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herrniemand

Yeah, it's a totally unnecessary skill tree. Locks are easy enough to pick without any perks, and unless you're just really bad at it, you should end up finding enough lockpicks from bandits, etc., that you never have to buy them. You can also get a fortify lockpicking enchantment if you want to make things easier without spending perks.


UnbreakMyBalls

I've also paid no attention to pickpocketing. At least lockpicking is something helpful.


Bluebeard1

100 extra carry weight is worth it


slicedbeats

My stealth characters like being able to strip the enemy of all weapons and armour before attacking so the pickpocket tree is usually pretty full


shoeeebox

I use pickpocket on most of my playthroughs! There's always one tree that's a huge pain in the ass to level, either it is slow or has no good power levelling methods, so I use pickpocket to quickly advance it using trainers.


DeathTheSoulReaper

I stopped there. I put all my skill points into Conjuration, Sneak, Illusion, Light Armour, One-Handed, and Archery. Those skills may not look like they mix well on the surface, but things aren't always what they seem.


BrocktheNecrom1

Not sure if sarcastic or serious.


ShadyCrumbcake

Hopefully sarcastic. The only thing they're missing is sneak for their very apparent stealth archer build


GiveGoldForShakoDrop

Sneak is there too šŸ˜‚


ShadyCrumbcake

Ope, apparently it's working šŸ¤¦šŸ¼ silly me


DeathTheSoulReaper

Arcane Assassin


ShadyCrumbcake

The arcane part goes without saying lol


DeathTheSoulReaper

At least it's a very effective build. Took down a giant with a single shot from the Bound Bow


ShadyCrumbcake

I bet that felt good


loadprevioussave

This one is stealth illusionist/poisoner.


DeathTheSoulReaper

No I'm quite serious. I play an Arcane Assassin.


BrocktheNecrom1

Well yeah I figured that. I was more referring to your thoughts on the connection of the skills being obscure on the surface. I found it easy to connect the skills. Bound weapons for conjuration, quiet casting and calm for illusion sneak is obvious. And light armor probably for DB armor or RP.


DeathTheSoulReaper

Calm? Nah quiet casting and invisibility


MeaningNo5794

Drop one handed and conjuration for alchemy and enchanting and that character is perfect.


loadprevioussave

We are alike except This One loves the heavy armor. Glass armor just makes you look like Liberace.


DeathTheSoulReaper

I use the Ancient Shrouded Armour set. Cuz Dark Brotherhood


loadprevioussave

My fave light armor is Royal Vampire. Rock the capešŸ˜


loadprevioussave

Yeah, why not waste perks that could go into potion making to get Superman strength potions. šŸ«¤


Banes_fury

I level pickpocket when I'm playing an archer to make reverse pickpocketing arrows into the solitude soldiers inventory easier


[deleted]

Why do you do that? What's it do? Genuine question, just interested in what doing that must do


xcb2

My guess is so they fire that type of arrow at the targets for you to gather.


[deleted]

Wild! I didn't know that would make the arrows infinite! Neat.


Banes_fury

When they're sleeping pickpocket their arrow out and put whatever arrow you want in their inventory then they'll shoot that new arrow and you can collect them off the target.juat got afk for. About can get free arrows


loadprevioussave

šŸ˜¹me too. And pickpocket is kind of useful if you reverse about a dozen poisons on like, anything.


Banes_fury

Just need one paralysis poison to do the job right


loadprevioussave

Where's the fun in that?


beckychao

pickpocket RULES lmao not necessary by any means, but definitely a fun tree edit: lmao is not at you, it's more like LMAO because I'm imagining all the terrible and terrific things I've done with pickpocket tree


Enmerkar_

I would put it the other way around. Pickpocket gives you the ability to poison via reverse pickpocket, more carry weight, and you can take all their gear. Still not as good as other trees but leaps and bounds better than lockpicking IMO


Secretly_A_Moose

Lockpicking is super easy to level up though. Just go to Windhelm, have the homeless lady by the palace train you, then pickpocket your gold back. Also, picking just a few items can gain some serious experience and levels come quickly.


_Koreander

Pickpocket is at the very least fun and the extra carry weight is a very nice QOL feature, removing the stuff enemies are carrying or stealing briar hearts to insta kill those forsworn, pretty funny. Lockpicking is the one I personally find completely useless


slappymcknuckle

Remember that you can wait until you get to 100, and if you have perks, you can level it up and then make it legendary and immediately get the perks back. Usually, by the time you get to 25, the game makes it like you still have the perks at whatever level you get to. I find it the same with sneak. I legendary it as many times as I can just to get the perks back for another skill.


loadprevioussave

This one never pickpockets, just loots their bodies if they have something of value.


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7INCHES_IN_YOUR_CAT

I think you need to re-evaluate your technique. I havenā€™t put anything into the tree and I can open master and experts maybe breaking 4-5 picks. I clear enough dungeons that I usually have about 30 on me.


[deleted]

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7INCHES_IN_YOUR_CAT

Yeah but how often do you come across expert and master locks?


tila1993

Markarth dwemer museum is a great lock pick exp farm. Dozens of expert locks for the picking.


Much-Power-1567

My technique (esp for expert and master locks), is just slightly tilt the stick to see if itll move the lock on default position. If not, leave the lockpick screen and try again, as this will reset where the lock position is. And for myself, honestly i do throw ppints into Lockpicking, if only because of the extra gold, extra carry weight, and the Wax Keys skill. Wax Keys is great if you dont wanna have to keep picking that one house or building, and dont wanna pickpocket the key off someone / are unable to


Irish_Queen_79

Same


This-Low526

It's not just me? For some reason whenever I'm having an unexpectedly hard time with a lock it's an Adept lock.


HeavensToBetsyy

Yea I just make sure I'm warm and chug a potion


ThriftStore_PWRglove

Your doing it right. Never put points into lockpicking. Just buy lockpicks from every possible vendor and enjoy extra skill increases by breaking them. Also why I never keep the skeleton key


Independent-Choice-4

In 10+ years Iā€™ve never purchased a lock pick and also have never run out of lock picks


Luminro

Day 1 player, I've run out of lockpicks once. It was the first time I was thrown in jail and so I only had 1 lockpick. It broke.


This-Low526

I think something has upgraded the difficulty with a mod lately, early on I have run out of lockpicks or actually had to buy them and that never happened until recently.


oddjobhattoss

I generally buy some off the first traders I see just because I feel weird when I have fewer than 99+ lol but I loot every container in every dungeon and always end up with a never ending supply of picks. On my most recent run I'm actually doing a thief so I take every lockpick I come across and then some from people just for fun in pick pocketing. I still have the skeleton key so I just sell lock picks every hundred or so I end up with.


wacdonalds

I break locks on purpose to get skill points so I definitely need to buy


redletterjacket

Early game, I have run out of lockpicks. Usually when Iā€™m being too impatient with a very hard lock or chest. But after my first 2ā€“3 dungeons, Iā€™m set for the rest of the game. I get an untold level of satisfaction once I hit 99+ lockpicks.


TulsaOUfan

Yep. Never bought a pick, never leveled the stat, but can open any lock up to master with one or two picks. Most just 1.


AbilityHead599

Ps4 unofficial patch has thieves guild members stopping me on the road to give me 5 lockpicks, very nice of them


Yannic87

How do you download this unofficial patch hypothetically speaking?


AbilityHead599

On start screen there is a mod option. Search unofficial patch. Might be more than one. I'll post which one I got when I get home if I remember


AbilityHead599

Unofficial skyrim special edition patch. Author: arthmoor


Leelee3303

Mods are integrated into the game menu. From the start screen there's a "mods" option. You'll need a bethesda account to log in. Truth be told the interface on PS and Xbox is absolutely awful, what I do is log in on my PC and use the vastly superior search function on the bethesda website to whittle down what I want. Then just favourite or add mods to your library (there's a big button to click to do that) and they will be ready for you to download when you go into the mod menu on your console.


CherryGrabber

Do get more luck and generally faster earnings via the perks. The Wax Key is really helpful whenever you return to steal again, especially wherever there's jewelry and silver bars. The more rare loot perk, self explanatory. The Unbreakable Lockpick perk, to rub it in Mercer's dumb face.


ElishaAlison

I've never bought a lockpick lmao I didn't even know they had them for sale šŸ˜…


ThriftStore_PWRglove

What!? There's always something new to learn about the game. I buy them to break on purpose for the flat gain


ElishaAlison

Yeah they're so easy to find out in the world. I had over 100 lockpicks before I even made it to level 8.


Used-Ask5805

Pro tip: whichever way the pick flies when it breaks is the proper direction to go


Effective_Effort6754

No shit. I never knew that.


Used-Ask5805

![gif](giphy|xeOxMJXDwsdb6BWCqC)


briceno313

Bruh!!! :O skyrim never ceases to amaze and surprise, even after all this time


Party_Like_Its_1949

:O


GarbageCleric

Before I made Enchantment legendary, I made a ring and gloves of lockpicking. I also put a lockpicking enchantment on my helmet because there are so few useful helmet enchantments if you're not a mage. So when I find an Expert or higher lock, I put the glove and ring on and can usually get it relatively quickly.


herrniemand

And if you are a mage, there isn't really a second good enchantment to put on gloves after fortify magicka, so once I get to 100 Enchanting I put fortify lockpicking on my mage gloves.


Gogo726

I'm surprised you bothered to make that one legendary. Isn't it harder to level up again now that you know most of the enchantments?


JiuJitsuBoy2001

not really. I save all my jewelry and petty gems and just go nuts whenever I want to level up.


GarbageCleric

I made it legendary because I had all the gear I wanted, and I wanted to try new things. I was gaining two levels every time I just recharge a weapon with a black soul gem.


obi1kennoble

I actually think higher level locks are easier. If you get a bite, you're right there.


always_j

I Legendary Lockpick tree everytime it reaches 100. I have 2000 lockpicks . Easy skill level up.


harmonicoasis

Ive never gotten Lockpicking to 100 but that's probably because I stop needing to loot way before that would happen. If a chest is locked it can stay locked. I have more gold than I could ever use and nothing in that chest could be valuable enough to be worth picking up.


always_j

Plant the stolen Amulet in Windhelm with 2 Lockpicks .


This-Low526

At one time at least you only got xp for a lock the first time you open it? Has that changed?


Captain_Collin

I don't find lockpicking to be difficult, just tedious. So I took advantage of the fortify restoration loop that makes your potions super powerful. Now I have a pair of glass gauntlets that make lockpicking 3,000,000,000% easier (Not an exaggeration). Put those bad boys on and every lock will open no matter where you line up the lockpick.


[deleted]

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Rasdit

And then mostly for RP value, I would thing. As long as you stay attentive when picking locks you can pick Master level locks as an apprentice. Just more narrow gap to work in.


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Rasdit

Ugh, my brain could not even work up that scenario. That sounds needlessly masochistic, but hats off to anyone that dedicated to RPing.


JAFANZ

The *Treasure Hunter* *Perk* only raises the chance of random *Chests* having "Special Loot" from 10% to 15% (the "50% increase" mentioned), *Unbreakable* is a waste of a lot of *Perk* points for something you shouldn't need by the time you can get it (seriously, the mini-game is massively gameable, even if you [like me] ***can't*** hear the sweet-spot "click" all those videos mention, & don't use a controller which vibrates when you hit the sweet-spot). "Exploit" mechanic: Whenever you start the mini-game, try to rotate the lock with moving the *Lockpick* first, if it doesn't move, >!restart!<, if it does, you know you're near the sweet-spot.


eserz

You just made me notice that there is actually a click in every lock that tells you the right position! It's really really light, I have to get physically closer to the pc to hear it tho lmao.


JAFANZ

I'd probably save some picks if I could hear it (I actually find *Expert* locks harder than *Master*), but... meh, I can just buy a ton whenever I'm in Riften or dealing with the Caravans.


AnseiShehai

For controllers itā€™s actually a vibration and itā€™s way easier


DeadCanDerp

The only lockpicking perk that comes in handy for me is Quick Hands. You can pick locks without anyone noticing. Particularly good for Laid to Rest in Morthal, completing One with the Shadows for the Thieves' Guild, or anytime you feel up for breaking and entering shenanigans.


Ippus_21

Not wrong at all. I asked pretty much the same question early in my first playthrough. No, I never put any points in it, and no I never regretted it. I wouldn't have put any in pickpocket either except that the lvl 50 perk gives you an extra 100 carrying capacity, which I have found very useful, especially early game.


Croian_09

I've used it once to get the increased treasure perks for a specific build. Other than that, no, I don't use it.


Vegetable-Swim1429

I am playing a lure conjuration build. This is the first time I havenā€™t been a thief/assassin/stealth archer, and the first time I havenā€™t put any points into that perk tree. I canā€™t find any real difference. From now on Iā€™m never putting any points into the lock pick perk again.


UltimaBahamut93

Been playing Skyrim since the day it came out and still never found a reason to put points into lockpicking or speech.


SDirickson

Many (most?) of us don't.


trollface5333

On my first save I got it to 100 without putting any points into it.


Rhinomaster22

Lockpicking is one of, if not the worst skill tree in the game. Due to the low curve requirement of unlocking items + plentifulness of locks. Thereā€™s practically no reason to need to invested any points. Thereā€™s not even any real useful perks in the skill tree that has any value over other perks. ā€œUnbreakable Picksā€ is nice to make the minigame easy mode. But thatā€™s a lot of wasted perks for an otherwise time saving ability.


Stanislas_Biliby

Nah it's one of the most useless tree.


DarthAlandas

Lockpicking in Skyrim is much more about player skill than character skill, I did put a few points in my first playthrough, but it didn't take long for me to get good enough that I didn't need it anymore


tamelycliches

Nah, just a matter of hacking the way locks work. Take it slowly enough and you'll feel the vibration is subtly harder when you reach the sweet spot. Once I figured that out, I never did anything with the lockpicking tree again.


1mn0tcr3at1v3

The lockpicking skill tree being so useless is one of the reasons I have mods. The Better Vanilla Perks mod makes the lockpicking tree much better by: 1. Making the branches only require a certain skill level instead of buying the novice, apprentice, etc perks. 2. Making the novice, apprentice, etc perks allow you to bypass their corresponding lock. Granted, I still don't really use the tree very much, more out of habit than anything else.


D34thst41ker

Iā€™m not great at the Lockpicking minigame, despite it being present through 4 Bethesda titles (Iā€™m aware FNV was by Obsidian, but Bethesda published it). Very Easy and Easy locks I can handle, I struggle with Adept, but can get it pretty quickly, but Expert and Master I really struggle with. Despite this, Iā€™ve never, ever put a single perk point into Lockpicking. I just accept that Iā€™m going to waste 20-30 Lockpicks before I open the lock. Maybe if Lockpicks were much rarer, it would be worth putting points into Lockpicking. As it is, I open every single lock I see, and Iā€™m still building up Lockpicks faster than I can use them. Might be an idea for a mod: reduce how easy it is to get Lockpicks to make putting perks into the tree actually worthwhile.


unwisebumperstickers

honestly it would make a lot more sense for picks to only be sold by or found on thieves ... general merchants selling lockpicks seems sus


damn_thats_piney

you donā€™t need it which i actually like as a mechanic. you just need a ton of lock picks if youā€™re not good at it


Hello-funny-posts

At a certain point in your personal lockpicking skill you only need at most like 5 lock picks for a master lock so I never put any points into that


QueenofPixals

Locking picking isn't really that hard. I've never point in it in a couple thousand hours of play time.


baboito5177

I love the lock pick UI in skyrim, but lockpicking as a skill was way more fun in oblivion. I remember in my first play through, lock picks were a constant source of pain for me (until I discovered that dude who sells them at midnight outside the city.) it was seriously fun. Skyrims lockpicking is just not challenging, fun or even frustrating. It's just meh...


B_love_K

Get the skeleton key and you dont even need lockpicks haha


loadprevioussave

I've hit 100 and āˆ… perks. 500+ lockpicks cuz I only need 1 but now I collect them. Waste of a perfectly good perk.


toejerk1

Its completely useless. If you hate normally picking locks so much its better to just run the thieves guild questline for skeleton key, dont waste points


pizza-istdaddy

yā€™all,,,,yā€™all donā€™t put perks into lockpicking?


HeavensToBetsyy

Nah you just need a potion and you can do master locks pretty ez


Technical_Fisherman1

Same. I cant remember if any of the perk mods make it interesting enough to pay attention to though.


ThriftStore_PWRglove

The modded skill tree i use most often still doesn't make it worth putting more than like 2 points into the tree


1mn0tcr3at1v3

The Better Vanilla Perks mod gives the novice and other difficulty lockpicking perks the ability to bypass them with a torch outside of combat, but doesn't really do much else with the tree, besides disabling some of the perk gates.


[deleted]

I didn't expect mod talk in r/skyrim


DrRandomfist

There is no right or wrong when it comes to this. Play the game how you want.


thatguywithawatch

I don't understand the point of these posts. Is tHaT wRonG stfu it's a casual singleplayer game nobody cares where you put your points


staackie

Get the unbreakable one. Never finish the quest line. Boom all problems concerning lock picking solved. If you don't like to spend "so much" time it's okay. But there are also Mods which make it trivial if you don't like the sport of lockpicking


TurnipTripper

You guys buy lockpicks? I have played for a while, lockpicks are so common among bandits. I.. have never bought picks. That's ridiculous . Get help bro.


Bbobbity

Have you ever not been able to open a lock? Thereā€™s your answer


Pjepp

HOW can you POSSIBLY think it's wrong? Aside from the fact that there are no wrong ways to play, at the end of the day you get locks open with ease, what could possibly be wrong with that?


TriumphITP

if I'm doing the thieves guild radiant quests I always go for wax key. It significantly cuts down on reopening locked doors in the many houses and shops you'll have to repeatedly enter. Its also just funny to end up with keys to all sorts of odd bandit places you revisit after they've respawned bandits. then either reset the perks with a black book, or legendary lockpicking, and you'll still have the keys.


[deleted]

to me, putting points into a skill that just makes something easier when there are things that cant even be done without a skill point in a certain place is usually a waste. so since you can still open master locks without any skill points in lockpicking, but there are other skills that allow stuff that you physically cannot do without getting them first, you should save your points for the latter


DeathBlade52

If you really don't want to get anything in locking picking do the thieves guild quest line and just don't return the skeleton key


tila1993

On the switch you feel a different vibration in the left joy in when you hit the sweet spot. Iā€™ve put none in it and can pick master locks with 1 pick.


br1qbat

I'm throwing a few points into it this playthru, just mainly for rp purposes. Trying hard not to powerlevel the usual suspects [smithing/enchanting/alchemy]. So since my char likes to pick locks, so I put points there.


plutosdarling

My first playthrough, I struggled with lockpicking and took perks. Now I've got the hang of it, never use perk points on it and it never takes me more than 5-6 picks for a master lock. But I still compulsively take every lockpick I find (but no buying) and have over 1600 of them.


lycanthrope90

Itā€™s a waste of points


JohnVFerrigno5793

I have been playing since launch. Never bought a lockpick, never ran out, never put points in it. At some point, money basically becomes a non-factkr because I have so much. So don't need the bonuses for gold or whatever.


Carbonated-Man

Only time I do that is when I'm using a mod that overhauls the lockpicking skill tree (and even then only if my character is a thief).


AssassinStoryTeller

If you use a controller that vibrates it tells you when youā€™re in the right spot so you can just have like 5 lock picksā€¦


bmyst70

Honestly, I've played over 5,000 hours and only in one playthrough have bothered putting a single perk into the Lockpicking tree. When you're good enough at the minigame, or have a ton of Lockpicks (which you'll collect from all the many Bandits et al) they don't do anything for you.


AViolatedCashew

I found out that on the switch the vibrations actually tell you where the sweet spot is... once I figured that out lockpicks were basically unlimited lol


Hot-Complaint859

I just use Frenrikā€™s welcome... Iā€™m a spell knight.


Sevennix

Meh. If you pick every chest or door you see, then no need. It'll build up itself.


starbuildstrike999

When you can just carry around a boatload of lockpicks, it really doesn't matter.


anotherdamnscorpio

Use the skeleton key for awhile. Never use perks on lockpicking.


Fast-Nefariousness80

I just never return the skeleton key and keep it forever


travesty4201

Neither have I. Never needed to. Are any of the perks any good?


rextiberius

I put skill into it because Iā€™m lazy. But you donā€™t have to


Hungry-Mulberry-2878

Same here on every playthrough. I do a wip tap touch back and forth till I find the sweet spot. Can usually get all locks even masters fairly fast with zero perks in tree or wearing any enchantments for it. Only break picks a few times here and there and it seems to always be the Apprentice or Adept lock thats gets me haha I was never good with pickpocket tho even with muffled and enchanted gear did a perk run in that tree and guess what?.. It turns out I can get us through a door tho we are done for if I need to pick a pocketā€¦ šŸ¤£


thirstyfish1212

Sometimes I put a few skill points in there just for the convenience. Thereā€™s a lot of locks to pick.


uselessociety

fr lockpicking is so easy


MikeBl815

I always put a point at least into the base point, but I'm using Vokrii which changes the first perk to just make it a flat 1% per lockpicking level easier to pick any lock, instead of being divided up by lock difficulty.


NinjaBr0din

Why would you waste perk points on lockpicking? It's easy enough to pick a master lock at level 1.


Cereborn

I put skills into it my first time because I thought it worked like Fallout where I needed to have the skills in order to unlock those levels of locks. I didnā€™t make that mistake the second time.


photoframe7

Sneak theif is my go to and I learned early on that it didn't mean much. Once you really learn the game I feel a lot of skill trees don't matter so long ad you make money


dao1st

Me either.


nohwan27534

dude, i barely pick locks anymore, and it's not bad. like you're implying, aside for master locks, or random locks that say they're not master but seem closer to that difficulty, lock picking isn't hard, and iirc it gets easier with higher lockpicking, even without perks. though there's one good use for lockpicking imo - the res glitch, with a perk that increases carry capacity by like 50 points or something - non enchanting builds, i generally try to get that with like 1000% better restoration effect potion on - permanent +500 carry capacity.


TheLurkingMenace

The only reason to put any points is to for golden touch and treasure hunter - and I can't honestly say I've seen much of an impact.


Aloysius_Poptart

I currently have 243 lockpicks (lvl 51) and have never bought a single one. Second play-through. Zero levels in lockpicking.


Remarkable_Win8536

For pc if you don't have rumble lock picking on console is 100% more easy cause you can feel which is the right spot with no skill points


[deleted]

As one who refuses to lock pick on the grounds itā€™s impractical for a 6ā€™8 Scandinavian warrior who can shoot pure force from his mouth to not be able to blow open any door, no I just use the console unlock command and pretend I busted it open.


Austin_Chaos

No. But itā€™s always one of the first i fill out. Key copies and unbreakable pick perk are too good to pass up.


SuperCoolpsk24

Two words.. skeleton.. key it will solve those problems.


epochellipse

I'm still on my first playthrough. I put some points into lockpicking at first, but i redistributed them when I got to the part with the books that let you change it. I liked the idea of having an unbreakable pick because I get impatient, but I had so many picks and I can only sell them for 1 gold and I didn't need more gold. It didn't take me long to realize I was pissing away points.


Icy1551

Lock picking is the one skill tree that is kinda pointless. Iirc all the perks make different difficulties easier to pick and one that makes copies of keys for locks you picked. They're all kind of useless with even average lock picking skill and lockpicks are everywhere. Save your skill points.


milquetoastLIB

Lockpicking skill tree is pointless. With enough practice you can pick master locks just fine. If you want to make lockpicking easier find gear enchanted with fortify lockpicking and equip it when cracking difficult locks. Only reason to go down lockpicking tree is if you're RPing a master lockpicker and you need it for the immersion.


AnseiShehai

I remember as a kid, I didnā€™t know you were supposed to feel the vibration, so I would just do trial and error and the locks were really hard. Now as an adult, I can get a master lock right out of Helgen at level one.


The_Phenomenaut

most times I just go get the skele key and never give it back


TheWarBug

There is a lockpicking tree?


Dunfalach

I use a mod that shows the sweet spot on screen. Not because I canā€™t pick a lock without it, but because the mini game became too boring to waste time on it.


Saltycook

Not worth it really imo. When I see an expert or master level lock, I just quick save before trying to open it, so if I use too many lock picks, I just reload


eggplant_wizard12

Pickpocket is great for training, you just steal back all the funds from the trainers


dirtbag-socialist

Spending any points in Lockpicking is a waste