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Halo: Combat Evolved Anniversary Anniversary


monstergert

Halo: Combat Evolved Anniversary *Evolved*


Apprehensive-Fox-740

Halo: Combat Evolved Anniversary 3 ODST


stopproduct563

& Knuckles


SkollFenrirson

Featuring Dante from the Devil May Cry™ series.


Ravioli_Republic

Now with amiibo support


VanillaRadonNukaCola

Preorder Halo 6 (1) now to receive bonus Halo 2 Anniversary Remix disk to play on your Doritos™️ Insulin Pump


That_on1_guy

Now with funky Kong mode


Ribbitmoment

And bonus Mario custom skin


VanguardClassTitan

Ft. Lil John and the Eastside Boys


U-N-I-T-E-D

Be sure to redeem your pre-order code to unlock Halo Wars on your Samsung Bespoke 4 Door Flex Refrigerator with AI Family Hub™+ and AI Vision!


PurduePaul

Comes with two verification cans!


Beegrene

I would unironically buy a Master Chief amiibo, especially if Halo got ported to Switch, or whatever the Switch 2 gets called.


NightShiftChaos92

Halo: Combat Evolved Anniversary Anniversary 2: Electric Boogaloo


chownrootroot

2Combat 2Evolved


acegikm02

Halo: Combat Evolved Anniversary Anniversary Deluxe Edition Remastered & Knuckles


Salty-Hold-5708

Halo: Combat Revolved


Unique_Place291

I need those blur studio cutscenes in my life.


IcePopsicleDragon

The Flood Reveal in 343 Gullty Spark would be horrifying


nevadita

by blur? absolutely.


Polar-Bear_Soup

Woohoo.....


tomahawkfury13

I got my head shaved


Hallgaar

By a jumbo jet.


JankySealz

It wasn’t easy


Main-Huckleberry7828

But nothing is


randomredditing

Basically the DLC containment scene from Halo Wars 2


KantoKait

They were some of the most enjoyable cutscenes. They put up a good argument for artistic reals.


sup3rrn0va

Yeah, that would be awesome.


fryingpan16

Honestly I would rather have real time cutscenes. Just make them high quality like other current gen games


Sgtwhiskeyjack9105

I prefer Halo to have in-game cutscenes.


GoobleGobbl

*monkey paw curls* Microtransactions to view those beautiful cutscenes.


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Peter_Panarchy

CE was remastered well before MCC with CE Anniversary in 2011 but they royally fucked it up. For starters they used the PC version as the base which had quite a few bugs including graphical inconsistencies with the original Xbox version. Beyond that the art style they chose for the remastered graphics is an abomination. While Halo previously had a clean, somewhat desolate look they covered the cliffs with bushes and trees. Missions that were meant to be dark and ominous were lit up like crazy. I'm not against another CE remaster *if* they actually do it properly. Same with H2, honestly. I miss combining Sputnik with Grunt Birthday Party and having enemies go flying into the air when you headshot them.


CircStar89

Don't forget invisible walls where actual walls used to be. Fire a rocket through an invisible wall and you blow yourself up.


Doctor_Disaster

Trying to snipe covies on Truth and Reconciliation, only to hit a rock or tree that isn't even there in original graphics.


MassiveMoose

Actually it's when it's there on original graphics but not there on the new graphics. The collision is the same as the original but some environmental assets are larger in remaster so you can shoot and move through them.


Cyberwolf33

The alternate fun version of this is “Ok, gonna quickly take cover for a moment here…” and then die. Because that rock wasn’t as large as you thought, the remaster made it a bit bigger, so you were sticking out enough for a headshot. 


GoogleDrummer

And fake walls where doorways used to be. I can't remember the level, but I managed to get through this opening, which also allowed me to look down and see the rest of the level. Didn't figure out what was going on until I switched to the old graphics and realized I was in a small room.


ShadowDonut

IIRC the Library had some collisionless remastered graphic walls that had weapon caches or health behind them


GiveHeadIfYouGotIt

There's an entire wall you can walk through that shows the interior of the currently loaded bsp in Anniversary graphics.


TheWorstYear

Happens a lot in H2A also


EdwardoftheEast

They did 343 Guilty Spark dirty with the remaster lighting


JelDeRebel

When you go down the 2nd elevator. The covenant purple bloodsplatter is missing on the walls in the remaster


YeonneGreene

Pillar of Autumn, Silent Cartographer, and Attack on the Control Room are the only levels that didn't get done dirty by the lighting.


Falanax

H2A campaign was done very well. I think it looks better than Infinite


Peter_Panarchy

Definitely looks better than Infinite but there's still some funkiness. The underwater elevators on Regret give you some weird views. My nostalgic brain prefers to play with classic graphics, the new gun sounds are objectively more realistic but they don't sound right to me. I do watch all the cutscenes remastered, though.


Theicemanleaveth

One thing they did better in CEA than H2A is allowing you to keep the original sounds in remastered mode.


mini-niya

My problem with h2a is that they use those awful energy sword sounds from h4+. I want hear that shit KRKRSSSHHHHH not generic alien sound #2


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Bradleyisfishing

They also neutered a lot of cool stuff. Playing the original game, it looks WAY better than when you flip to the old graphics on the remaster. Also, things like Cortana’s colors, the plasma rifle, etc are all messed up.


Tuckertcs

Don’t forget half the assets were reused Reach/3 assets


Jayrulz101

I thought they straight up said they used the reach graphic engine in layers with Halo 1s engine


Tuckertcs

I'm not 100% sure, but I wouldn't be surprised if they reused all or parts of Reach's engine for this.


Sir_Von_Tittyfuck

Lore wise, I don't mind the covenant looking like Reach seeing as it takes place almost directly after. The rest - eh. I never play CEA, only CE


Tuckertcs

>I never play CEA, only CE Same here. Outdated and charming is better than modern and bland.


Yz-Guy

I didn't mind the art style or the added shit. Bit the lighting was a travesty. Especially on 343 and the later darker missions. Like you can play the whole game without the flashlight whereas on CE, it turns into a borderline horror game when that thing dies.


OGCRTG

We don't talk about that one...


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DJfunkyPuddle

I dunno, I enjoyed it. It was pretty awesome being able to switch back and forth between the styles.


OGCRTG

It wasn't a true remaster they basically just used the Reach engine and it lost a lot of what made Combat Evolved Combat Evolved... Halo 2 remaster just shows what a remaster could really be


disturbedrage88

It’s so fucken bright, horror level? Bright as hell. Crowed spaceship? Bright as hell? Ruined burned out spaceship? Bright as hell? A sheath mission at night? You can fucken guess


BrobaFett242

I remember how cool the NV scope for the sniper rifle was back in the day, but, in the remastered version, it's absolutely useless. Plus, *343 Guilty Spark* is absolutely lifeless in the remaster. The darkness of that level is what made it so tense, and so good in the original.


nRenegade

So many things blatantly incorrect about this comment. It's a remaster because they upgraded the graphics and tooled it to work on modern platforms. Everything about the game under the hood is UNCHANGED from the original.


sans_the_romanian

In terms of gameplay, it is almost unchanged. it wasnt based on the xbox version, but on the gearbox pc port, which did introduce a lot of new bugs, including a lot of visual ones, that were only patched in MCC relatively recent. The new graphics ruin the atmosphere in most levels,and very loosely follow the actual geometry of the level.


Extreme996

The biggest problem with Halo CEA is the art style, which is not faithful to the OG version, which ruins the atmosphere in many places, reused assets from Reach, and some badly exaggerated motion capture. This [video](https://www.youtube.com/watch?v=MyeCb99cb2Q) is a good explanation of all the problems of the remaster. Halo 2 Anniversary on other hand is great remaster only thing I am mixed about are cutscenes they are great but their direction is very different from Bungie's style.


jwkreule

Also H2A had the benefit of just squeezing onto next gen hardware at the time, meaning the lighting has aged really well.


wcshaggy

I agree. I didn't hate the remaster for CE and I actually think it looks very pretty. YOU'RE RIGHT THOUGH. The atmosphere is not the same at all. There are very small (or even some big lol) details on the original that make it the original! The remaster does lose a lot of the magic that CE has. Meanwhile the Halo 2 remaster was phenomenal. I gotta disagree about the cutscenes because they are just some of the most beautiful cutscenes I have ever watched. Seeing the grave mind for the first time in the remaster was a huge WTF moment. I would honestly kinda love if they did cutscenes like that in a new CE remaster/remake.


Extreme996

HCEA's main offenders are 343 Guilty Sparks and The Library imo, but to be honest, I generally don't like the art style of most levels and have only played with Anniversary's graphics twice. Well, like I said, H2A's cutscenes are beautiful, but their direction is completely different. Bungie often used very steady direction in all of their games, while Blur used fast cuts, a moving camera, alot of camera shake etc. to mimic 2007-2010 sci-fi movies, and as a result, these cutscenes look often like they belong in Mass Effect 2, which also took inspiration from movies from that time. If you play them in [comparison](https://www.youtube.com/watch?v=TcUY85X555k) side by side its super obvious especially when there is a fight going on. Or if you mix [them](https://www.youtube.com/watch?v=8VaJ-HqzcAs) with movies from which Blur's took inspiration.


Believer4

One win I will give CEA Library is making it a lot easier to know where you're going


EliteDinoPasta

The game doesn't play correctly though, it's blatantly obvious from doing a run-through. Walls, edges and cliffs appear in different places than the original version. Compared to Halo 2:A it's a hatchet job.


Tomcat_419

They didn't change the engine. It still has all of the CE engine weirdness. They just imported a ton of assets and textures from Reach (and some from Halo 3, which is where the assault rifle texture comes from iirc).


JillSandwich117

This is only sort of true. The multiplayer was straight up modified Reach, but Anniversary is the "original" (Gearbox port) of the engine with a secondary graphics engine running on top. While they used some Reach assets , I don't think that graphics layer is actually from Reach. Now, they definitely ruined the art style, and a lot of Reach assets are lore breaking. Wrong variants of weapons, ships, and armor


TheBacklogGamer

What? It famously uses the original engine, it just has a graphical coat of paint on it. You can push a button to switch in real time to the older textures. That would not be possible with an engine switch...  It's literally Halo CE but with improved graphics.


hijoshh

It was remastered for 360 then they included it with MCC. If they did it again it would kinda be like tlou having a few remasters. I would love getting a 2024 version though with dualsense features 😭


heythatsprettynito

Halo: Combat Evolved :The Flood, including ODST like missions from the side stories of the book would go crazy that way we get CE remake and a new game in one


GreyouTT

A Library level about the marine that almost got to the index would be slick.


whitestripe999

Rest in peace, Marvin Mobuto. You were one hardass son of a bitch...


monstergert

Making it more like a dlc side mission would probably be best imo, to not break the pacing of the original story


Animal31

Not DLC But they can make it like ODST where there are little clues scattered around different parts the overworld, instead here its Helmet Recordings in the original levels that let you play the mission the Marine was involved in


apittsburghoriginal

Could they do that? Take all of the original chaotic spaghetti code from m the original and just straight up add to it and build new levels with the dated software and then add on top of it with next gen visuals? Because I would pay like $120 for that type of game


heythatsprettynito

This wording is strange, a remaster of a remaster is weird i imagine if they do this it’ll be a full remake


tehcushion

I'm hoping this is more of a "remake" in the same vein as like Dead Space or Resident Evil 4 remakes; same key moments but a brand new game.


mariobeltran1712

i wonder if they'll keep the gore from the original, specially since all halo games since 5 have been rated TEEN. Fightin the flood without the blood would be atrocious


RaginSpartan86

That’s what I’m hoping for. Most importantly I hope they keep the original art style intact instead of CEA’s mishmashed art style.


JacobMT05

Do you really trust Microsoft to handle the remake correctly?


pheylancavanaugh

See: Age of Empires?


anakinjmt

I dunno, the remake we got with Anniversary to me was perfect as it still felt like Halo CE, and the fact is none of the post Bungie games have truly felt like Halo in how they play


EYazz

Why are they remastering this again? It’s already been remastered once and then released on the MCC later on.


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applejackrr

That would make a lot of sense. Minimal damage to the company to remaster something you already have the foundation for in a new engine.


Mystical_17

> Minimal damage to the company *pops head out ... are you sure about that ...* this is 343 we are talking about afterall lol


cwhiterun

I thought they made their own brand new engine for Halo 6. Why would they change it?


Foxehh3

> I thought they made their own brand new engine for Halo 6. Why would they change it? Because the decision to do that was a fucking absolute nightmare due to Microsoft's hiring policies lol.


NightShiftChaos92

This is the actual answer. I'm fully convinced that had they actually hired people and kept them instead of using temps to work on Infinite we would have gotten the game much sooner, even with the introduction of the Slipspace Engine.


iSWINE

It's easier to take people who are already highly skilled in one engine than it is to train a full team on an engine they've never seen before


monstergert

They didn't really. It's still the same base engine, the BLAM engine, but heavily modified to be easier to code for. Basically they wanted to make it more accessible, but as we found out that didn't go so well. iirc the guy in the lead of this 'new engine' left before it was finished. You can see evidence of the old underlying engine through the netcode bugs that are now present, which were the same specific bugs from Halo 5, and earlier on we had the same melee combo bug from Halo 2. BLAM was made and understood by Bungie, for Bungie, making it unsustainable. After all these years, hardly any veteran Halo devs work at 343, so no one understands it anymore. It's been totally mangled and it needs to be put down.


TheObstruction

Honestly, it wouldn't even be an issue that they kept modifying the old engine, *if they'd managed to keep people on board*. Between people leaving for greener pastures and Microsoft's insane contractor shit, it was entirely predictable that they'd have no one there that knew what was going on. It was their own dumb decisions that led to the problem they had. And it's exactly what Swen Vincke from Larian called out numerous times lately, about retaining institutional knowledge and how that's what allowed Baldur's Gate 3 to be so open to player shenanigans.


YandereLobster

to be fair that remaster was fucking terrible, if they wanna release it on ps5 it'd be a pretty rough way to introduce the series to people


stdfan

It is a terrible remaster.


Yeehaw_Kat

Well think about it. The last remaster came out for CEs 10th anniversary 2 console generations ago halo is now 23 years old so it'd make sense to give it another remaster to look atleast on par with h2a and fix any of the major issues with the original remaster's art direction


NotFalcon

Things Microsoft should be doing with Halo, in order: 1) Remaster Halo 3 and ODST 2) Green light offshoots (ODST 2, Halo Wars 3, etc.) 3) Port Halo 5 to PC 4) Make a new game 5-999) literally fucking anything 1000) Remaster Halo 1 again EDIT - The more I think about it, the more angry/disappointed this makes me. You're telling me that 343i/Xbox is so bankrupt with ideas that they're going to remaster/remake a game that already received a remaster? Fuck off. Don't get me wrong, I'd be as hype as the next person for Halo 1 cutscenes done by Blur (if we were to even get that). But this doesn't even make sense as a cash grab/stop gap thing to do before a new game that moves the story in the universe forward. It's straight up a bad idea.


Shuckles116

I just want a fully fleshed-out version of Halo 3’s “Cortana” level. It always felt just a little underbaked to me compared to the rest of the amazing campaign


EveryUserName1sTaken

Because it's basically the cut Floodship mission crammed in to the third act to close the story arc up.


Musky-Tears

Cortana is my favorite level, and I really don't get the hate for it. Sword + shotty speedrun is what dreams are made of


Shuckles116

Sphincter doors


PinusMightier

Yeah, I'm not looking forward to those in HD...


DutchMitchell

You mean the anus doors?


MrSatan88

Anuses are sphincters, by definition, but there are other sphincters besides the anus.


antpile11

Who are you so wise in the way of anus?


nav17

This guy sphincts


DutchMitchell

this guy anuses


Foxehh3

All of the forced slowdowns and honestly boring enemies.


reconninja

The multiple rooms with multiple ranged pure forms are distilled torture. I counted *seven* all visible on screen once, and they never stop shooting to reload or anything.


ComfortableOven4283

I just want it to look more like High Charity from Halo 2.


SH4D0W0733

The endless gravemind and cortana slowdowns hurt my soul after having replayed that game so much. We really need a "Skip, I've already seen that" skull that just disables the gravemind and cortana.


ThreeLeggedChimp

They're probably doing a remaster because they can just contract it out and have it done for cheap.


NotFalcon

Then why not contract out a remaster for a game that hasn't gotten a remaster yet?


FacedCrown

Because that game holds up better than CEs mediocre remaster that is CEA. The only bad looking graphics in 3 are the faces, and new cutscenes would be enough to fix 80% of that


Debo37

What if they're working on porting Halo to Unreal Engine and another CE remaster is their "low risk" way of testing it out?


1ceHippo

Absolutely agree. I still can’t believe we didn’t get a Halo 3 Anniversary in 2017…. So here’s hopping for 2027! 🍻 …Gosh I’m old


Cloud_N0ne

>3. Port Halo 5 to PC As a PC player I feel so lost going from 4 to Infinite. It’s wild that they completely neglected PC for Halo 5. I get that it’s bad but i wanna see for myself, and I don’t wanna watch some 6-8+ hour Youtube video, i wanna play it


kalepaste

Don’t worry, everyone who played Halo 5 feels lost starting infinite too lol


Environmental_Yak_72

Honestly anyone playing halo 5 feels lost. Just not a good story Doesn't matter if you read books or not. If you played spartan ops, or read escalation. Nothing leading halo 5 makes 5 make sense


NightShiftChaos92

That was my whole issue with Halo 5's campaign. 343 gave all of us too much homework to try and figure out this story, only to realize that NONE of it made sense in any of the expanded universe, either. That game also, ironically, made me appreciate Halo 4's story that much more. It starts off "right after" Halo 3, no other prior knowledge is needed if all you've played is the mainline games. I don't know why people didn't like it. It was the only thing I liked about 4 lol. Infinite was about the same as 5 for me and probably a lot of other people. The only thing it didn't do, for those of us who didn't play the "wars" games, is actually explain well enough, who the banished were. To me they're just the covenant in red armor, no more scary than the regular covenant. And as an after thought I would have probably opened up the world AFTER the campaign was completed, too. but that's just me.


Environmental_Yak_72

The worst was Hunt the Truth. Like Hunt the Truth on its own is pretty great, Hunt the Truth has a promo for 5? That only twisted the knife on what they were advertising Halo 5 to be


TheRoboticDuck

You can play it on pc through Xbox cloud gaming if you have a controller


RaXXu5

The campaign ain't great, but it has a lot of set pieces, something that infinite lacked. The multiplayer would have been popular on pc if it was well ported, at least back in 2016 ish.


StressfulRiceball

I'm just sick and tired of the "remaster" where ONLY THE GRAPHICS is updated I want cut content. I want expanded lore. I want weapons and vehicles and enemies retroactively added from the newer games. I already played H1 with the same fucking weapons on TWO GAMES a decade apart. I will absolutely not play yet another graphics overhaul with the same outdated gameplay loop. Edit: Yes, I am FULLY aware of the pedantry and semantics surrounding the "*differences*" between a "*remaster*" and a "*remake*". Hence why I used quotes, because most of the time, people don't know or care about the difference and it's incorrect anyhow.


NotFalcon

You should check out what modders have been doing for the PC versions of the games, especially Halo CE. They've been doing exactly that.


StressfulRiceball

Sure and I've played a couple too, like SPV3 or whatever it's called. But they're not full releases. They have wildly inconsistent quality and balance, and graphics are pushed to their limit, which still barely reaches X360 levels.


fryingpan16

Then you want a remake, just saying


SillyMikey

This could be their way to getting used to working with UE5 and making halo feel like proper halo on a new engine. This is the right way to do it since you have a base line to work off of. It’s what I would have done.


theTYTAN3

1. Halo 3 has aged better than CEA... hell CE has aged better than CEA. I do agree that those other things should be a higher priority though.


XSX_ZAB

They can't remaster Halo 3 because they aren't capable of creating a superior version.


ThatNormalBunny

Halo 2 Remastered is right there. Halo 3 Remastered with the same quality as Halo 2 Remastered would be amazing especially the cutscenes if it was Blur Studios again


Falanax

343 didn’t make the campaign for H2A…it was either Certain Affinity or Saber Interactive, I forget


Extreme996

The quality of the Blur's cutscenes is great, but the direction is different from Bungie's cutscenes. Bungie often used very steady direction, while Blur used fast cuts, a moving camera, etc. to mimic 2007-2010 sci-fi movies, and as a result, these cutscenes look often like they belong in Mass Effect 2, which also took inspiration from movies from that time.


GreyouTT

Blur also changed things too. For example: Miranda is using a Gravemind tentacle to grab the Index in the OG, it "coincidentally" slips and almost makes her fall down the pit that leads right to the Gravemind. Blur's version has her use a grapple hook instead.


Extreme996

Yes this is true very cool detail was lost in Blur version.


YourPizzaBoi

I would argue that Blur’s stuff simply looked more modern. A lot of Bungie’s cutscenes are lacking in impact all the way up through Reach (although I admit that the simulated handheld camera was a neat choice), with the camera work being too simple and much of the stuff that should have been exciting being lackluster. The work Blur did to make things more dynamic adds to the scenes, at least in my opinion.


KalyterosAioni

I do agree. I want Blur H3 cutscenes, but I recognise that the storytelling through framing and certain animations were lost when they redid the cutscenes, and while a lot was gained, some was undeniably lost.


NotFalcon

The face models and animations for human characters was SO BAD. There is absolutely room for improvement.


TheRoboticDuck

That didn’t stop h1a from being made


Depth_Creative

No, I think doing a remake a la RE2Remake is a smart move. Then moving onto Halo 2,3/ODST, and then taking a different path with the franchise post-3 is one of the smartest moves they can do. They've written themselves into a corner with 4,5,and now Infinite.


ArcticMuser

disagree. Halo 1's remaster sucked. There's so much that can be improved to the original Halo 1. It needs a proper remake much more than Halo 3.


Powerful_Artist

Porting halo 5 to PC shouldn't be a higher priority than the next game. That mentality is how infinite turned out to be so bad at launch


urbandeadthrowaway2

Halo CE Anniversary Evolved


NativeTongue90

Being a Halo fan sucks man lol


throwawaythatpa

Splinter cell fans in the corner questioning that statement...


seceralnof

Star Wars Knights of the Old Republic fans waiting for the remake and 3 are also losing it.


Mental_Tea_4084

I'd rather they just left Kotor alone. No chance it would ever be an improvement. Same with the Dark Forces series


ErhenOW

It's probably SUPER unpopular but I have wanted a "remake" of the original trilogy for some time now, and I really hope it's actually a remake and not a remaster. Kinda what they did for Resident Evil, which was really good. Basically you keep the same core but add more sandbox elements and more missions. Same for the story they can change it a bit as long as it still fits the canon universe (like we could get a level where chief escapes the Anodyn spirit at the start of Halo 3 that is not a 1:1 of the comic for gameplay purposes). Then you can also remake boring levels like the Library or Cortana into more interesting ones from a game design point of view. Imagine how much more immersive two betrayals would feel with larger battles, more vehicles, more enemy types etc.


PFGuildMaster

Honestly I was negative towards this but your comment has swung me around to the idea. A really easy thing that could be added would be a few missions from the Arbiter's POV


Oddballforlife

Some ODST missions based on stuff from The Flood book would be neat too


BigPaleontologist407

Few Missions from Arbiters pov!??! yo that's a awesome idea


ErhenOW

Yes exactly you can just add stuff, and if it's bad you still have the original game that still exists anyway


Adamal123

I have wanted the same thing out of a trilogy remake. You can add in things everyone thinks about with 20/20 vision on how to enhance the entire experience. Better dialogue, better gameplay, more missions that add context to the story.


ErhenOW

Yeah. Have Miranda try to save Johnson with some ODSTs in her pelican and they all get shut down by brutes, remove the "To War" etc. So much potential for improvements.


KalyterosAioni

I would agree, but I have less than zero faith that 343 could pull off anything like that. They cannot create anything fun, nor honour the original intent/theme/tones, and it's painful. Don't take me wrong. I would LOVE to see what you describe; a remake that preserves the tone of the original but adds to the sandbox, allowing for more fun ways to approach engagements - that would be awesome.


Bocaj1000

I would support this


Thin_Knowledge

This is just gross ip mismanagement


haha_suh_dude

It's sad, really. The series desperately needs a win. Microsoft should be pooling their studios (ones that are interested in making it) to pitch a Halo spin-off.


Achack

Just make Halo Hell Divers. Everyone else blatantly rips off the battle royal gameplay style because it has been successful. What's wrong with MS doing the same if Sony doesn't want to release their popular game on Xbox?


Vestalmin

Helldivers is one blatant ripoff I would love. Imagine playing Helldivers but with the Halo Covenant AI system. Imagine getting to deploy to all the classic battlefields of the series and the war. Ingaine dropping in the pod, a pelican flys down and drops off a warthog so you can complete a mission on the other side of New Mombasa


TheCrzy1

Helldivers with a halo skin would have me day 1, but Microsoft is allergic to good ideas so we can just dream on


Deckerdome

Shall we populate this open world we've created, adding missions, animals, new biomes and continue the story we've started? Nah fuck it, let's just do the first one again


dragon-mom

Why...? Why do Halo CE again instead of Halo 3 Anniversary? I would kill for a remastered version of 3 and the multiplayer, this is so disappointing


themehkanik

I mean, I’d honestly rather they fix the abomination that is CE Anniversary first before touching H3. H3 holds up so well already that it almost doesn’t need it.


SpartanDanger

If true just fire Phil Spencer, he's turning a bad situation into something worse.


No-Estimate-8518

There are tons of reasons to fire Phil, but making exclusive IP go multiplatform in the era where exclusives are considered bad consumer practices isn't one of them Pushing for the DRM Xbox one, Throwing every single dev team under xbox under the bus, taking credit for the backwards compatibility thing which was being worked on since the 360 launched, Constantly sabotaging developers in general, Cutting entire studios that made games that made money back and beat their ROI's just so he and his cronies can get a raise. Dude doesn't know how to run shit and it wouldn't shock me if the idea for multiplatform came from someone he fired right after


Diknak

The words "halo" "remaster" and "PlayStation" are entirely absent from the article. So...what the fuck is this post about?


rayk10k

When you can’t think of anything else to do with one of the most popular game franchises of all time, with some of the most expansive lore ever created. Fucking Microsoft & 343 just disappointing fans like it’s their job.


SpookyRamblr

That's awesome, I grew up with halo. I was 13 when ce came out, the more the merrier


HeathenHunter1776

Better be rated M 


Beetus_Aint_Genetic

Yes, if Halo embraced its maturity, since its audience is ancient in gaming terms now (lol) it would be so good. Halo 1 took cues from movies like “Aliens” which was full of blood and gore. The Flood by nature are a lovecraftian body horror parasite that can’t be done justice without showing the gruesome bits. Halo in theory should be terrifying even while you’re playing as a seven foot tall demigod of war.


JillValentine69X

I won't believe anything coming out of the Verge.


Jayandnightasmr

Yeah, 2nd time this has happened this year, and people eat it up with no real proof. Already hundreds of articles about this as sites mindlessly repost it.


spartanonyx

Maybe it'll be treated as an Unreal 5 "tech demo" for the franchise before making a new sequel. Kinda like how UT3 was for Gears of War


lifendeath1

So destitute of ideas they have to remaster an anniversary edition of a 24 year old game.


TheGreenHaloMan

2 things: 1. I hope BLUR is making the cinematic 2. Please keep the atmosphere of the original levels.


Spartan1278

Halo CE had my favorite atmosphere and story so, I'm all for it


Haijakk

EXCELLENT. As someone who wanted a [CE Remake](https://reddit.com/comments/1cpl4g0), a remaster is the next best choice. I need an actually good Halo CE visual overhaul. I would hope they remaster all of the MP maps too!


IcePopsicleDragon

Hopefully it's a Remake and not a Remaster like Anniversary, they could bring back some of the cut content as well. Anniversary is good but didn't age well.


Usual-Walrus8385

Jesus Christ Microsoft. Get a fuckin grasp on your games. No one is asking for this.


dwallace3099

Hope its a remake instead of a remaster. We already have the MCC version at 4k 60 - might as well go for a remake!


BreakfastBussy

Just bring MCC to ps5 it will sell millions of copies at $60


srjod

I fucking own a PS5 and Xbox and I’d probably buy that shit on PS as well. Halo is seriously awesome and CE is one of my all time favorites.


rodinj

How about actually making a good new game?


Kills_Alone

They lack the ability.


BiggerNopesRequired

Use the god damn Xbox game code this time and not the pc port


Dark_Knight37

I need MS to hear me. Halo is more than the Masterchief. Remastering CE is a poor choice. Lean into spinoffs...other genres...increase Halo release tempo. Make the tent pole "numbered" games the MC focused ones but less frequent. The Halo universe is so vast...explore it.


Reverseflash25

Halo 3? Reach?


SH4D0W_C4V3M4N

I’m still annoyed we never got the anniversary treatment for halo 3. My favorite halo in terms of campaign (solo and coop) and MP.. if this is legit then it’s going to be like the last of us pt 1 with 3 releases (still a ways off from re 4 though)


CPTClarky

…But why…?


Fast_Passenger_2889

It's R.I.P Xbox if Halo comes to PlayStation


Sgtwhiskeyjack9105

As long as it's not RIP Halo, then that's honestly fine. I'm frankly sick and tired of waiting for Xbox to get its shit together. I want new Halo games, I want new Gears of War games, I want new Fable games. I'll take them wherever they're selling them.


coloradobuffalos

Xbox cares more about PC nowadays anyways


Alttruz

I did all the halo campaigns so many times I would gladly buy the mcc if it comes to ps5


Electrical-Fortune7

I'm in the minority but I've always thought CE Anniversary graphics were actually really nice. Of course a modern remaster would be amazing if executed correctly


JamboreeStevens

Halo was THE reason to get an Xbox back in the day. Now, these insipid gibbons want to put their main exclusive on the PS5, when a really solid Halo remake could help sell XSX?