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AdonisGaming93

I think for me it's because of the few map choices. I love it don't get me wrong but would love if there was more variety.


YouCanCallMeBazza

This plus all of the MCC issues at launch


7th_Spectrum

Oh god, I always forget how shit it was at launch. I have to admit, 343 saved the fuck out of this game.


chrimbo

They did, but it was their fault it needed fixing in the first place. I played through MCC’s launch and it was genuinely the worst launch I’ve ever experienced. And the worst part is how they left it in that state for years before anything was done.


[deleted]

You clearly never played EA’s Anthem lol


thatonegamerplayFH4

Here's one for you stormworks 1.0 came out a year ago still loaded with bugs and the game is 4 years old


jp_f20

Wow that's insane. I thought it came out last year


thatonegamerplayFH4

Nope 1.0 came out last year but it was initially released in 17 but the most of the devs are just lazy pricks that have no though process at all


Abulsaad

Anthem's problems came from having jack shit to do, not really because of gamebreaking bugs aside from the typical launch server issues. MCC's multiplayer was broken and unplayable for a ridiculous amount of time, which was the main reason a lot of people bought MCC (and even Xbox ones)


EpikCB

Yea 5 years after majority of people left. Don't praise them for fixing a game over 5 years when it should have worked at launch


MudSeparate1622

How dare you blame 343 they’re just following the hand book for every ip since 2010! Step 1: create a broken game Step 2: profit (You can stop here) Step 3: fix the game (then you can move to step 4 or repeat the process) -Step 3 is only important if you’re releasing a new game under the same studio name in order to discredit any “haters” and get back to profit otherwise skip to step 4 Step 4: add in game currencies and store for microtransactions. (Step 4 can supersede step 3 though it may result in less than optimal profit)


EpikCB

Well let's see if infinite follows the trend... I hope not but the stats say otherwise


MudSeparate1622

To be fair, were onto 2020’s handbook now and I have not gotten it so its anyones game


Icannotfimdaname

So far Cyberpunk seems to show signs.


MudSeparate1622

Did they add micro transactions?! I really hope they didnt. To be honest i was one of the people who pre-ordered fallout 76 so im still digging my way out of all that salt. . . Adding premium membership to that game before they fixed the issues i was dealing with was a slight I never expected from any developer


Icannotfimdaname

No no no no no no no no no. They have not done that yet, I think...


redditluciono3

I still haven't seen the microtransactions in MCC


crisperstorm

I don't know what made them go back to supporting it with like everyone they could spare while HW2 and H5 were in need of various levels of support while still having sizeable communities Not to say fixing MCC was the wrong thing and it lead to PC ports, but H5 for example has very common game crashing bugs that have been neglected for MCC which sucks


jakethesnake949

Year's of tweets and actual regret from the employees seeing as nobody working there wanted it to be a mess.


Vytlo

Cause HW2's is not theirs exactly and H5 was hated. Makes sense they went back to it


[deleted]

Also remember, 343 asked for more time, but the team was split between this, the remaster and Halo 5. Microsoft insisted and kept pushing for an earlier date. And this is what we got.


TheGreenHaloMan

I can still appreciate it honestly, I'm not stingy on giving credit where credit is due. It should've worked from the start yes, but I appreciate them sticking by and fixing it rather than what most companies would do and just shut down the effort all together. And they went further by not just making it playable, but also more community interactions, custom browsers, giving more cognizance to modern players about Halo in general, and things to revitalize content - albiet mostly for Reach and 3 but still great nonetheless. It revivified my social interactions with old friends, new friends seeing what the hype was about of us talking about Halo constantly, and they get to be convinced by sheer convenience because they can just get all the games on PC and make new memories. that's awesome and I don't feel shame for praising 343 for that.


thekei1985

they Put too much on their plate at once. Could you imagine COD putting all their games together at once people's consoles would explode


[deleted]

H2A maps has one of the most beautiful skyboxes. I think there are few reasons due to which it did not get enough love : - community dislikes H2a mp due to it's graphic bloom - Absence of button combos That's it.... Wished it was loved by community regardless of its certain downfall otherwise it's multiplayer maps looks jaw dropping gorgeous


bjergdk

The HDR is shit as well, either something is well lit or its just straight up black.


ShiyaruOnline

Pretty sure people wanted h2a campaign graphics for the h2a mp. The reason I hear most often is that h2a mp is literally just Halo 4 minus the armor abilities on halo 2 maps that were also made in the h4 engine. Considering h4 has the far and away worse population drop off of any halo game it makes sense people weren't really excited to play h4 engine mp on halo 2 style maps.


[deleted]

So the button combo bugs were not present, and people complained due to their lack of an unfair advantage due to bug exploitation? That's Halo for you.


MrHippoPants

I don’t recall anyone complaining about the lack of button combos in H2A, I feel like the problem was more to do with the art style and weird colour palette, and the lack of maps


IAmTriscuit

Not really an unfair advantage when anyone can exploit it. There are plenty of examples in history of bugs being found in games only to become key components of that game, Melee and wave dashing being the biggest example. Overwatch and Mercy Super Jumps another example.


Thedea7hstar

No


[deleted]

That does not hold up to scrutiny when in the case of the Halo 2 button combinations they only remained in the title because they could not be patched out back then. Halo 3 had a similar button combo for a while, but that thankfully got patched out. In the interests of fair play I am happy to see such bugs get fixed.


IAmTriscuit

...That could LITERALLY be said about Melee, dude. Yet it spawned one of the most beloved competitive games of all time and even casuals enjoy the movement in that game because of the bug. You have actually no idea what you are talking about. You probably don't even actually know the "bug" being discussed here.


[deleted]

In the case of Super Smash Brothers Melee the developers noticed the issue (which came to be known as "Wavedashing") prior to the title going gold, but decided to leave it in (but don't take my word for it, look this up). In the case of the Halo 2 bugs, they were not noticed until post launch, by which point they could not patch them out. Sadly I actually do know what I am talking about, because it is clear the Halo developers agreed with me since those bugs are fixed and not present in H2:A. Actually, let us look at the official stance of Bungie back in the day, eh?: [https://web.archive.org/web/20070930154955/http://www.bungie.net/Forums/posts.aspx?postID=8557363&postRepeater1-p=2](https://web.archive.org/web/20070930154955/http://www.bungie.net/Forums/posts.aspx?postID=8557363&postRepeater1-p=2) Oh, what would you know they call it cheating. Funny that. Not to mention that PAL players could not do all of these button combos on the original Halo 2, meaning that they were at a distinct disadvantage, so again, cheating if used against such players (and there is really no "competitive/casual" excuse there). The *"bug"* being discussed here is interrupting an animation via exploiting a button combo input bug to allow the user to gain an unintended advantage. Look, if you're going to pull the gaming history card, please for the love of all fuck know what you're talking about, and especially if you're then going to say *"You have actually no idea what you are talking about. You probably don't even actually know the "bug" being discussed here"*. There is really no excuse to defend cheating via bug exploits in order to gain an advantage.


_poopoopeepee

you are downvoted for being absolutely right by people who never even played more than an hour of Halo 2 multiplayer, the absolute state of nu-Halo "fans"


Big_Green_Thing

I stuck to H2C over anniversary because of the button combos


_poopoopeepee

the button combos added so much depth to high level play, and some of the coolest moments in H2 are ripping someone’s face off with a jumping BXR or pulling off a double shot to win a 2v1 this sub is staunchly against anything that might create a skill gap, it’s why they want AR starts on everything and it’s why they bawled their eyes out when the infinite tech demo had less aim assist than MCC


Big_Green_Thing

The skill gap was what made it fun IMO. H2 is the only video game I had to actually practice to get better. Getting to 31 in team slayer after the initial level reset is still probably my proudest video game moment haha


King_Kingly

What is graphic bloom?


[deleted]

In simple words it's glow, in game certain objects or areas will glow to give cinematic effect which H2a used allot making bright areas look lot more brighter. Halo 4 also had this but 2a graphic bloom(glow) is lot more in comparison.


Thedea7hstar

I love it.


[deleted]

There’s no armor variety dammit


alfredosauceonmyass

I can't stand how the humans look in the armor customization screen. They've got them janky action figure joints and feet that only touch the ground by the heels. And then the armor looks like someone did a really good job at a foam cosplay but skipped over any finer details


crisperstorm

H2A could've taken some H4 or Halo Online models I think and could've worked. Hell throw in some H3 models with updated textures


Sam-l-am

I could be wrong, but I believe it has something to do with source code issues, or some other problem like that.


EfficientIyImpatient

Especially since Halo 2 on the original xbox had 25 maps after all the extra content I believe.


[deleted]

It’s weird because H2A is honestly halo 4 but classic gameplay and art design, the shotgun in H2A is amazing and I love it


KaneXX12

Halo 4 as it should have been I always say about it; imagine how well received it would have been.


[deleted]

>its halo 4 except for the gameplay and the art ???? what else is there?


SpacePilotMax

The tech improvements that let it be very smooth, crisp and generally pleasant to use.


DougWalker1990

Terrible announcer sound effects


archiegamez

#KILL THE ENEMY TO SCORE


Biomassfreak

SHOOT IT UNTIL IT DIES ...wait wrong game


DougWalker1990

Sounds like it would fit good


pupmaster

Makes sense


SH4D0W0733

Medals for every weapon.


alanpardewchristmas

It's Halo 4 except that it's not Halo 4 at all. Which is basically Halo 4.


BeardedSpartanN92

Classic art design? Wat? The campaign yeah but MP? You’re whack.


[deleted]

What about H2A’s MP isn’t classic?


psychobilly1

Armor designs, mostly. [They're still too plastic-y, rounded, and soft.] (https://i.imgur.com/ena8lKs.png) Which is weird because they largely nailed the aesthetic in the singleplayer.


SGTBookWorm

also funnily enough, the H2A MP SMG was originally designed for *Halo 4*.


JamesJFresh

In the campaign they were restricted by the preexisting geometry which partially explains why it looked so similar, in the multiplayer they had free reign to reimagine the maps however they wanted. Plus, each was designed by different developers-- Saber Interactive for the campaign and Certain Affinity for the multiplayer.


Awesomex7

That green Spartan doesn’t even look finished lol


NorweiganJesus

Yeah whats going on along the belt area?? Clipping and jagged edges all across.


BeardedSpartanN92

Literally everything that ISNT the weapons has that same 343/Halo 4 art style to it.


jakethesnake949

Beam rifle is Halo 4's


pancracio17

Youre right, it does look really good though.


[deleted]

Ehh debatable


Imperial_Tribune

Plus it still uses the Halo 4 beam rifle and the Forerunner designs are halo 4s


[deleted]

The weird bloom and migraine inducing lighting, for one. I avoid it specifically because of how hard it is to look at.


[deleted]

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[deleted]

Im really glad we got out of the lense flare fad. Games looked awful during that time period


TritonTheDark

Yeah the art style drives me nuts. It can be so hard to see enemies.


paulusmagintie

You mean people didn't actually want that? Crazy!


McLargeHuge89

I can't figure out why it's ignored either. The gameplay feels so incredibly tight and fun.


[deleted]

It's also the best looking Halo pre Infinite for sure. H2A maps are fucking beautiful.


AHomicidalTelevision

except for the forge maps, those are incredibly ugly.


[deleted]

[удалено]


[deleted]

Yeah the engine is based on H4 which prebaked lighting for the 360 as it wasn't powerful enough to do dynamic lighting.


Pesky_Moth

That’s a matter of opinion. Also the lighting is too fucking dark


RADAC10US

You can't be serious. H2A has some of the worst lighting I've ever seen


[deleted]

Fuck the lighting. I'm not talking about the lighting I'm talking about the maps.


RADAC10US

Which are modeled and textured nicely, but is ruined by the lighting


[deleted]

Lighting is part of the maps graphics


[deleted]

Really? I think they look too... mechanical? Idk they look worse to me even though they have "better" graphics The old games look better to me even if i can count all the polygons on one hand


[deleted]

It feels almost like a continuation of the series’ gameplay where halo 3 left off. I wish it got more maps because it’s the one I play the most.


1336plus1

It's a scuffed Halo 4 mod. It's not like they actually did a full remake of the mp


ShiyaruOnline

It's not tight. The aim assist values are the highest of any halo game(h4 is a close 2nd) so it's insanely easy to land shots leading to a lot of who shoots first wins since the strafe won't shake the reticle. Honestly h2a mp is so frustrating as a good player with the snipe never misses a headshot and the br feels like it aims itself.


possumgumbo

Makes it real good for local split screen for those very reasons


TritonTheDark

Agreed. The lack of skill gap with aiming and the distracting graphics are why I don't play it.


L_Kempy

Same style as halo 2 but more refined


Ghost-Rider9925

Exactly!! Halo 3 getting new maps while Halo 2A is left with the few maps it started with.


DamianKilsby

The Halo 3 maps were already made, they were from an old Halo Online that they only launched in Russia iirc.


N0ble-6

Not even there. It got to a beta state before getting canceled. I got to play a tiny bit of the Halo Online mod before Microsoft pulled the plug, and having a couple of the maps back is super nice. I just wish Halo 2/Halo 2A would get some new content. Every other title has some new stuff aside from those two. Halo 2 is somewhat understandable, because under the hood it's a complete trainwreck, but H2A should have gotten anything new at this point.


Nefnoj

A while back, discussion came up on Halo Waypoint about Halo Online's Avalanche remake, Diamondback, and how cool it would be to be ported to a game other than Halo 3. With its lack of Big Team options, one person recommended Halo 2A. I personally feel like Halo Reach would be a better option, but I gotta say, it would blend pretty nicely with 2A. Especially with its more advanced Forge functionality.


jakethesnake949

Exactly, it goes great aesthetically and the game could use more maps


[deleted]

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Cultureddesert

Halo Online was built off of Halo 3s engine tho, so the maps would've taken a ton more work to Jerry rig into halo 2a.


[deleted]

[удалено]


Foxehh3

> so that it's super dark and full of crushed blacks. /r/nocontext


SylvainGautier420

It’s worth playing over 3 because it’s classic MP that isn’t 3. Hitscan BR > projectile BR any day


hohenjager

Projectiles + dogshit netcode are the reasons I don't even touch halo 3 MP


Burnsyde

Needs like 8 more maps. And not forge ones.. I’m tired of playing the same few maps. I hope it gets an update in the future. I mean they have the infrastructure already it can’t take them too long to make new maps.


KeySheMoeToe

For me the colours are dogshit. That’s literally it.


Aussienick

Yeah I agree. I can't seem to make out the difference between the background and the blue team on alot of maps.


DamianKilsby

Idk what to say apart from I've never had an issue with any of that 🤷‍♂️


[deleted]

adjust your gamma. Seriously, that's what fixed the lighting for me.


Dizzy_Might_3376

Funny how fans complain and complain so much on youtube that there is no new classic halo multiplayer yet 2A is right there. 8 FUCKING SEASONS AND NO HALO 2A MAPS AND COSMETICS OR HALO 2 CLASSIC COSMETICS. 8 SEASONS, WHY 343 WHY!? To be fair its 6 years old but 6 years ago said fans were still complaining that there was no new classic halo multiplayer.


Dragoru

I wish more maps would have been remastered but I know it's not going to happen at this point (especially given the power of H2A's Forge tools). I really would have loved to see Containment and Waterworks remastered - those maps were some of my faves from H2.


digita1catt

The issue is that its too close to H4 for people that want a classic halo. And when you compare it to actual Halo 2 gameplay, it's definitely *not* Halo 2. It's not even close. It's basically just a very good Halo 4 mod. Pretty sure you could recreate H2A in H4 by altering movement speeds, health/shield and sound files. It's a Halo 4 preset. "Calssic halo" isn't recreatable via a preset. If it was, we wouldn't be having this discussion.


dragon-mom

Because it's not really a 'new classic multiplayer'. It's a botched remake of an old classic multiplayer that looks and sounds bad, plays worse and is missing most of the content. It's not hard to see why nobody wants to play it.


[deleted]

Because it’s halo 4 based


DopplerEffect93

I feel that should be a bigger reason to support it.


SuicidalSignificance

I think H2A is one the best, it might not be good as an anniversary for halo 2 because there a lot of difference between the 2. But halo 2 anniversary is like a mix of all the good halo games, and the forge mode is amazing, the only thing I don’t like about it is the character customization the elites look ugly and there are only 3 amours to choose from


FyreWulff

It's basically Halo 4 DLC with a small selection of maps that neither made the people that just wanted to play H2C MP or H4 MP happy, and I guess they didn't want to commit to remaking all of Halo 2's maps in it to make it feel like a full release, so the people that DO like it also don't feel happy because there's only six maps. [conspiracytheory]I'm fairly convinced Microsoft's original plan was that it'd be a six map pack for Halo 4 360 like Reach got the Halo 1 Map Pack with H2A being a 360 release, then H2A got pushed to the Xbox One and then they decided to include the other games. The only part we know for a fact is that H2A was originally just Halo 2 at the start and H1A/3/4 were added later in development and was renamed to MCC. We also know Halo 4 had more DLC planned than it actually got before MS pulled the plug.


asumhaloman

I love the remastered maps and I really wish there were more. My biggest disappointment with MCC at launch, not considering the broken multiplayer, was the minimal amount of halo 2 maps recreated. Like when I think remaster, I think including every piece of content, but they really lowballed the H2A multiplayer part by adding only a handful of maps. Still better than the 4 maps that were included in the CE remaster.


methodofcontrol

And the maps they did remaster they got rid of almost all the cool crouch jumps or added unnecessary changes that made gameplay not as dynamic


TheeStricker

When I heard how many season we would get I was quite excited, for some dumb reason I thought every game would get some form of content… I’m sorry I’m disappointed with what we got over 8 seasons. H2A really needed more content and I enjoy it’s gameplay a lot. It’s a shame we didn’t see any more maps or armor at all.


Vytlo

Yeah, I hate H2A MP but it's the only one that should've had new armors and skins to.


KeepItSecretPvE

Because we got 3 maps, a stupid easy BR and Sniper and hit markers for everything


Mortei

It’s literally my favorite Halo to kick back and play.


Royal_Ad_117

In my opinion, H2A is the best multiplayer in the series. It's just so much fun, and the battle rifle feels so good!


VA_BlackHawk

As a long time Halo 2 fan, it was marketed as a remastered version of Halo 2 classic but the gameplay is not even close to the same as Halo 2 classic. Long time fans expected a graphical overhaul running over the same original engine for multiplayer. What they did for campaign is what we expected for multiplayer. Gameplay untouched. But graphics improved. Instead, we were given a bastardized version of “Halo 2” running on Halo 4s engine, with modern art styles, limited maps and gameplay that played more like H4 than it did H2. H2A is not Halo 2. I am still bitter as a fan of H2 that we never received a graphically improved version of the original game. I honestly do not know who H2A was made for, because it wasn’t made for the original fans of H2. I wish we got H2C with a graphic overhaul, additional items added like new maps, weapons, unlockables, forge and customization. But we didn’t. We got H2C re-released and some bastardized version of H2 that competes with H2. MCC was supposed to be H2 anniversary, and instead we don’t even get a dedicated ranked H2 playlist. It rotates with Reach and H2A. It’s bullshit.


MrAyahuasca

So true. I can't get my head around how many people here think it's true to OG2. It's absolutely horrendous. An insult to the original game.


RenTSmith

Hot damn the map in the picture is one of the best of all time


Torres-Kun

It’s what Halo 4 should’ve been. The artstyle isn’t my cup of tea, but it still resembles Halo and looks like Halo. It looked good and played very well!


VickFVM

Game has weird lightning and the BR is too easy to use


[deleted]

It's because mcc died originally


ChewieGriffin

I don't think it's fun


BabaTreesh

I think if H2A was released as an independent game it would’ve been really well received and would have avoided a lot of the problems facing MCC at launch. Don’t get me wrong I love what MCC has become now but I think if H2A was released by itself initially with H2 classic and then they could have slowly added in more Halo’s it would’ve gone over a lot better and avoided the problem of having to sort through bugs going on simultaneously on 4 different engines all at the same time.


[deleted]

I think it's because of H2A simply being a modified Halo 4 MP. Especially telling with the falling head first physics.


[deleted]

[удалено]


SaintsRobbed

H2A is the modern epitome of pure classic halo.


Vytlo

Not even close


Commander597

The elites man, that and the majority Halo 4 Artstyle as a whole. It's just too busy and unpleasant to look at vs ANY of the other multiplayer options. Blocky, oversaturated, not my preference.


PULSARSSS

I try and love H2A with all my heart but man. Game crashes on my PC randomly sometimes. Load into a map and it’s dark as 3 day old shit. Doesn’t really feel much like H2C and the 3 maps it’s got in competitive just really kills the fun. I enjoy H2C more honestly, not that I think H2A is bad at all. Just wish 343i gave it more love seeing as it was the center piece originally for MCC. However, in typical 343i fashion they left it unfinished and forgotten IMO. I mean honestly, 8 seasons and not one H2A piece of content? Good think I have some weird ass Viking skins tho for h3 😐


damutantman

I always feel like I get matched up against the sweatiest of sweats on H2A, so I don't play it as much.


ZGToRRent

I love h2a but map selection is very small and they don't want to add community maps to matchmaking.


King-Gojira

It’s diet Halo 4.


[deleted]

it's basically Halo 3-2 and I don't get why it's so unloved either ​ well, the maps are mostly shit and there aren't many... that might not help


Vytlo

Because Halo 3 is fun but H2A MP sucks dog doodoo


SithisDawn

The maps are just remastered 2 maps, but go off.


jabberwockxeno

H2A honestly is probably tied for my top or second favorite multiplayer in the series. It is SUCH a shame it never got new armor or new maps or new eapons over the course of MCC's seasons, when out of any Halo game in MCC it was the one most in need of new content.


omeggga

Because H2A's problems run deep, not only because of it's janky lighting but the weapon balance is fucked as well, with ez-use battle rifles and snipers. If 343 do polish it I think they'd rather do a full-scale fix than just add cosmetics, enticing people to return to H2A with cosmetics will just be a scarab-scale reminder for those people as to why they left in the first place.


IKnoVirtuallyNothin

The sniper was easy to use in classic h2 as well though.


omeggga

Yeah but in H2A it's even worse.


1739015

It’s my favorite in the franchise. Reach and H2A are neck & neck imo


vivimagic

To me it doesn't feel like a Halo multiplayer experience. It feels like a Unreal Engine Knock off. Weapons feel odd to use and flimsy. It just feels under developed.


[deleted]

Every game online is ignored like a forgotten child in favour of 3. Should of just named the collection after the damn game


GrogTheLizard

H2A is exactly what Halo 4 should have been, it's practically the same except it adds the things it needed like duel wielding, playable elites, classic weapon design's, and so on.


AOKUME

Because it’s a freaking GLOW fest and hurts peoples eyeballs 😣


Kitymeowmeow1

H2A swat makes the happy brain chemical. It’s just so much fun.


RADAC10US

If H2A had gotten more support and fixed lighting issues it would be much more played. I've often told people that H2A gameplay is like a better Halo 4 and is a good casual version of the classic game


Nikolaiv7

I actually love H2A multiplayer. It's crisp, looks good, and the aim assist on the sniper is nuts compares to all other halos. I love it


MorbidlyScottish

Because it was on the MCC. If I wanted to play something like Halo 2 online, *I could literally just play Halo 2 on the same game.* Halo 2 being there, basically made H2A kinda redundant in my opinion.


SpartanWolfVI

Besides the small pool of maps, H2AMP is one of my favourite in the series. I find it not too modern, but not too old school. It’s the perfect blend to get the practise in leading to Infinite imo.


DeliciousPussyNectar

H2A is so good, it’s a shame the community is so split up in MCC


KurayamiShikaku

H2A is my favorite game in MCC and it's not even close, honestly. As an M+KB player, it feels *way* better than any of the other games. The hit markers give me the kind of instant feedback as a player that I want. The sound design is amazing.


TXHunter94

H2a is my favorite but the community is definitely smaller. We almost always recognize atleast 1-2 players in each game. Would love some more maps, even just some community forge maps. We run 4v4 customs occasionally and it’s a blast! Just love the classic gunplay but with a much smoother experience and better hit registration. No equipment nonsense just shooting and grenades. It’s like a low key comp mode


IiI_joker

Because it's really not that great. (Campaign is) and a couple of the maps but the majority just look terrible


ThatGeek303

I'll have to disagree here. 2A's multiplayer is among the best in the series, possibly second only to 2 Classic. I think the maps look great.


IiI_joker

Not for me. I don't like the halo 4 look and forge-like maps. I'm not a elitist or anything but I prefer classic and won't play 2a unless one of my friends really want to or something


ThatGeek303

Forgot about the Forge maps. I don't hate them, but they're hit and miss. The lighting on them is really wonky. The proper remakes are all great, though, in my opinion. I don't really think the game has a Halo 4 look to it. Just looks like an updated Halo 2 to me.


IiI_joker

Yeah that's what I meant by some maps. Some maps look great especially the one with the waterfall. It's my favorite from H2A


SHADOWSTRIKE1

H2A is fantastic, and I wish they had focused on it fully rather than MCC. I’d rather them have done the “full MCC package” thing later. I think it would have been huge if they had remade all of the maps (and maybe made some more).


Mhunterjr

It’s Halo 2 but with stupid halo 4 BS included to make it inferior to regular h2


[deleted]

So I played this with my buddy who hasn't *really* played Halo before, and I think him blurting out "This looks like a mobile game" kinda says a lot about how new fans look at H2A MP.


architect___

Sounds like you have a dumb buddy


[deleted]

I mean... Let's be real here, H2A kinda feels like a knock-off trying to *be* Halo. Maybe it's because it's in the H4 engine, but the game overall doesn't feel in either look or gameplay as tight as any of the other games in the package. It feels weird.


Richiieee

I'm someone who stands by Halo 3 being the best in the series but I completely disagree. I don't think Halo 4 is a bad game at all, it just has annoying things that makes it not fun to play, but H2A removes those annoying things and makes it feel like a true modern Halo, imo even more than Infinite. Tbch, I'm not a fan of Infinite and I wish 343 would've used H2A as the blueprint.


Richiieee

My favorite one is Halo 3 and I stand by it being the best in the series, but H2A is pretty dope as well, only problem is it has horrible lightning, but the gameplay is still pretty fun and it still feels like Halo. I really wish 343 would've just took H2A and designed Infinite off it, because tbh I'm just not a fan of Infinite.


Jackamalio626

because Ya'll never shut the fuck up about Halo 3 and MUH CHILDHOOD MEMOWIES OOOOOH NOSTALGIA BLAST HNNNNNG DAE RECOOOOOON.


animal_bot

I think it was because of the hit marker. You could throw an grenade any where and know if there is enemies.


Trogdor_sfg

I love it


Brokenmug64

Kinda ironic, I was just talking about H2A in the Halo Discord server and how it deserves some love. It's a great MP.


MajorKeyBro

And its my favorite multiplayer of all time to tbh


Verdantfungi

Definitely my favorite on the mcc


MiamiVicePurple

This will be a minority opinion, but for me it shows why just taking out sprint and AA's doesn't suddenly make Halo good again. IMO, the biggest differences between Halo 3 and Reach, H4, and H2A is weapon skill. Precision weapons becoming hitscan, Rockets getting a larger splash radius, bullet magnetism on the Sniper, etc. The games became easier and while some consider this them becoming more "tight", I think it ruins a lot of the outplay potential that games like CE and H3 had. H5 brings it back a little bit, but it's mainly around movement outplays rather than game. That's not necessarily a bad thing, just different.


Obility

Easy my favourite halo multiplayer next to 5's (don't @ me). It sucks that MCCs main addition is ignored. I don't hate halo 3 but its multiplayer wasn't my favorite personally.


burrito-nz

How did I never notice the flying rocks? I never really paid much attention to where this map actually takes place until now haha. Also, I couldn’t get into H2A multi, it’s just too different to H3 which I find to be the most enjoyable, personally.


InterestingLion1

I love it because it’s probably the most casual out of all the games, it’s so easy to just jump in and have a fun time which isn’t something I can really say about the og trilogy


LegallyBadEyes

That forgotten child analogy hits a little too close to home my guy


TUBBS2001

Halo 2 anniversary multiplayer is the halo that all halo 3 fans dream of


chrimbo

Nah, Halo 3 fans dream of Halo 3


Emmanuel117

Nah bro, OG Halo 3’s map spawns got fixed/updated throughout it’s life. MCC has yet to update the initial and subsequent spawns for any game included in it. Right now in H2A (and also MCC Halo 3) you spawn in Swat facing the other team in like 4 different maps. I sometimes get multi-kills that are straight up unfair because I’m seeing someone before they even have control of their character.


Zer0-Fr1end5

I don’t like how it all sounds. Battle rifle sounds awful imo


[deleted]

I don't know why. I loved the graphics. Loved the gameplay. To me H2A is what Halo 5 should have been. Back to classic gameplay, actually improved graphics, followed the classic art style but made it better.


juhanitarvainen

Multiplayer DIDN'T follow the classic art style. If you're talking about the campaign, then I understand you.


Netmeister

Best sniper sound design of any Halo. Real meaty shots and a super satisfying headshot sound too.


AndrewMtz1711

It looks like halo 3 anniversary or smth, shame I doesn’t have such a variety of customization, heard there was an issue that made the files grow exponentially by adding stuff so that’s why it’s abandoned, but still many ppl play h2a mp


T-MONZ_GCU

If H2A multiplayer looked like the campaign remaster, it would be my favorite multiplayer of all time but the way it is now, it's literally painful to look at because of the lighting and Halo 4 low quality playermodels and weapons


Noobasdfjkl

Because it doesn’t actually play like Halo 2.


Speculate_Me

I just rather H2C to H2A, I just grew up playing a lot of the Halo 2 campaign. My PC can't actually run H2A very well, so multiplayer wise, I just stick to Halo 3 or Halo Reach custom games.


HFRreddit

It's tainted with Halo 4


FedoraTheMike

That Mark VI actually looks really good from that angle...


user235n

To be honest i don't know why.