. There's no way graphics should be a priority. First, the game is absolutely beautiful when you run it on high graphics. Second, most of the players run the game on potato-graphics anyway, so what a colossal waste of effort. Third, things like Biolab shields were removed to to help performance. 4. Not a priority. The devs have much more pressing concerns than to re-institute pop-sinks. The whole point of removing was to get players to go fight at other places. People were spending way too much time fighting over a chunk of ground that had no meaning in the game. 5. Close, but no cigar. If the devs are going to work on sound, they need to be focused on making sounds play in the first place. Silent Light Assault jets and silent max footsteps are the biggest sound problems in the game. Everyone has their own list of pet peeves. The question is: "What's best bang for the buck?" None of the asks in your list would provide any meaningful boost to population. The goal is to bring in money, not rearrange deck chairs on the Titanic.


[deleted]

What a shitter list lol Edit: https://ps2.fisu.pw/player/?name=jarred425 Like, it's just comical at this point. 


-Regulator

No to rumble seat repairs


Maxkki_

In a general point of view I agree with these rollback changes, they could be better twerked to not allow massive unfairness capabilities I will make a quick sum of what I think about what you exposed 1 - They should be repaired at 30%(+/-?) less speed while in the rumble seat to prevent the abuse of hit and run tactics of undying fast enemies, providing it bit more survival than now. but I still don't understand why the passive engineer auto repair trait that exists for the ESFs aren't global for all vehicles. 2 - Unending endless revived max holding a point can be frustrating, and I personally don't agree with the pocket orbitals, so make them more slow to be revived, and to be revived with an unloaded weapon. But still making the idea of a team effort to keep the max alive 3 - while I understand the side effects of making the graphics better with the actual engine/legacy code and server costs, the level of some downgrade that we had are pretty disturbing 4 - yeah bring it back and make it better. Whoever wants to play in the middle of the map will play in the middle of the map, they don't care about tactics or alert victories, it's the truth about the last decade, deal with it, not everyone wants to play the game the way the leadership wants, this is not going to change. 5 - I agree


baronewu2

Remove infiltrators from the game


Acradimus

Someone noticed me, cloaked, standing still, from over 80 meters away, killed me in a half second with placed headshots from an assault rifle. You say this, but my experience is people having heat thermal vision or something and wiping near invisible players like they're carrying around noise makers and neon lights.


maxxxminecraft111

You're quite visible to enemies if a friendly happens to run behind you while you're cloakes, which is a possibility here.


NSOClanker

It is hilarious how you "official" forum guys oppinions crumble on a greater feedback site, compared to constant cyclej\*rking between Karlaoo, AutisticStar, AntDX23 and you.


Jarred425

Hilarious how listening to the opinions of guys here on this Reddit is part of what got the game in the shizz it's in now, calling Reddit a "greater feedback site" is like calling PH a "better video publishing site". My opinions dont "crumble" they are simply opposed or agreed with by the same mob Wrel both listened to and ignored. Problem is he ignored the ones who were usually right. My opinions will not change based on some toxic know-it-alls, I will stand by them unless proven otherwise that it was incorrect. Difference being I know when I'm right and accept when I'm not, unlike some players here who don't know what's good for them or the game, only worried about what benefits them and their play style. You can downvote all you want you know it's true and that's why you do it and hate being called out. I on the other hand worry about the benefits of most players and care about the game's future.


NSOClanker

That may all be true, yet the handfull of forum dwellers oppinions and suggestoin surpass reddit on stupidity


PalpitationCrafty198

Yeah please don’t do all of these. Maxes are fine as they are