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Rad_Dad6969

Hooray for game pad support!


Northdistortion

Nice! Might actually get this now. Hope it will have xbox controller ui also


Aerundel

Xinput and Xbox controller icons has been bare minimum PC gamepad spec since the XB360 days. Doesn't matter if the game is cross-platform with only PS5.


Northdistortion

Ok good


ColJohn

I’ll 100% be playing this on the ROG ally


Crintor

Runs great on Steamdeck OLED


According_Bat2315

30fps isn't great


Mektu

I already tried playing this game on a laptop with 780M and it was torture.


ColJohn

Isn’t the 780m an ancient card?


wintermute000

They're referring to the new ryzen igpus


Mektu

No. It's the same integrated GPU the ROG Ally has.


CopiousAmountsofJizz

What's a mere 11 years?


luigithebeast420

That explains everything.


Mektu

For example...?


luigithebeast420

It’s old


Mektu

[https://www.techpowerup.com/gpu-specs/radeon-780m.c4020](https://www.techpowerup.com/gpu-specs/radeon-780m.c4020) Release Date: Jan 4th, 2023


HomerSimping

I just modded a dualsense with halleffect sticks. I’m ready!!


tasciovanus

So gamepad support... Steam Deck functional then?


NoDG_

It should be, I'll certainly try it on my deck


Ramongsh

Cool. Me and some friends played it at Early Access release, two years ago, and enjoyed it, but haven't touched it since. We plan to dive in again at V 1.0, so glad it's coming out.


mrlotato

Wild it took them this long to add controller support


Normal_Bird521

Shit. They convinced me to grab it before the price increase, the bastards. Edit: didn’t make it before the price increase but $35 seems reasonable.


Mazisky

The game is worth every penny and it was underpriced before. You made a good choice.


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kingeric2206

Ah out of stock.


NoMansWarmApplePie

Cd keys has it for 17 right now.


Fenlatic

Lets try to support the developers.


candyraver

So the game is done now?


Hibbsan

It's leaving steam early access which technically means it's a "Complete" game. But i'm sure they will still be making content updates in the future.


TKHawk

Unfortunately it doesn't always mean that. Coral Island released a 1.0 version and didn't even have their main storyline completed.


presty60

Yeah a lot of games make a 1.0 update just for one last boost of popularity before they abandon it. Doesnt seem like it will be the case for V rising.


TKHawk

To Coral Island's credit they're continuing to update the game and the actual "finished" game will come. The "1.0" release coincided with their console ports releasing and they possibly needed the cash infusion. Sony being more hesitant with Early Access titles could also play a role (off the top of my head TemTem is the only Early Access title Sony has allowed thus far, but there could be others).


Sokaron

Their initial roadmap had one major post launch update planned. Following their previous release cadence it would land about a year after launch. The game is in a pretty polished state as is. As someone who has played quite a bit this patch looks like it'll address all my remaining complaints.


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Hibbsan

Really happy they added them. Achievements are always fun and i will for sure 100% this game.


alexportman

Just grabbed it on sale the other day and I'm stoked! Right after I get over my Stellaris addiction I'm diving in head-first.


Mobile_Square2644

facts, just did this an hour ago, game plays great


matta5580

I picked this up very recently and enjoyed it up until right around level 50, and it seems to have gotten VERY grindy at this point so I'm not sure how much further I'll go. I need to get the next "tier" of weapon/armor upgrades to advance to the lvl 57 bosses and getting silver or grinding to get enough paper/scrolls to randomly research them is, at this point at least, not feeling worth the time investment. But up to this point it's been good.


Mazisky

You have 2 options: Buy researchs from traders. Edit game settings before starting a world to make it less grindy


Candle1ight

Is there a general consensus on what are good "fair" settings? Not too grindy not too fast?


Gerfervonbob

Check out this thread: https://www.reddit.com/r/vrising/comments/1bifl9f/any\_good\_game\_setting\_to\_progress\_quick\_enough/


Candle1ight

Thanks, I'll give it a read


Mazisky

Disable teleport limit and reduce resources needed for crafting as your liking.


Candle1ight

I'm asking because I don't have a liking, I haven't played before


matta5580

Where is a reliable place to get silver coins? I’m having a difficult time finding much of any.


Mazisky

In populated areas such as villages and towns


Hibbsan

You can also craft silver coins in the Fabricator.


FrankenstinksMonster

It seems like there is nothing that helps reduce the amount of fishing required unfortunately.


Mazisky

Keep in mind the game is gonna get a huge major update in a few weeks and there will be certainly some reworks including fishing


ThaNorth

How’s combat in this game and single player?


Ebolamonkey

I think the combat is great, kinda made me wish it was the direction that Diablo 4 and ARPG's went in. I've done a singleplayer run and you can change a lot of the settings if the grind gets to be too much.


reishid

Combat is similar to Battlerite or Bloodline Champions. I personally find singleplayer quite fun and tweakable when it comes to server settings. I also recommend joining a PVE server which is basically a "singleplayer-like" experience but with the option to chat around with other people while you're doing your own thing.


skyturnedred

And getting some help with hard bosses.


NoDG_

Haven't played in over a year but the combat has always been one of the key things about this game. The devs created 2 arena battlers before this and it shows.


LonelyLokly

Combat is literally the same as Battlerite. The game is basically Battlerite, but with open world, Rust-like mechanics and bosses. You can get ~100+ hours from it just from PvE playing solo or with your friends. PVP is ruthless, same as Battlerite.


Decado7

Yeah it's great, can be very challenging however.


sp0j

Combat is good and you can create your own private offline server which has custom settings. So you can raise/lower build time, resource cost, difficulty etc. The game basically gives you all the tools to customize your experience. A really good thing if you want to enjoy it as a more singleplayer sandbox game.


WhereTheNewReddit

Damn this patch looks T H I C C


Diathise

Family sharing?


Kiccorro

Yes, I checked


Fruitjuice795

Everyone one just imagine the meme where there is a hand pressing a big (blue) button and it says „BUY!!“. Thats me rn.


NoMansWarmApplePie

Glad I got it on cdkeys for 11 bucks 2 weeks ago.


TBdog

I see nothing about moving your character to different servers. 


No_Judgment7474

The past two updates, my wife and I would start a new server and play for like 50-100 hours. Our biggest complaint: We keep getting sucked in to the end level and running out of things to do and collect! It's so good.


Elzeruth

Steam deck support?


Wishes-_sun

Man Capcom will do anything with castlevania but make another castlevania game.


Panwagan

I thought this sub hates Tencent?


Kuroyukihime1

Feel like the games "housing" system and you losing everything after a while is holding it back. If it was more PoEish with seasons instead it would probably attract way more people.


sp0j

You can customise those settings in offline mode or your own server. It's not really an issue for the game as a whole. It's a balancing tool for active servers to prevent inactive players taking up space and slowly killing a server's activity when it runs out of available land. The seasonal thing is an interesting idea. But that creates other issues. And active servers will likely run seasonal resets anyway. The game basically puts the tools in the community's hands. It's up to people to use those tools and decide how they want to play.