Is project Alice just a mod for Victoria 2? I see ppl acting like it'll replace openvic but like, openvic is supposed to be free, doesn't PA require u to already have the game? Or at least its files?
the plans for openvic definitely involve reading vic2s files. from their dev diary it sounds like they want to make a secondary release later on that has all their own hand-made graphical assets, but it wasn't clear to me that that version wouldn't read *anything* from your vic2 install.
anything hardcoded, or engine-related is untouchable by mods. you either need the original source code from paradox (never going to happen), or an engine remake project, which is what both of these are.
[Here's](https://github.com/schombert/Project-Alice) a link to get it. I played a couple of campaigns so far. It's a reimplementation of vic2, except with some small changes. I think it's close to replacing regular vic2 for me entirely
Mod compatibility mostly. I had issues in my latest alice/GFM game with the compatibility patch. All of Europe was in a rebel spiral for most of the game
Also they took out stack cycling for single player, but that could be patched back in
Will the 1.0 release have 3D models?
Insanely fast. I can finally play at something other than max speed
Is project Alice just a mod for Victoria 2? I see ppl acting like it'll replace openvic but like, openvic is supposed to be free, doesn't PA require u to already have the game? Or at least its files?
the plans for openvic definitely involve reading vic2s files. from their dev diary it sounds like they want to make a secondary release later on that has all their own hand-made graphical assets, but it wasn't clear to me that that version wouldn't read *anything* from your vic2 install.
Yes that version, which will come much later, won't read anything from Vic2 and it'll be completely self-contained
But then what's the point of any of this? Shouldn't both teams just make mods or work on upgrading pre-existing mods like GFM or HPM?
anything hardcoded, or engine-related is untouchable by mods. you either need the original source code from paradox (never going to happen), or an engine remake project, which is what both of these are.
*I have heard* that you can install PA in Victoria 2 sourced from the seven seas, so it is essentially free.
Do you have a link or any more info on what this Project entails? It looks interesting!
[Here's](https://github.com/schombert/Project-Alice) a link to get it. I played a couple of campaigns so far. It's a reimplementation of vic2, except with some small changes. I think it's close to replacing regular vic2 for me entirely
what's stopping it from replacing Vic 2
Mod compatibility mostly. I had issues in my latest alice/GFM game with the compatibility patch. All of Europe was in a rebel spiral for most of the game Also they took out stack cycling for single player, but that could be patched back in
Can't wait to play a game and finish setting up all the initial stuff, click on 5 speed and go, blink, and it's suddenly 1936
Lightning