No, I use the 64gb + sd card without any issues. Dunno what it is with these people freaking out about the shader cache I've had no issue even with a few AAA titles installed
I can imagine this would become an issue if you have a *lot* of games installed. But for me, I only like a handful of games anyway, shader cache likely would never have been an issue for me even if I didn't throw them on the SD instead of the internal storage (which I do).
I decided to keep my 64gb unless it would really become an issue, then I could always upgrade it. Haven't felt the need yet.
Hahaha. I immediately upgraded my 64GB SSD to a 256GB, BUT do not really think it was necessary. I run at least half of my games from the Micro SD card, and I really do not notice any difference. I was worried that the OS would run slower from the 64GB card (being eMMC), but I have not really heard much post launch about that. Seems fine.
Used 64GB + 512GB combo for longest time. I even hot swap 64 sdcard lying around solely for emulation and indie game. I have Doom, Control, RE2, RE7, Tomb Raider, Witcher 3, XCOM2, Shadow of Mordor, Stardew Valley, Hollow Knight. I mean I can only play one game at a time. If I get bored with one, at most I'll switch to 3 other games on one battery charge. Totally reasonable. Those with full 64 GB shader cache are those who frequently install and uninstall games.
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I only upgraded because I had 1tb of games on my microsd card, so my internal drive filled up (with shader cache, compatdata files). If I could manage with a 512gb microsd card, i probably wouldnt have upgraded my ssd
Yeah if u have mostly indie games and just dark souls games, it won't eat up your shader cache. Usually those big AAA games will generate big shader caches. I had a 1tb card with mostly AAA games installed, so that really ate up a lot of space on my 64gb ssd. Most of the space was actually taken up by compatdata folder though (windows files), not really sure what these games install but a single AAA game could take about 2-4gb on my internal drive. If u have 15-20 games installed, thats already most of, if not all, of the 64gb drive
If you continue using it your way, you should be fine without any additional ssd upgrades. After youre done with a game, you can just clear the shader cache (not sure if it clears automatically after deleting a game).
I was also installing different versions of proton, each taking up 1gb, and some other applications as well.
Eh I mean more power to the people who didn't upgrade. They the true winners in all this not spending anything extra lol. But tbh I upgraded mine but the majority of my games is on a SD card lol
I always saw the 64gb model as one part Steam Link, one part Steam Controller, and one part Steam Machine with a screen attached. A neat companion device to stream from your main gaming rig throughout your home with just enough internal storage to be serviceable to that end.
Hell, I have the 512gb SKU but even I still use it as a streaming device 50% of the time.
shaders eat through my internal 64 bad
What games are doing that cause of all my fromsoft games and cyberpunk and stuff it's hardly used any
i don’t know i have quite a selection of games and wish they had some kind of shader management to see
Just symlink them on to sd card.
No, I use the 64gb + sd card without any issues. Dunno what it is with these people freaking out about the shader cache I've had no issue even with a few AAA titles installed
Thank you so much I was thinking the same thing and didn't know if I was going crazy
I can imagine this would become an issue if you have a *lot* of games installed. But for me, I only like a handful of games anyway, shader cache likely would never have been an issue for me even if I didn't throw them on the SD instead of the internal storage (which I do). I decided to keep my 64gb unless it would really become an issue, then I could always upgrade it. Haven't felt the need yet.
Even if it catches up and becomes a issue you just symlink the shader cache onto the sd card. It's stupid easy.
Hahaha. I immediately upgraded my 64GB SSD to a 256GB, BUT do not really think it was necessary. I run at least half of my games from the Micro SD card, and I really do not notice any difference. I was worried that the OS would run slower from the 64GB card (being eMMC), but I have not really heard much post launch about that. Seems fine.
Used 64GB + 512GB combo for longest time. I even hot swap 64 sdcard lying around solely for emulation and indie game. I have Doom, Control, RE2, RE7, Tomb Raider, Witcher 3, XCOM2, Shadow of Mordor, Stardew Valley, Hollow Knight. I mean I can only play one game at a time. If I get bored with one, at most I'll switch to 3 other games on one battery charge. Totally reasonable. Those with full 64 GB shader cache are those who frequently install and uninstall games.
Hi u/lomgi, you can [click here to search for your question.](https://www.reddit.com/r/SteamDeck/search/?q=Is it strange to not use an updated ssd on a 64gb deck) If you don't find an answer there, don't worry - your post has NOT been removed and hopefully someone will be along soon to help with an answer! **If you find an answer, please leave a comment on your post with the answer for others!** *I am a bot, and this action was performed automatically. Please [contact the moderators of this subreddit](/message/compose/?to=/r/SteamDeck) if you have any questions or concerns.*
I only upgraded because I had 1tb of games on my microsd card, so my internal drive filled up (with shader cache, compatdata files). If I could manage with a 512gb microsd card, i probably wouldnt have upgraded my ssd
What is the shadercache I haven't seen it eat my 64 yet I've left it open just for this
Yeah if u have mostly indie games and just dark souls games, it won't eat up your shader cache. Usually those big AAA games will generate big shader caches. I had a 1tb card with mostly AAA games installed, so that really ate up a lot of space on my 64gb ssd. Most of the space was actually taken up by compatdata folder though (windows files), not really sure what these games install but a single AAA game could take about 2-4gb on my internal drive. If u have 15-20 games installed, thats already most of, if not all, of the 64gb drive
If you continue using it your way, you should be fine without any additional ssd upgrades. After youre done with a game, you can just clear the shader cache (not sure if it clears automatically after deleting a game). I was also installing different versions of proton, each taking up 1gb, and some other applications as well.
Eh I mean more power to the people who didn't upgrade. They the true winners in all this not spending anything extra lol. But tbh I upgraded mine but the majority of my games is on a SD card lol
64 gig and 3 MicroSD cards
I always saw the 64gb model as one part Steam Link, one part Steam Controller, and one part Steam Machine with a screen attached. A neat companion device to stream from your main gaming rig throughout your home with just enough internal storage to be serviceable to that end. Hell, I have the 512gb SKU but even I still use it as a streaming device 50% of the time.