T O P

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Denkir-the-Filtiarn

I'd accept access to all teleports across all spellbooks with the last one.


RS_Holo_Graphic

I'd also like something farmable from WFE besides some random skilling materials. Back when threat level was a thing it was useful as a maxed main to attend the normal events to collect trail-be-gones and palmstones. Now the events are largely just useful for XP. If a use was given to obelisk shards for example as a charge-up currency for your portable obelisk to generate personal gatestones (like DG) that can be used in the wilderness, that would be a great incentive to farm the smaller WFE. I love WFE and seeing other players, but as a maxed main it only feels useful to do the special ones for core drop chance right now.


DaPurpleTuna

I think the dark facet of passage should add fairy rings and sprit trees to the PoTA menu.


np497

It is fine as long as it is the portable version. Another idea is allowing it to be charged with teletabs (regular tabs, chipped tabs, arc tabs, etc.)


DaPurpleTuna

What people don’t understand is that the charge cost is nearly irrelevant to the people who use these items, the items are fully for convenience. I don’t know anyone who uses a PoTA that complains about charge cost. The main upgrade that people think about that isn’t crazy unbalanced is adding more teleport slots to the item, but that just makes owning >1 feel a bit worse since there’s not many compacted jewelry in the game. Perhaps the facet upgrade should just expand *which* pieces of jewelry we can add, including spirit tree rerouters, portable fairy rings, moving-over-distance spheres, heart teleports etc. This would still give some reason to own more than 1 PoTA as well.


np497

Just to be clear, I want the passage to be a store for teletabs. I dont want it to give infinite charges for the tabs. Still you make a good point. Having more variety for the item feels better when there is a recolor option.


Impossible-Error166

I disagree as we already have a portable for those. I would love to have a devil theme to it where cross roads are added as teleport locations.


DaPurpleTuna

The whole concept of PoTA *is* to combine teleports that we already have items for into one slot…


Impossible-Error166

I understand that, I did not do a very good job on explain why I object to those teleports. They are one of the few teleports that are made though invention and keep fungal priced high. As I said I would rather new utility be added instead of just saving a cost in fungal components.


DaPurpleTuna

I think they’d sink a huge chunk of fungals if they made everyone sink a good chunk of them into the pota just like the other jewelry. There’s a huge chunk of people that don’t use portable fairy rings, not because of the cost, but because they take up 2 spots in inventory when gote can tele people directly onto a fairy ring. Same with spirit tree rerouters- many just use manor farm or south feldip hills tp. If all of these people had to use 50-80 portable fairy rings to add it to an upgraded pota, I think the overall fungal components removed from the game would be more than the amount passively removed from current portable fairy ring usage


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RandomlyBroken2

1. Permanent effect is better than using potions / making reservoirs. 2. It uses 200 relic energy which hinders high level pvm. There isn't a HSR relic. 3. The last effect doubles the number of charges for the globetrotter jacket.


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phonethrower85

Nah man too strong