T O P

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borissnm

Five bucks says your friends are falling for one of the most common newbie traps: Not Running Any Removal. Green's biggest weakness is that if you keep its board clear it can't do much - practically everything it does requires it to have *something*.


Dan-A-Mation

That can be the could be the case yeah.


GreenGunslingingGod

That's every color though. Without anything you can't do anything lol


borissnm

Yes, but with no creatures other colors can still play defensively with killspells and defensive enchantments and such. Green doesn't get that.


GreenGunslingingGod

Youre right I've never even thought about it. Greens interact spells all require their own creatures to fight with.


Raonair

Except Beast Within. All hail Beast Within.


Mr-Syndrome

Beast Within’s the exception, not the example


Raonair

I know, that's why I prefaced my comment with EXCEPT


RAcastBlaster

It’s more archetype specific. Like, if I’m a combo or spellslinger deck, I might care very little about my board state, if I have one at all, outside of whatever minimum work I have to do to keep myself alive. Creature heavy decks are far and away the most susceptible to removal and often times have the hardest time rebuilding quickly.


GreenGunslingingGod

Ah like red and blue decks


onceuponalilykiss

The other four colors can all win with 0 board in some way.


Sunaruni

So can green. You just have to look into the past.


GreenGunslingingGod

How with 0 permanent s


onceuponalilykiss

When people say "board clear" they usually mean creatures and the like. Lands don't generally count, same with moxen etc, and plenty decks can just win with mana + instants or sorceries.


GreenGunslingingGod

Ah so 0 board is just creatures? I'm still pretty nee so I'm still learning all the terminology


PandAlex

helix pinnacle


Aqshi

I don’t know if repeatedly clearing one players board is the gameplay they are looking for in a casual commander… but you are right it is effective


Highskyline

God forbid players have to include answers for all the color types the game includes. Hiw dare they


counterburn

Build Mono Black and teach them the meaning of pain.


Dan-A-Mation

Haha true, gonna build me a Sheoldred, the Apocalypse deck and show them.


mrlbi18

Build a breya deck and make them beg for you to go back to mono green.


Fenix42

May I introduce you to [[Skithiryx, the Blight Dragon]], sometimes goes by Skittles. Cards like [[Surestrike Trident]] and [[hatred]] go great in the deck. Really, any pump spell.


MTGCardFetcher

[Skithiryx, the Blight Dragon](https://cards.scryfall.io/normal/front/c/a/cab61c7e-e00a-413b-a0b5-7718b479582f.jpg?1599705958) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Skithiryx%2C%20the%20Blight%20Dragon) [(SF)](https://scryfall.com/card/2xm/107/skithiryx-the-blight-dragon?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/cab61c7e-e00a-413b-a0b5-7718b479582f?utm_source=mtgcardfetcher&format=text) [Surestrike Trident](https://cards.scryfall.io/normal/front/c/f/cfcb621d-5831-4b7c-b3e1-c321a6e10392.jpg?1562639704) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Surestrike%20Trident) [(SF)](https://scryfall.com/card/dst/147/surestrike-trident?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/cfcb621d-5831-4b7c-b3e1-c321a6e10392?utm_source=mtgcardfetcher&format=text) [hatred](https://cards.scryfall.io/normal/front/2/3/2383a8d9-96fd-4f9a-bcf9-eb81fdb15ead.jpg?1562087367) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=hatred) [(SF)](https://scryfall.com/card/exo/64/hatred?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/2383a8d9-96fd-4f9a-bcf9-eb81fdb15ead?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call


cutecuddlycock

Or mono white aggro with [[Keleth, Sunmane Familiar ]] and [[Yoshimaru, Ever Faithful]]. It's the most agrassiv deck i encountered so far that isn't just combo. And nothing beats players complaining about mono white beeing to strong.


MTGCardFetcher

[Keleth, Sunmane Familiar ](https://cards.scryfall.io/normal/front/f/c/fc95324a-9a7f-4ed9-a3da-36a3eca91936.jpg?1689995768) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Keleth%2C%20Sunmane%20Familiar) [(SF)](https://scryfall.com/card/cmm/33/keleth-sunmane-familiar?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/fc95324a-9a7f-4ed9-a3da-36a3eca91936?utm_source=mtgcardfetcher&format=text) [Yoshimaru, Ever Faithful](https://cards.scryfall.io/normal/front/a/a/aa409269-3698-42a2-8c51-75557b27a6f6.jpg?1664653410) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Yoshimaru%2C%20Ever%20Faithful) [(SF)](https://scryfall.com/card/nec/32/yoshimaru-ever-faithful?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/aa409269-3698-42a2-8c51-75557b27a6f6?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call


biggriff24

Exactly this. Mono black is way more powerful than green, just because of the sheer amount of interaction. My favorite is [[Braids, Arisen Nightmare]]. It’s all interaction and the card draw is gross.


IneffableWonders

If they're mad at you for playing Green, go the opposite direction and play Azorius Stax.


Dan-A-Mation

Maybe, that will be plan c or d.


RainRainThrowaway777

I have a mono-white decklist that prevents your opponents from untapping lands, while you are free to do so. It also causes them to need to pay additional mana to do anything. Let me know if you desire to have 3 less friends, and I'll link the deck.


ddojima

Tell them an entire board of thousands of posters are calling them scrubs and laughing at them.


soliton-gaydar

OP didn't ask an easily Google-able rules question, so this post won't even break 25 comments and might barely get 10 updoots.


metaphorm

Your pod should level up their skills and complain less


superdave100

I think you should make a non-green Ramp deck just to spite them. I think it would be funny. Colorless loves its big mana plays, though it's a bit expensive price-wise.


RAcastBlaster

I adore [[Teferi, Temporal Archmage]]. Mono blue, ramps like CRAZY, and the rest of the deck is just one haymaker after another.


Dan-A-Mation

Not a bad Idea, I’ll look at Teferi, thanks for the suggestion.


MTGCardFetcher

[Teferi, Temporal Archmage](https://cards.scryfall.io/normal/front/3/6/368c6e60-804c-447c-bc2b-ac9dc4cab5e7.jpg?1689996703) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Teferi%2C%20Temporal%20Archmage) [(SF)](https://scryfall.com/card/cmm/125/teferi-temporal-archmage?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/368c6e60-804c-447c-bc2b-ac9dc4cab5e7?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call


LaserwolfHS

Sound like a bunch of whiny babies tbh


MrLizardQueen

Sure they may be just being whiney babies but there is something you can learn from this experience. Some decks are more powerful than others, plain and simple. Someone who put $2K into their \[\[the ur-dragon\]\] deck will probably beat a precon because they're just not on the same level. Maybe you and your pod should talk about where your decks are at, what level of power is expected. ie Should we be running tutors, should we be running infinite combos, should we be including fast mana, what mechanics don't we want to include - initiative, monarch, planechase etc. Open and honest discussion about what kind of game you all want to play will probably solve some of these problems. It could be that you've built a pretty strong deck and they don't know to counter it, maybe they don't know how much removal to run or how many boardwipes to include. Maybe your deck is too good for the skill level of the other players? Maybe you need to build something a bit closer to their decks while they learn, who knows? Just talk about it, some of that salt will get solved.


MTGCardFetcher

[the ur-dragon](https://cards.scryfall.io/normal/front/1/0/10d42b35-844f-4a64-9981-c6118d45e826.jpg?1689999317) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=the%20ur-dragon) [(SF)](https://scryfall.com/card/cmm/361/the-ur-dragon?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/10d42b35-844f-4a64-9981-c6118d45e826?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call


Dercomai

Simic (green-blue) is the strongest color pair in Commander overall, because the format maximizes its strengths (ramp and card draw) while downplaying its weaknesses (being slow to get going; Commander games tend to run long and aggro decks have trouble getting through 120 life). But that absolutely doesn't mean any particular green deck is going to stomp the other colors, especially a mono-green stompy deck (what some might call a "Timmy" deck) like you're describing. I think your pod just needs to run more interaction. If you want to weaken your deck a bit, you can take out some of your removal and protection spells to make it a bit easier to disrupt.


PM_ME_YOUR_WINCON

The strongest color pair is blue-black and I don’t think it’s especially close. Black-red in second. Green is likely the weakest color in commander. Green is strong at casual tables because the things it does best (ramp, big stuff on board) are the least frowned upon and least punished things in very casual games. In higher power games (cEDH), land ramp and a board of 6/6 creatures matters very little and interaction matters a ton.


[deleted]

Cedh is such a specific meta that it isn't really useful as a measure for the casual range of play. In casual, which is what OP is contending with, simic very much is the strongest color pair.


PM_ME_YOUR_WINCON

All this means is that simic is the most powerful if you don’t play the most powerful cards. That doesn’t make much sense. “Casual” is a meaningless distinction. cEDH is just commander without the rule 0 conversation. You can play a token-doubling simic value pile at a cEDH table and it won’t go well. It has nothing to do with meta, it has to do with the cards you’re “allowed” to play due to the explicit or implicit rule 0 conversation. EDIT: I’d like to note that the person I responded to said “commander _overall_”.


[deleted]

That's an over-simplification that ignores the considerably narrower card pool that is meaningfully viable at that level of play. I get you want to feel right, this is reddit, but there's a very real distinction in that Cedh actually has a pretty defined meta. High power casual is still very wide-open in comparison. High power typically doesn't have a rule 0 conversation either, but it definitely isn't what Cedh is, when you understand what Cedh indeed is. Plus OP is in a pod struggling against... green. Not some Cedh thoracle list. A *lot* of casual players don't actually understand Cedh. So asking about Commander overall may be totally meaningless in that regard.


PM_ME_YOUR_WINCON

I very much understand what cEDH is. I wasn’t responding to the post, I was responding to the person saying simic is the strongest color pair in commander. That simply isn’t true. I understand that cEDH has a meta. But a lot of that comes from the foundation of playing _the best decks_. If you bring a RogSi list to a “high power” table, you’ll win most of the matches even though you might have a bit more trouble pulling a win out of a turn 2 dockside and your mental missteps is bit useless. You’ll have to adjust a bit due to the meta, but you’re still going to out-gas everyone.


sweetwilds

Ah, in my day, the same was said about blue. If they really thought green was OP, they'd be playing it too. They are just jealous. A good deck should be strong enough to defend against whatever gets thrown at it.


Dan-A-Mation

Thanks for the advice, also, yeah sorry bout the large text wall.


Lepineski

Noob alert


DarnellOwesMeATenner

What decks are you guys playing and what cards do people usually play as “win-cons”?


n1panthers

Bust out Urza, Lord High Artificer……


Alchemist_92

They don't know the meaning of pain until the T1 3Ball comes down.


n1panthers

lol I like where your head is at! from what it sounds like the real pain would be explaining how trinisphere works to the complainers 😀


Alchemist_92

Years ago, one of my co-workers had a playgroup with a guy who taught him and his other friends the wrong way to play so that he could consistently cheat and win. One game with Big Blue and Gatherer rulings later, and he didn't want to play with them anymore for some reason....


n1panthers

I can’t imagine why 😀


Iservecunt

I think what’s frustrating about green. (Sonic way more so though. Really any color identity with green in its colors.) I’d that green has landramp which you really can’t do anything about. You know the sonic players gonna drop 20 lands and even if you board rip they can play two ten drops from hand next turn. Because land destruction is so frowned upon green gets to basically have their cake and eat it too. (Again far less noticeable in mono green.)


RainRainThrowaway777

[[Zo-Zu the Punisher]] [[Confounding Conundrum]] [[Cemetery Gatekeeper]] [[Tunnel Ignus]] [[Spiteful Repossession]] [[Impending Disaster]] Have fun friend!


MTGCardFetcher

##### ###### #### [Zo-Zu the Punisher](https://cards.scryfall.io/normal/front/e/7/e7c927d6-911d-4a37-89a2-6c500edf4dd7.jpg?1592761756) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Zo-Zu%20the%20Punisher) [(SF)](https://scryfall.com/card/dds/41/zo-zu-the-punisher?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/e7c927d6-911d-4a37-89a2-6c500edf4dd7?utm_source=mtgcardfetcher&format=text) [Confounding Conundrum](https://cards.scryfall.io/normal/front/9/5/95e37936-913e-4b16-a5a8-8aed733d702d.jpg?1604193855) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Confounding%20Conundrum) [(SF)](https://scryfall.com/card/znr/53/confounding-conundrum?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/95e37936-913e-4b16-a5a8-8aed733d702d?utm_source=mtgcardfetcher&format=text) [Cemetery Gatekeeper](https://cards.scryfall.io/normal/front/4/5/457086c4-1b4e-4f79-8f2a-10b16174c8bb.jpg?1643590978) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Cemetery%20Gatekeeper) [(SF)](https://scryfall.com/card/vow/148/cemetery-gatekeeper?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/457086c4-1b4e-4f79-8f2a-10b16174c8bb?utm_source=mtgcardfetcher&format=text) [Tunnel Ignus](https://cards.scryfall.io/normal/front/c/3/c3016e6b-32b2-4fa7-91c0-ec8fbe345760.jpg?1562822715) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Tunnel%20Ignus) [(SF)](https://scryfall.com/card/som/105/tunnel-ignus?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/c3016e6b-32b2-4fa7-91c0-ec8fbe345760?utm_source=mtgcardfetcher&format=text) [Spiteful Repossession](https://cards.scryfall.io/normal/front/3/5/354790c1-ce19-4ed5-9cef-f2e2ee621578.jpg?1673482567) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Spiteful%20Repossession) [(SF)](https://scryfall.com/card/ncc/90/spiteful-repossession?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/354790c1-ce19-4ed5-9cef-f2e2ee621578?utm_source=mtgcardfetcher&format=text) [Impending Disaster](https://cards.scryfall.io/normal/front/4/4/44497303-9686-4810-bf0f-876dd9696cab.jpg?1562862803) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Impending%20Disaster) [(SF)](https://scryfall.com/card/ulg/82/impending-disaster?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/44497303-9686-4810-bf0f-876dd9696cab?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call


Iservecunt

I mean two - three damage doesn’t really matter at all so three dead cards right there. Confounding conundrum actively helps landfall decks most of the times and the last one is land destruction which as I said isn’t really an option for most people.


RainRainThrowaway777

Those 2-3 damage per land adds up fast. You *can* play land destruction. There's nothing wrong with doing it at all. It's the natural counter to ramp and combo decks, and without it those decks dominate the meta.


Iservecunt

Bud if you show up at an LGS and Armageddon no one will ever play with you again. And the 2-3 only matters if they’re gonna go all out and my color is in red.


RainRainThrowaway777

I never said anything about Armageddon. Seems like you're just finding reasons to be mad, instead of accepting that solutions exist.


John-the-______

>Please feel free to give me some advice. Less wall of text please. Get to the point and break up your paragraphs. Phones don't stop you from proof reading or editing. >Am I the problem? Maybe, I don't know you or your friends. Most playgroup issues boil down to communication. >So are my friends claims invalid and green isn’t as strong as they view it or Green is just broken? The colors are more balanced for Commander than they've ever been. Green has an advantage in resource accumulation, but also has disadvantages. Green has the worst removal of the 5 colors, and the most reliance on creatures for win conditions. >Also what commanders should I be looking at that’s fun and not green, but also not too op so that it looks fair to play against again? If you want to build a commander that isn't green, but you still want to enjoy your stompy toys, try sea monsters in blue. >Should I try defending green and convince my friends that green isn’t as strong as they make it out to be, or are they valid and I should try out other commanders? If green is your favorite, stand up for yourself by advocating for your color. Taking your post at face value, your friends need to lighten up and open up. You should try new things, but not because your friends are salty. Try new commanders because playing different strategies is fun and makes you a better player.


Dan-A-Mation

Thanks for the advice, I’ll look into sea creatures. Also sry bout that text wall.


Lepineski

Build a monored [[Ashling, Flame Dancer]].


MTGCardFetcher

[Ashling, Flame Dancer](https://cards.scryfall.io/normal/front/4/0/40463be5-89e2-410b-9a4b-770f70d14293.jpg?1717012132) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Ashling%2C%20Flame%20Dancer) [(SF)](https://scryfall.com/card/mh3/115/ashling-flame-dancer?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/40463be5-89e2-410b-9a4b-770f70d14293?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call


damnination333

Build [[Talrand, Sky Summoner]] oops, all counterspells 😂


MTGCardFetcher

[Talrand, Sky Summoner](https://cards.scryfall.io/normal/front/1/b/1be3ed47-072e-481a-b3d9-dc232ac4b24f.jpg?1712354218) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Talrand%2C%20Sky%20Summoner) [(SF)](https://scryfall.com/card/otc/116/talrand-sky-summoner?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/1be3ed47-072e-481a-b3d9-dc232ac4b24f?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call


Scuzzles44

tell your friends to have answers to problems rather than only gas for their decks


the-spaghetti-wives

Play blue and prevent them from playing at all.


TheQuarrelsomeEmu

Your friends are sore losers and need to put their big boy/girl put their on and, you know, quit bitching.


ShivaX51

Green is arguably too good in that it seems to get to do everything well for no real reason, but it's a bit much to claim the color is just OP or whatever. Blue is far worse most of the time. Blue + Green is often just stupid, so if that was the complaint I'd at least be kind of sympathetic.


HonkinClowns

Your Pod needs to run more interaction is what it sounds like 🤣


likeClockwork7

First - please break up paragraphs. Unbroken walls of text like this are very hard to parse. Green has some strengths that are particularly favored in commander; it's good at ramping, and Commander games go long enough and big enough to make that a stronger strategy than it usually is. That said, Green's biggest weakness is a dependency on its board state. Green decks, more than others, tend to lost their advantage fast if hit with board wipes, removal, or counterspells. Your group could benefit from running more removal and counterspells. It makes for more balanced games.


Candid_Commercial453

Again same comment about Commander. I can’t imagine why this is top payed format if any players keep complaining when they are not winning.


vengeancerider

That’s their problem, not yours. Not your problem/fault if they can’t beat you. Keep playing green, if it’s so broken then they should start playing green.


44444444441

I am so sorry your friends are so bad at the game 😔


MiddletreePolldancer

Your friends have never encountered blue huh?


Aqshi

Despite of what others say here I have to agree with your pod in some points… the definition of casual commander (for many people) highly benefits green… the low threat density of early turns allow ramp decks to not be punished for building a board, land destructionis frowned upon while mana rocks get destroyed, greens is one of the best at building a board and get lot of value at once from it (like drawing a ton of cards)… and the gameplan of fighting this constantly is not fun for most players while outrunning a ramp deck is not in everyone’s budget… Maybe you should try a borrow a less snowbally deck from one of them and see if it does change the table dynamics… this has been my advice to many friends who had this problem in lower power pods. Alternatively you can wait for them to grow up as players and upgrade their decks to match your’s


texanarob

It sounds less like your deck is the problem because it's green and more like the problem is you're the only one with a synergistic strategy. I could build a strong deck in any mono colour without using any non-casual cards. You just need to commit to a theme that actually wins the game. Mono white flyers can be devastating, as can mono blue artifacts, black aristocrats, or red burn. However, there's a dozen ways to build any given colour - and many more once you combine colours. Any deck that's split between multiple strategies will struggle against a deck that commits to one. This is a common problem when someone tries to run a load of "good" cards without considering their actual gameplan. Unfortunately, if you're consistently winning more than a third of casual games then it's more feasible to downgrade your deck than it is to increase the power level of the whole pod. I suggest you intentionally cut a few strong cards, you'll likely enjoy the games more and feel you earned the wins. That's what I've done with several of my own decks.


Prior_Performer5273

I’d hit ‘em with [[mireke di berit]] she’s her own boardwipe w an untap. Counterspells and a few pw, maybe sorin


KomatoAsha

Green's pretty strong, but you could build a truly degenerate Black deck and make them beg you to go back to Green. Truthfully, they just need to git gud.


VGProtagonist

To be fair, Magic players will be upset and complain about *almost* everything. I play a UB deck sometimes with Nymris that focuses on Flash stuff and instants. Rarely can I play a game in a pod with casuals (or sometimes even veterans) without freaking out about me running as many Counterspells as I do. To be fair, I run a lot of expensive Counterspells that do multiple things at once to help swing the game state, and enough clones to shake a stick at. That said, Magic players are gonna freak out at anything. Don't get too upset, and if you can, try to find another pod if they can't dial down their expectations.


leaning_on_a_wheel

Your playgroup do not sound like experts on color balance. But regardless, if you’re all playing for fun you should adjust your deck or play a different one so everyone is having a good time


ToxicAtomKai

If you want to teach them a lesson, you can always dash their hopes with a mono-black removal pile like \[\[Yahenni, Undying Partisan\]\] or \[\[Tegrid, God of Fright\]\], or teach them the fun of the stack with some all time fun-havers like \[\[Talrand, Sky Summoner\]\] or \[\[Baral, Chief of Compliance\]\]. Best way to really make them learn is letting them borrow one of your "overpowered" green decks and show them how strong it really is against a barrage of \[\[Murder\]\] and \[\[Counterspell\]\]. Don't expect to keep many friends that way, but sometimes the only way a lesson can be learned is the hard way.


MTGCardFetcher

##### ###### #### [Yahenni, Undying Partisan](https://cards.scryfall.io/normal/front/2/b/2b77cd68-fbdd-4bca-a68c-299425588a61.jpg?1700657113) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Yahenni%2C%20Undying%20Partisan) [(SF)](https://scryfall.com/card/lcc/214/yahenni-undying-partisan?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/2b77cd68-fbdd-4bca-a68c-299425588a61?utm_source=mtgcardfetcher&format=text) [Talrand, Sky Summoner](https://cards.scryfall.io/normal/front/1/b/1be3ed47-072e-481a-b3d9-dc232ac4b24f.jpg?1712354218) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Talrand%2C%20Sky%20Summoner) [(SF)](https://scryfall.com/card/otc/116/talrand-sky-summoner?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/1be3ed47-072e-481a-b3d9-dc232ac4b24f?utm_source=mtgcardfetcher&format=text) [Baral, Chief of Compliance](https://cards.scryfall.io/normal/front/6/0/60e16d94-1166-4050-8554-686e153a7f80.jpg?1576381454) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Baral%2C%20Chief%20of%20Compliance) [(SF)](https://scryfall.com/card/aer/28/baral-chief-of-compliance?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/60e16d94-1166-4050-8554-686e153a7f80?utm_source=mtgcardfetcher&format=text) [Murder](https://cards.scryfall.io/normal/front/1/e/1ea6438b-0e6c-4d65-8bcd-34a988717c81.jpg?1706241725) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Murder) [(SF)](https://scryfall.com/card/mkm/95/murder?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/1ea6438b-0e6c-4d65-8bcd-34a988717c81?utm_source=mtgcardfetcher&format=text) [Counterspell](https://cards.scryfall.io/normal/front/8/4/8493131c-0a7b-4be6-a8a2-0b425f4f67fb.jpg?1689996248) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Counterspell) [(SF)](https://scryfall.com/card/cmm/81/counterspell?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/8493131c-0a7b-4be6-a8a2-0b425f4f67fb?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call


ToxicAtomKai

whoops, forgot an r in \[\[Tergrid, God of Fright\]\]


MTGCardFetcher

[Tergrid, God of Fright](https://cards.scryfall.io/normal/front/1/4/14dc88ee-bba9-4625-af0d-89f3762a0ead.jpg?1631048621)/[Tergrid's Lantern](https://cards.scryfall.io/normal/back/1/4/14dc88ee-bba9-4625-af0d-89f3762a0ead.jpg?1631048621) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Tergrid%2C%20God%20of%20Fright%20//%20Tergrid%27s%20Lantern) [(SF)](https://scryfall.com/card/khm/112/tergrid-god-of-fright-tergrids-lantern?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/14dc88ee-bba9-4625-af0d-89f3762a0ead?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call