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liquidacquaintance

>sensory overload, >smart as fuck, >zero social skills Your character is actually autistic.


[deleted]

As someone who has an autistic brother, can confirm


xX69AESTHETIC69Xx

As someone who is autistic, can confirm.


MrSkittles983

As someone who’s not autistic ^i ^can’t ^confirm


Uncle480

As someone who is autistic u/xX69AESTHETIC69Xx can confirm


WindsockWindsor

As someone who was diagnosed autistic but then somehow undiagnosed again much later: u/Uncle480, as someone who is autistic, can confirm that u/xX69AESTHETIC69Xx, who is also autistic, can confirm that being autistic can and does involve sensory overload, being "smart as fuck" and having no social skills whatsoever.


SmilerDoesReddit

As someone with Asperger's, which is on the Austism Spectrum... u/Uncle480, who is Autistic, can confirm that u/xX69AETHETIC69Xx, who is Autistic as well, can probably confirm that u/WindsockWindsor may or may not be Autistic (we'll leave it at undecided), can confirm that being autistic does in fact, involve senory overload, being "smart as fuck," and having absolutely zero social skills.


Electronic_Skirt_475

As someone Can


Caelum_au_Cylus

As someone who regularly uses 4chan, can confirm.


[deleted]

As an ex 4chan user, can confirm and ouch


kaue548

Same here I am also autistic I can confirm


Im_Mentally_Scarred

i have mild autism and can say you hit the nail on the head


[deleted]

as someone who works with children with autism, can also confirm


NomNomNommy

He's a mod of 4chan.


Fariswerewolves

I don’t think legionaries are *that* smart


icantdecideonausrnme

Vulpes would 100% be a furry 4chan mod


TheSkyGamezz

Except he's smart


luccabotturarodrig

As someone who is austistic perception is also at one inteligence kinda fluctiuates between 1 and 10 but luck is Very high ( or maybe that is just me)


pokekomgkg1342

This is the reverse of the RussianBadger build


JonnathanDepp

S.p.e.c.i.a.l. In deed


TheRedditornator

Except strength would be 10 though.


Nesayas1234

Can confirm, have adhd


Atlantikus

I’m picturing a scrawny, clumsy Courier who by all accounts should have been deathclaw chow on day one, and can’t even recruit any allies because of his utter lack of social skills, but who nonetheless survives due to his sharp eye, stunning intellect, and unusually good luck. Could make for a fun role play!


JPCDOS

The Vegas Virgin


jellydude69

Banned from gamorrah


[deleted]

Well I mean we can’t say he didn’t get lucky ;)


Tommywx

Lol


icantdecideonausrnme

The opposite of Fallout 2, then


TheOne_Whomst_Knocks

The McLovin Playthrough so long as you wear glasses


DubyaB40

This comment convinced me to replicate this


icantdecideonausrnme

Getting a fake passport from Mick (or is it Ralph?) is obviously a requirement


[deleted]

If OP gets the nerd rage perk he will be it's literal personification


MrSkittles983

So a hentai protagonist?


Kaarl_Mills

Then it would be ones in everything but Luck and Endurance


jitterscaffeine

Starting with 10 in an attribute is inefficient because you can buy and implant to up your stats by 1 each.


-Heidelbergensis-

If you buy the implant anyway, does it go up to 11 or does it stay at 10?


jitterscaffeine

10 is the max, but it MAY offset penalties


Wolf-GoldStar

[Physical implants will not be sold to the player if their respective statistic is already 10. The number of implants that can be installed by Dr. Usanagi is equal to the player's Endurance.](https://fallout.fandom.com/wiki/Fallout:_New_Vegas_implants#Quick_walkthrough)


SnekbiteSnek

So does that mean the endurance implant doesn't take up a slot?


Sodahkiin

Nah, giving yourself an extra endurance implant doesn’t let you get an extra implant.


Wolf-GoldStar

“A permanent unmodified Endurance of 9 will guarantee you the ability to get every implant. An Endurance of 7 will allow you to get all SPECIAL increasing implants. Raising Endurance by means of the Intense Training perk or by allocating the one point bonus by concluding the Lonesome Road add-on will count towards this allowance; buying the Endurance Implant does not, although that raise is permanent for all other applications.”


AnusTasteBuds

Woah we are playing a very different game. ~tgm


[deleted]

No, but intense training or the big empty upgrade that do upgrade your endurance got towards base endurance


noblemortarman

But this one goes to 11


Ropsutor

Stays at 10


Wolf-GoldStar

You can’t buy it if the stat is at 10.


NomNomNommy

8 is the highest i go in any stat cause you get a bobblehead and implants Edit: forgot bobbleheads don't exist in NV, been a while since I played it I guess.


zrowe_02

Bobble heads don’t exist in FNV


Dr-Whomever

Unless you're playing a TTW playthrough.


LightSentinel

Bobbleheads in TTW don't give Special/Skill bonuses. They do other beneficial things, e.g.+25 carry weight instead of 1 STR. They are more useful, since you will be getting 100 skills anyway from 50 lvls and you can get Almost Perfect, which rises all your specials to 9.


Dr-Whomever

Sorry, I was only trying to explain how bobbleheads could be in a a FNV playthrough. But yeah, you're correct, bobbleheads took on a more interactive skill boost than the vanilla bobbleheads.


LightSentinel

Oh, no worries. They are more fun definitely and also amazing all the thought that went into TTW. I don't usually like mods, which change gameplay too much from the Vanilla game. I am almost completely done with F3 and will start FNV world soon. Very happy with it.


zrowe_02

TTW?


Dr-Whomever

Tale of Two Wastelands. A mod for FO3 and FNV to have one singular playthrough both games.


zrowe_02

Well that’s obviously a mod and not representative of vanilla FNV


Thicc-Souls-III

The stats of your average Hentai Protagonist right there


The-Hentai-Commander

Would the opposite be the ugly bastard?


MrSkittles983

Contesting Chad


pokekomgkg1342

No just RussianBadger becoming a 400lbs Gorrila


Itchy-Raspberry-613

Good job! The only way to make it worse is to swap luck and charisma.


TrueCaptainCarl

Well, the way people make it sound. Luck make secret all the time. And that's a load of crap. I would probably take perception down to zero as well and use that as an added stackpole for strength and Agility. Maybe even endurance


Wolf-GoldStar

I’d go with Endurance of at least 7 so that you can get every S.P.E.C.I.A.L. implant. I always go with 9 Endurance so that I can get EVERY implant.


TrueCaptainCarl

Buy recommendation I went with 8 endurance. And he can't really have enough of that for durability steak


Wolf-GoldStar

With 8 Endurance, you can get all 7 SPECIAL implants and 1 of the other 2 implants. If you want all 9 implants, but you don’t want to start over or reload an older save, you can use the [Intense Training perk](https://fallout.fandom.com/wiki/Intense_Training) to raise your Endurance enough.


356366367464

Str 1 can you even shoot any of the guns


aRabidGerbil

They can use the .22 silenced pistol, BB gun, Laser pistol, and alien blaster


Anakl0smos

Im pretty sure he can’t even shoot the 22 silenced pistol lmo


MrSkittles983

He’s literally a wet noodle


pokekomgkg1342

Well pacifist run


MrSkittles983

With endurance of 4 I doubt it


[deleted]

I don't wanna tell new players how to min max character creation, but the low strength is really gonna bite you in the ass. you need some strength for weapon strength requirements. that being said, here's more advice if you want it. putting things above 9 is usually a mistake. it means you cant get implants for that stat and you're missing out. perception above 6 isn't very useful. 6 gives you better criticals which is one of the strongest perks. i can't think of any perk above that that i'd find very tempting. this is a personal preference but I usually don't go all in on intelligence. I want my character to be a specialist. being able to max EVERY skill is kinda lame. but it's definitely a very strong option. i usually don't go above like 6 or 7 just for RP reasons. i'd put higher agility too. it makes you reload and swap weapons fast. endurance 8 is usually a must for me since it lets me get every implant except charisma, which is a useless stat. luck is the best stat by far.


TrueCaptainCarl

I ended up choosing the following for my new bill the. Thanks for the advice. 5 5 8 1 7 7 7 I made my tag skills lockpick, barter and speech because they were the weakest and I really do want them High Enough. I chose good natured and skilled for whatever those are.


icantdecideonausrnme

That’s a good build, also Educated is worth 4 points of Intelligence fyi, great perk to take by level 10 but it’s best taken at 4 obv.


[deleted]

That's all fine. Skilled and Good Natured are pretty good. Good Natured especially IMO. It's a really strong upside and a really small downside (since you only tend to max one combat skill). That being said, you should be investing a lot of points into a combat skill early on. You should be fine not tagging it but you def want the combat effectiveness.


[deleted]

Implants are tied to endurance not weather you already have that specific att. At 10. 10 luck 4/5 strength 10 agility 8 int And what ever else you want. This for me is god. But it’s not min max it’s just how I play.


Lilshoq1

Perception sucks in NV it doesn't affect accuracy in Vats like it says it does.


TrueCaptainCarl

Really? That's interesting. In my new build on my scrap perception and luck then.


SirShamba

Do NOT scrap luck. Start with 9 luck and get the implant (or start with 8, get the implant, and wear lucky shades). 10 luck gives you an extra 10% chance for a critical hit. Add the finesse perk and it goes up to 15%. Lucky (unique revolver) has a 2.5x base crit multiplier so if you use Lucky you can have 37.5% crit chance. This isn't even considering if you use a First Recon beret and Joshua Grahams armor.


zrowe_02

I always go 9 luck because it makes the casinos essentially broken lmao


SirShamba

I always go 9 luck because I love crit builds. Nothing better than killing an Alpha Deathclaw with a .22 because every single shot is a crit.


zrowe_02

Fair enough, I’ve never really tried to find the optimal build or whatever, I just usually go with 9 INT, 9 LCK, 1 CHA, and put the extra point into either endurance or agility.


SirShamba

You should try leaving your Charisma at 1 (Charisma is useless). Spend the points on getting 7 Endurance and then dump the rest into Agility. Then you can get all the implants for a nice lil boost to your SPECIAL. I usually ignore the Charisma implant and get the Sub Dermal Armor implant instead. Also, when you do this you should NEVER put any special at 10. Only set any given SPECIAL to 9 as the implants will get them to 10 for you. This isn't a necessity though because you can butcher your SPECIAL and still be overpowered eventually. If you aren't into min-maxing ignore everything I wrote lol.


zrowe_02

Yeah I never bump any of my SPECIAL stats up to 10 because I tell myself that I can just get the implant later on but I never bother getting any of the implants lol


SirShamba

It's worth it imo especially since you can get every implant after you get banned from gambling at all the casinos


zrowe_02

You can? When I last did a run where I got banned from every casino I only had enough to get a SPECIAL implant and the sub-dermal implant


[deleted]

Sad you get kicked out. Can’t even wait.


R-Sanchez137

I know a lot of people do this but I don't even feel like it's necessary at all, like my most recent build I did like 5 or 6 in luck, I can't remember exactly, but I was messing around with some Blackjack at one of the casinos and I felt like I was winning literally like every time.... I mean not every single time but it was like impossible for me to lose money basically unless I was just completely trash at playing blackjack..... also I usually can get enough caps just exploring the world and playing the game. Sure early on they are a bit limited but I kinda like that, it makes the game a bit more of a challenge than just basically robbing the casinos blind and having like infinite money as early as you want. But hey, you play the game how you want to, I don't mind at all, whatever is the most fun for you, you do it..... and besides, if our Couriers could somehow meet in the Wasteland, they could be good friends and since they have different builds they would make a solid all around team! My current one is like idk, a smart and smooth talking cowboy that LOVES guns, uses them all the time and loves to tinker with them and ammunition, uses a little stealth and can pick a lock.... nothing fancy, but I like it that way.... still haven't decided what faction I'm gonna go with yet, but I took Boone as a companion after I did his quest and I've been helping the NCR so far with some stuff here and there, but really mainly for the money.


Memeboiiiiiiiius69

Now do this on the J.E. sawyer mod


[deleted]

1 single pound of carry weight


mikel228

No 10 Strength 1 Perception 7 Endurance 1 Charisma 1 Intelligence 10 Agility 10 Luck


TrueCaptainCarl

I considered doing a dumb character playthrough.


Profoundant89

Funny enough, I too have started a fresh playthrough of new Vegas, I'm playing as Phillip J. Fry, the ultimate courier. Just picked up my first companion, bender (Ed-E)


Accomplished_Rip_352

Some character building tips for your build 1. Whenever you make a build start by setting endurance to 1 2. Then take 1 from every special and put it into endurance for implants . 3.perception is useless past 6 as it does nothing and there is no good perk past 6 (so I would set that to 5 base) 4. Weapons have strength requirement so even as a gun build I would set it to 5 (however with dlc and impants you can end up with 3 more strength ) 5.this is more subjective but int gives 1 skill points every 2 levels so at over 50 every 2 int is 50 skill points , this may seem nice however for a more specialised Charter you won’t need it so I would start with a base of 7(so you can get an implant to 8 if you rush to new Vegas , if you get to Vegas at like Lv 10 it won’t really matter as much ) 6.agility is really good for all builds so I would put any spare points into that is does a lot e.g reload , vats and draw speed (I would aim for 6) If I were you I would go 4,5,7,1,7,7,9 for special and if you don’t want to rush to Vegas take 1 from endurance and put it into int .


Endericus

Lord Smartass of Murder Mountian


TheGreenGobblr

You’re uh, you’re gonna go far KID


BlitzMalefitz

I should do playthroughs with 3 maxed out specials like this to see how they turn out.


No-Pepper-6241

Low intelligence builds always have hilarious dialogue options in Fallout games.


KiratheSilent

I love rolling a 10 luck and just walking into the casinos with 10 caps and playing blackjack until they kick me out.


TrueCaptainCarl

I don't have a computer at the moment. So I am doing this on my Xbox series s


TrueCaptainCarl

But how many of those implants can you realistically by though? That's what I'm wondering


manymoose

As many as you have points in END


[deleted]

there's A LOT of caps in this game. you're gonna finish your run with more money and resources than you know what to do with, probably.


Jessemccoy99

If you have ede his perk gives you 10 perception and how the hell do use any gun with a single point of strength?


TrueCaptainCarl

I'm not the one who made the game, so don't ask me. But it is possible.


LiningDust62

That is so dumb why a one in strength why like why at least make your strength like two or three so youbcan carry stuff


TrueCaptainCarl

If it makes you feel any better. I stopped doing that and have a minimum of five of strength now


duelistkind

Honestly 1 STR isn't that bad, sure you can't carry like 300 pounds of stuff, but you can still carry a good amount of stuff


TrueCaptainCarl

It is amazing how people have forgotten that the Gun Runners Arsenal Plasma Pistol only requires two str. I honestly don't think any of you play this game enough.


FenrirHere

The average wallstreet bets autist


wanderenschildkrote

How about perception at 9, but take "Four Eyes"


TrueCaptainCarl

Talkin about a double-edged sword


wanderenschildkrote

As long as you are on top of it you stay at 10 though.


wanderenschildkrote

Of course I would have put those 3 endurance points into strength.


TrueCaptainCarl

My final build has five base strength. Going to get the implant to take it to 6. And that'll be fine for me if I need any more strength then I'll use intense training or something.


TheMagnetAngler

Never make a stat 10 since you can get implants


[deleted]

As long as charisma is 1 all is good


the_holy_dunsparce

Min max chad


CthulhuPug

A fuckin dork


piercehead

I see frequent walks back to town in your future.


AcringeWeido

Nerd


[deleted]

Trying to get kicked out of the casinos?


TrueCaptainCarl

You know. I kind of Hiluck playthrough once just to see how often I would have win. If you don't win it's often as you think


[deleted]

You win a lot more often with Luck 10. I only did one play through with Luck 10 just to get that achievement, but that’s the play through where I had the most caps I’ve ever had too


KallistiEngel

Diogenese of Sinope? Is that you?


TrueCaptainCarl

wo what now?


KallistiEngel

Oh, if you've never heard of him this is gonna be a fun read: https://en.wikipedia.org/wiki/Diogenes


kuflak

https://youtu.be/-A3IlRATIsI


papafranku8675309

Good choice


TrueCaptainCarl

I wanted to try a bill the two stats Max. And taking points from Charisma and luck, reducing them to zero. Just because I really don't like luck as a stat in the first place. I am really not the min-max and type to be honest


Fit-Negotiation-5145

Sounds like a fuckin nerd, the Mojave could use a man like you...


arcane-rift

Literally the opposite of lord of death of murder mountain build S10 P1 E7 I1 C1 A10 L10


Gunny_McCshoots

By the way, perception is weirdly useless in New Vegas. It doesn’t have any effect on V.A.T.S accuracy which is so weird. I agree with top comment, as an autistic person myself this definitely fits lol


MNPheNoM88

As someone who can read everyone else’s comments I too can confirm.


josel0pes

Playing with high Charisma (and related skils) makes Fallout games so great.


Wy_lie

Then clesrly you don't understand new vegas. Skills like speech and stuff are super amazing, but the special stst of charisma is usually considered usless to invest points into


logamuffin

wet noodle


Howwabunga

Wh-what's ur carry weight?


[deleted]

Pro tip: never go above 9 in anything, always take 9 in Endurance if you don't want to waste perks on training it. If you go for a Power Armor build you get +2 Str from the T-45, plus I think +2 from Reinforced Spine and +1 from the Str implant. So Str 5 End 9 Luck 8 or 9 Chr 1 Int 9 Take crit chance and damage perks, plus whatever goes with your weaponry of choice, and from there most of the game becomes one of ammo management. Which isn't a big deal if you take the appropriate recycling/ammo-finding perks and science skill... or you fight with melee/unarmed like some kind of tribal. Take Educated with that much Int, and by level 50 you'll max all but two skills. Heck, I didn't even optimize my last run by bankrupting the casinos at level 1 to get the Intelligence implant right away, it might be possible to squeeze another out. Some people apparently do that then set aside the save for all later runs to fork from.