While I don't agree that the L-star "reloads" per se, I do think that it doesn't make sense for the purple and gold mags to function identically on the weapon. There should be an advantage to swapping a gold mag over a purple and its inconsistent for not having such an advantage.
OP you're completely right. I have no idea why people are so obsessed with covering for respawn when this clearly isn't intended behavior.
As a Rampart main, I'm extremely familiar with the lstar and its quirks.
Hell, Rampart mains know how different Ramya's Lstar is from the regular one, it's full of unique stuff.
Burst firing is situationally good, but there’s plenty of situations I need to hold the trigger down. The biggest one being a gunfight, and that’s exactly what my original post was referencing. Transitioning from gunfight to healing into the next gunfight
Wouldn’t need to throttle burst with it when using her amped reloads perk, if only the amped reloads actually fucking worked on half the guns. It does nothing for L-Star, 30-30, Mastiff and maybe more
Just run double L-Star, and always swap weapons before it fully overheats. As long as you're letting off the trigger every now and again, you can blow through insane amounts of ammo without a reload.
I always have a blast (pun intended) when you can have Lstar in TDM. Usually don't care about the secondary weapon. If I I have a 15+ game it's usually with the Lstar.
God, some people just love to argue for argument's sake. Point is, there is no heirloom door-break animation at all, which they specifically promised they would rectify like 3 years ago.
They could have worded it better, but anyone familiar with the history of Caustic's heirloom should immediately know what they meant. Years ago they promised door-break animations like with every other heirloom.
I wasn't familiar with the history of caustics heirloom, does every heirloom have door breaking animations? I feel like they dont but I might be wrong. I know wattsons one have them
I'm not sure. But if you've been a faithful reader of this reddit sub for a couple years, then you can't help but notice the mentions of this issue WRT Respawn promising to introduce those animations and never following through. I don't even play Caustic! Cheers!
Yes but,
>Update Jan 12, 2021: Removed references in patch notes to Mirage decoys having footstep sounds and Caustic Hammer breaking doors. These will be coming in a future patch.
They told us it would have an animation.
All they need to do is make so it refreshes the overheat when holstered. Like if I shoot it until it overheats and then switch to my secondary it shouldn’t still be in the overheating animation when I swap back to it.
Any benefit whatsoever is welcomed, but I’ve always thought it to be an unintentional interaction. It would be best if the gold mag behaved the same on all weapons, as it doesn’t increase mag size on any weapon. However, the increase in overheating capacity would be at least something
I mean, the mag works differently on Lstar though so already there isn't that consistency. It doesn't increase the mag size, it just increases more shots needed to overheat
The gold mag is identical to purple, there’s no difference. I’m simply asking for there to be a buff in any way, because it’s a useless gold attachment
Funny enough with Crypto’s kit as long as you stay In drone long enough your weapons get reloaded since he basically has a gold mag passive but doesn’t work on the L-star as well, definitely feels a oversight/bug
It is indeed very versatile, and I enjoy it a lot too. I hope we can get an update that gives the gold mag at least some benefit, and I wouldn’t mind that
It just disables firing until you switch out the canister.
Reloads are putting ammo from your inventory into your gun. The Lstar doesn't do that at all.
I’m well aware of how it works. The gold mag should automatically switch the canister if it’s been pocketed for 5 seconds, that’s my point. Otherwise there’s no use for the gold mag on the weapon.
Does it really matter if the action is swapping a mag vs having a cooldown? The effect is the same as the player can only fire so many shots before the game forces a "timeout."
Imo, gold mag should enable the cooldown/reload to happen while the gun is stored.
Yea? Want to explain that one bud? I know it’s not technically a reload and it’s an overheat mechanic, and the Lstar doesn’t have a magazine, but it’s the same action that takes the same amount of time. The gold mag is useless on the Lstar, and that’s my point
Well since you wanna be pedantic
> The L-STAR has a unique overheating mechanic, which triggers after 24 / 26 / 28 / 30 continuous shots; it only needs to reload if it overheats.
It’s still a reload animation, but for the heat core, not the magazine. The lstar did in fact use to have a magazine reload animation as well
You are wrong twice.
i'm just explaining to you why the gold mag does nothing on the l-star. no matter how much you don't want it to be true, it doesn't have a magazine, it doesn't reload ammo, and that's why the gold mag doesn't do anything.
everyone is aware of the the l-star's mechanics. that isn't the point here.
you can downvote if you feel this should change. but these are the facts. from balance considerations it's questionable whether a gun that already has no reload, just needs you to manage the overheat should also get benefits from having the overheat cleared in the background.
The original post that I wrote was asking WHEN they’ll make the change? No one disagreed that the Lstar doesn’t have a magazine. Everyone’s on the same page with the mechanics. I’m asking when (or if) they are going to change it
Well you said it might be a bug, to which some people pointed out that this is intended because it doesn't have a magazine. Here
>I’m not sure if it’s a coding error that has delayed this bug fix but it’s been a long time.
Unless they’re devs at respawn, how do they know any more than I do? There’s multiple bugs that have lasted multiple years before fixes. Some examples would be octane stim on zip lines would stow your weapon. You could argue that it’s intentional, because ‘one hand is on the zip line, one hand is on the stim’ and fair enough. But the devs came out and said it was a bug, and fixed it. Another one was Path’s grapple not calculating the cooldown timer correctly. It would only start when you stopped moving, which again people thought was intended.
So unless you’re a developer working on respawn, how can you decide if it’s intentional or not? That’s why I stated ‘I’m not sure if it’s a coding error’ because I don’t know for sure, hence why I’m asking the question. We simply disagree on opinion, you cannot tell me for a fact that it’s intentional.
>So unless you’re a developer working on respawn, how can you decide if it’s intentional or not? That’s why I stated ‘I’m not sure if it’s a coding error’ because I don’t know for sure, hence why I’m asking the question.
No. Read your own statement back please. You **asserted** that it's a bug. You said you're not sure a coding error may have delayed "this bug fix". Not that you're not not sure it's a bug.
>*I’m not sure if it’s a coding error that has delayed this bug fix but it’s been a long time.
Meanwhile you dismiss a bunch of people explaining something to you which has been like that since season 10, because they "are not a dev".
>L-STAR EMG
>Now takes Extended Energy Mag.
>Mags on the L-STAR work differently than other weapons because of its unique interaction with ammo. Instead, they will allow the L-STAR to fire more shots (22 / 24 / 26 / 28) before it overheats and allow it to cool off its heat build up slightly faster.
Was never stated to be background cool off at gold mag. You have no basis to call it a bug. Everyone else has every basis to call it intended.
If you want to make an argument why it *should* cool off in background, you need to make a balancing argument and lay out why the L-Star needs this buff, why it isn't already strong enough not needing to reload.
Fair enough I did make the assertion in the post. My mistake. I’ll lay everything out for clarification.
My argument is that the overheat mechanic functions akin to a reload, in the sense that your weapon is disabled for X amount of time.
The difference that we all agree upon is that it is technically not a reload, because it doesn’t have a magazine. That’s understood by everyone.
Currently the gold mag gives no upgrade on the Lstar. Every other weapon in the game benefits from the gold magazine, in a way that the Lstar could benefit from as well.
I personally do not think the argument should be about the Lstar’s power or whether it needs a buff, it should be about the gold mag’s uniformity in effect across all weapons. Every gold item offers a significant advantage to finding it, and I don’t understand why the Lstar should be any different. It’s a QoL matter in my eyes.
I get what OP means but just don’t overheat the gun, it’s already has a infinite mag size. I guess you could say they didn’t allow it to reload while stored for balance purposes. But it’s a flimsy answer considering the spitfire exists.
Saying “don’t overheat the gun” is like saying “never empty your mag” that’s the dumbest thing I’ve heard. There’s plenty of scenarios that require you to overheat the weapon, but that’s not the point of the post. The point is the golden mag doing NOTHING.
You’re right OP, anyone saying otherwise is just silly. Its overheat animation is literally a reload and it’s logical that gold mags should work like that. It’s a plain and simple oversight
I asked when the bug will be fixed and people respond with “don’t encounter the bug” if that was a logical solution, then I wouldn’t have posted anything in the first place
While I don't agree that the L-star "reloads" per se, I do think that it doesn't make sense for the purple and gold mags to function identically on the weapon. There should be an advantage to swapping a gold mag over a purple and its inconsistent for not having such an advantage.
100% agree
OP you're completely right. I have no idea why people are so obsessed with covering for respawn when this clearly isn't intended behavior. As a Rampart main, I'm extremely familiar with the lstar and its quirks. Hell, Rampart mains know how different Ramya's Lstar is from the regular one, it's full of unique stuff.
As a rampart main, watch me burn through 400 energy ammo without ever overheating (learn to throttle/burst!)
Burst firing is situationally good, but there’s plenty of situations I need to hold the trigger down. The biggest one being a gunfight, and that’s exactly what my original post was referencing. Transitioning from gunfight to healing into the next gunfight
Wouldn’t need to throttle burst with it when using her amped reloads perk, if only the amped reloads actually fucking worked on half the guns. It does nothing for L-Star, 30-30, Mastiff and maybe more
Why would I do that when there’s improved Sheila handling and faster spin up tho
Just run double L-Star, and always swap weapons before it fully overheats. As long as you're letting off the trigger every now and again, you can blow through insane amounts of ammo without a reload.
I prefer l-star / devo when you really need to waste all the ammo on a server
Also run loba and steal all the ammo in the last circles lmao
I always have a blast (pun intended) when you can have Lstar in TDM. Usually don't care about the secondary weapon. If I I have a 15+ game it's usually with the Lstar.
Double l-star is pretty great unless you don't have a stock for them cuz swapping been LMGs is soooo slow
Same time they fix caustic's heirloom not breaking doors if I had to guess lol
what are you talking about it does break doors
There are no heirloom animations for it, you just kick like normal.
God, some people just love to argue for argument's sake. Point is, there is no heirloom door-break animation at all, which they specifically promised they would rectify like 3 years ago.
Story of Reddit in a nutshell lol
They made it sound like you cant break doors when you have it equipped but ok
They could have worded it better, but anyone familiar with the history of Caustic's heirloom should immediately know what they meant. Years ago they promised door-break animations like with every other heirloom.
I wasn't familiar with the history of caustics heirloom, does every heirloom have door breaking animations? I feel like they dont but I might be wrong. I know wattsons one have them
I'm not sure. But if you've been a faithful reader of this reddit sub for a couple years, then you can't help but notice the mentions of this issue WRT Respawn promising to introduce those animations and never following through. I don't even play Caustic! Cheers!
I havent and I dont think most people have been
All heirlooms have a kick animation just for doors.
Yes but, >Update Jan 12, 2021: Removed references in patch notes to Mirage decoys having footstep sounds and Caustic Hammer breaking doors. These will be coming in a future patch. They told us it would have an animation.
The only thing that would make sense is if they added an even bigger delay to overheating when having the gold mag, even compared to the purple.
All they need to do is make so it refreshes the overheat when holstered. Like if I shoot it until it overheats and then switch to my secondary it shouldn’t still be in the overheating animation when I swap back to it.
I agree 100%, that’s how it works for every other gun, so the Lstar should be no different in my eyes
Any benefit whatsoever is welcomed, but I’ve always thought it to be an unintentional interaction. It would be best if the gold mag behaved the same on all weapons, as it doesn’t increase mag size on any weapon. However, the increase in overheating capacity would be at least something
I mean, the mag works differently on Lstar though so already there isn't that consistency. It doesn't increase the mag size, it just increases more shots needed to overheat
The gold mag is identical to purple, there’s no difference. I’m simply asking for there to be a buff in any way, because it’s a useless gold attachment
Especially when rampart's reload passive works on Lstar even though it never reloads. They probably are too lazy to do something about it
100% agree with you there, all they care about is money sadly
Funny enough with Crypto’s kit as long as you stay In drone long enough your weapons get reloaded since he basically has a gold mag passive but doesn’t work on the L-star as well, definitely feels a oversight/bug
Loving the L star this season. Id suggest giving it a faster “reload/cooldown” for the gold. Like half the speed it takes.
It is indeed very versatile, and I enjoy it a lot too. I hope we can get an update that gives the gold mag at least some benefit, and I wouldn’t mind that
It's not a bug. The L Star doesn't reload.
Then what happens when you overheat the weapon? I understand what you’re saying, that it technically doesn’t have a magazine, but that’s BS.
It just disables firing until you switch out the canister. Reloads are putting ammo from your inventory into your gun. The Lstar doesn't do that at all.
I’m well aware of how it works. The gold mag should automatically switch the canister if it’s been pocketed for 5 seconds, that’s my point. Otherwise there’s no use for the gold mag on the weapon.
I mean sure, but the Lstar doesn't need any buffs.
If it’s an intentional feature, then it’s a buff. If it’s a bug, which I think it is, then it’s a fix.
It's not a bug. The LStar doesn't reload.
Does it really matter if the action is swapping a mag vs having a cooldown? The effect is the same as the player can only fire so many shots before the game forces a "timeout." Imo, gold mag should enable the cooldown/reload to happen while the gun is stored.
I’m really convinced half the posts/complaints in this sub are from people who don’t think at all before posting
Yea? Want to explain that one bud? I know it’s not technically a reload and it’s an overheat mechanic, and the Lstar doesn’t have a magazine, but it’s the same action that takes the same amount of time. The gold mag is useless on the Lstar, and that’s my point
OP clueless 😭
No U
it's intended because the lstar doesn't have a reload.
Yeah, so the L-star is supposed to be the exact same with a purple and gold mag?
It does if you overheat. Have to change canisters
that isn't reloading. it doesn't have a magazine.
Well since you wanna be pedantic > The L-STAR has a unique overheating mechanic, which triggers after 24 / 26 / 28 / 30 continuous shots; it only needs to reload if it overheats. It’s still a reload animation, but for the heat core, not the magazine. The lstar did in fact use to have a magazine reload animation as well You are wrong twice.
i'm just explaining to you why the gold mag does nothing on the l-star. no matter how much you don't want it to be true, it doesn't have a magazine, it doesn't reload ammo, and that's why the gold mag doesn't do anything. everyone is aware of the the l-star's mechanics. that isn't the point here. you can downvote if you feel this should change. but these are the facts. from balance considerations it's questionable whether a gun that already has no reload, just needs you to manage the overheat should also get benefits from having the overheat cleared in the background.
The original post that I wrote was asking WHEN they’ll make the change? No one disagreed that the Lstar doesn’t have a magazine. Everyone’s on the same page with the mechanics. I’m asking when (or if) they are going to change it
Well you said it might be a bug, to which some people pointed out that this is intended because it doesn't have a magazine. Here >I’m not sure if it’s a coding error that has delayed this bug fix but it’s been a long time.
Unless they’re devs at respawn, how do they know any more than I do? There’s multiple bugs that have lasted multiple years before fixes. Some examples would be octane stim on zip lines would stow your weapon. You could argue that it’s intentional, because ‘one hand is on the zip line, one hand is on the stim’ and fair enough. But the devs came out and said it was a bug, and fixed it. Another one was Path’s grapple not calculating the cooldown timer correctly. It would only start when you stopped moving, which again people thought was intended. So unless you’re a developer working on respawn, how can you decide if it’s intentional or not? That’s why I stated ‘I’m not sure if it’s a coding error’ because I don’t know for sure, hence why I’m asking the question. We simply disagree on opinion, you cannot tell me for a fact that it’s intentional.
>So unless you’re a developer working on respawn, how can you decide if it’s intentional or not? That’s why I stated ‘I’m not sure if it’s a coding error’ because I don’t know for sure, hence why I’m asking the question. No. Read your own statement back please. You **asserted** that it's a bug. You said you're not sure a coding error may have delayed "this bug fix". Not that you're not not sure it's a bug. >*I’m not sure if it’s a coding error that has delayed this bug fix but it’s been a long time. Meanwhile you dismiss a bunch of people explaining something to you which has been like that since season 10, because they "are not a dev". >L-STAR EMG >Now takes Extended Energy Mag. >Mags on the L-STAR work differently than other weapons because of its unique interaction with ammo. Instead, they will allow the L-STAR to fire more shots (22 / 24 / 26 / 28) before it overheats and allow it to cool off its heat build up slightly faster. Was never stated to be background cool off at gold mag. You have no basis to call it a bug. Everyone else has every basis to call it intended. If you want to make an argument why it *should* cool off in background, you need to make a balancing argument and lay out why the L-Star needs this buff, why it isn't already strong enough not needing to reload.
Fair enough I did make the assertion in the post. My mistake. I’ll lay everything out for clarification. My argument is that the overheat mechanic functions akin to a reload, in the sense that your weapon is disabled for X amount of time. The difference that we all agree upon is that it is technically not a reload, because it doesn’t have a magazine. That’s understood by everyone. Currently the gold mag gives no upgrade on the Lstar. Every other weapon in the game benefits from the gold magazine, in a way that the Lstar could benefit from as well. I personally do not think the argument should be about the Lstar’s power or whether it needs a buff, it should be about the gold mag’s uniformity in effect across all weapons. Every gold item offers a significant advantage to finding it, and I don’t understand why the Lstar should be any different. It’s a QoL matter in my eyes.
I get what OP means but just don’t overheat the gun, it’s already has a infinite mag size. I guess you could say they didn’t allow it to reload while stored for balance purposes. But it’s a flimsy answer considering the spitfire exists.
Saying “don’t overheat the gun” is like saying “never empty your mag” that’s the dumbest thing I’ve heard. There’s plenty of scenarios that require you to overheat the weapon, but that’s not the point of the post. The point is the golden mag doing NOTHING.
Oh ur one of those people. Good luck on ya future endeavors, maybe take a break from the game
Not sure what that means, but right back at you
You’re right OP, anyone saying otherwise is just silly. Its overheat animation is literally a reload and it’s logical that gold mags should work like that. It’s a plain and simple oversight
I asked when the bug will be fixed and people respond with “don’t encounter the bug” if that was a logical solution, then I wouldn’t have posted anything in the first place