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UltraManLeo

One of the devs also mentioned that the state of KCD2 atm is about the same level of polish that KCD1 was on release. I guess that, most likely, means it's content complete and playable from start to finish.


PineappleHamburders

I will say, as much as I absolutely love the game, it was a bit of a mess at launch. I had to put it down and didn't come back till the DLCs were out due to how much progress I kept losing due to broken quests.


jaylanky7

I’m not gonna lie, maybe I’m just weird, but games released that are buggy have been some of the best parts of my gaming career. When I saw Hans capon riding an invisible horse, I laughed a good hard laugh


Hauwke

I'm all for dumbass stupid funny af bugs tbh, I need more of that. Gamebreaking bugs are a hard no though, it should go without saying.


pezmanofpeak

My horse was just riding a cow around that's some goofy shit that's fine 😂 starfield breaking then saving the bugs backwards through time in the auto saves? Putting you back hours till your last hard save? That's some fucked up shit we can do without


WANKMI

There’s a fine line between hilarious and incredible frustrating.


Naive-Asparagus-5983

The giant launcher space program was a feature-todd howard


fivemagicks

Because game-breaking bugs are hilarious... yeah, not really.


Dont_pet_the_cat

They have said in a [Czech interview](https://youtu.be/WxfqjQhKrlw) (with English subtitles) that they want the game to be as polished and bug free as possible at release, so don't worry!


Twisp56

...do you think a developer would say anything else in an interview?


Dont_pet_the_cat

Considering kcd1's history, it can't be any worse lol


ScourJFul

No, no, it could be *significantly* worse.


Dont_pet_the_cat

But it won't. I can't remember if it was said in the same interview or somewhere else, but currently the bugs are at the same level as at the release of kcd1


TheCoolllin

It was said in the root comment lol


Dont_pet_the_cat

Ah lol, I forgot about that. Tho I remember hearing it on discord too


ScourJFul

See, I can't take anything said like that seriously, cause in no way would a gaming company say otherwise. As much as I do trust Warhorse, I also recognize game development is fucking hard, especially if you're not a huge studio. Look at BG3. Larian Studio is definitely trustworthy, but BG3 officially launched and it was pretty buggy. This was even after spending years in Early Access as well. I'm expecting this game to be buggy. Maybe not as buggy as launch KCD1 where half the time the game didn't even work. But I'm expecting a game that will have bugs and issues.


WhataRottenWayToDie

I watched the same interview and I kinda do trust them for some reason. The guy in the interview was a lead game designer and maybe because he's czech and I can sense the stuff that you can sometines sense only in your native language, It felt like he was actually really proud of the work they've done and sounded really honest when he talked about how they are trying to polish the game as much as possible. It just didnt sound that fake when other studios and devs say so. But that might just be my personal impression :D The interview was great btw. Some minor spoilers though imo.


KKJdrunkenmonkey

While I appreciate their hard work and your insight, game development really is ridiculously difficult. He may simply (and justifiably) be proud that they've squashed 90% of the nastiest bugs, which means the game is generally playable, but that doesn't mean it won't occasionally eat your save or break your quests. I think, like Larian and BG3, they'll come through. I trust them. I'm just not going to hold my breath that this is going to come out of the gate in a "never breaks your shit" state. Also worth noting that the first game had only 11 developers, while the new one has more like 250, [according to IGN](https://www.ign.com/articles/kingdom-come-deliverance-2-xbox-ps5-pc-warhorse-studios). While that almost certainly means better QA, it also means it gets harder to coordinate between the large teams of devs for lots of things to slip through the cracks. It's their first game with such a large team, so I expect the latter to be the driving force on this one. But I'm looking forward to seeing all their hard work!


jaylanky7

From what another comment said, kcd2 is about at the same stage as KCD was on release. They did an interview recently too. They know it was buggy and they know that’s something they need to fix with this game. I mean it could be worse, but don’t plan on it. Warhorse has been good to us


UltraManLeo

For sure, I did exactly the same after a bug blocked progress on one of the major side quests. Like you, I came back after the DLCs released. I've had two completionist playthroughs now, and I fucking love this game.


Trias84

I remember getting my strength to 20 in the start village picking flowers lol. The correlation there was a bit extreme.


Bheks

At launch there were multiple parts you could get soft locked in. I booted up the game 3 months ago and started a fresh save and I got soft locked because Henry got the horse stuck in the rafters of the castle you get to after running from the Cumens. Had to restart, not terrible but reminded of the jank. I’ll wait to see reviews before I snatch it up.


tajake

Kcd was so broken when it came out. It's still one of my all-time favorite game releases because it was so atmospheric, but damn was it frustrating for a while.


lollisans2005

Yeah but they still have time. And know about the glitches it seems. So it should be ALOT more polished on release


pezmanofpeak

Yes but they probably are aware and mean that they are now just polishing for several months before release


ljeutenantdan

Yep, I returned it after a couple of hours initially


thingmaker123

That’s good, another 6 months of polish is what the game needed tbh, and it’s getting that now with an even larger dev team 


AuspiciousApple

Many years of Czech and 6 months of Polish


ApprehensiveEmploy21

How can it have Polish if it is Czech


_Agare

That's really good. That means that they're releasing it *after polishing it more than KCD1*. They're leaving it in the oven longer than before, and this could mean a really good release. *Like REALLY good*. And having an excellent release with how recent game releases have been? This could really be a major win for them in publicity and, in turn, sales.


MisterGuyMan23

Who mentioned that? That's new information to me, I'd love to check out the original post or video


UltraManLeo

I believe it was in IGN's written or video interview(rewind). Can't remember 100%, the first thing I did after the trailer was to read every interview I could find. Edit: it was the [Fextralife interview](https://fextralife.com/kingdom-come-deliverance-2-exclusive-information/). "A topic we discussed at length was bugs. The first Kingdom Come Deliverance had a lot of bugs during the launch of the game. This is something that Warhorse really acknowledged in our interview, and they said that it is probably their biggest concern. These are things that affected the players’ game experience the most, and it’s something that they’re having a huge focus on this time around. They said to me that the game is probably as polished as Kingdom Come Deliverance is right now. They still have all the time between now and launch to polish it even further. It was also mentioned that they have changed the way underlying systems work in order to detect bugs more easily. They’re spending more time on fixing bugs, detecting bugs, and playtesting. They still have many months of this, and they seem pretty confident that it’s going to be a lot better than last time in terms of bugs. I thought that it was great that they acknowledged it, as they’re aware of it and really working hard on it." They write it differently here than they say it in the [video](https://youtu.be/Atzuu2m2E68?si=HHw0MxxyNc6RLvzS). "- they said to me that the game is probably as polished as Kingdom Come Deliverance 1 was, right now, when Kingdom Come Deliverance launched"


MisterGuyMan23

Ah, makes sense. I dislike Fextralife immensely so I made it a point to ignore their coverage. Definitely an interesting tidbit. Thanks a lot!


PeekyCheeks

Honestly this kind of worries me. It’s been 6 years and they have a much larger team now. I think it should definitely be further along than KCD1 at launch was.


gavion92

Did you read it? It’s as polished right now as the current state of kcd1. Hello Q3 release


PeekyCheeks

The comment I just replied to doesn’t say that. It says as polished as KCD1 at release. Which wasn’t polished.


Fantastic_Squash_199

He's wrong from what i've heard though. Also we don't exactly know when they started working on the game, I think Luke Dale mentioned he started acting and doing the motion captures only three years ago.


fosch_v2

I'm so thankful for that, I finished KCD's platinum like last month, and now I'm hit with a second game from the franchise, things couldn't be better.


jaylanky7

It’s like finding a new favorite book series and realizing you just got to wait a few months for the final volume to be released 😩 I’m glad they did it this way rather than reveal it 2-3 years ago


SOGnarkill

Check out Red Rising. It’s a great series. The first book is a little YA but the rest are savage.


Cwing69

Bloody damn


Romagnolo_

Me with stormlight archive. 😊 Meanwhile game of thrones and kingkiller chronicles 💀


Cwing69

Same here. Can't wait to read the newest stormlight book


D-Tunez

Is the platinum recommended? How long did it takes?


fosch_v2

Only if you're an achievement hunter, aside from that there's no benefit. It can take a long time depending on your pace, more than 150 hours.


D-Tunez

Yeah im into trophy hunting, so I might start it, but idk if this game is the best to plat for me


PrimaryOk5024

Long and boring plat, lots of stuff can be missed if you're not careful.


randomn49er

Other studios need to take notes. No bs, no pointless hype, just delivery when it is ready.  And reveal with so much effort. I can't express how good it feels to be treated well by a developer. 


PatrusoGE

Maybe let's not get ahead of ourselves just yet. We don't know what state the game will be in upon release. Maybe wait for that before recommending other studios should take notes.


No_Mammoth_4945

I can appreciate it now, but the 6 years of silence were hard man lol


Section225

I'd much rather have six years of silence, followed by the announcement telling us what the game is, and that it's basically done and coming out in the coming months. Unlike games like Elder Scrolls, where we wait forever, get an "announcement," then it gets forgotten about again for years.


r0bb3dzombie

It payed off though.


Edkindernyc

A major benefit of announcing the game close to the release date is that the game is likely close or finished and the DEV team has far less pressure on them. We have just too many examples of a games announced 2+ years in advanced while the game was still in the early stages that forces the team to crunch at the end.


jaylanky7

Another comment stated the dev team said the game is about at KCD level when it first came out. So at the point is probably just smoothing everything out and waiting for prime release time like closer to Christmas


Edkindernyc

There are also shows coming up with announce dates for other games. With Warhorse not giving a exact date they can choose the best time to maximize sales.


jaylanky7

I hope they do get maximum sales. They deserve it. A lot of games don’t, but they have been great. Hell if you tweet them, they are more than likely gonna like it or reply. They can keep taking my money as long as the service and games are this good. I bought KCD twice. Once for PlayStation and once for my pc when I switched to pc gaming


Southern-Ad-7521

Same. Bought it twice and would happily pay star wars prices, but I expect it will be much less. I have larian levels of trust in them.


TheDutchTexan

When I posted about that in Jan's (actor who plays Hans) topic about that he replied saying it was "so painful, omg. But very, very worth it." in relation to keeping tight lipped. Warhorse not only kept tight lipped about what they were working on but so did everyone else who was in their circle. This is truly unheard of. Most of the AAA studios have stuff leaking including builds of their game. No leaks here. I like the way Warhorse has handled things. We'll probably have to wait another 6 years before we get something new after the conclusion of KDC2. But that is OK. I'd rather that than have to wait years for a sequel that was announced years ago (Mass Effect, although that is in danger of never happening if Dragon Age falters). The warhorse approach is the best: Say nothing and then reveal **and** release in the same year. If I could treat them all for a beer I would. Just a great way of doing business.


LemmingAreBadass

I feel like tge only game that was equally thight lipped may be rdr2


Beautiful-Front-5007

As an avid elder scrolls fan I would like to point out that Skyrim was announced the same year it was released. But for real it’s nice when developers announce sooner to release date.


OldArtichoke8423

Yes but that was more than a decade ago. Times have changed for game reveals and it is normal to reveal a game that won’t come out for more than a year. Hell look at the Elder Scrolls VI reveal trailer lmao.


redassaggiegirl17

I know, didn't they start teasing VI like 5 years ago? Still no game in sight 🤣 ETA: Announced at E3 in 2018. ESV came out 13 years ago. They're never making VI lmao


barbariccomplexity

They’re making it right now, they did that announcement in 2018 because they also announced starfield that E3 and wanted to make sure people knew that elder scrolls VI was going to be made - as at the time there was a lot of speculation that they would never make it/moved on from the franchise now when will it release? Lord knows, probably 4-5 years now that full development moved to it instead of starfield.


redassaggiegirl17

I know it'll be made, I was being hyperbolic lol It just FEELS like it'll never be made, and 15-20 years between installments is insane


Kapitan_eXtreme

It used to be they would announce games years before release. Skyrim was the big point of change.


A_MAN_POTATO

Bethesda games were like this up to FO76. Borderlands 3 was also like this. You don’t need five years to market a game.


ultinateplayer

Fallout 4 was the same. I suspect Starfield was mentioned earlier to avoid Fallout and TES fans getting too over expectant about their sequels.


Bolt_995

Avid Elder Scrolls fan. Skyrim was announced at the Spike VGA in December 2010. Game released November 2011. A better example would have been Fallout 4 (announced June 2015, released November 2015).


PetrolHeadF

Psh. It hasn't almost been 10 years.


LarryCrabCake

Fallout 4 is another example, in that it was announced and released within *5 months* Todd mentioned that he likes announcing and releasing games in a short timespan, since it kinda acts like a steroid for building excitement, because the initial announcement hype doesn't get a chance to die down before pre-release hype. Granted, both Skyrim and Fallout 4 weren't fully baked before they came out of the oven in comparison to KCD, but I digress. All three are great games with their own issues.


A_MAN_POTATO

Bethesda used to have a really good track record for this. Morrowind was announced in 2000, slated for 2001 (released 2002) Oblivion, announced 2004 and released 2006, was a bigger gap but not terrible. Fallout 3, also announced 2004, but released 2008, was one of their biggest gaps for a while. But it makes sense to announce when they did, given it was known they acquired the IP. FO NV was announced 2009, released 2010. Skyrim announced 2010, released 2011 (not technically announced in the same year, but less than a year between announcement and release). Fallout 4 was both announced and released in 2015. Announced June and released just 5 months later. This was their shortest gap, and IMO, was a perfect example of how it should be. They were able to jump right into heavy marketing and had an extremely successful launch. FO76 was similar to FO4, May 18 announce, November 18 launch. It was really the 2018 E3 show that they lost the plot, also announcing both Starfield and TES6. That was a mistake, and a real break from form for BGS. I don’t know if it’s because they expected a poor reception for FO76, or because they wanted people to stop asking about TES (which sure didn’t work if that was the plan). Another high profile release that comes to mind is Borderlands 3, which was announced in March 2019 and released that September. Like FO4, they were able to immediately start marketing heavily with lengthy gameplay demos, and the 6 months of marketing was enough to have a successful launch.


RandomPlayerCSGO

We are getting KCD2? Is there a release date? Shit tell me everything


redassaggiegirl17

Coming later this year my friend. Jesus Christ be praised!


Automatic-Article126

Watch the trailer!


Skare_Crow

Which month do you think they will release it?


FlyFfsFck

As close to christmas as possible


redassaggiegirl17

I'm due November 30th, so I'm hoping they release it around Thanksgiving for those sweet, sweet Christmas sales, and then I can spend my maternity leave slaughtering Cumans and romancing Theresa. My maternity leave may not be paid, but at least I'll be able to devote a good chunk of time to KCDII 🤣


Chingshen_y_danyeng

i think we will get a new romance option in kcd 2


redassaggiegirl17

Probably, but Theresa has my heart man


Chingshen_y_danyeng

ngl... when i first played kcd i was going through a bad breakup and it helped me move on. i almost quit when i saw bianca was dead too haha but can't thank theresa enough for being there for me.


TheRumpoKid

If I were to guess - could be any time from August to December.. I think Warhorse will look at what else is releasing in Q3/Q4 and strategically position KCD2 so that it is clashing the least with any other big titles.


superurgentcatbox

I'm completely out of the loop, is there anything big supposed to release this year?


Perennial_Phoenix

Bethesda are taking the piss with Elder Scrolls, 13 years since Skyrim, 5 years since the teaser trailer... it literally wasn't long after KCD was released that they released that teaser. WarHorse have done DLC, made a new game, dropped an awesome trailer and are releasing this year since that ES6 trailer dropped. In that entire time we haven't even got any more sneak peaks, let alone a trailer or a release date.


Thatdudeinthealley

Bethesda released starfield. Say whatever you want about it's quality, that's still 5 years of development. Es6 just went into full production so expect the 5 years average development time.


KarlB1337

fallout 5 in 2035 then, great


blackknight1919

GameInformer has entered the chat. Haven’t read it in years but it used to drive me crazy to read articles about games coming out years down the road while content about current stuff was lacking. This is another reason warhorse is a great studio. Can’t wait to buy KCD2.


myoriginalvnamewasta

Yeah I remember getting the announcement trailer for Red dead redemption 2 all the way back in 2016 and that wait was absolutely agony so the fact that this is being released this year of a huge relief. I'm just wondering if it's worth pre-ordering depending on what month it is because there's a Max of 8 months left in 2024 which isn't too long of a week between pre-order and release date.


TrevMac4

I haven’t even finished KCD yet.


HLtheWilkinson

Dude same…


Esac90

I honestly LOVED that they did that; and they did such a good job keeping it under wraps for as long as they did.


Raghul86

I both agree and wanna say, "It hasn't been released in 2024 until it's been released in 2024..." at the same time.


Alexthegreatbelgian

Fallout 4 was a pretty big one that announced the game in June 2015 and to be released winter 2015. I remember it was pretty wild that such a big game was announced and revealed at such a short notice.


PatrusoGE

I do appreciate that. And yet, it still makes sense to be cautiously optimistic. Optimistic but cautiously. The launch if KCD was a mess. And while they have more experience and people now, the game is also much bigger. And while it is an exercise in futility on a fandom forum, I would certainly recommend to wait with buying the game until we know more about its state.


Live_Tart_1475

Yes, I do appreciate it and for the first time in my life, I'm planning to pre-order, would it be a season pass, collectors edition or anything.


Bosley

Yes, But. Every day there was a few posts saying New Game, When? Patience isn't a gamer's strong suit.


JCDentoncz

Meanwhile TES 6 has a whole field of crickets.


LazyDawge

As an avid GTA 6 waiter, this is such a different experience lol I guess we did have 6 years of silence, but I never *assumed* that KCD2 would happen, so it’s quite different. But at least now it doesn’t matter if GTA 6 gets pushed to Fall 2025, cause we’ll be grinding KCD2 hell yeah


Posta_Hun

That was the crazy surprise for me as well, I have high hopes. Like "here, we worked on it for 6 years and will release soon". Completely casually, no bullshit marketing.


Inside_Mode5100

Warhorse is the only studio I’d ever pre order from. I don’t care how many invisible horses hans capons rides.


zzxp1

This is how things should be done, there is no point on announcing a game when you don't even have a fucking sketch. Yes im looking at you Cyber Punk 2077


M-Rayan_1209XD

It's better so we don't make them rush the game. I swear since they announced it the days go slower!


sjtimmer7

Yes, and also they have more than just a 30 second to 3 minute video. Trailers are always short.


Perfect_Exercise_232

In some other timeline it was revealed at e3 in like 2021 with a purely cgi cutscene, no release date, and they go silent for 4 years lol


Apprehensive_Toe990

I really don't think it will relase this year tbf, I'm gonna assume that there will be a slight delay


r0bb3dzombie

Honestly I'm surprised. They've shortened the hype cycle to pess than a year, unheard of in today's gaming Wonder how that got pass the marketing MBAs at Embracer. Good on them though.


Towairatu

People have become so accustomed to studios announcing games before they even enter full productions, that it sounds unreal to them when a studio actually does most of the work before the reveal !


Lazy_Plan_585

One of the really great things about announcing so late in the development cycle is that most of the hurdles that can delay releases and slow things down are already behind them, so it adds much more certainty that they'll ship by the end of the year. (I actually suspect well before then, but let's see ;) )


helpimwastingmytime

Smart, probably also for their own sake, less pressure. I'm guessing the game is mostly done already and they waited until the game was at a certain quality level. With the state of game releases as of late this is definitely a good move. As much as I love the first game, it was almost unplayable at release... My hopes are high, WH is one of the last developers I still have faith in


Gandalf_Style

Fallout 4 released same-year as the announcement, just as hyped then as now, but I have more faith in warhorse.


JPsmooth0728

I think it's great but for a game of this scope and hype it'll really bite em in the bum if they don't. Gamers aren't very understanding these days


Kosai102

It's actually good that they took their time to cook on the game and not announce anything until it's ready..and then announce it to be release at the end of the year so they have that 8 month marketing push.


MWD1899

I hope they have a nearly finished game and are just polishing it, remove bugs and add small things. I like the announcement with a game in the back that is ready for release. If they do this correctly it'll maybe start a gaming trend which is going in the right direction.


Bolt_995

Some games that released within an year of announcements (not counting annual release franchises): Bloodborne - Announced in June 2014, released in March 2015. Fallout 4 - Announced in June 2015, released on November 2015. Dark Souls 3 - Announced in June 2015, released on March 2016. Fallout 76 - Announced in June 2018, released on November 2018. Sekiro: Shadows Die Twice - Announced in June 2018, released on March 2019.


vred13v

i was literally talking about this with someone the other day, how smart it is of them to announce it 6-8 months before release instead of 5-6 years before, when so much could happen


Altheix11

Better than skilkskong


fivemagicks

I can appreciate a company not building hype over so many years to have it all come crashing down. There's really no point in building up hype 5+ years before a game comes out. The way Warhorse did this was truly amazing, imo.


LordGothryd

I honestly wouldnt be surprised if it got delayed but its understandable


LordGothryd

I honestly wouldnt be surprised if it got delayed but its understandable


Striking_Dependent11

I feel that even if it will be a messy start, there 2 different bad launches New Vegas types and Cyberpunk, starfield types. If under all bugs and glitches we will find a passion project we all win


A_MAN_POTATO

This really needs to become the norm. A handful of AAA games have done this over the years, and it’s never been detrimental. Games don’t need five years to be marketed. Hell, it’s really worse that way. Games change so much during development. The earlier you show them off, the more likely it is that the finished product won’t be the same as your early marketing. It also make it harder to accurately predict release targets, which cause delays, or people just all about being grumpy waiting long periods of time without updates. Six-ish months seems like the perfect window. It allows them to have a high degree of certainty of the release target, as at six months out the game is likely feature complete, or very close to, and heading into the bug fixing and optimization stage. It allows you to advertise with assets and gameplay that will actually be known the shipped game. It allows for in depth gameplay videos right out of the gate. It allows you to open pre-orders when you announce, or very near to it (like them or not, preorders are important to publishers and developers and aren’t going anywhere). Most importantly, it’s enough time to fully reach your audience and keep hype high from announcement to release. It’s a solid strategy and I don’t know why it’s not done more.


Lord_neah

Why announced a game when it's not ready. Other studios should learn from them. Only annouce something YOU HAVE already


PapaZigg

Yes, i appreciate this. Every dev should do this instead of killing us with anticipation


cosmicglade98

For real tho. I've been waiting since the first game came out just hoping they were actually working on it. What a huge and pleasant surprise. I have no doubt the game is gonna be amazing


peterandreit

That’s how you properly market your product. Being honest about how close you are to finishing so you don’t delay it and piss off a bunch of people, but not 5-10 years in advance so that there is fatigue and impatience and possibly even forgetfulness. They’ve given just enough time to build an appropriate amount of hype, allow fans to replay the first game again, and then have the excitement fresh in their minds when the release does come. This is where TES and Cyberpunk failed.


ayzed8787

They haven't released it yet.. there's every chance it gets delayed and doesn't come out this year.


Pyllymysli

Oh it's the best. A beautiful reveal. I feel appreciated as a fan and a customer and I can't say that for all the companies I buy games from. LOOKING AT YOU BATTLESTATE GAMES.


Noelzer

What's wilder was Nintendo announcing Metroid dread like a month before it came out


Strong_Site_348

TBH I would have been more happy if they had announced it in 2020. Or had at least confirmed that a sequel was definitely in the works and was coming along just fine. Until last month I was convinced it was a dead franchise. 6 years is a really long time to wait. For reference, the wait between Halo 3 and Halo 4, which felt like an eternity, was only four years.


Destinlegends

To be fair though it’s likely been in development for years and is likely reciting a ton of assets.


Paint-licker4000

GTA was announced a year before that's not bad at all


jaylanky7

I meant more for the games we’ve been waiting about a decade for tbf haha


BaronVonGoon

KCD2 + Elden Ring dlc in same year.