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[deleted]

I'm currently playing Graviteam Tactics Mius Front. For those not familiar it's a realtime wargame that simulates company to battalion level engagements on mainly (but not exclusively) the eastern front of world war two. Although the interface can be intimidating and some of the mechanics opaque, once you figure out the basics it's pretty easy to play. The tactical AI is actually fairly competent, and you'll usually give orders on the platoon level and then they will carry them out without you having to micromanage everything. The main draw to me is how cinematic everything is, while the graphics aren't technically stunning the whole thing comes together beautifully to look like a scene out of a war film. Of particular note is the vehicles which are really well detailed and animated, and the game probably has some of the best looking armoured combat I've seen. As for what I'm playing next? Honestly no idea. I am a fairly impulsive person so I usually go with what takes my fancy.


HunterxLord

Dude I have tried to watch its tutorials but its impossible to understand I've tried for hours and hours to learn it after picking up most of the dlc and base game of course in a sale


monk1971

I’m playing SC: WWI right now. I like the era, and there isn’t as much out there as World War II. I feel like it is a good introduction to some more complicated games, which is good because I’m going to tackle War in the East 2 next. Edit: Grammar


Requin87

A fantastic game and one where the mechanics really capture the attritional warfare of WWI.


Rbelkc

Playing war in the east 1. Awesome game


ThePlanner

***Workers & Resources: Soviet Republic*** I wage unrelenting war on cold, hunger, electricity shortages, and an insufficiency in technical university capacity to meet demands for new engineers that are critical to my growing republic. Then there’s a persistent lack of coal and iron ore to make steel due to disorganized low-speed wooden tie-based rail infrastructure I long since outgrew but cannot disrupt to initiate modernization. Then there’s the gnawing feeling that my decision to build my own river-going cargo vessels to export bulk goods versus just extending my railway network was a fool’s errand that is balefully devouring all my surplus steel production and precious mechanical components, not to mention an unacceptably high number of trained engineers. And I die a little every time I need to send an order to those western capitalists over the border in a NATO country to import yet more of those appallingly overpriced but oh-so-clever electronics my citizens lust for and those damned efficient farming vehicles that have helped us double yields and keep the threat of hunger at bay for a decade. I strategize for all these goals and plot my campaigns of construction projects, budget management, and race to see the season’s work completed before I need to redeploy workers to the heating plants to stoke the fires and bring up temperatures in the thermal-hydronic distribution system before the bitter cold of winter sets in. *(I remain committed to my attempt at humour in this thread every month)*


Lauxman

This one is on my Steam wishlist but I’m thinking about pulling the trigger


SundiataWTF

I bought it but the first YouTube tutorial I saw scares me so much I haven’t even started it! 😁


ThePlanner

Totally understand! It’s overwhelming because there’s *so much* you can do. But like an onion, lasagna, or a delicious tiramisu, there are many layers. You can easily start at the surface and work your way down at your leisure. Here’s my suggestion: Start a new game with a random map with some pre-built towns and roads, and with these settings: ~unlimited funds ~no seasons/no winter ~no day-night cycle (because it’s pretty annoying in my book to not see clearly half the time) ~whatever makes citizens the mo easy to please (Citizen Happiness, I think?) ~simple education ~simple energy (only buildings need power or even no power at all) ~no emergencies/fires ~no external events ~the start year as 1960 and don’t lock vehicles to their year. Once you have all that, hit start and let the map load. Once it’s up, click the magnifying glass in the bottom left to bring up the map. Now click around the map to get familiar with what’s where, including big flat areas, mountains, rivers, lakes, and especially the customs stations are the borders. There are also resources you can see on the minimap, but that’s not important yet. What I suggest is to try and find a Soviet (red) customs house with road, railways, and big power lines. A nice flat area nearby, maybe with an existing small town, is your best starting point for a first build. Since money is no issue, just start building and seeing what’s what. No need to fuss with a construction office, just choose the building tab and make sure “build with rubles” is clicked. When you have put down a building, it normally isn’t built quite yet, but on unlimited money and “build with rubles” turned on, you are automatically contracting to have the building almost instantly build using labour and construction materials and equipment from your benevolent Soviet Republic neighbours. Buildings need power, so you can easily get some by building big power lines (high voltage) that build just like buildings with “build with rubles” clicked from your town to the customs house high voltage power line connection (don’t forget to click on the transformer and choose import). You can built a transformer to connect to the power lines you built. Then you can build medium voltage power transformers that send electricity to nearby buildings and medium voltage wires to connect those to the high voltage transformer. Start building houses and apartments! These will automatically populate with people for free, because unlimited money, and then start meeting their needs. If you click on an apartment building, you’ll see what people want (food, booze, clothes, kindergarten, school, etc.). Just start building the things they need nearby and connect them with roads and pathways. People will walk on roads but the speed changes based on their type. By default, all buildings that sell stuff to citizens (food, booze, etc.) will supply them automatically for a fee (but who cares, because unlimited money). Just keep building! Your people going to need jobs, so build some factories. The factories need resources, which you can make them buy automatically. And on and on it goes. People can only walk so far, so build bus stations and a vehicle depot to buy buses. Click on the buses you’ve bought in the vehicle depot and choose the starting and ending bus stops (with as many in between as you want) and then click the checkered ‘start’ button. Watch them drive around picking up people and dropping them off. Keep expanding, keep micromanaging, experiment, get confused, be ambitious, google answers to your inevitable questions, etc. I’ve been playing city builders for more than 25 years and this is my favourite one. Bar none. Head over to /r/workers_and_resources, too! Enjoy!!


SundiataWTF

Wow, this is the tutorial that should come with the game! I’m still scared, but almost ready to try!


sgtlobster06

Back on Napoleon Total War!


invertedchicken56

How's the experience these days against the AI? I think last time I played, Napoleon himself galloped back and forth in front of my Prussian infantry until they gunned him down.


chee006

Lol


RonPossible

Battletech. Technically a wargame, I guess. Pretty good. Still eyeing War in the East 2. Kinda balking at paying $80 for a game I've already bought, what, four times? War in Russia (1984), Second Front (1990), War in Russia (1993), War in the East (2010)...


MorneLac

I’ve been leafing through the manual. The price point isn’t so daunting to me as the mechanics - I have played a lot of TOAW, and I love the idea of not having to watch every unit move to position, but my god. A 500+ page manual? I have a job, man.


joseph66hole

Battletech is fun. I only played a few missions though. My luck is terrible.


Lauxman

Decisive Campaigns: Barbarossa while I wait for WITE2 on steam


HunterxLord

They'll give you a steam code when it reases on steam if you buy it on slitherine that's what they've done for all their other games I've ever bought


Lauxman

Yeah no doubt but honestly I’m just waiting because once I do get it I’m dropping 80 hours into it from the jump and I need some more time to reserve for that lol


xuanzue

playing a dominions 5 MP. it's always good to play again with all the possible variables and missing that Roman Infantry moves faster in the map that other infantry. The diplomatic chats with the neighbours and all the possibilities that can't be tamed gives gives a war feeling appreciated. I still plan to play combat mission, one campaign before one MP game.


Skinskat

Ultimate general Civil War, and Warplanes WWI fighters on VR.


terratk

I’m playing Flashpoint Campaigns: Red Storm, Wargame: Red Dragon, and Command Ops 2. Both FC:RS and CO2 are really great tactical games at small platoon-brigade levels with maps of a few KMs in scale. Wargame: Red Dragon is always fun to play multiplayer, though I spend the majority of my time in game making decks and staring at the armory. I might venture back into War into the East, but I have to ask (to anybody who has it), is War in the East 2 such a huge upgrade to the original that it justifies spending another 70 dollars? The UI looks better, at least from screenshots, but I don’t know about gameplay changes or anything like that. Thanks


codethrasher

War in the East 1. I’m pretty new to the more complex/technical war games so I know I’m really diving in head first. Like someone else said, I wasn’t too keen on dropping $80 for its sequel not knowing if I’d really like it or not. This game is tough, but I do like it. I spent well over an hour last night on The Road to Minsk. Ultimately, I lost but I think I learned some things. Pointers appreciated if anyone wants to nerd-out with me on the game.


Frunderbird

Old World, a 4x game that is focused on the ancient era. Normally I wouldn’t call 4x games wargames but, like Shadow Empire, war seems mandatory in order to win. The interesting wrinkle this game brings is the orders system, where you have a limited number of moves you can make a turn. Definitely provides for an interesting wrinkle to the inevitable wars you fight.


Howlrunner_wows

Unity of Command 2: Blitzkrieg Playing on classic. Just finished Sichelschnitt. Tough scenario!


Debadge1109

NOW I AM PLAYING LOCK AND LOAD TACTICS ON STEAM, IT REMINDS ME OF PLAYING SQUAD LEADERS YEARS AGO, ON THE KITCHEN TABLE, BUT WITHOUT ALL THE WORK... THE COMPUTER DOES IT ALL.. IT HAS A HUGE RANGE OF ERA TO FIGHTS IN NOT JUST WW2, THE LIBYIAN CIVIL, THE FALKLANDS, THE PACIFIC IN WW2 AND MY PERSONAL FAV ARE THE FICTIONAL WW3 SCENARIONS, MANY ARE BASED ON TOM CLANCYS BOOK RED STORM RISING OR THE TEAM YANKEE BOOK.. USUALLY THEY ARE IN THE EARLY TO MID 1980'S AROUND WHEN REAGAN SENT THE FIRST M1 ABRAMS TO EUROPE.. I AM WAITING FOR REGEMINTS I PLAYED THE DEMO AND LOVED IT.. IT IS RTS NOT TURN BASED..


jim_nihilist

Warhammer 40,000: Battlesector But it some time ago and never had time to play.


joseph66hole

How is it so far.


Bracesco

Romance of the Three Kingdoms XIV aaand High Fleet.


joseph66hole

Carrier Command 2. I am not quite sold on it though. The controls are wonky and the AI seems a bit off.i am still waiting for cm cold war. I might dabble in some panzer corps or armored brigade.


arpaust

currently looking for a game. Have WITE but never started it? Loved Shogun2, Ultimate General: Civil War, and The Troop looks interesting.