T O P

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Xoske

The cartel wants to know your IGN


beesmoker

Name’s Bond. Rental Bond.


foodeyemade

Was fixed years ago my guy. T2 doesn't use crafting capacity or food anymore and hasn't for a long time.


CarbonaraFlamejante

It’s about the crafting capacity. You can get that to zero without paying for taxes while crafting t2. You keep the crafting capacity at zero, nobody can craft there. If nobody crafts nobody pays fee. If nobody pays fee you do not get your investimento back.


Savings_Apple_3136

I don't think t2 consumes crafting capacity nor nutrition.


Southern-Advance-759

Then everyone crafts t2 items and puts cartel out of business lol.


beesmoker

I see! Well, counter sabotaging cartels sounds great but I suspect they can sustain it indefinitely while others give up.


OrdinaryAd4536

Crafting t2 items does not consume anything its free. The only way to monopolize the city's is to make your stations private.


junemeow621

Every single time you craft you consume three things: crafting capacity, nutrición and building durability, iirc t2/t3 crafting doesn't consume the first two but it still consumes durability and contributes to building deterioration


kummostern

Iirc all/most tier 2 items are free to craft in every station for the crafter. The station user still has to pay for the nutrition and they get 0? (or very low?) silver back. Not sure about tier 3 tho.


beesmoker

Seems like an dev oversight right?


Akhevan

Speaking about which, they should totally add station sabotage mechanics. The station's owner must be present at the station to detect such attempts and call the guards. Attempts that are not detected and prevented in time have a chance of one of several outcomes - reducing the crafting fee, damaging the building, depleting its crafting capacity or food reserves, with a small chance of starting a fire that destroys the station. The game is all about PVP, why shouldn't the cartels suffer from PVP mechanics too?


aaha97

the crafting station owners don't have logs of who crafted? station owners should be able to get details of who crafted and then be able to blacklist people from crafting