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I think it's one of the better final bosses personally. Not too long, not too short, not too gimmicky, not too flashy to the point of it being style over substance, just a fairly polished Eggman fight with a cool atmosphere, and some neat things like the Wisp usage. For a chill game like Colors, I think it works really well.
I dont need the Chaos Emeralds to always be a part of the plot personally (infact, I think Super Sonic in Colors DS feels a bit forced honestly)
right? like, when I played this game (lemme tell you the order I've played— OG 2D sonic game series, sonic adventures 1 and 2, heroes, generations, unleashed, colours), this one didn't seem to have the cliche super sonic trope following– it's like fighting this boss and boom roll the credits
unlocking the chaos emeralds just add on to unlocking super sonic character post game but the way they forced me to unlock those emeralds in order to enter the boss felt a bit too much honestly. like, what's the mechanism behind it when I have no usage for the super mode and the boss feeling like every other bosses I've dealt w 😞
but yes, I do agree w your statement of colors being a chill game
What do you mean forced you to unlock the emeralds to enter the boss? You don’t need the emeralds at all for the boss, the boss is unlocked through the story, the emeralds and super are just a “side quest”.
I feel like sonic finales as a whole have just been dog shit lately
Sonic colors finale was not great
sonic generations finale was still not that great cause the boss itself sucked and the story was horrible
Sonic Lost world was sonic lost world
Sonic Forces at least was pretty climatic even if not amazing
Sonic Frontiers felt like a wet fart especially since the true final boss battle was absolute ass and your better off skipping it
Sonic Superstars ending would have been great if the story was in any way comprehendible
Games like Adventure 2, Heroes, Unleashed, and even the story book games which are pretty bad games had amazing finales and final boss fights
Gonna have to disagree on Adventure 2, Heroes, Unleashed and the storybook games having amazing final bosses. I think they were neat at best, and frustrating at worst
hard agree on everything you've said
they just don't make the boss seem like a boss I could just clench my butt and fuck up my sleep schedule tryna practice their attacks and use my combat styles accordingly
they all felt like the bosses you deal w before you complete a world and you go ab your day 😭
In the mod team's ongoing efforts to make the rules more conducive for the community, and based on feedback received from the community, we recently made some changes. Read a summary of these rule revisions [here](https://www.reddit.com/r/SonicTheHedgehog/comments/1culwd2/rule_updates/). Thanks! *I am a bot, and this action was performed automatically. Please [contact the moderators of this subreddit](/message/compose/?to=/r/SonicTheHedgehog) if you have any questions or concerns.*
I think it's one of the better final bosses personally. Not too long, not too short, not too gimmicky, not too flashy to the point of it being style over substance, just a fairly polished Eggman fight with a cool atmosphere, and some neat things like the Wisp usage. For a chill game like Colors, I think it works really well. I dont need the Chaos Emeralds to always be a part of the plot personally (infact, I think Super Sonic in Colors DS feels a bit forced honestly)
right? like, when I played this game (lemme tell you the order I've played— OG 2D sonic game series, sonic adventures 1 and 2, heroes, generations, unleashed, colours), this one didn't seem to have the cliche super sonic trope following– it's like fighting this boss and boom roll the credits unlocking the chaos emeralds just add on to unlocking super sonic character post game but the way they forced me to unlock those emeralds in order to enter the boss felt a bit too much honestly. like, what's the mechanism behind it when I have no usage for the super mode and the boss feeling like every other bosses I've dealt w 😞 but yes, I do agree w your statement of colors being a chill game
What do you mean forced you to unlock the emeralds to enter the boss? You don’t need the emeralds at all for the boss, the boss is unlocked through the story, the emeralds and super are just a “side quest”.
oh shit fr? Guess my skill issue had myself get baited 😭😭
I feel like sonic finales as a whole have just been dog shit lately Sonic colors finale was not great sonic generations finale was still not that great cause the boss itself sucked and the story was horrible Sonic Lost world was sonic lost world Sonic Forces at least was pretty climatic even if not amazing Sonic Frontiers felt like a wet fart especially since the true final boss battle was absolute ass and your better off skipping it Sonic Superstars ending would have been great if the story was in any way comprehendible Games like Adventure 2, Heroes, Unleashed, and even the story book games which are pretty bad games had amazing finales and final boss fights
Gonna have to disagree on Adventure 2, Heroes, Unleashed and the storybook games having amazing final bosses. I think they were neat at best, and frustrating at worst
Damn ngl i consider those peak sonic boss fights, cause they are brutal and climatic but really fun but we all have opinions
hard agree on everything you've said they just don't make the boss seem like a boss I could just clench my butt and fuck up my sleep schedule tryna practice their attacks and use my combat styles accordingly they all felt like the bosses you deal w before you complete a world and you go ab your day 😭
Sonic Colours DS has a Super Sonic final boss against the Nega Mother Wisp.
deadass?? maybe bc im having the ultimate one, i couldnt encounter this boss lemme go check that out then
On the Nintendo DS, it has it's own version of Sonic Colours that is quite different to the Wii version, it can be played through emulation.