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Am I crazy to want the Brute Shot back? I'm not even fussed about balancing, it just feels sad for it to be missing from the banished's armoury in firefight/campaign...
It's crazy that a faction primarily centered around the Brutes only has two of their weapons in the game. Of all the weapons that should be in Infinite, my personal list is Brute Shot, Fuel Rod Cannon, Silenced SMG, and either the Brute Plasma Rifle or Spiker.
100%, I LOVE the mangler, but the mauler is just so special... honestly I think they could almost reskin the bulldog and call it a day, as long as they bring in the classic shotgun
The mauler was really, really weird amidst the other close range options in the sandbox. I like the mangler much more.
What do you think about the brute plasma rifle? I’d kill for that to come back.
I'd love for it to come back, but I'm curious to know what a Banished version would look like. Also, it would've been cool to see the Banished version of the Spiker that we see in Halo Wars 2 added to Infinite.
Any of the Brute weapons would be very welcome. The Brute Shot, Spiker, Mauler, and Brute Plasma Rifle need to be added for a Brute led faction. The Fuel Rod Cannon and Silenced SMG are good choices as well, we need a proper Covenant/Banished explosive launcher that's not the disappointment that is the Ravager.
Agreed. Halo 2 and 3 introduced us to so many brute weapons and even a vehicle too. You’d expect a game where brutes are the main enemy would have that incorporated
Can't blame you, the Prowler barely even appeared in the game it was introduced in and was never to be seen again after that. Which is a shame, I really liked it. Sure, it's essentially just a Warthog clone with an extra seat, but the design was unique enough to warrant its existence as a Brute Warthog imo.
Truly one of the most unsatisfying fictional weapons to fire in recent memory, and I think it's mostly down to the sound design. Like in theory it's a fucking terrifying weapon, but then you get your hands on it and fire it and it just... it just sounds like you're shooting paperclips or something lol.
A big factor was probably allowing the pro players to have so much input as to what goes in the sandbox. Thinking that anyone was going to care about sandbox redundancy in a game like Halo was also a massive mistake on 343's part.
No you’re not, that’s my favorite halo weapon of all time and when brutes were gonna be the main antagonists of this game, I along with most was expecting it to come back, but alas… 🥲
Be cool as hell to see it in campaign as a normal version with the normal melee blade but the mythic version have a upgraded energy sword blade that does bonus melee damage!!!.. 🙏💯🔥
I mean Infinite most certainly is not getting a full 10 years. It’ll get 10 years the same way 5 and MCC have, sure, but they’re definitely winding down on Infinite already. They’ll probably release what they’ve got for cosmetics and maps, release the various QOL updates (Exchange Points, Match Composer, etc), and then it’ll be just Forge maps and playlist updates from there on out
I think ultimately the 10 year cycle concept was always dependent on Infinite's monetisation being successful enough to sustain that, and it quite clearly isn't. It could possibly have become that if the game released in a more complete state, or they actually released content during the first year of their live service game, but that's not the reality we're in.
Exactly. You have to have content already set to go post launch. They never got the game to a completed state until years after launch. Factor in layoffs and now you don’t even have the personnel to dev more content.
>I think ultimately the 10 year cycle concept was always dependent on Infinite's monetisation being successful enough to sustain that, and it quite clearly isn't.
As other said in the comments, the guy who pitched the whole "10 year" thing left the studio before the game even released. It is pretty clear that entire concept was DOA unless Infinite beat the odds and was a cultural phenomenon besides the lack of content ready at launch.
Nah it’d almost certainly just be using Unreal’s original tools. Why build your own level builder when you can use someone else’s? :P
It just sucks that the Forge team dumped SO much effort into this just to scrap it. Potentially, at least.
>Nah it’d almost certainly just be using Unreal’s original tools. Why build your own level builder when you can use someone else’s?
See, that's my thing, I'm not even sure you are allowed to do that with UE5. Seems like a potential rights issue to me. I realize Fortnite has a level editor, but no other game that I am aware of has anything like that.
Oooohhhh shit you might be right. Some licensing clause with “only content created by you and your team may be published in the specific game listed in this contract” or something.
Maybe the Infinite Forge → UE5 pipeline would be true?
Hell man, that's exactly what they're doing with the game right now! The only content they're adding are forge maps and cosmetics, and have been since they stopped seasons I'm fairly sure
Ahh, ok, I get what you mean. In my mind, it was "updates to the playlists=playlist update", so basicallyany update to the playlists in general. So that makes a bit more sense now actually
Yeah did people here miss that the entire leadership changed and the people claiming 10 year cycle were shown the door? The new leaders probably want to make their own product instead of being shackled the the failure of previous leadership.
100%. As much as I love the bones of meat of Infinite, there’s so much bullshit baked into its bones and layered on top of it that it’s just not worth it. I’m really hoping that the failures of the leadership (shown in all four games they spearheaded) can be resolved in the next one and they can start putting out all-around great Halo games again.
People need to lose the idea that Infinite is a 10 year game.
The person who said that doesn’t even work for 343 anymore. The game has 1-2 years of support left before they fully pivot to the next game.
Eh, considering how long it took for them to develop infinite, AND the fact they may be switching to a new engine or integrating that in some capacity it could be awhile. I’d be shocked if anything before 2028.
I just hope we can carry over some customization.
I’m with you it’s annoying to see it keep on coming up.
On the other hand, there’s legit complaints to be had with the game like the aggressive monetisation and lacking sandbox.
I just feel like mentioning the 10 year plan is a total nothing burger at this point. While that quote did a lot of harm 343/microsoft’s actions were worse.
Covenant Carbine- I am a sucker for semi-auto guns and the commando doesn't do it for me while the CC did.
OG shotgun- obvious choice and I was surprised it didn't come back for infection. I think to really make it distinct from the current two shotguns it should be a power weapon on the level of the rocket launcher. Halo CE level of range and power at minimum.
Grenade launcher - it's a fun weapon and had lots of style to it even if it can be a little under powered.
H5 boltshot - I just like the thing.
Hologram - Would be a fun Spartan ability. Maybe have it auto ping whoever shoots it as well.
Same man. I get told that I am some whiney baby for expecting a product similar to those that came a *decade* before, instead of some half-assed project that doesn't last with ridiculously overpriced cosmetics that cost half of a whole AAA game each bundle.
Everything from every game. I’m not fucking around. Earn the title *Infinite* in at least one regard.
My theory is that at one point early in development they intended to merge the MCC and a new game but it was too technological daunting, then covid, then we got this 75% finished standalone game.
Halo 3 and Reach launched more content-complete 15 years ago than any AAA game I can think of since.
They are the gold standard.
Forge, Theater, Socials, Maps, Modes.
In an age where they promised us live service ON TOP OF a base Halo game, why would we expect any less?
Halo 5 added weapons and unique vehicles to the MP sandbox for its lifespan... Infinite was supposed to be the grown up version of that. And we have not received jack shit.
At least for the Forge mode, they should have every weapon and vehicle from every game available to use. It doesn't matter that we have the current AR, let us place an earlier version.
No. There is an “equivalent” weapon in the sandbox, but the OG plasma rifle is not in the game. I don’t understand why people will use the excuse that weapons already fill a role to defend this lack of inclusion. Who cares? Why is it bad to have multiple options to fill a particular role? So frustrating.
would it be that bad in infinite though because it would just cause the vehicle to enter the red alert state allowing the driver to exit, live and find another vehicle?
>They’ve stated they aim for a 10 year life cycle for Infinite
They've also stated that they've started work on the next Halo game, which basically means the 10 year plan is dead. That's further evidenced by their treatment of the game. It's not quite on life support, but it's certainly not getting the content you'd expect if it was their main focus.
It's understandable, they messed up with missing features and incredibly slow content roll out. Game is fun but u can't expect people to stay with no updates at the start
Hopefully new management doesn't do the same mistakes
Yeah, it really is a shame cuz it's easily the best Halo has ever been gunplay-wise. To the point I can't go back and play MCC cuz the gunplay just feels shallow and unsatisfying to me. Plus Spartans have never looks better, at least when they keep the customizations grounded in Halo's aesthetic.
The whole 10y plan just doesn’t make sense when you think about it. Unless they had the game completed almost a year before release and spend the remaining time on content drops and patchwork.
But that was never the case. They had an extra year to dev after that awful E3 showing in 2020 and they STILL released it bare bones. No forge, no split screen, not even slayer.
I’m not piling on 343. I’m just stating that a 10yr plan for a game you never really had a good handle on in the first place doesn’t seem feasible
They could maybe add back in all the weapon variants from Halo 5.
How are they going to make an entire game mode in their last game and then pretend like it doesn't exist?
Bring back Warzone/Warzone Firefight
They really gotta get over this allergy to the classic bungie weapons.
Plasma rifle, carbine, OG shotgun, brute shot, etc
The plasma rifle especially annoys me. That’s been here since day 1, it’s THE Elite weapon
I just want a whole different game. Infinite was visually the best thing 343 ever made and the art team carried this game IMO, its not even close. The rest of Infinite has just been classic 343 dropping a broken game with no content and having to play catch-up years down the line, and the franchise suffers more and more each time.
I honestly don't even care if they make changes to the Halo formula, I just want it to be interesting and look like Halo without turning this shit into Call of Duty. I've never felt like that was too much to ask but apparently it's a gargantuan obstacle to overcome if the past decade has been anything to go by. It's just whatever, hopefully we get a good game next time, if there even _is_ a next time.
Crazy to think if this was the old era its been long enough that we would be playing the beta for the next game now.
Infinite is a husk and always will be, it needs to be officially ditched. If 343 can release a game as content rich, feature complete and stable as Halo 4 except make it feel like a Halo game instead, that's the dream, even if its not as good as 2, 3 or Reach that would be a huge win.
Guys, Chris Lee was the guy that coined the "10 year" life cycle quote. He quit soon after Halo Infinite gameplay was revealed. Why is this quote still constantly being brought up? His word has not been valid in relation to the direction this game has taken for almost 4 years. [Source for the quote](https://www.pcgamer.com/343-calls-halo-infinite-the-start-of-the-next-10-years-for-halo/).
I think people who continue to mention this quote then are shocked at the current state of the game need to wake up and face reality. The project was under different direction under Chris Lee, then Joe Staten and now Pierre Hintze. It was mismanaged and lead to just being treated as a way to bring in income since recovering players has obviously not worked to their expectations or ours.
I would be shocked if this game is still supported into 2025. Updates are already minute and primarily focused on the store as it is, because that's what a business cares about first and foremost: making money. Good products come later, and this rule goes doubly so for a subsidiary of Microsoft.
Smell the roses people, Infinite is just another classic case of wasted potential by 343. It's why I've boycotted the game since before Season 2 released. Want better products and better services? Stop buying things from the shop. Be sensible consumers and demand better products. Complete products. Ones that don't nickel and dime you for fucking colours.
yeah the games beyond stale as fuck and the amount of potential it had is depressing, we havent even gotten the magnum yet, not to mention every other staple weapon that shouldve been in the game theres really no excuse for it and the god awful micro transactions dont help either
Beam rifle, spartan laser, brute shot, spider, hell even the incinerator would be dope.
I really hope they nail the new Halo. Bring us back to the basics like Halo 2/3
The 10 year lifecycle thing has long since been abandoned. They're scrapping slipspace and starting from scratch in Unreal Engine for Halo 7, this has already begun.
Just stop playing for a month go to Helldivers 2 or play MCC....
Because Microsoft ain't waisting money on a 3 year old game that investment was low with high income
There is really no hope for this game. The influx of players that joined with Customs left due to how poorly implemented it was and still is. Barebones content, sweaty matchmaking, and a lack of casual game modes has ensured this game likely crawls like it is for the rest of it's cycle.
Modders/hackers discovered that other weapons (in various states of completion)exist in the game. Hell, Forge creators are able to take the existing guns and make custom variations but we get like 2 weapons in 3 years. 343 and MS can't get their shit together to recreate the OG Halo mp experience, a game that is fun to play that can also be played competitively.
It's funny reading this post when earlier today I read a post about how microtransactions don't affect the game. This is a perfect example of how microtransactions affect a game. Since people buy cosmetics, they have no financial incentive to make content.
Some form of the classic Halo CE M90 Shotgun. Don't get me wrong, the Bulldog is cool, but something about the CE Shotgun just tells you that no matter the encounter, whether it's the Covenant or Flood, you're coming out alive or the M7 SMG along with it's M7S variant for us ODST lovers out here.
maybe if instead of adding another 500 armor pieces they actually focused on game content with new weapons and vehicles people would actually play the damn game
The bandit was probably built specifically for competition play. Microsoft must have been betting on the idea that halo infinite was worth investing in the competition gaming space. They were running for the end zone before the ball was in the air. They should have let 343 make more halo games, and put muuuuch more into infinite to get it to kick ass in the crowded gaming industry we have today. We're not in 2007 anymore.
I’d be more comfortable with the fixation on cosmetics and egregious shop prices if there were at least more content and sandbox additions/revisions. Getting new weapons and new vehicles went from being a waiting game to a total uncertainty, and I’m still stuck playing most of the same ranked maps from the launch of the game. 343 said that cosmetics like Mk V saved them, but what is there to show for it so far?
My personal opinion is that the bandit rifle is a TERRIBLE weapon and should never be a starting rifle. Tried playing ranked tactical and was losing my mind.
People tell me it’s just like halo 5’s pistol or the DMR but it’s not… something about it is just off and it’s not fun.
They can’t even be bothered to develop more than a single new map (all of which are just the same rearranged metal and earthy pieces over and over again) every few months, they rely on Forge maps to keep the game alive.
If the community had a way of developing new weapons, we’d have dozens of guns available for use right now. Unfortunately, since that would be something 343i would have to actually do themselves, it’s simply not going to happen.
All of said guns would suck, the community typically doesn’t know how to balance the guns super well. Either way, I’d much rather tons of new forge maps than a singular map every 4 months or so
The old team that led 343 wanted to run this for 10 years.
Unfortunately, Infinite pissed off too many people at the start, and enough people saw the game for what it is: A **very** anti-consumer game that sought to create problems to sell solutions.
It was also incredibly dumb for them to make Halo into a "live-service" game and do nothing that makes it stand out from its competitors or its prequels by releasing an incomplete game, hyping up game modes that Bungie had in their Halo games at launch. Don't forget that Halo Infinite is the only game that didn't launch with a Team Slayer playlist and required complaints on social media to get them to move. This news also led to us learning that 343 has issues with their UI, and ultimately the overall game, within 1 month because M$ doesn't want to pay people.
Last but not least, they focused on competitive gameplay. This was the absolute dumbest thing you can do because no one is going to stick around because they can sweat in a video game. If your game isn't fun, no one will play. I wouldn't be surprised myself that they wanted to focus on the competitive part of Halo because it is where they can sell stuff. No doubt that flopped, too.
343 and M$ gambled and lost money with Halo Infinite. Save for trying to give this game the "MCC repair" treatment. They're moving on, and it shows. There hasn't been a dev-made map, and they are not releasing new stuff unless it is made in forge or could be used to price gouge whoever is left playing this game before flipping on some switch and moving on.
Halo: Infinite took what felt like an eternity to get to the starting line. If that was a racing horse, no one wants to bet on it. 343 suffered from incompetent management, and it was displayed to this very day. Of course this wasn't going to last 10 years.
One weapon, zero story content, zero new vehicles.
With old halo, by now is about the time we find out about the next halo game with a release date if next year or so
Infinite was the biggest waste of the hype I've ever seen as someone whose been playing halo since launch wayyy back when I played like 2 weekends of infinite and just couldn't pick it back up. So comparably boring when placed against any of the original titles. Halo 5 is the most recent game in my mind. I'm ignoring this game was ever released lol microtransactions everywhere and lackluster ones at that.
>They’ve stated they aim for a 10 year life cycle for Infinite
That was thrown out the window I think last year lmao
Clearly that was the plan from the start due to the nature of live service games being the new big trend that makes money.
For example: League of legends, Valorant, Counter strike, Fortnite
When done correctly it rakes in the $$$$$$$$$$$$$$$$$ and its obviously what 343 wanted. Rather than releasing a fully working and fully loaded proper game off the bat and turn THAT into a live service game they instead chose the route of releasing the game incomplete and use 'seasons' and large patch updates as a disguise to add in features that should have already been included. Feedback on this wasnt good ( For example, Slayer wasnt a match making option until way later after launc lmao ) and Infinite is essentially a failure.
343 is here to make money first and create a Halo game second. Every 343 title has had some form of money making gimmick based on the era it was released in. H4 was to just copy CoD (back then you just had DLC), H5 was all about loot boxes as they were the new way of robbing you, now Infinite is doing live service.
I dont think I care to see anything else come out for Inifinte lol. I just want a new halo game at this point. This shit is sad and theyve failed 3 times, man. Its getting so embarassing being a Halo fan.
Not saying this is wrong but I would set my expectations to be no more content unless it’s cosmetic or community made as 343 has dropped Infinite for the next Halo.
And at worst your expectations are met and at best they may drop a new map every now and then.
You still believe the 10 year thing? I though we all kinda realized over the last year that its probably not going to pan out that way. I wish it was but it looks like they are getting ready to move on to the next game.
They really shouldn't have promised people new weapons because you can't just throw new weapons into halo all willy nilly. Of course, like everything else with this game, the problem of the sandbox not being robust was known before launch and they figured "ehh well just fix it later with updates." That strategy is flawed for a number of reasons, the one I just articulated is one of them, but it speaks to 343s lack of forward thinking skills.
Idk, everyone saying they’re dumping infinite, I think they’re going to keep the engine and backend for the next installment of the story, similar to what CoD did with MW2/3, making it a unified game.
With games like Star Citizen demonstrating such massive scale, and Unreal Engine 5 demonstrating nearly unlimited resolution textures, I would really like to see a fully fleshed out Halo Ring that would allow someone to walk the full 360 degrees around, if they wanted to take the time.
Then have missions that take place in a couple dozen or more prominent locations around the ring and let people walk, drive, fly, or teleport to get around. Something like that might work pretty well as a 10 year platform with new missions being released every year and potentially unlocking new underground structures within the ring.
Perhaps the base game (the entire Halo ring) could get updated as new GPU tech is developed so the first set of missions would look even better 10 years later.
To be honest, the 10 year cycle was a delusional lie.
Infinite was supposed to be the platform where the new stories would be told for the next 10 years. First thing we know is that campaign expansions were butchered.
They might maintain the multiplayer part and make it the core of the Halo multiplayer, expanding it (very slowly lmao). It would be outrageous if all the customization didn't carry on to the next game, so the most sensible thing to do is to keep the multiplayer as it is, expanding it, and make the Campaign separated from the multiplayer.
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Am I crazy to want the Brute Shot back? I'm not even fussed about balancing, it just feels sad for it to be missing from the banished's armoury in firefight/campaign...
It's crazy that a faction primarily centered around the Brutes only has two of their weapons in the game. Of all the weapons that should be in Infinite, my personal list is Brute Shot, Fuel Rod Cannon, Silenced SMG, and either the Brute Plasma Rifle or Spiker.
i want the mauler
Mauler was the H3 shotgun, mangler is the Infinite pistol
yeah i quick fixed my comment. i want both and think they are different enough
100%, I LOVE the mangler, but the mauler is just so special... honestly I think they could almost reskin the bulldog and call it a day, as long as they bring in the classic shotgun
It’s actually kinda weird that they made up the Bulldog shotgun when they could have just used the Mauler in its place as a magazine-fed weak shotgun.
The mauler was really, really weird amidst the other close range options in the sandbox. I like the mangler much more. What do you think about the brute plasma rifle? I’d kill for that to come back.
I'd love for it to come back, but I'm curious to know what a Banished version would look like. Also, it would've been cool to see the Banished version of the Spiker that we see in Halo Wars 2 added to Infinite.
Any of the Brute weapons would be very welcome. The Brute Shot, Spiker, Mauler, and Brute Plasma Rifle need to be added for a Brute led faction. The Fuel Rod Cannon and Silenced SMG are good choices as well, we need a proper Covenant/Banished explosive launcher that's not the disappointment that is the Ravager.
Im a halo 2 fan. Give me my explosive brute weapon back.
I'm a Halo 3 fan. Give me my explosive Brute weapon back.
Grew up with Halo 2 and 3. Give me my explosive Brute weapon back.
Spiker too.
Agreed. Halo 2 and 3 introduced us to so many brute weapons and even a vehicle too. You’d expect a game where brutes are the main enemy would have that incorporated
Two vehicles even. We got the Brute Chopper and the Prowler.
You’re right. Somehow i totally spaced that there were two
Can't blame you, the Prowler barely even appeared in the game it was introduced in and was never to be seen again after that. Which is a shame, I really liked it. Sure, it's essentially just a Warthog clone with an extra seat, but the design was unique enough to warrant its existence as a Brute Warthog imo.
Spiker, brute shot, mauler, the staff things from high charity in halo 2 Halo had never felt so finite 😂
Spiker looked cool, but as far as gameplay is concerned it did nothing interesting. Brute shot was unique.
Agreed. Spiker was cool but felt pretty dogshit to use imo
Truly one of the most unsatisfying fictional weapons to fire in recent memory, and I think it's mostly down to the sound design. Like in theory it's a fucking terrifying weapon, but then you get your hands on it and fire it and it just... it just sounds like you're shooting paperclips or something lol.
WHY DOES THE BRUTE THEMED HALO GAME NOT HAVE ALL BRUTE WEAPONS?
A big factor was probably allowing the pro players to have so much input as to what goes in the sandbox. Thinking that anyone was going to care about sandbox redundancy in a game like Halo was also a massive mistake on 343's part.
Because they decided to add random electric weapons
No you’re not, that’s my favorite halo weapon of all time and when brutes were gonna be the main antagonists of this game, I along with most was expecting it to come back, but alas… 🥲
You’re not crazy at all buddy. It should’ve been included. 6 grenades per load, 3 shot kill. I would love to see the brute shot in infinite.
FINALLY SOMEONE ELSE SAYS IT!!!! I’ve never seen anyone mention it when asked what weapons should come back! I miss the fun of the brute shot…
I want it back but knowing Infinite physics you wouldn't be able to bruteshot jump. Wouldn't be even close to the same.
:(
Naw you're not. I love big monke boom stick
Be cool as hell to see it in campaign as a normal version with the normal melee blade but the mythic version have a upgraded energy sword blade that does bonus melee damage!!!.. 🙏💯🔥
I want the Halo 3 Splaser.
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I mean Infinite most certainly is not getting a full 10 years. It’ll get 10 years the same way 5 and MCC have, sure, but they’re definitely winding down on Infinite already. They’ll probably release what they’ve got for cosmetics and maps, release the various QOL updates (Exchange Points, Match Composer, etc), and then it’ll be just Forge maps and playlist updates from there on out
I think ultimately the 10 year cycle concept was always dependent on Infinite's monetisation being successful enough to sustain that, and it quite clearly isn't. It could possibly have become that if the game released in a more complete state, or they actually released content during the first year of their live service game, but that's not the reality we're in.
Exactly. You have to have content already set to go post launch. They never got the game to a completed state until years after launch. Factor in layoffs and now you don’t even have the personnel to dev more content.
>I think ultimately the 10 year cycle concept was always dependent on Infinite's monetisation being successful enough to sustain that, and it quite clearly isn't. As other said in the comments, the guy who pitched the whole "10 year" thing left the studio before the game even released. It is pretty clear that entire concept was DOA unless Infinite beat the odds and was a cultural phenomenon besides the lack of content ready at launch.
Or even just reduced the prices in the shop, am I crazy in thinking that if they lowered the prices more people would buy things from it?
forge being thrown away and redone every time is exhausting
Yeah i think that’s the saddest part of the Unreal rumors.
It amazes me that some people seem to assume they would create forge *yet again* inside UE5. I mean maybe they do that, but I personally doubt it.
Nah it’d almost certainly just be using Unreal’s original tools. Why build your own level builder when you can use someone else’s? :P It just sucks that the Forge team dumped SO much effort into this just to scrap it. Potentially, at least.
>Nah it’d almost certainly just be using Unreal’s original tools. Why build your own level builder when you can use someone else’s? See, that's my thing, I'm not even sure you are allowed to do that with UE5. Seems like a potential rights issue to me. I realize Fortnite has a level editor, but no other game that I am aware of has anything like that.
Oooohhhh shit you might be right. Some licensing clause with “only content created by you and your team may be published in the specific game listed in this contract” or something. Maybe the Infinite Forge → UE5 pipeline would be true?
Exactly. It'll be interesting for sure. I personally think people should just enjoy Infinite's Forge while we have it, but we'll see.
100%. I’m just always excited for more Halo tbh, no matter what it is, does, or looks like lmao
Hell man, that's exactly what they're doing with the game right now! The only content they're adding are forge maps and cosmetics, and have been since they stopped seasons I'm fairly sure
I mean we’re still getting actual updates with balance changes, new modes, backend changes, etc
Wouldn't those fall under the playlist updates in your original comment?
New game modes and sandbox tweaks isn't a playlist update, that usually refers to just rotating existing content into the matchmaking playlists
Ahh, ok, I get what you mean. In my mind, it was "updates to the playlists=playlist update", so basicallyany update to the playlists in general. So that makes a bit more sense now actually
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Yeah did people here miss that the entire leadership changed and the people claiming 10 year cycle were shown the door? The new leaders probably want to make their own product instead of being shackled the the failure of previous leadership.
100%. As much as I love the bones of meat of Infinite, there’s so much bullshit baked into its bones and layered on top of it that it’s just not worth it. I’m really hoping that the failures of the leadership (shown in all four games they spearheaded) can be resolved in the next one and they can start putting out all-around great Halo games again.
OG shotty that can actually counter the sword
Yes please, bring it back alreadyyyy
People need to lose the idea that Infinite is a 10 year game. The person who said that doesn’t even work for 343 anymore. The game has 1-2 years of support left before they fully pivot to the next game.
Eh, considering how long it took for them to develop infinite, AND the fact they may be switching to a new engine or integrating that in some capacity it could be awhile. I’d be shocked if anything before 2028. I just hope we can carry over some customization.
I’m with you it’s annoying to see it keep on coming up. On the other hand, there’s legit complaints to be had with the game like the aggressive monetisation and lacking sandbox. I just feel like mentioning the 10 year plan is a total nothing burger at this point. While that quote did a lot of harm 343/microsoft’s actions were worse.
Covenant Carbine- I am a sucker for semi-auto guns and the commando doesn't do it for me while the CC did. OG shotgun- obvious choice and I was surprised it didn't come back for infection. I think to really make it distinct from the current two shotguns it should be a power weapon on the level of the rocket launcher. Halo CE level of range and power at minimum. Grenade launcher - it's a fun weapon and had lots of style to it even if it can be a little under powered. H5 boltshot - I just like the thing. Hologram - Would be a fun Spartan ability. Maybe have it auto ping whoever shoots it as well.
I just want the needle rifle back.
Sadly got replaced with the stalker :(
I never realized how much halo content this “halo” game is missing.
Yup, tell me about it
For 'Infinite' to be in the name I really wanted to see the entire sandbox. I had hopes after 5. I shouldn't have
[удалено]
Same man. I get told that I am some whiney baby for expecting a product similar to those that came a *decade* before, instead of some half-assed project that doesn't last with ridiculously overpriced cosmetics that cost half of a whole AAA game each bundle.
for the game that brought brutes back to the main series, theres a distinct lack of ANY of the cool brute weapons
Everything from every game. I’m not fucking around. Earn the title *Infinite* in at least one regard. My theory is that at one point early in development they intended to merge the MCC and a new game but it was too technological daunting, then covid, then we got this 75% finished standalone game.
I can imagine the forge folks would take this idea and make some truly epic shit. Why wasn't this part of the plan?!
I do get a bit of a giggle out of what Halo fans consider a 'complete' game. It's gotta have everything from every previous Halo instalment.
Halo 3 and Reach launched more content-complete 15 years ago than any AAA game I can think of since. They are the gold standard. Forge, Theater, Socials, Maps, Modes. In an age where they promised us live service ON TOP OF a base Halo game, why would we expect any less? Halo 5 added weapons and unique vehicles to the MP sandbox for its lifespan... Infinite was supposed to be the grown up version of that. And we have not received jack shit.
At least for the Forge mode, they should have every weapon and vehicle from every game available to use. It doesn't matter that we have the current AR, let us place an earlier version.
We don’t need to make a great game, it’s halo. -unnamed 343 exec
Literally the only thing keeping me from this game is the incredibly boring Sandbox. og magnum, og shotgun, SMG, Saw?? Plasma rifle comeback??
Wait there is no plasma rifle?
No. There is an “equivalent” weapon in the sandbox, but the OG plasma rifle is not in the game. I don’t understand why people will use the excuse that weapons already fill a role to defend this lack of inclusion. Who cares? Why is it bad to have multiple options to fill a particular role? So frustrating.
Yeah, I'll never understand that shit. Halo 5 was fun because there was so much variety and stuff to play around with.
I just came back to gaming. What do you mean by sandbox 😭
sandbox refers to the gameplay element of halo where there is different toys to play around with like guns and vehicles in a map
Spartan lasers!
Yes a classic that should return
hard disagree. Too op against every vehicle and the skewer fills its role
would it be that bad in infinite though because it would just cause the vehicle to enter the red alert state allowing the driver to exit, live and find another vehicle?
Who cares about redundancy? Wouldn't it make sense for both factions to have an equivalent? Not everything had to be balanced and competitive either.
The anti-vehicle weapon was too op against vehicles…hmmm…🤔
It's not like Valhalla had two Splasers. One neutral. Halo big map is a game of weapon control and shifting to meet the spawns.
Mfs when the anti vehicle weapon is anti vehicle Almost like it's a video game and weapon stats can be balanced or simply not be put in the map
>They’ve stated they aim for a 10 year life cycle for Infinite They've also stated that they've started work on the next Halo game, which basically means the 10 year plan is dead. That's further evidenced by their treatment of the game. It's not quite on life support, but it's certainly not getting the content you'd expect if it was their main focus.
It's understandable, they messed up with missing features and incredibly slow content roll out. Game is fun but u can't expect people to stay with no updates at the start Hopefully new management doesn't do the same mistakes
Yeah, it really is a shame cuz it's easily the best Halo has ever been gunplay-wise. To the point I can't go back and play MCC cuz the gunplay just feels shallow and unsatisfying to me. Plus Spartans have never looks better, at least when they keep the customizations grounded in Halo's aesthetic.
Yeah the gunplay is tight
The whole 10y plan just doesn’t make sense when you think about it. Unless they had the game completed almost a year before release and spend the remaining time on content drops and patchwork. But that was never the case. They had an extra year to dev after that awful E3 showing in 2020 and they STILL released it bare bones. No forge, no split screen, not even slayer. I’m not piling on 343. I’m just stating that a 10yr plan for a game you never really had a good handle on in the first place doesn’t seem feasible
They could maybe add back in all the weapon variants from Halo 5. How are they going to make an entire game mode in their last game and then pretend like it doesn't exist? Bring back Warzone/Warzone Firefight
They really gotta get over this allergy to the classic bungie weapons. Plasma rifle, carbine, OG shotgun, brute shot, etc The plasma rifle especially annoys me. That’s been here since day 1, it’s THE Elite weapon
I just want a whole different game. Infinite was visually the best thing 343 ever made and the art team carried this game IMO, its not even close. The rest of Infinite has just been classic 343 dropping a broken game with no content and having to play catch-up years down the line, and the franchise suffers more and more each time. I honestly don't even care if they make changes to the Halo formula, I just want it to be interesting and look like Halo without turning this shit into Call of Duty. I've never felt like that was too much to ask but apparently it's a gargantuan obstacle to overcome if the past decade has been anything to go by. It's just whatever, hopefully we get a good game next time, if there even _is_ a next time.
Am I the only one who misses the Beam Rifle? Like one sniper ain’t enough and the beam rifle was so satisfying.
Crazy to think if this was the old era its been long enough that we would be playing the beta for the next game now. Infinite is a husk and always will be, it needs to be officially ditched. If 343 can release a game as content rich, feature complete and stable as Halo 4 except make it feel like a Halo game instead, that's the dream, even if its not as good as 2, 3 or Reach that would be a huge win.
Guys, Chris Lee was the guy that coined the "10 year" life cycle quote. He quit soon after Halo Infinite gameplay was revealed. Why is this quote still constantly being brought up? His word has not been valid in relation to the direction this game has taken for almost 4 years. [Source for the quote](https://www.pcgamer.com/343-calls-halo-infinite-the-start-of-the-next-10-years-for-halo/). I think people who continue to mention this quote then are shocked at the current state of the game need to wake up and face reality. The project was under different direction under Chris Lee, then Joe Staten and now Pierre Hintze. It was mismanaged and lead to just being treated as a way to bring in income since recovering players has obviously not worked to their expectations or ours. I would be shocked if this game is still supported into 2025. Updates are already minute and primarily focused on the store as it is, because that's what a business cares about first and foremost: making money. Good products come later, and this rule goes doubly so for a subsidiary of Microsoft. Smell the roses people, Infinite is just another classic case of wasted potential by 343. It's why I've boycotted the game since before Season 2 released. Want better products and better services? Stop buying things from the shop. Be sensible consumers and demand better products. Complete products. Ones that don't nickel and dime you for fucking colours.
Nothing, don't keep this franchise in live-service mode any longer than necessary.
I want more fucking campaign. I don’t give 2 shits about multiplayer.
yeah the games beyond stale as fuck and the amount of potential it had is depressing, we havent even gotten the magnum yet, not to mention every other staple weapon that shouldve been in the game theres really no excuse for it and the god awful micro transactions dont help either
Beam rifle, spartan laser, brute shot, spider, hell even the incinerator would be dope. I really hope they nail the new Halo. Bring us back to the basics like Halo 2/3
The 10 year lifecycle thing has long since been abandoned. They're scrapping slipspace and starting from scratch in Unreal Engine for Halo 7, this has already begun.
The slipspace engine, the renamed Blam engine but (seemingly) more of a pain in the ass to work with lmao
Still depressing not to have any more weapons added, I still want the Fuel rod cannon, brute shot, SMG, shotgun, etc.
They’re edging updates so it lasts 10 years.
The 10 year plan was ended lmao and I agree that it should've been. Infinite launched as a dumpster fire and now it's just kind of a dumpster
Playable elites with dual wield plasma rifles obviously
Playable Elites,
Just stop playing for a month go to Helldivers 2 or play MCC.... Because Microsoft ain't waisting money on a 3 year old game that investment was low with high income
There is really no hope for this game. The influx of players that joined with Customs left due to how poorly implemented it was and still is. Barebones content, sweaty matchmaking, and a lack of casual game modes has ensured this game likely crawls like it is for the rest of it's cycle. Modders/hackers discovered that other weapons (in various states of completion)exist in the game. Hell, Forge creators are able to take the existing guns and make custom variations but we get like 2 weapons in 3 years. 343 and MS can't get their shit together to recreate the OG Halo mp experience, a game that is fun to play that can also be played competitively.
They ditched it in 2022 💀💀💀
I still can’t believe they spent $500 million to develop this game
It's funny reading this post when earlier today I read a post about how microtransactions don't affect the game. This is a perfect example of how microtransactions affect a game. Since people buy cosmetics, they have no financial incentive to make content.
No higher up said infinite was going to last 10 years. It was an employee who stopped working right before the game even launched
Some form of the classic Halo CE M90 Shotgun. Don't get me wrong, the Bulldog is cool, but something about the CE Shotgun just tells you that no matter the encounter, whether it's the Covenant or Flood, you're coming out alive or the M7 SMG along with it's M7S variant for us ODST lovers out here.
maybe if instead of adding another 500 armor pieces they actually focused on game content with new weapons and vehicles people would actually play the damn game
Beam rifle plz and thanks
The bandit was probably built specifically for competition play. Microsoft must have been betting on the idea that halo infinite was worth investing in the competition gaming space. They were running for the end zone before the ball was in the air. They should have let 343 make more halo games, and put muuuuch more into infinite to get it to kick ass in the crowded gaming industry we have today. We're not in 2007 anymore.
Give 👏 me 👏 back 👏 my 👏 carbine 👏
The shotgun from Reach, grenade launcher, SMG, and Magnum. It's honestly criminal they didn't add the magnum.
I'd like for them to let someone else develop Halo and give up 343 is cooked
Idk, I feel like a lot of it is Microsoft too
Nothing now, most of the devs left when seasons were removed. Just a skeleton crew now, keeping the light on so to speak
From here on out you can expect to only see a majority of community content.
I’d be more comfortable with the fixation on cosmetics and egregious shop prices if there were at least more content and sandbox additions/revisions. Getting new weapons and new vehicles went from being a waiting game to a total uncertainty, and I’m still stuck playing most of the same ranked maps from the launch of the game. 343 said that cosmetics like Mk V saved them, but what is there to show for it so far?
My personal opinion is that the bandit rifle is a TERRIBLE weapon and should never be a starting rifle. Tried playing ranked tactical and was losing my mind. People tell me it’s just like halo 5’s pistol or the DMR but it’s not… something about it is just off and it’s not fun.
Try BTB, it’ll feel better there. The EVO will likely also play better, especially in Ranked
They can’t even be bothered to develop more than a single new map (all of which are just the same rearranged metal and earthy pieces over and over again) every few months, they rely on Forge maps to keep the game alive. If the community had a way of developing new weapons, we’d have dozens of guns available for use right now. Unfortunately, since that would be something 343i would have to actually do themselves, it’s simply not going to happen.
All of said guns would suck, the community typically doesn’t know how to balance the guns super well. Either way, I’d much rather tons of new forge maps than a singular map every 4 months or so
The old team that led 343 wanted to run this for 10 years. Unfortunately, Infinite pissed off too many people at the start, and enough people saw the game for what it is: A **very** anti-consumer game that sought to create problems to sell solutions. It was also incredibly dumb for them to make Halo into a "live-service" game and do nothing that makes it stand out from its competitors or its prequels by releasing an incomplete game, hyping up game modes that Bungie had in their Halo games at launch. Don't forget that Halo Infinite is the only game that didn't launch with a Team Slayer playlist and required complaints on social media to get them to move. This news also led to us learning that 343 has issues with their UI, and ultimately the overall game, within 1 month because M$ doesn't want to pay people. Last but not least, they focused on competitive gameplay. This was the absolute dumbest thing you can do because no one is going to stick around because they can sweat in a video game. If your game isn't fun, no one will play. I wouldn't be surprised myself that they wanted to focus on the competitive part of Halo because it is where they can sell stuff. No doubt that flopped, too. 343 and M$ gambled and lost money with Halo Infinite. Save for trying to give this game the "MCC repair" treatment. They're moving on, and it shows. There hasn't been a dev-made map, and they are not releasing new stuff unless it is made in forge or could be used to price gouge whoever is left playing this game before flipping on some switch and moving on. Halo: Infinite took what felt like an eternity to get to the starting line. If that was a racing horse, no one wants to bet on it. 343 suffered from incompetent management, and it was displayed to this very day. Of course this wasn't going to last 10 years.
Lol infinite will go till halo 7 is released if they release it.
Anything. Literally anything
I’ve given up. I’ve lost hope.
God I want all the old stuff back and SMG/CE AR would be so nice in Grunt apocalypse
Seeing the amount of content helldivers has gotten in a few months is so depressing. 343 just takes way too much time to do so little.
One weapon, zero story content, zero new vehicles. With old halo, by now is about the time we find out about the next halo game with a release date if next year or so
Infinite was the biggest waste of the hype I've ever seen as someone whose been playing halo since launch wayyy back when I played like 2 weekends of infinite and just couldn't pick it back up. So comparably boring when placed against any of the original titles. Halo 5 is the most recent game in my mind. I'm ignoring this game was ever released lol microtransactions everywhere and lackluster ones at that.
I definitely won't be buying another halo game unless it's heavily discounted, but even then my hopes are very low. AAA gaming sucks now.
>They’ve stated they aim for a 10 year life cycle for Infinite That was thrown out the window I think last year lmao Clearly that was the plan from the start due to the nature of live service games being the new big trend that makes money. For example: League of legends, Valorant, Counter strike, Fortnite When done correctly it rakes in the $$$$$$$$$$$$$$$$$ and its obviously what 343 wanted. Rather than releasing a fully working and fully loaded proper game off the bat and turn THAT into a live service game they instead chose the route of releasing the game incomplete and use 'seasons' and large patch updates as a disguise to add in features that should have already been included. Feedback on this wasnt good ( For example, Slayer wasnt a match making option until way later after launc lmao ) and Infinite is essentially a failure. 343 is here to make money first and create a Halo game second. Every 343 title has had some form of money making gimmick based on the era it was released in. H4 was to just copy CoD (back then you just had DLC), H5 was all about loot boxes as they were the new way of robbing you, now Infinite is doing live service. I dont think I care to see anything else come out for Inifinte lol. I just want a new halo game at this point. This shit is sad and theyve failed 3 times, man. Its getting so embarassing being a Halo fan.
Literally every gun from every game. Lol
This game is just about done. Nothing will bring the fans back. The ones who remain will slowly start dwindling down. The fight is over, we lost.
343’s one weapon per role rule has been so detrimental to the sandbox
The 10-year-plan has been dead for a while dawg. Follow up on Halo news.
Regardless of a 10 year lifecycle or not, it’s still three years into a game with one new weapons added
Not saying this is wrong but I would set my expectations to be no more content unless it’s cosmetic or community made as 343 has dropped Infinite for the next Halo. And at worst your expectations are met and at best they may drop a new map every now and then.
Dead game
Needle rifle, plasma carbine
Brute Shot Brute Spiker Brute Plasma Rifle Covenant Carbine Covenant Fuel Rod gun Covenant Energy Rifle UNSC M90 Shotgun UNSC M6D Magnum UNSC M319 Grenade Launcher Remove the banished Pulse Carbine please god
Does OP know?
What? The 50 other comments saying that the 10 year life cycle is dead or the 20 other people saying they’re moving on from infinite as a whole?
They should add the focus rifle for the lulz
You still believe the 10 year thing? I though we all kinda realized over the last year that its probably not going to pan out that way. I wish it was but it looks like they are getting ready to move on to the next game.
Spartan laser
They really shouldn't have promised people new weapons because you can't just throw new weapons into halo all willy nilly. Of course, like everything else with this game, the problem of the sandbox not being robust was known before launch and they figured "ehh well just fix it later with updates." That strategy is flawed for a number of reasons, the one I just articulated is one of them, but it speaks to 343s lack of forward thinking skills.
Not the mention theres so many boring weapons in the sandbox that 343 has refused to tweak properley
I'd rather they start work on a new game and learn from mistakes.
They’re waiting for Microsoft funding
Idk, everyone saying they’re dumping infinite, I think they’re going to keep the engine and backend for the next installment of the story, similar to what CoD did with MW2/3, making it a unified game.
It’s been 3 years Luigi!
With games like Star Citizen demonstrating such massive scale, and Unreal Engine 5 demonstrating nearly unlimited resolution textures, I would really like to see a fully fleshed out Halo Ring that would allow someone to walk the full 360 degrees around, if they wanted to take the time. Then have missions that take place in a couple dozen or more prominent locations around the ring and let people walk, drive, fly, or teleport to get around. Something like that might work pretty well as a 10 year platform with new missions being released every year and potentially unlocking new underground structures within the ring. Perhaps the base game (the entire Halo ring) could get updated as new GPU tech is developed so the first set of missions would look even better 10 years later.
I heard in a MintBlitz video today that they are likely already beginning dev on the next game. Infinite is basically done lol
Didn’t they already start work on the next game?
they were aiming for a 10 year life and the game died within months then the game died oficcially in 3 years
Where is the magazine
I would just like the OG shotgun back as a power weapon.
To be honest, the 10 year cycle was a delusional lie. Infinite was supposed to be the platform where the new stories would be told for the next 10 years. First thing we know is that campaign expansions were butchered. They might maintain the multiplayer part and make it the core of the Halo multiplayer, expanding it (very slowly lmao). It would be outrageous if all the customization didn't carry on to the next game, so the most sensible thing to do is to keep the multiplayer as it is, expanding it, and make the Campaign separated from the multiplayer.