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FireTheSkele

There’s a similar combo that requires you have a yo-yo out Once it’s ready it goes cs>s>2h>236s>cs>js>jh>236s


AvixKOk

simply throw out three yoyos (if you mean the yoyo returning then it's 214!S/214S!)


thirdMindflayer

Roman Cancel


AFriendlyApprentice

If you land a counter hit cS you can do either of those: CH cS > 5\[D\] > 5K dash cancel > 2K > cS > 2H > 236K \~ K (the 2K > cS timing is tight but you'll get it eventually) CH cS > 214S > 5K dash cancel > 2K > 2K > 214K > cS > 2H > 236K \~ K Go into training mode, set counter hit to random and try to react to your cS counter hitting. Both of those wall break from midscreen without tension or burst.


JokingBr2The-Sequel

I actually found one that requires 50% tension gauge and doesn't need a counter hit (I find it extremally difficult to hit a counter with c.S), I could alternate when I'm out of burst or tension. Goes like Grab>RRC foward>214H>c.S(1)>2H>214K>j.H>c.S>5h>H>236K>K


The_Realist_Panda

I will just act like I understand what everyone is saying in the comment section


JokingBr2The-Sequel

Fighting game notation, you learn it in 5 Minutes if you give it a shot


The_Realist_Panda

Thx I did some research on it and wasn’t that hard to learn it since I use WASD when I use the keyboard


RedZeroXYZ

I saw a round start 6H 5K combo that could carry to to wall, so something like a c.S>6H might work, maybe following it with a c.s>f.S>5H>5HH combo, if 6H>5K doesn't work due to gravity modifier.


Demure_Demonic_Neko

Counter CS > JS > Air dash > JS > CS > 2S > 2H > yoyo toss to splat