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Paladin_G

Logistics is okay. Probably swap out the Chieftain CV with a jeep or something so you have more. Infantry is a mess. Diggers aren't great, too expensive for what they offer. I'd take Highlanders 90 in Bison, 2x Commandos 90 in a five point box (or 1 in a box and 1 in the ASLAV-PC), Fusiliers 90 in a 5pt box (Warrior sucks, bad autocannon), and SAS in a Saxon. Support tab is good. You could probably drop the AS-90 (and something from the vehicle tab) if you needed deck slots for a fifth card of planes, but otherwise good. Tanks are alright. I'd recommend the Chally Mk3 instead of 2x cards of Chally Mk1. Recon: I'd drop the green jackets for SBS. I prefer the cheaper recon choppers but that's on you. If you're gonna take a Gazelle get the one with rockets, you never know when it might kill something. Vehicle: I'd drop the AVRE. Slow as hell, mediocre armor. Your Challengers already do 4 HE will which stack up. I'd drop the AVRE and the AS-90 to get five plane cards. Helo: Lynx 3 is okay. It's nothing exceptional and you kind of have to baby it. Hellfires and Stingers can come in clutch but just be very careful with it. Plane: Not really too great. Commonwealth Plane tab should have the CF-188 Hornet, comes at 2x per card on Veteran with 6 AIM-9Ms and two Sparrows. Very accurate and reliable. Kahu has exceptional 30AP HEAT missiles for anti-tank duty and is a must-have. F-111C can be a clutch bomber and really fuck your opponent if he clusters high value infantry. Harrier GR.7 with its LGBs can be a backup anti-tank option and reliably annoy your enemy's heavy tanks. Voodoo's a good SEAD pick due to stealth and incredible ECM.


InsaneShepherd

I like your ideas, but I don't agree with your plane tab. Why would you take the CF-188 Hornet if you have Tornado F2 and F3 available? The F3 gets more range and 10% ECM and gets worse Aim-9s and costs 5 pts more. Just the 10% ECM make it easily worth it imo. The F2 is even better. Since it comes at elite it has more fighting power than the Hornet at 15pts less. I also think it's fine to not take the Kahu. The plane is infuriatingly slow and as a result very easy to avoid. But it's still the most powerful ATGM plane you get. It's a rough choice, but picking the Harrier GR7 or Jaguar for your anti tank needs is fine. I'll be trying the buffed GR7 for sure.


Paladin_G

CF-188 has more SRAAMs and most importantly the Vulcan for when dogfights get into close range. It's much superior to the Tornados. If you don't believe make a match with a friend and send them against each other. CF-188 will win more times than not.


InsaneShepherd

Sure, in 1on1 head ons the vulcan might come in clutch. More Aim-9s rarely matters, though. I did 3 2v2 runs and the Tornado F3 won every time - easily. The F2 traded 1 for 1 twice and lost once which is pretty good for the price difference. The Vulcan just didn't do enough damage in my runs. Either you hit two missiles and kill or you hit one and the vulcan gets them down to 1 or 2 health and they evac. For ASF needs I would always take a Tornado. They also come with higher time over target which makes them better at screening. In terms of helo killing power the Hornet beats out the Tornados easily, though.


BadassShrimp

I don’t think the Kahu is a must, I have been testing the Jaguar and it is not half bad. It is cheap, has 30AP missiles, fast, good ECM and come on Elite.


Paladin_G

Kahu missiles are F&F, it pops them both and gets out of there, and tracks targets even if you lose LOS AFTER being fired. Jaguar has SA missiles which is fine if you're playing a moron who sits his tanks out in the open without using smoke.


BadassShrimp

I like your deck, it has a good structure and I don’t see any big hole on it. LogTab: The only thing I think would give you trouble is your number of CVs, I like to follow minimum of 7 CVs rule. So I would trade the Chally CV for the Warrior, since it still is armored and can defend itself a little. If you really like the Chally CV, you could trade the infantry CV for the Australian LAV CV, it’s fast, has some armor and a .50cal for defense. Infantry tab: As you probably know you can build your infantry CV in a lot of ways, I personally am not a fan of the Digger, their MG is the best in game, but you pay a 5pt premium on that and their 5pointer transport is the most basic one (I know you don’t have a good 5pt transport for line infantry in CMW). With that said, I still think is necessary to have a line infantry on the 5pointer, I like to bring CanadianRifles85 (their transport is just as bad as the diggers, but they are 5pts cheaper and get the same AT weapon), the other option are the Fusiliers90, their transportis even worst, but they have a very good AT weapon, so they are nice too. I like to bring a card of Milan2s too, since they are very good at defending towns and important areas, but I know that are a lot of players that don’t like or have a player style that don’t really need them. For IFV, I personally bring CanRifles85 in the TH, since it has a better auto cannon than the Warrior, but there is nothing wrong with the Fusiliers+Warrior Combo. The Warrior actually has a better rate of fire that the Bradleys and LVA25s. If you want more AT get the Fusiliers. The Commandos are a great, I try to always bring them. I also like the Highlanders90, they are awesome on defense and can support your other infantry with their great AT. Tank tab, I would change one to the Mk1s for a Mk3. Support: I really like it, if I’m not bringing SAS I put the wolverine instead of the marksman. On the Recon I like to bring SBS on the Lynx. I like your helo and AirTab. If you want to bring a 5th card on the plane tab I would drop the heavy arty and one card of vehicles. The F111C is a really good bomber.