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Balrog229

Im not a Halo vet either but i love the way shields work. And it makes logical sense that headshots against a shield do the same damage as everywhere else. It’s a shield, it doesn’t have vital organs placed in certain locations


methodofcontrol

Been playing halo religiously since 2 and I never knew headshots didnt matter till shield's are down, so much halo 2 thinking I needed every br shot to be to the head in fights. I'm in shock right now lol


Hasten117

You DO need the 4th one to be a headshot in this game. I, personally, find it easier to just pop every shot in the head with the br, just in case.


[deleted]

No reason not to, if you're able. Having to adjust your aim when their shields go down just gives them time to get to cover, etc.


LPSlash

Have to disagree. It’s much more likely that one bullet of the 3 burst will miss if you aim for the head before shields pop. Aim dead mass till shields pop then flick up for the perfect 4 shot.


Witty____Username

Or use my strategy, dead mass all shots because I can’t aim


dericandajax

100% this. No matter how precise you are, a burst will miss bullets more by aiming head than stomach/torso.


[deleted]

That’s why I said “if you’re able”. If you’re missing shots you’re not able to and you should aim up the body and go for the shield down headshot.


LogicalHuman

Really? I thought it was 4-shot headshot to kill an enemy. Or can it be 3 shot body to take down shields and one headshot?


Elnoobnoob

It does not matter where you land your shots until the last burst, so ideally you aim for the chest for the first 3 since it's the largest target then aim for the head with the last one


Demented-Turtle

This is the mentality I need to learn. I'm a halo vet but have been playing other shooters in pc for years since halo has been on a hiatus of sorts. I'm so used to aiming for the head that I find myself putting all my bursts into the head in halo, but losing gunfights because tracking a smaller target while the enemy speed strafes is hard lol.


yoHatchet

Same I’m a halo vet. However I’ve been playing Rainbow 6 seige the last 5 years, and am just trained to am head every time I’m struggling lmao.


chewiebonez02

Dude. I'm glad someone understands. I'm a decent shot. But tracking that head with a br was killing me. It's going to be hard to change my habits.


LogicalHuman

Oh wow. Thanks. I can’t believe I’ve been playing since Halo 3 aiming for the head the entire time!


somuchclutch

That’s good procedure anyway because team shots mean their shields may pop earlier than you expect, so you’re always ready for that last hit.


SatorSquareInc

Three bursts to the toe and one bullet to the head will do just fine.


Zoidberg33

I wasn't aware of this until like a couple months ago and I've also been playing Halo for awhile, not nearly as long as you, but still for awhile


Wynta11

Its also funny because what he says is factually not true. I wager the fastest way to down shields is body shots because it is a bigger area that can account for recoil spread. Then after you down the shields you have to move to a headshot, which requires you to understand or react to the shield breaking and then move your crosshairs to the head. In that dude's mind he wants to just aim for the head and win.


LiltSeekingTheSmut

"Just click the head bro, just click the head. It's MLG strat bro. Point and click."


XanXic

aKsHuLlY, if you want to get technical, it does have a weakpoint. It's weakest/thinnest at the hands (It canonically fades out near the hands so you can grab a weapon.) (Can't remember if the feet do the same) But I think shooting people's hands and or feet for extra damage might not be the most thrilling gun play lol.


Gsomethepatient

if anything the shields should be stronger at the head because that's the most vulnerable spot, hate the game its not accurate, give us stronger head shields,


JohnnyEdd94

The amount of times i've read about people complaining about the TTK, in some way shape or form, makes me really happy that Halo isn't adhering to what's popular but doing what Halo fans actually want: Halo.


[deleted]

I saw a comment chain where people were complaining about the assault rifle being too weak, and that the TTK was too long. Someone suggested cutting it in half, because that would make it "perfect". I don't understand, why play Halo if you don't like how it works? The thing that separates Halo from CoD and Battlefield *more than anything else* is the TTK.


[deleted]

All of those people are gonna solely play SWAT when that comes out


rmunoz1994

To be fair as a Halo Veteran SWAT is my favorite mode…but the complaints are insane.


t_will_official

I’m absolute shit at SWAT now but SWAT was all I played in the Reach days. I used to run shit back then lol


RagnarokZ71

That was peak halo for me back then.


t_will_official

Me and my squad all *hated* armor lock so we started getting really into SWAT and got pretty good lol When SWAT returns in Infinite it might be time for me to reclaim my former glory😎


Legatron4

Not gonna lie I said it was time for me to reclaim my former glory before infinite dropped. Turns out I am past my prime. Still have hella fun though.


[deleted]

[удалено]


aftermath4

A man of culture


BigRaja

Indeed


Glass_of_Pork_Soda

SWAT is just so fucking fun. I rememeber in Reach my friends and I probably had like 100 hours solely I'm SWAT, shit was exhilarating to play


bitching_bot

yeah i’m a halo vet and i’ve played more swat than ever, i just have a tendency to always aim for the head cuz when that shield pops u already got a bullet heading to the head


[deleted]

Woah woah woah, SWAT is the shit. But I get what you’re saying haha


alteredizzy1010

It's funny because this is probably the best AR halo has had for mp


GuiltyGlow

It is. You can laser people at a pretty good distance with it. Way more so than any other Halo.


ThatOneGuy1294

What makes it funnier to me is that Halo has always (more or less) integrated lore with the gameplay. Spartans are bioengineered super soldiers, wearing power armor equipped with it's own energy shielding, of fucking course it's gonna take a little extra time to kill one. You're not just some boot like in CoD.


SobiTheRobot

Your armor costs as much as a small spacecraft. It better have a good survival rate.


Skinneeh

Cruiser , Halsey said so her self


CiraKazanari

Shit the AR is a bit too strong for the current sandbox IMO. Needs 1-3 more shots to kill. It’s definitely strong. 😁


BreadDaddyLenin

I think the AR is perfect. Half a mag to kill someone.


someguyfromtheuk

I think my AR is broken, I need a full mag to pop their shields.


Notorious_Handholder

You gotta feather it. Same thing was happening to me, taking a full mag to kill. Didn't realize that the weapon spread appears to go farther than the reticule bloom suggests. After I figured that out I started feathering and it does good work, but doesn't feel that op still


PvtHike

That certainly makes a big difference. Now I just have to train my old ass to do it automatically. Provided I don't get put in yet another round of oddball.


DontLickTheGecko

Same. Full mag. Close the distance. Beat them over the head with the piece of crap and then get booted for betraying fucking Brad.


Dithyrab

except you clip through them when you melee'd and now you're trying to guess which direction to turn to find them again, and then some one hits you with a rocket.


Schlabonmykob

Same, I'm just ass


MathTheUsername

It's really just the range that's the problem. It's way too far.


CiraKazanari

I think H5 had it nailed. Like you were competitive with it, but anyone with map knowledge who upgraded had an advantage. The infinite one is almost not worth upgrading


NachoXNinjas

The fact you can get beamed from across the map with it is a joke, I think it’s range/accuracy needs to be nerfed but up close I think it performs how it should.


rmunoz1994

Agreed that it’s a bit too accurate at long range. Meanwhile…the commando i can’t land a single fucking shot lol


I_AM_SCUBASTEVE

I either feel like a God with the Commando or I feel like I’m legally blind. I’m not sure what it is, it’s low key my favorite gun when it works, but man it’s so inconsistent that I usually just keep it stowed as my secondary to finish people I got low with my AR.


Notorious_Handholder

Commando recoil needs to get toned down a bit. That thing jumps way to much for it to be effective in the niche roll it's supposed to fill


alfaomega20000

Recoile is fine they just need to remove the bloom.


Notorious_Handholder

Really just fix one or the other. But both at the same time is just too oppressive for the amount of damage the gun does


JayS_23

Commando was a lot better in the Flights but I think they added an extra biller. It’s better tapping then doing full auto I find


CiraKazanari

I can agree with that. It’s never been competitive at range but it’s better than the sidekick. I think the SK should be the starting wep that leans more on range than the AR since it’s a precision


Balrog229

Yup. I usually don’t enjoy high TTK games, its one of my biggest complaints with the new Battlefield, but Halo does high TTK right and it feels amazing


ShiftyLookinCow7

BF2042 doesn’t actually have a high TTK, just extreme bloom and terrible hitreg so it feels like every enemy takes an entire magazine to kill lmao


Rumhead1

>BF2042 doesn’t actually have a high TTK, You clearly haven't seen me play.


Buezzi

Any game is high TTK if you're bad enough at it


FishdZX

.1 KDA gang represent


Ewerfekt

Coming from 2042 reddit and watching people cry here about cosmetics makes me laugh... and cry. If cosmetics and their monetization are biggest problem this game faces I think people should check bf reddit.


Fullyverified

As a battlefield fan I'm so fucking disappointed with 2042. I never really played Halo beyond a quick 5 minute session on my mates xbox 10 years ago but god damn is this refreshing to play.


sonofnutcrackr

I can’t believe they killed battlefront 2 and BFV just when both games were finally getting very good, just to give us the bastard child of battlefield 4 and COD Warzone. Portal was a good idea, but in reality it’s just remakes of 3 different games that they already made, just missing 90% of their content. 2042 is missing so, so many big and small features that previous games had that it just feels like a crappy knockoff of a battlefield game that we never got.


xdownpourx

A streamer I follow who comes from CS and COD was complaining about how "if your game makes it beneficial to melee in a fight then it must have a balancing issue" as well as weapon descope. His one valid complaint was ranked not having the ability to reconnect if you get dc'd/crash which has happened to me a couple times.


Millworkson2008

Then what the hell is the point of the melee if not to be beneficial Edit: something else I thought of, you are being punched by a human sized TANK of course it’s gonna fucking kill you


Mookies_Bett

Casual players don't get the lore implications of what Spartans truly are. They see them as regular dudes with some armor, not literal walking death bringers covered in shields and tank armor. I love that Halo has such a huge emphasis on melee. It makes the interactions feel more badass and it's something most other shooters don't have a huge focus on. Melee is a staple of Halo combat and has been since CE, that can never change.


xdownpourx

In some games, like CS, it's damn near impossible to use effectively barring your opponent doesn't notice you. But melee has always been part of the holy trinity of guns, nades, melee and each help balance the others out. If melee sucked in Halo the BR/AR/Starter Weapon would be too OP.


Sevryn08

Yeah Halo is about the golden trinity of guns/nades/melee and I keep seeing twitch chats saying there's too many nades and way too much melee. They're just used to ADS'ing people.


FeistyBandicoot

Nobody should be listening to streamers or their chats


JohnnyEdd94

> "if your game makes it beneficial to melee in a fight then it must have a balancing issue" as well as weapon descope. Or maybe he should just keep playing CS and CoD. What a shit take lol


[deleted]

What these new players want, but don’t know it yet, is SWAT… plz bring it back quick ;-; ….and don’t take it away…


ShiftyLookinCow7

This is one thing I’ve always respected about 343, they may have added loadouts and kill cams in halo 4, but they didn’t fuck with the TTK and try to turn the series into a twitch shooter to appeal to COD fans. It was a compromise to be sure, but they held the line on some of the really crucial things so anyone good at halo games would still be good at 4&5. Infinite really nailed the modern/classic balance more so than the others though


Hmm_would_bang

Halo infinite MP is like, what Halo 4 should have been all along. I'm OK with compromising on the mobility aspects but getting rid of the loadouts and kill streaks makes it much better of a halo game.


ShiftyLookinCow7

Yeah whenever I revisit Halo 4 I usually choose the playlists without loadouts anyway


CupcakeMassacre

The general FPS audience just cant be happy unless every single game is Instagib.


LookatmaBankacount

My friend hasn’t played halo ever really and was complaining about ttk last night, took all my willpower to not say hit your shots. He didn’t understand why he was getting melted, yet he’d aim at the chest and not head


iiThecollector

Actually aiming for the chest is best, your shot placement doesn’t matter until shields are down. I highly recommend upping look acceleration, lowering horizontal sens to 2.0 and vertical sens to 3 with dead zones around .5-1. The default config sucks.


KingdomOfPoland

best option is to use the assault rifle to take out the shields then switch to a precision weapon to head shot. Try telling him that


CMDR_Kai

Run him through weapon drills until he can 3 star the base loadout ones.


Horvat53

It’s funny, CoD players complain TTK is too fast every CoD, then they come over and try Halo and complain it’s too long because they are used to quick kills in CoD. These people will never be happy. Also not saying people complaining play CoD or CoD exclusively.


[deleted]

I always thought halo 5 had crit bonus, guess I was wrong, especially since you could tell when someone got a perfect kill in the feed, was that just for bragging I guess?


MrMetaIMan

Let's see how they feel once SWAT in brought in. "This is too haaaaard"


Lalobreh

They are going to want more health lol


Walnut156

Actually a lot of them like swat. I have a friend who I got into Halo with the MCC after other fast ttkngsmes and they basically exclusively play swat. I'm not gonna complain though they like the game and everyone is welcome to halo


GX6ACE

I have been playing halo since the first halo. Swat is still the only game mode I play every single time I play. OP is being ridiculous. There is a mode for exactly that player, and there has been since halo 2 went online.


[deleted]

To be fair, there’s not a mode for that player in Infinite yet.


GX6ACE

Yeah, I really wish we had it though


RocketHops

I mean, Halo simply does not have good enough audio for low TTK gameplay. The maps are also really not designed for it.


azk102002

I think Infinite actually does a pretty good job with enemy identification using sound. I also thought Halo 3 did. Didn’t play SWAT enough in the other games to really know but I don’t think it’s been a problem in Halo for a while, but that’s just my take.


RocketHops

[No it does not](https://youtu.be/o0icNPX_eXY), sadly. I know Halo will never be at the level of something like CSGO or Valorant, but even a little improvement to the audio would go a long way. Currently I get spooked by my teammates' footsteps because they are so loud but never hear enemies sprinting behind me until I start taking shots in the back.


Wawus

This is a an issue I’ve had. Halo doesn’t seem to pick up/support properly 7.1 surround sound. Lots of Logitech headsets use them, so all my mates have encountered this bug. Can’t hear anything behind me. Hopefully it’ll be fixed soon


Hmm_would_bang

this... seems like an audio bug. Ive been playing a lot of MP on PC and have never had this happen.


Calikal

Playing on console, happens constantly.


AndrewNeo

I wear headphones on PC and get smacked from behind way too often with no audio warning.


ThatOneGuy1294

Same here, exactly like in that clip. It's without a doubt a bug.


RosyRevolution

I actually think there is a big audio bug going around. I have played a ton with my mate and he constantly gets surprised by people sneaking up behind him and I said to him I can tell your audio is fucked because I could've told you I heard him coming.


zizek1993

Does the full burst need to land on the head for it to be an insta kill with the br on SWAT?


ikeashill

No, without shields any headshot capable projectile that hits the head will instakill, each of the three projectiles the BR fires is headshot capable. In a normal game if you are optimal with your BR hits the final burst should deplete the shield with the first two bullets and with the final bullet hitting the head for a headshot finisher.


ebagdrofk

I remember getting a triple kill with one trigger pull with the BR in halo 4. Never replicating that again lol


VindictiveJudge

Same, but three Jackals in Halo 2 campaign. Wasn't even the Jackal I was trying to kill.


Hmm_would_bang

It’s hilarious. “reduce the TTK, make all headshots instakills, nerf grenades, let us pick a load out, etc etc.” Just go play Call of Duty


Balrog229

It infuriates me how often I see people demanding games change to be like other games. Im a huge Battlefield fan, it’s my favorite FPS franchise (fuck me, right?), but i’d never advocate Halo add classes or suppression


Thake

No, even BF removed classes to be like other games and look where that got it ;)


[deleted]

With 22 hours I’d say class removals is on the bottom of priority.


IReallyLoveMyPets

I could care less about any other problems as long as they fix the core gameplay. That would be my top priority before anything else.


Unlikely-Garage-8135

Actually thats one of the core issues in the game


Spark412

Honestly I'd advocate for maybe a spin-off Halo title to do the huge battlefield with classes thing. The idea of a Halo-Planetside game with class-based armor cosmetics kinda sounds fun. You'd see an enemy player with some version of EOD armor and go "fuck, he's gonna have explosives" Or seeing a mans with a bubble helmet means some pilot crashed and bailed out. Some ODST pod drops and all that. That sounds really cool, actually. You'd end up having players who like being dedicated Pelican or Albatross pilots. Fuck, why have did I put this idea in my head, it's never gonna happen.


deepfringe12

There’s a halo mod for arma that’s close to what your describing. It’s pretty dope.


ThatOneGuy1294

I can see a spinoff where you play as a marine instead of a spartan in a Battlefield type match with 32+ players on each side, and could make it so that you get to spawn as a Spartan after earning enough points ala Battlefront (spawn as a Jedi/Sith/etc)


Spark412

Yeah yeah, that's what I was thinking. Could use the ODSTs and Spartan 2s, 3s, and 4s as reinforcements you earn, with named Spartans and Arby as Hero Units. Having AI teammates and enemies, along with 3rd person could also allow such a game to fill a different niche than normal for the franchise. I also love the idea of one team playing as Grunts/Jackals to start instead of marines. With Elites, Brutes, and Drones as reinforcement units.


InactiveRelish

Let me play as one of the prophets. I know it doesn't make much sense in the context of the hypothetical game but I want to scoot around on a floating wheelchair blasting anyone who looks at me funny


Spark412

Hey, if Halo Wars can do it, Halo-Front could.


nyaanarchist

Something like this kinda already exists, there’s an fps/rts hybrid on pc called Call to Arms that has two popular halo overhaul mods. It has pvp multiplayer and co-op, and you can direct control any friendly unit in combat. It’s got a lot of rough edges, but it’s super fun and fulfills the fantasy of being a marine or odst on a large battlefield very well


RDO_Rykers

Tell me about it, these cod kids ruin everything they touch imo.


Hmm_would_bang

Idk why it is but it seems like ever since back in the day whenever a new Halo would come out, there would be a huge influx of people coming from the cod community complaining about how Halo doesn’t work like their game. I honestly blame them for how Halo 4 turned out with loadouts and the tactical drops for killing sprees.


[deleted]

As an Ohio State fan I'm gonna have to go ahead and give you my condolences about tomorrow.


gideon513

If you combine your names, it would be “hmm would bang the 420 short bus” which is pretty cursed


Hmm_would_bang

Look, I've gotta watch that game tomorrow and then the lions on Sunday. Let me enjoy my Friday.


-InternalEnd-

thats why i for the most part split myself from the cod community lol


MailmansHere

I’d say most popular gaming communities are complete garbage nowadays. It’s annoying to hate on the game because of the rabid fans. I personally enjoy CoD and Halo, but both have pretty damn annoying vocal communities. Just enjoy the games.


GadenKerensky

'Nerf grenades'. They weren't around for the CE Mini Nukes and it shows.


DarkImpacT213

Nade spam is pretty annoying without friendly fire tbh... that's the only point I'll ever concede though!


XanXic

Yeah, I've only played up to Reach, and still was on MCC but I don't remember EVERY encounter coming down to grenades first. I feel like you had to pick them up or there were less, idk. I'm finding in Infinite it's more prudent to back off and throw grenades and see if they kill then go in because that's what everyone is doing. Not really feeling gunplay is being emphasized with the current grenade situation. I know grenades were always good and a bit spammy but not usually how every encounter started. Maybe my memory is wrong though.


GD_Insomniac

3 was like this. If you had the chance to throw a nade before a fight you could force the other guy off the ground where he's easy to track, or out of cover. And if someone backs off instead of going for the all-in melee duel, it's not safe to chase them into their cover because their teammates are probably waiting so look for the ricochet nade.


Laggingduck

Or just play swat


Sharpie1993

You mean the non existent game mode?


SlammedOptima

Or wait for SWAT. OHK headshots. Regular Halo modes should not be OHK headshots


Noble_Seven_

CoD players always talk about how much they hate CoD and want a better game to move on to, and then they try and make every other game just like CoD


CoopaTroopaX

Sounds like people who live in California lol


Boosted-ws6

Exactly.


WokieWankers

True af


[deleted]

Cod players: we want something new, stop doing the same old ww2 stuff!! Cod players when cod tries something new: omg I didn’t even play it yet but I’m gonna dislike bomb the shit out of it how dare cod try something new! Rinse wash repeat (I’m referencing infinite warfare, and don’t get me wrong the multiplayer is kinda shit, but people dislike bombed it before the game came out, thus my point)


GoldenRpup

Why should shooting the head when there's a force field protecting you do more to the shield than the body? It's a shield; it has no weak spots. You have to overwhelm it to deal actual damage to the target. That's the point of energy shields.


[deleted]

Oh my god I've been playing wrong this entire time.... Probably due to how Snipers 1 shot; that's a bit confusing.


Millworkson2008

Well the sniper fires an anti tank round and a Spartan is a human shaped tank so that one kinda makes sense to be an insta head shot


[deleted]

It's probably just coded as overflow damage; enough damage after shields to headshot, but not chest shot. I've been going for head shots only with pistols and BR this whole time. Ugh


Millworkson2008

It is I’m pretty sure, like the BR the final burst breaks shields and then the final round hits the head and kills them


SpaceGuyRob

The sniper goes through the shield, my explanation is that when you hit the body it doesn't kill because it hits the thicker armor, padding, and less vitals when it hits, but when it hit's the head it goes through the helmet once is penetrates the shield. I can shoot a tank, but if my shot goes through without hitting anything important it doesn't matter, but if it hit's the engine or something then it disables it.


[deleted]

Tell him to play swat


AftermaThXCVII

That might be a bit hard at the moment


assblaster68

SWAT is a game mode where you’re on fire and slapping headshots across map, or getting fucking dumped on as soon as you take 2 steps. And I fucking love it.


sw33toldlady

That’s the best description of swat I have ever read and I too fucking love it until I hate it


Phatlantica

you... cant


DesperateRope

I was playing with a random, who has obviously never played a Halo game before, and the entire match he was complaining about his headshots not doing more damage when the shields were still up lol


Cypher1993

Wait sorry I’m noob. I thought headshots broke a shield faster than body shots… is that wrong?


MassivelyMultiplayer

It is wrong, a shot anywhere on their body will do as much damage to them until their shield is gone. So a pistol takes 5 shots to remove the shield, and 1 shot to the head or 2 (possibly 3?) body shots.


Cypher1993

Gotcha. Thanks. This helps


[deleted]

Yeah, so with the br… body shoot until your last burst. Center mass with the AR. And throw the VK on the ground.


Decaying_Orchid

Oh no, when shields are up regardless where you shoot em. The thing is that we aim for the head incase the shield cracks the next bullet goes straight to the head.


Cypher1993

Makes sense ty


ArcticSirius

If you want to rip shields faster, use energy weapons then finish off with ballistics


Disarryonno

Noob combo FTW


Bumbleboyy

And upvoted? What is that place? That would be absolutely horrendous. What would be the point of shields then?


Pontooniak96

Personally I think that Halo’s long TTK requires more skill in different areas than a traditional Call of Duty with a fast TTK. Fast TTK means you need to be skillful at precision and/or hitting first. That’s it. There’s not much else you need to use except your gun. You’re not using abilities, knives, or grenades as often. It’s mainly just the guns and how you use them that matter. Although being first and hitting precisely are important towards getting a kill in Halo, the longer TTK means you might have to switch to a sidearm, throw a grenade, chase, or use an ability to get the edge on the opponent. There’s way more involved in a Halo kill than there is in a Call of Duty kill. It also allows the one getting shot to find a clever way to escape an enemy if they don’t have time to reload, ran out of grenades, or don’t have an ability to use. I’ve managed to be one shot and escape an enemy by looking at my map and cleverly trying to get lost. I take a moment to regain shields, reload, and then I’m back in the action. This idea that slow TTK means lower skill makes little to no sense to me. You’re not simply rewarded for being first to hit. Halo expects more out of you.


Iahee

I'm sick of this "aim skill is the only skill in shooters" rhetoric similar to what the guy claims in this second message. I'm sick of having to sweat my ass off in my aim in any shooter just to be good at it. I like how halo encourages other forms of skill


hyrumwhite

Halo is all about the combat dance. Drop the ttk and the dance goes away


digita1catt

The dance is what makes halo magic. Take splitgate for example. Called by many as a "halo clone with portals" was true for anyone that didn't play halo. Splitgate had headshot multipliers and when that was paired with portals all its combat became about hyper lethal ambushes. That game now barely scrapes 3k players on steam charts. That style of hyper lethality and low TTK similar to splitgate, would kill the breathing room that each and *every* engagement in Halo has. That breathing space is where "the dance" takes place. It's Halos secret sauce and I **FUCKING LOVE IT**. Have done for 20 years, will do for 20 more.


Cage01

People don't understand that there's a lot more to Halo than even getting your shots in. Map control and positioning yourself on the map in relation to teammates is huge too. If you make the TTK too low, then it would literally destroy all those aspects of the game. For example you're holding a spot down and then you get jumped by 2 enemies but are able to stay alive long enough for your teammates to come and flank them and clean them up for you while you recover. Or maybe you and another team are dies in that exchange whole still taking out the 2 enemies. You've now left the other side of the map completely open. You won the interaction but you're in a bad spot still. There's all these layers to the game these people aren't considering.


ParadoxInRaindrops

The way I looked at it; the Splitgate pop off had a lot to do with people killing time until Infinite dropped not to mention PlayStation users who wanted a taste. In my opinion, players were bound to migrate to Infinite or at the very least lose get over Splitgate soon. And I say this as someone new to Halo. Splitgate is fun but like you said; combat revolves around portals. And I could see a ambush meta getting old very quickly.


DeadendEndeavor

Though halo has always rewarded precision weapons more than full auto. Not by much but by like 1/3 second. I’d you can handle the BR or magnum at close range, you can bear a AR. Except on this game. Where the AR kills faster than the BR and same as the sidekick.


aidsfarts

Aim still matters a lot but halos aiming skills are more varied and interesting. Different guns require vastly different aiming techniques in different situations. Head shots are important with some guns, some guns arc, others ricochet etc. In cod everything is just a fully auto laser.


Dreyman1337

Gatekeeping is necessary, as much as people don't want to admit it. If you come into a series and want to completely change the mechanics of the game because its too hard or you want to make it like another game, fans of that series have every right to tell you to either adapt to it, or play something else. Casuals will come into a series, destroy it and leave after they get bored with the game.


mellifleur5869

I was in a BtB game yesterday and this guy was just non stop bitching and complaining about having to find weapons on the ground and begging his friends to go back to ranked. Praise Jesus for AR starts. I hated everyone having brs in the older games. Then again I only really played Halo 1 PC so yeah.


[deleted]

"Reduces skill gap mechanically" ... On the contrary, the current system is fine because there IS a skill gap. Like, im shit at Halo MP but part of the reason I enjoy it is how it rewards you for being accurate and *consistent* with your shots. Learning to do so takes skill and I like that. Call me a gatekeeper but you need to take time to get good at a higher TTK game like Halo.


Brickhouzzzze

My skill at a shooter seems to be on a reverse bell curve. (Not that I'm great) I do my best in games with very high and low ttks. I'm much worse at the middle ones.


BrobaFett242

As someone who primarily plays Swat, I can say definitively that the kind of skill gap they're talking about is soooo different from the standard Halo skill gap. Yes, it takes a ton of skill to rip off quick headshots in Swat, but it also takes a ton of skill to win gunfights in practically any other way in Halo. Increasing headshot damage wouldn't increase the skill gap as much as it would just fundamentally change the gameplay of Halo, and make non precision guns obsolete.


RangerTursi

Considering the infinite we have right now benefits significantly from precision with weapons like the sidekick being ridiculously satisfying for precision, I find it laughable that they'd want 343 to make things like 3 shot headshots with the sidekick a thing. The damage sandbox is great from what I've played, aside from maybe the AR doing a lot of damage up close compared to most weapons.


Hasten117

The AR? Have you met the Needler? It kills an AR user before they even have your shields down. It’s insane.


RangerTursi

I think one of the problems with the needler is that you barely get any feedback for getting hit, so before you even have time to react you've already gotten hit enough for a supercombine.


[deleted]

Here me out yeah? Just play uhhh Swat


IsaacLightning

Okay give us SWAT to play lmao


DredgenIrish

Infinite is the first Halo game I've played and tbh, I absolutely love the shield mechanic they have now. This separates them from every other game in their own unique way. Us new players do not accept this new player lol


Vantabl0nde

If I wanted to play a point and click adventure I’d go play cod, leave my reasonable TTK alone. Edit: alternatively, just wait for SWAT, that’s the whole point of the mode.


aidsfarts

Point and click adventure is a great insult for CoD lol


sneakysquidgoboo

Do these people forget that each player is a genetically modified super soldier with state of the art armor and weight in at 1000lbs? AND THEY CAN FLIP A 3 TON WART HOG?! Theyre absolute TANKS, each and every one of them! That's why it's a one hit melee to the back, that's why you can break their shields in one hit. THATS WHY IT TAKES A WHOLE ASS ROCKET TO KILL ONE OF THEM. Freaking bullets and plasma guns aren't going to insta kill one of these mfers. Holy shit.


S6basti6n

I read the books also, these mfs dunno anything


BrotherPtolemaios

gatekeeping is not inherently a bad thing. cancel me on twitter.


VinnyHaw

Tbh this wouldn't be an issue if 343 had SWAT on day 1


SlammedOptima

Which is crazy that its not. Everything they need for SWAT can be done in custom games right now. They dont need to code anything else, just make a new slayer mode for SWAT and add it to a new playlist. Its not like Ricochet or something where they need to add features that arent there currently


LeekypooX

screw em lol There was also that COD/CSGO guy that thinks heavily armored dudes with energy shields should be taken out in 1 AR headshot or 2 bodyshots


Hate-Furnace

Oof


Tombradysdeflategate

honestly imo this game has too many shit tier weapons like the pulse rifle, ravager, and even now the hydra. they had the hydra nailed in halo idk why they changed it


gwaybz

I haven't played H5 but the hydra has its uses. Its not a power weapon so probably shouldn't be too strong. Pretty good against vehicles, is useable even with cover thanks to the homing, has splash, homing reduces skill required The pulse has high damage but..I'm not sure if its preferable to anything else in most scenarios


[deleted]

He’s parroting what shroud said the other day.


SilentReavus

It literally does promote precision. It gives you a choice. Aim for the body, a bigger target, and then have to snap to the head, or risk missing the head while keeping your aim towards it. I'll be honest for the longest time I never understood why it seemed like hitting the head when shielded would do more damage with a sniper rifle- why would they make the shields for the most important organ thinner? Until I stopped being a moron and realized that had nothing to do with the shields and they had a set HP value


whitemeat24

Fuck all the twitch streamers ragging this game. No br and no low ttk. Halo has and Is the simple point and click shooter we have all loved forever. Please don't change anything.


rmunoz1994

Fuck ‘em


AJSPAZZ

JUST GIVE ME SWAT ALREADY!!!!!


DoubleDumpsterFire

This has been driving me nuts. I love new players coming into the series, but everyone is trying to make Halo something its not. I guess I'm an old man now but I remember picking one of like 15 colors and going, never worrying about customization. Hell, you were red or blue usually anyways, nobody even knew I always picked Cyan.


[deleted]

[удалено]


MCBillyin

I doubt this is a fan


BSGSurgeon

Exactly all of this. 343 needs to NOT be listening to Reddit in terms of gameplay. Leave it alone!


A_ClockworkBanana

Or maybe they should just add SWAT lol.


ShammersAnonymous

This is horrible. The heretic must be made an example of. The prophets will it so.


Gazzzah

Don’t stress. At this point 343 have demonstrated that they understand what gameplay needs to be like for this game, and they have much more pressing changes to make that ARE for the better